Paddy4583
Paddy4583
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I enjoy watching how ludicrous it becomes, because he hates being criticised, it’s my new lobby hobbyMc_Harty said:This entire discussion is a brick wall. Just let it die already. -
Again not talking anout the gens, but the collecting and installing of parts....AlwaysInAGoodShape said:@Paddy4583 said:
AlwaysInAGoodShape said:I’ll help you see it my way by changing your definitions and the original outlined proposal and idea, while completely avoiding your actual argument.
My argument is not defeated. We only changed the word: "Part-Generator" to "Stick with beef" to make it simpler for you to understand, while keeping the gameplay the exact same.
the actual argument I had, that you keep avoiding, I’ve said it several times, and it’s also been said by others, exactly what I’m referring too, but you avoid it, wonder why?
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AlwaysInAGoodShape said:
I’ll help you see it my way by changing your definitions and the original outlined proposal and idea, while completely avoiding your actual argument.
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Doing gens is mandatory in order to escape, someone must do this at some point,AlwaysInAGoodShape said:And no I’m clearly not saying that, I’ve made it very clear that I believe your version to be that same game with an optional side quest of locating parts before doing a gen.
You state that if something isn't mandatory, then it isn't doing the main quest.
Doing flat gens isn't mandatory in my version.
= doing flat gens is side-question by your definition, since you can complete the match without it.
Irrespective wether a part is installed or not.
opting to collect parts before doing so is not!
Not sure how you keep missing this point over and over again!
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Again the side quest is the collecting of parts not the completion of a gen, will keep saying this over and over until you acknowledge it and stop trying to deflect.AlwaysInAGoodShape said:So doing a flat gen is a side-quest in my version of the game. That is what you state;
You claim that there are no main quests/objectives in my version, because you simply are blind to the effects of having multiple routes through which you can complete the main objective.Skyrim: Side-quest: Marrying someone:
Skyrim: Main Quest: Finishing Alduin as a mage
Skyrim: Main Quest: Finishing Alduin as a warriorSee how neither playing the warrior or the mage was mandatory, yet it being you completing the main quest? (:
Playing the mage is not a side-quest. It doesn't matter whether the mage is stronger than the warrior or the other way around. -
And no I’m clearly not saying that, I’ve made it very clear that I believe your version to be that same game with an optional side quest of locating parts before doing a gen.AlwaysInAGoodShape said:I just clicked the link and it described it just as I would:
Side Quests are additional or extra quests that a player can attempt. Side quests are not necessary to complete a game.
strange that
Are you stating that my version of the game doesn't have ANY main objectives at all, since flat gens are also not mandatory?
Also, I doubt that you pressed the link:
A quest given to the player that has no direct bearing on the main story/campaign of the game.It's really hard to be a side-quest yet simultaneously being the route through which you complete the game xD
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You might want to check that statement.AlwaysInAGoodShape said:I just clicked the link and it described it just as I would:
Side Quests are additional or extra quests that a player can attempt. Side quests are not necessary to complete a game.
strange that
Are you stating that my version of the game doesn't have ANY main objectives at all, since flat gens are also not mandatory?
Also, I doubt that you pressed the link:
A quest given to the player that has no direct bearing on the main story/campaign of the game.
Though it’s completly irrelevant
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I just clicked the link and it described it just as I would:AlwaysInAGoodShape said:https://en.wiktionary.org/wiki/sidequest
"A quest given to the player that has no direct bearing on the main story/campaign of the game."
Side Quests are additional or extra quests that a player can attempt. Side quests are not necessary to complete a game.
strange that -
No because it doesn’t involve anything apart from doing the main objective!! Completing a gen! the side quest isn’t to completing of a gen it’s the making and or colecting of parts as I’ve stated over and over again, but you opt to avoid tthis because you know it fits the definition of a side quest.AlwaysInAGoodShape said:What your not seeing, is to get out someone needs to do gens, but no one would need to collect parts ever, it would be purely optional.
So you acknowledge the Part route as distinct from the vanilla route, thus you acknowledge doing flat gens being distinct from doing Part-gens.
Now you still call doing part gens optional and therefore a side-quest. Do you still not notice how doing flat gens also has become an optional "side-quest?"
META is what matters. The idea of side-questing is wrong.
The Meta would be do a gen as is, it would take more than 80seconds to make/find install 5 parts, because it involves a side quest!!
Now if we run tool boxes, speed increasing perks we’ve already obliterated the hen in half the time it’s taken to get 3 parts on a gen, so why would you bother?
Que the hypothetical situation where you would definitely do it, or change the definitions and or situation in 3,2,1 -
What example are you talking about, your trying to argu your point like DBD doesn’t exist.AlwaysInAGoodShape said:Paddy, so in the example it is a "side-quest" that you would ALWAYS do? Doesn't really sound like side-questing. Nobody would be doing flat gens. (Might sound like side-questing but still isn't).
And I’ve also not changed my stance from my original comment of people not doing this side quest, which is clearly explained in the above!
That is a META statement more than it is a side-quest statement. In my example you always picked the parts, thus doing flat gens is side-questing. (your logic)
We already have the standard game, your idea would be an addition to the main objective which isn’t required hence making it by my definition a side quest.
what your attempting to do is suggest we pretend both ways have always coinsided as optional ways to complete the main objective, that argument is pointless because it isn’t and never will be the case, and o would still see the collecting and making of parts as a side quest, because it’s not required to compete the main objective!
What your not seeing, is to get out someone needs to do gens, but no one would need to collect parts ever, it would be purely optional.
This isn’t the case for gens, someone has to do them in order for an escape to happen!
There is no Meta argument, because it’s hypothetical and anything said can be countered by another hypothetical situation. -
For clarity; I have not changed my stance on your additional option as being a side quest. so when I’m talking about the addition of or obtaining of parts, I’m still referring to it as a side quest.AlwaysInAGoodShape said:@Paddy4583 said:
AlwaysInAGoodShape said:So did you collect the parts or did you do a 1000 second gen?
Neither because it’s hypothetical, and 1000 second gen wasn’t your intital proposal.
You really shouldn’t change your proposal halfway through in order to force your idea as the better alternative, it’s deceptional.Adding a different way to do the same thing isn’t a secondary objective, As many people have already stated, no one would really bother because it’s unnecessary and as most people have already said, increasing gen times isn’t something people want, you know this which is why in your OP you never suggested the current gen time would be increased.
you stated you could decrease gen time by finding/making parts at designated areas.
Add that time to the time reduced doing the gen with parts and you haven’t gained anything, and like many have said this wouldn’t work of benefit solo players.
if secondary objectives are added it can’t be around the gens, and needs to be end game or early game, not just another way to do what we already have to.
Ah, but you're discussing which main route is META now. Not that either one of them is side-questing.
If you want to debate which one is META then I'm all in for that (:
And I’ve also not changed my stance from my original comment of people not doing this side quest, which is clearly explained in the above!
Your idea is nothing more then adding a third door and telling survivors it’s but now you have the option of 3 doors and not 2, but to open the third door you need to find a handle and 3 fuses and a battery and install them, but after that it opens instantly.
Okay it’s something extra in game, but it’s not a secondary objective, and it really doesn’t add anything new to the game play.
I can’t speak for everyone, but as a survivor when I say secondary objectvive, I mean new and different Things to do not additional steps or ways to do what we already have. -
Neither because it’s hypothetical, and 1000 second gen wasn’t your intital proposal.AlwaysInAGoodShape said:So did you collect the parts or did you do a 1000 second gen?
You really shouldn’t change your proposal halfway through in order to force your idea as the better alternative, it’s deceptional.
Adding a different way to do the same thing isn’t a secondary objective, As many people have already stated, no one would really bother because it’s unnecessary and as most people have already said, increasing gen times isn’t something people want, you know this which is why in your OP you never suggested the current gen time would be increased.
you stated you could decrease gen time by finding/making parts at designated areas.
Add that time to the time reduced doing the gen with parts and you haven’t gained anything, and like many have said this wouldn’t work of benefit solo players.
if secondary objectives are added it can’t be around the gens, and needs to be end game or early game, not just another way to do what we already have to.
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The example wasn’t hard to follow, but I define it as an unneeded side quest and not a secondary objective!! That hasn’t changedAlwaysInAGoodShape said:@Edys said:
@AlwaysInAGoodShape, a main objective is something that needs to be done. A side objective is something that doesn't need to be done.
to do a generator (flat, part, whatever): required → main
to search for parts → not required → side
to not install parts → not required → side@Paddy4583 is talking about the first case, you are not considering it because... I don't know why.
You don't have to sit on a flat generator (vanilla way).
Doing a generator =/= doing a flat generator.
If you add parts to a generator and finish it you are still doing a generator (the main objective) but you are no longer playing the vanilla route of finishing flat generators.Did you understand my example?
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Exactly!Edys said:@AlwaysInAGoodShape, a main objective is something that needs to be done. A side objective is something that doesn't need to be done.
to do a generator (flat, part, whatever): required → main
to search for parts → not required → side
to not install parts → not required → side@Paddy4583 is talking about the first case, you are not considering it because... I don't know why.
He knows this though, but will continue to turn the conversation to fit his narrative, it’s his process, like how he starts referring to his ideas as a collective so it looks like he’s speaking on behalf of others, referring to himself as we and our. -
We were talking about collecting parts as a side quest that only prolongs the main objective of doing gens, not the change to the gens, which is negated by the time it takes to set up with the outlines parts system.AlwaysInAGoodShape said:Again we weren’t talking about your version stop changing the topic in order to dig yourself out of a hole.
No we were talking about the version with my Part system.
Why the hell would we be talking about the base game and how you have to do gens in the base-game? There is literally one route there xD
You're creating imaginary opponents. No one says you don't have to do gens in the base-game.
What is said is that in my version you no longer have to do flat gens.
You then stated by my definition that gens are not required to be done so could be classed as a side quest, then you edited the comment after I replied,
but you already know this. -
I’m not bowing to your redefinition of what Everyone just refers to as gens, there is no need for a separate definition because I wasn’t talking about your idea as a part of the game, it’s not, and your side quest of collecting parts is defined by its self and doesn’t need me to use your terminology at all.AlwaysInAGoodShape said:You definition of a flat generator is flawed. Right now if I do a generator with a toolbox then that generator will take less than 80 seconds, if the killer kicks the generator then it will take more than 80 seconds ect ect ect
But you do still understand what a flat gen is right, nonetheless? I assume you even correctly understood that using a repair box still is doing a flat gen, where as Paddy failed to understand anything about it.
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Again you failAlwaysInAGoodShape said:Your idea is a side quest as we already discussed, because it doesn’t need to be done in order to complete the main objective, you then attempted to be clever and reduce the current game to a singular person not doing the objective and stilll being able to open the gates.
which we both know is a diversion because SOMEONE has to do it if people want to escape.
So you call doing flat generators in my version of the game also side-questing then, since you don't have to do it, which is the basis on why they will no longer bother? 😂
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Wait! What? I thought this was everyone’s standard definition of a genNuclearBurrito2 said:@AlwaysInAGoodShape said:
@Paddy4583 said:
We weren’t talking about your idea, we were talking about the actual game as it is... COHEARANCE!!!!!No. You don't know what you are talking about;
Amazing idea definitely see everyone doing this optional side quest.
Yes please, what do you have in mind?
Id imagine it being described something like this:The objective that I'm going to create will not be mandatory..... and if it’s not mandatory it’s.......
Haha 😂
Your not very good with analogy’s either it seems.The objective that I'm going to create will not be mandatory..... and if it’s not mandatory Its???
You try to paint this as a "side-quest", while not understanding that Route A as a result also became a "side-quest" as a result of the new route B, which is the basis on which you tried to delegitimise it.
It's a very bad idea trying to say that "we weren't talking about that!" in a place where everything you type has been saved 😂
We can see what we were talking about, and you don't know what you are talking about yourself!
You definition of a flat generator is flawed. Right now if I do a generator with a toolbox then that generator will take less than 80 seconds, if the killer kicks the generator then it will take more than 80 seconds ect ect ect
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We weren’t talking about your idea, we were talking about the actual game as it is... COHEARANCE!!!!!AlwaysInAGoodShape said:Iol okay then, so no one needs to do gens to get out of the map, yeah you definitely know what your talking about, you fail
Inflating doing generators (Route A & B ) with doing flat generators (Route A)-counter: 1
Your idea is a side quest as we already discussed, because it doesn’t need to be done in order to complete the main objective, you then attempted to be clever and reduce the current game to a singular person not doing the objective and stilll being able to open the gates.
which we both know is a diversion because SOMEONE has to do it if people want to escape. -
Iol okay then, so no one needs to do gens to get out of the map, yeah you definitely know what your talking about, and your definitely keeping up.AlwaysInAGoodShape said:It's exactly what the conversation is about.
In the OP we introduced a new route through which the game can be completed.
You called route B a side-quest because you can finish the game without it.
Then I showed you that by the same rule, route A is also a side-quest, since you can also finish the game without doing an 80 second generator (aka flat gen), meaning that your use of the word side-quest is really off.The only one that doesn't understand these most basic concepts is you. xD
I promise you I follow the conversation, and it's rather amusing.
And for the love of baby cheeses stop referring to your self as some sort of collective -
Don’t care what you said previously, that’s not what our conversation was about at all and also not what you implied. Coherence goAlwaysInAGoodShape said:Nope that’s not what we are or were talking about at all, regardless of what you call them you stated they do not have to be done at all.
You are a troll, clearly.
What I said is that there is route A and Route B. You can finish the game completely through 1 route.
Route A is flat generators. (Vanilla)
Route 2 is part-generators. (OP)A revolves 1 button.
B revolves repositioning yourself, searching for things, etc.You have to finish generators (aka the objective). You don't have to finish flat generators (aka holding m1 without needing to ever move)
on give it a try -
Nope that’s not what we are or were talking about at all, regardless of what you call them you stated they do not have to be done at all.AlwaysInAGoodShape said:@Paddy4583 said:
No that’s your definition, no One else calls them thatDo you know how language works?
There's a word:
There's a definition:
The word is defined by the person first uttering it.You can find the definition the first time it is used, and others understood it. (some may even understand it without finding my definition since I use the word "Flat" similar to other uses of the word, commong in MOBA's and other.
Flat refers to unchanged; basic, unaltered.
"Flat armour", "Flat attack power" and in DBD "Flat generators".It is everyone's definition, which is why you are the only person that doesn't understand it.
Now your saying that gens do need to be done if they added a secondary objective like cables, you can’t remain consistent, because you really aren’t as clever as you believe yourself to be.
Yoir extremly poor poor at keeping up with a pretty simple conversation, you don’t seem to be able to focus on one area you swap and change your topic in an attempt to make some sort of what I think you assume is a really clever reply, you fail at flat posting. -
No that’s your definition, no One else calls them that, plus had no relevance to the conversation we where having or my reply.AlwaysInAGoodShape said:Paddy4583
Yes. An 80 second generator. Guess what the definition is of a flat generator xD
You should worry less about trying to redefine words in an attempt to win, and instead learn the definition of cohearance and try apply that -
^^ as above
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AlwaysInAGoodShape said:
@Paddy4583 said:
AlwaysInAGoodShape said:Still wrong. Doing the main objective very slowly is still not side-questing. Not doing the main objective: that is side-questing.
Fits my definition of one:
Side Quests are additional or extra quests that a player can attempt. Side quests are not necessary to complete a game.
so to me it’s a side quest and you won’t change my definition.So you'd call doing a generator for 80 second also side-questing since it's also optional and doesn't have to be done?
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If I was quoting you the I was talking about.... blah blah I know what I’m talking about thanks, you said gens don’t need to be doneAlwaysInAGoodShape said:@Paddy4583 said:
AlwaysInAGoodShape said:Funny a few comments ago you said you don’t have to do gens as they are at all... make your mind up
You mean flat gens?
Nope gens that’s what they are
If you were quoting me, then no, you weren't talking about a generator. You were talking about a flat generator specifically.
So that's not what "they" are.If you install x amount of Parts on a generator and then start working on it, you're doing a generator, but you are not doing a flat generator.
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Nope gens that’s what they areAlwaysInAGoodShape said:Funny a few comments ago you said you don’t have to do gens as they are at all... make your mind up
You mean flat gens?
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Funny a few comments ago you said you don’t have to do gens as they are at all... make your mind upAlwaysInAGoodShape said:@Free_Hugs said:
I think the issue here is, you're still doing "flat gens" even with 5 parts installed. You're just doing them for 10 seconds instead of 80. But you're still doing them. You're still just holding M1 on a gen, just like you did before. It's just faster.Flat gens means doing a 80 second generator. If it doesn't take 80 seconds it's not a flat gen.
To use your example of oj or coke, having multiple ways to do the same thing, in the end, the same way, does not make variety.
It does. Take RuneScape fishing. Instead of there being 1 spell, there are multiple spells through which you can change your magic. The fact that you are training magic doesn't change that multiple spells add variety, even though you're essentially doing the same thing (training magic).
I wouldn't even acknowledge this as a side quest, significantly less a main quest. Unless you would argue holding a toolbox is an alternative main quest, because it is technically different.
A toolbox doesn't require you to play differently. Parts do.
In the end, (nearly) all DBD's actions a survivor can do without the killer will conform to the trinity mentioned in the OP.
You either do a progress bar, whether long or near instantly as unhooking, requiring you to go to a certain position to finish it.
You either search for something.
Or you either collect things (picking up).
Your following suggestion will fall in the same trinity:Imho, a secondary objective should be separated from gens completely. That's why I suggested it modifying exit doors, which are distinct and different. Otherwise it's just dressing up the same, boring, thing. Holding M1 on gens.
The difference between the Parts mechanic I mentioned and the example I gave that other people suggest:
"Doing 5 gens > Fixing Cables > opening the exit gates"
These type of secondary objectives aren't really secondary. You can't choose, because you'll always have to do them. There isn't a game where you can get out without doing them.
In the cable fixing example, you can't even choose the order in which you do things. In your example, you can change the order, but you can't choose whether you want to do it, because you will be forced to every game. -
No can’t of happened it was only the last event that stopped people saving!!!
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Who ever plays how Survivors tell them too deserves what they getThe_Crusader said:
So if you have a bad game, especially on a pallet heavy map, it's ok to take a middle finger at the end game?Vietfox said:
If multiple survivors, especially all 4, are still alive by the time gates are powered that means killer messed up, so i don't see a problem there.@The_Crusader said:
Well as has been discussed, 4 man SWF in which if multiple are alive at the end then they get a super sprint burst which is almost twice as long as regular, an instaheal, and it can even be used righr after a regular exhaustion perk if the timing is right.@Vietfox said:
What's wrong with Adrenaline now? It's an end game perk, meaning that survivors gotta play with 3 perks most of the match. If they are alive by the time all gens are done i say the earned it.@The_Crusader said:SWF rushing gens with Adrenaline is just an SWF issue and the unholy trio of perks issue (DS/NOED/Adrenaline).
Every [BAD WORD] time survivors find a way to work around new changes people come over and complain about how they managed to adapt to those changes.
The killer at that point has 20 seconds before the gates are opened in which to catch up to, outplay and then down the survivor. Really shafts lower tier killers if they don't have NOED.
That's why everyone says if NOED went Adrenaline would need to go too.
I don't have any single problem with noed either, they both can stay.
Besides if you try to 2 hook everyone and go for a different survior each time as survivors want you'll often end up with multiple survivors left at the end. -
They aren’t goona ban just on your say so, they review the report quit bitchingDinaqma said:You say you’re gonna bam console players.. yet the reports I’ve made against killers whom target me with intention to ruin game play.. are still playing... I guess it’s ok for killers to have constant retaliation against survivors they don’t like.. and get away with it. -
If your wanting to know Devs opinions why do you keep tagging queen? She’s NOT a devCymer said:I admire all your wish to help, but you are all no part of the dev team.
I don't intend to start a fire with this post.
All I wanted to know, are the thoughs of the dev team on that matter.
I don't want to bait anyone into an anti or pro SWF rant.
I simply wish for an official statement so I can let the entire voice issue rest.
If they are pro voice I can accept that fact or move on to an other game.
Aslong I don't have this official information each time I face a SWF (as killer or survivor it doesn't matter) I have the feeling that they are playing unfair.
I don't like that feeling, all I can do is go and inform myself on the matter.
Fortunately BHVR has this forum and the dev actually read and answer here sometimes.
If this is the wrong approach to get my desired information, then please @not_Queen and @Patricia just delete this thread and inform via pm or email how you prefer to be contacted, what rules I have to consider.
I know in the past I had make some post against the free advantages of a SWF, but this should not matter here.
I truly believe that the devs and the entire BHVR team is doing their best within their possibilities. They created a game that I enjoy, engaged and invested, otherwise I wouldn't be bothered to posting here.
They are doing great work and a big thank you for that!
I think all is said, what needed to be said so please, if you are not a member from the BHVR dev team stay out.
Thank you for your efforts.
Best wishes
Cymer -
@Edys
You’ve been over editing your posts again haven’t you lol -
Use what you want, when you want, how you want, and on who you want!
F what anyone else tells you, it’s your game and your perks!
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SWF was always going to be implemented, they have stated this already, they also can’t ban communication, because they’d have to ban all forms of communication during game play, and we all know where that would lead.
Can see it already 4 man twitch streaming as the new mics lol -
If they think you look like a SWF, even a 2 man you might get dodged.Eveline said:I'm not even that good. I can get to rank 1 with no perks and items but I consider myself mediocre. I just think it's unfair when they can camp, tunnel and use noed and moris and still be hypocrites who dodge everything.
I also know killers who know the people in the lobby and will dodge certain people.
#notallkillers -
They still shrug 🤷♂️Maelstrom10 said:@Paddy4583 said:
AlwaysInAGoodShape said:Oh yeah for sure, So many times I’ve been killer and the games started no gens done and the little buggers have all escaped, really gets me salty.
Those games didn't have Parts.
Also you should say Flat Gens, not gens. Gens can also mean generators with Parts.
I asked google translate and Alexa what this meant and they both shrugged 🤷♂️
What he's refering to as a "flat gen" is doing a gen how we would now, and he's refering to the new gen system as Doing generators. he's essentially just refering to the old (or rather the current system) as flat gens
But Alexa wants to know why add parts to a functional gen at all, isn’t that just decorating?
too which Siri replied “oh yes can we have glitter?” -
I asked google translate and Alexa what this meant and they both shrugged 🤷♂️AlwaysInAGoodShape said:Oh yeah for sure, So many times I’ve been killer and the games started no gens done and the little buggers have all escaped, really gets me salty.
Those games didn't have Parts.
Also you should say Flat Gens, not gens. Gens can also mean generators with Parts. -
Because they believe you are better then them, skins = skills
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Oh yeah for sure, So many times I’ve been killer and the games started no gens done and the little buggers have all escaped, really gets me salty.AlwaysInAGoodShape said:@Paddy4583 said:
AlwaysInAGoodShape said:Still wrong. Doing the main objective very slowly is still not side-questing. Not doing the main objective: that is side-questing.
Fits my definition of one:
Side Quests are additional or extra quests that a player can attempt. Side quests are not necessary to complete a game.
so to me it’s a side quest and you won’t change my definition.So you'd call doing a generator for 80 second also side-questing since it's also optional and doesn't have to be done?
But not a salty as when I play survivor and people insist gens must be done to get out.. they need to be woke -
Fits my definition of one:AlwaysInAGoodShape said:Still wrong. Doing the main objective very slowly is still not side-questing. Not doing the main objective: that is side-questing.
Side Quests are additional or extra quests that a player can attempt. Side quests are not necessary to complete a game.
so to me it’s a side quest and you won’t change my definition. -
No your analogy is incorrect:AlwaysInAGoodShape said:The analogy is correct.
Previously you could only fill the glass with orange juice (gens requiring 80 charges)
Now there is cola.
The introduction of cola makes neither cola nor orange juice mandatory, but it does make picking 1 or a combination of mandatory.
heres you idea explained with your analogy:
You can fill this glass with the orange juice which is located next to the glass and will take 80sexonds to fill the glass.
Or you can fill it with cola which you have to make at designated areas and then bring back to the glass and once you’ve brought it back it will take you 5 additional seconds to open the bottle along side the additional time it’s taken to make it and it will take 80 seconds to fill the glass.
there fixed it for you.aounds like a side quest to me -
Haha 😂AlwaysInAGoodShape said:@Paddy4583 said:
Yes please, what do you have in mind?I wouldn't call it an optional side quest. It's 1 of the 2 main routes through which you can complete your objective. With the current variables typically slower than choosing route A but with more late-game security.
If your mission was to fill a glass with liquid and you could choose to fill it with either cola or orange juice, I wouldn't call filling the glass with cola you doing an optional side-quest to filling the glass. It'd be doing the main objective.
Your not very good with analogy’s either it seems.
The objective that I'm going to create will not be mandatory..... and if it’s not mandatory Its???
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Yes please, what do you have in mind?AlwaysInAGoodShape said:
Id imagine it being described something like this:
The objective that I'm going to create will not be mandatory..... and if it’s not mandatory it’s.......
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@Orion
You must agree with all his ideas, they are not up for debate and or changes, his ideas are flawless in design...
please see graph of his greatness over time:
@AlwaysInAGoodShape
Amazing idea definitely see everyone doing this optional side quest. Well done another genius proposal, oh you should be a dev oh your so amazing
*looks around for Queen to come feed the ego* -
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Sock tan lines? WTAF is that aboutmakayla said:Mine is this.

Because it looks like this.

You know he had to do it to em. -
That was a bad design, a single survivor wouldn’t likely be able to complete the gens and open the exit.Master said:@Cymer said:
The survivors always complain that NOED rewards killers for bad play.
But the hatch is like a free NOED in every game!
You can play perfectly as a killer but in the end you either have to slug one survivor (extremely fun and healthy gameplay) and search for the last survivor who is probably sitting in a corner or closet and is waiting for the other one to bleed out or die on the hook so he can go for the hatch or hook the poor one and hope that you find the hatch before the other one does.Win condition Hatch. 2 gens need to be done.
And don't think of killers like Freddy who has absolutely no counterplay against a hatch-standoff!
He cannot grap a survivor unless he but them into dreamstate. If they aren't in dreamworld, they can simply walk up to the hatch. Buttdance and go as they please. 0 counterplay!For survivors there are other rules than for killer.
Just look what happened to the hatch closing mechanic
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No
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Or it’s not “solved” because there isn’t anything to solve?
untill I see actual stats that categorically show SWF with voice chat have better results then solo survivors or SWF without chat, I will continue to see these threads as nothing but speculation, with oppinion masquerading as fact
