Phasmamain
Phasmamain
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- Username
- Phasmamain
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Comments
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It’s a core mechanic in F13th but there it can be very annoying. Random stumbling isn’t just dumb
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2525364#Comment_2525364
Just because a killers good naturally doesnt mean their addons should be attrocious af lol (look at blight for instance hes got both)
Yeah but there’s a reason they all but removed extra blink add ons
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Yay a nurse buff 😐
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@CashelP14 said:
Very happy with the hatch change!
Built to last buff could be annoying initially but I think people may stop running it after a while and only use the meta stuff.
The 2 killer changes I'm extremely happy about 👍
Overall they did the best developer update yet (would've been better with Hag deletion but I'll take the add-on nerf instead).
I think they were a bit harsh with slinger. He’s already a pretty average killer and is now the only 110% to have a bigger than 24m terror radius which is dumb imo since his gun has a limited range
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It mainly comes from the fact that what we got in return was lazy, uninspired and boring. New Freddy feels annoying to play as right now
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The map is so bad you can actually leave it at 5 gens. I call that good design!
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2520266#Comment_2520266
I guess I'm one of the few that actually enjoyed it. It wasn't A+ material and could have been better, but I wouldn't call it a mess. Definitely not as much of a mess Dbd is.
It did some things well and I like Freddy in it a lot but everything else was just kinda bad
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Nightmare on elm street (2010) because it is a mess
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Nurse is just a boring visual design imo
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Yep but everyone likes to hide behind her skill floor as a defence
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Yeah it’s pretty funny especially when the nerf is justified like with spirit or DS
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@JoaoVanBlizzard said:
https://forum.deadbydaylight.com/en/discussion/comment/2519270#Comment_2519270
Nice, what Killer do you play?
I play clown mainly. Don’t use either perks often but it can be fun if you want to slug and get jump scares
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@Tsulan said:
Solo queue is fine.
I would recommend some aura reading perks like Bond or Kindred if you have this issue for a prolonged time period.
So just use perks to fix problem with the game? That’s some good design.
Then again killer is the exact same
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The perk is fine imo and a great combo with plaything now
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I thought this game was horribly survivor sided no?
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It’s only good on legion and plague imo
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I’ve been playing F13 recently and honestly the games really can’t be compared at all
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In terms of his representation of nemesis he’s a 0/10 but he definitely a decent killer
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Wouldn’t longer gens mean more boring holding m1 though?
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Spirit nerf and billy add on changes are great
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While he isn’t OP I kinda agree hit and run is boring and all seeing blood needs a nerf. But he definitely has counterplay
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2516840#Comment_2516840
So styptic agents, keys, tons of safe pallets per map are still in the game? Guess a balanced game isn’t a good thing to strive for.
Keys are getting reworked by the end of the year, Styptics can be avoided since you can actively see the medkit go away and maps are just unbalanced in general
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2517069#Comment_2517069
But when the A tier killers already struggle, whats left when they nerf them?
That’s why we then balance survivors so that A tier killer can beat them. Nurse and spirit were a problem because any general killer buff/good perk became insane on them
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2517043#Comment_2517043
Isn´t that a shame? With the amount of killers we have?
Yeah it is. Problem is they either have to nerf the S tier killers and balance around A-B tier killers or make every killer nurse strength which is essentially impossible
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2516915#Comment_2516915
We´ll see. I guess you meant Spirit, but i don´t see her as problem. But that might be subjective. One less killer to care about in high skill ratings, right?
Honestly the bracket is so low that I think killer variety will remain fairly similar
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2516840#Comment_2516840
Pig is getting a nerf?
Actually joking aside tampered timer and crate of gears might but I suspect her other useless add ons will become better
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@TheStabbiNAngeL said:
https://forum.deadbydaylight.com/en/discussion/comment/2516856#Comment_2516856
It's going to be bad
But how? You haven’t given any reason
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So nerfing a blatantly broken killer is a bad thing? Guess a balanced game isn’t a good thing to strive for
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How so? Only the devs can use it
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2516778#Comment_2516778
Yeah she can go too. We can both agree now that Hag and Nurse are way more problematic than Spirit when mid chapter patch goes live?
100%. This update is actually fixing the only real issue spirit has (besides some of her add ons but we’ll wait and see).
Nurse and hag both have bigger issue that need addressing. Nurse needs a full rework and hag needs major changes to traps around hooks and disabling traps
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@GannTM said:
You can just get rid of a bit of the title and make it “Hag needs to go”
You misspelled nurse
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I think they’ll probably announce the key/mori rework but that wishful thinking
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Well it’s technically a challenge to complete it in general so?
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See you later then?
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So I just dashboard instead?
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Kick the pallet? Also entity blockers exist
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Rip “Tuning guide on steroids”
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Anyway
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2514278#Comment_2514278
I mean I wanted her to not be S tier anymore as well but I’m mainly worried about Iron Will.
Me too. Iron will has been broken well before spirit anyway but I guess the devs don’t see it that way sadly
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2514384#Comment_2514384
Yeah but clearly they never will and don’t plan on it. Gen speeds have been terrible for years and they still will never touch them.
Yes and trapper wasn’t buffed in like 5 years yet they changed him. I agree it’s unlikely but not impossible
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@Rogue11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2514278#Comment_2514278
S tier killers are the only ones able to have a chance vs the best survivors.
So you're basically saying good survivor teams should never lose?
When did I say that? My idea is to nerf S tier killer then balance the game around that
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2514062#Comment_2514062
A tier killers don’t survive good teams.
That’s why they need to nerf the S tier killers so they can then balance survivor against them
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2514246#Comment_2514246
Well with this change Spirit will probably require just as much practice as Nurse and Blight, and now won’t be S tier anymore.
I doubt it. There will be a bit more skill but it’s mostly learning to use foliage to hide the footsteps and her not being S tier is cool with me since A-B tier is the ideal balancing point imo
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2514062#Comment_2514062
Trickster tier if all survivors have Iron Will.
So C-B tier? Doesn’t sound too bad to me and way better than the current tier she’s in. We have to remember that the other 2 S tier killers require a lot more practise to play well so it only makes sense that spirit is weaker
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2514080#Comment_2514080
Nurse still has good add ons though. To say "all" is extreme. If you want to talk about ALL add ons being gutted. Look no further then Freddy. The most useful thing he has now is teleport regen speeds
Yeah that’s fair. I actually forgot Freddy had add ons
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2513988#Comment_2513988
Pretty ######### pissed. Iron Will users have NO excuses against her anymore.
Yeah tbf iron will should’ve been nerfed but without it I’d say spirit is finally balanced
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Vigil will still be pretty terrible, For the people sounds nice but is still limited to SWF, Babysitter sounds cool but is still worse than BT imo.
Retribution is genuinely scary. That perk is already strong and 15 seconds aura reading on a nurse could annihilate a team
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/2514062#Comment_2514062
I would say A tier if other things were balanced.
It wouldn't hurt anyone if a speed was built in to her at a minimum.
Ehh she still moves 176% base if I’m not mistaken which is more than enough to catch survivors. I will say I hope she doesn’t get the nurse treatment and get all her add ons gutted but we’ll have to wait and see
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I think it’s fine personally. She’ll still be easily A tier and that’s where all killers should strive to be
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@eloise said:
Survivors: now hear a directional phase, and kicks up dust it's very unfair
Spirit can also see foliage moving while she herself can use it as a mask for her dust
