OldHunterLight
OldHunterLight
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- Username
- OldHunterLight
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Comments
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So you can't cheese it like before? I chessed one before, the hunted grounds one from tome 2 I think, I just used Myers and equiped haunted grounds.
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Never had a cheater, seen videos but never played against one.
If you are playing on console, I think the servers are having issues, I'm lagging every now and then since crossplay became a thing.
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Visually I love midwich, but playing I love coal tower.
The ones I dislike to play for both sides is hawkins and midwich, can't decide which one I hate the most.
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On ps4 the only variety that I used to see was spirit, billy and freddy, never the rest.
Consider yourself lucky if you are playing with nurses they are a rare sight now.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1536647#Comment_1536647
Xbox Is super strict with that sort of thing. Just report them instantly.
I have done it but I used to see them still on ps, so I assume nothing happens.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1536602#Comment_1536602
Depends on the region and time of day. I never get messages.
That makes sense, I used to get msgs every few matches telling me to die, that my family should be dead etc.
But I guess that was just my bad luck.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1536573#Comment_1536573
The difference is thaf console players are generally quieter.
Are they? From my experience no, so far I think pc is more calm and less aggressive.
Hours on ps4 about 2k, hours on pc 270.
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Already did a few times, no gens to 1 gen done against my oni without camping or anything.
But I was a ps4 player, so I'm just teaching them how scary pc players can be.
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With the mmr I had new survivors every match, it made the game boring for me, when I played killer I had a new killer.
Without it I'm having fun right now.
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Currently I'm having fun as a killer, the MMR made me feel bad for newer players, at least now I have people that have played for 1.5k hours vs me, I don't think it was fair to vs a group of rank 20 survivors that had 1 hour.
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@dizbruhlikesthering said:
https://forum.deadbydaylight.com/en/discussion/comment/1530510#Comment_1530510
Not at all. It is more noticeable but not as bad as in the ptb.
Thanks bud, I will check him out in a bit to understand the complete fuss about him since the last update.
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Coal tower, balanced towards both sides and a very fun map in general.
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@dizbruhlikesthering said:
https://forum.deadbydaylight.com/en/discussion/comment/1529215#Comment_1529215
Basically the heatmechanic is worse then before, it isn't bad while doing the sprint but it does fill up quickly when revving.
But is it really as bad as it was on the PTB?
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Good thing I got stbfl for new billy before the first nerf.
Jokes aside, what did they do to him again? Haven't played today so I haven't read the patch notes.
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@MusicNerd_TC said:
Pre dropping pallets makes his bottles useless. Also, the perks spine chill and dead hard help against him a lot. Clown will be looking at you a lot, giving you faster vaults and dead hard allows you to get between pallets safely while going through the gas.
^ this, the only way that DH is bad against clown is if the clown is using exhaustion addons, but yeah pre drop pallets if you got gassed never try to loop a clown unless you didn't get hit by it.
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Most likely his animation, I don't feel him any slower, but the animation looks really damn bad so it makes you look slower
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1526659#Comment_1526659
So, I am not sure what you are referring to about auto-aim, I have read things here and there about it.
It doesn't make the fact that they have been pretty transparent when it comes to DS. It was even stated by one of the devs that it is the community who has been defining DS as an anti-tunnel perk. You can't really argue that.
Oh I'm not denying that, most devs say "it's an anti momentum perk" but it doesn't feel like it because of how punishing it can be.
One of the Devs, Peanits once said something like if you are touching gens or totems then clearly you are ready to come back to the match.
I personally feel like DS should protect survivors if they are actually being tunneled but should deactivate if they are doing gens or someone else got hooked.
The community before used to call it defensive strike as well because it was a defensive perk, not an aggressive perk like now.
Oh btw, I meant the auto aim thing as sometimes the devs don't really know how certain things actually affect players, like auto aim that "it doesn't exist" according to them, they said something like "if it's on a hit radius it will connect" but it doesn't work like that.
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@TheRoyalOwl said:
https://forum.deadbydaylight.com/en/discussion/180950/game-im-sorry-but-when-did-i-buy-auric-cells
Why is nobody talking about the fact that he managed to resist the urge to open the rift everytime he got something new?
I don't even level up the rift and I always check lol the OP is a legend among legends.
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@Ghoste said:
https://forum.deadbydaylight.com/en/discussion/comment/1526644#Comment_1526644
This is an important point. I hated the grind when I started out, but now that I'm 2.5k hours in, I actually want more stuff to grind and accomplish. Because at this point, there's nothing left for me to achieve anymore.
But yes, the barrier to entry for new players is definitely too high.
Exactly!! For newer players it is harder since there are too many things out, every 3 months there are more perks, prestige etc.
For older players, yeah usually by now everything should be unlocked.
This is why I hope the devs bring a double bp event soon, dbd being cheaper right now will bring new players BUT the grind will be way too much for them.
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Key or a daily, mostly because of keys, Idk..... I'm just tired of keys
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@Johnny_XMan said:
Because it’s been said 1000x let’s play a fill in the blank game.
DS is not strictly an anti __ __ __ __ __ __ perk.
It’s been confirmed by a dev at least twice now.
The real pandemic is the way in which this community continues to try to spread the wrong information. Not very surprising tho.
I'm not on this thread to have an argument but the devs also said that auto aim doesn't exist that it is "aim dressing" just like they call it and they also said that if the killer is on hitting range it will always connect yet "aim dressing" still is a thing that sometimes messes people up.
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But it is a grinding game....... That is like saying, play monster hunter without grinding or play Idk call of duty without levelling up.
The grind is a part so people can play more.
But I agree, we need a double bp event again soon since we didn't get one during the 4th year event, in fact so far this year iirc we only got the 1.5x.
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Use alert, really underrated perk, that way you know where to avoid going.
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I have this same issue but with make your choice, I prefer myc 1 over 3
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Only for adepts, never seen someone running it.
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1521501#Comment_1521501
Yeah I understand i was only putting it out there. I didnt know how to make it sound less, mad I guess
Oh no worries, it didn't sound mad , at least not for me.
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@Kisagi1990 said:
https://forum.deadbydaylight.com/en/discussion/comment/1523539#Comment_1523539
That's like saying "Let me explain the difference between douche and douche."
That makes you sound way too entitled, can you Idk, take your entitlement out? You said that you are a killer main but the fact that you don't agree with that shows that you are not a killer main since that is a common thing to do to at least get a 1K.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/1523548#Comment_1523548
Merciless T_T
I doubt I'll be trying again if I have to rely on RNG to even get the thing :-/
Just another aspect of the game I'm forced to ignore due to bugs, I guess.
That sucks bud, but you can report that as a bug since you got merciless with the unique perks and didn't get the achievement.
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You got merciless with the 3 perks only? Or did you escape with the 3 unique perks?
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I rarely use P3 cosmetics, I use normal cosmetics most of the time.
The only survivor that I use a P3 cosmetic is Steve's face and scoops ahoy because it looks canon to Stranger Things.
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I usually suggest playing wraith, he is probably the killer that will teach you the fundamentals of the game, but plague and bubba are great to start as well, plague for corrupt intervension and infectious fright and bubba for bbq and chilli.
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@vogit10102 said:
https://forum.deadbydaylight.com/en/discussion/comment/1522251#Comment_1522251
And what about a killer that did nothing but facecamp a hook surv during the EGC? This is widely accepted in this forum.
Let me explain the difference between camping and camping on the EGC, camping when there are still gens is a douchy thing because the killer still has to patrol gens, camping during the EGC, what do you expect killers to do? There are no gens left to patrol
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@Kisagi1990 said:
https://forum.deadbydaylight.com/en/discussion/comment/1522228#Comment_1522228
The survivor "team" technically doesnt win. But the individual does. You have to realize that we are all solo players who are forced to work as a team unless you are with friends. But! The objective is to survive for you. If you live you win. Simple as that. There is no team points. There is no team boost. Just point for you and you alone based on what you do in the match. 1 person escapes mean killer lost against that player. You won against 3, just not all.
https://forum.deadbydaylight.com/en/discussion/comment/1522185#Comment_1522185
And no I wont take a chill pill. I'm sick of you killers saying how horrible the hatch is. Stop complaining. You are not entitled to the kills anymore then they are the escape. But the hatch HELPS a lot against campy killers. If you didnt get there first to close the hatch, boohoo. They beat you to it. Suck it up and move on. If they gloat, let them. Just play the damn game and stop complaining about how people survive
I never said that hatch should disappear did I? But it is pity when survivors did nothing and get to escape, remember when survivors needed to do at least 2 gens for the hatch?
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/1522219#Comment_1522219
I think the trick to avoiding this is to avoid picking up a survivor if you're at 99 percent gauge. I think the bug only happens when you're holding a survivor.
I will check that in a bit, waiting for a match atm with Oni, if it activates like that I will let you know here.
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Been thinking of this one for a while, Maybe add something else to irri hatchet, like faster reload speed BUT can't stack a belt and the only way it can 1 shot is if you are (the huntress) around 20 meters.
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As an Oni main..... This hurts me as well.... I hate downing a survivor just for the camera to freak out and turn me to another side, also when I get my power without absorbing orbs, not being able to use my power is messed up.
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@CheyeneKL said:
nah cause I wanna play Feng but I don't wanna run her perks LOL
Lowkey her perks aren't that bad for solo queue lol but I get you, I don't want to use leader and prove thyself.
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@Kisagi1990 said:
https://forum.deadbydaylight.com/en/discussion/comment/1522092#Comment_1522092
You aren't able to piece that together? Sorry. Let me explain. I get killers all the time that like to gloat (especially Deathslinger) when 3 survivors escape but they kill just 1 after they escape and the killer acts like he killed the whole team. That explain enough for you or should I go deeper?
Or you can type it better for people like me who english is their second language.
Take a chill pill.
I don't know your experiences but I have never heard of a killer liking a 1k.
@Booper_Of_Snoot said:
Hatch is a pity mechanic. Its like Tears Of Denial in dark souls.
I won. You need a pity mechanic to win because the game feels bad for you.
When I get it, I move on. I was lucky.
I couldn't agree more, hatch is just like ToD, a killer being able to find it first is like using the thorn armor to roll to you.
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I felt like ######### 5 min ago, I was trying to do my ghostface adept, found out I was playing against 4 rank 18 survivors, I'm currently rank 2......
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@Kisagi1990 said:
https://forum.deadbydaylight.com/en/discussion/comment/1521827#Comment_1521827
You're not wrong, just like killers who do the same after 3 escape
3 escape? If I got it right.... After 3 survivors escape the killer want to boost their ego? How? I'm confused lol
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I believe (can't remember honestly) but I think it was Billy and Claudette.
Billy because I was a Billy main until the animation change and Claudette well it is obvious why.
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I remember a Meg, I was playing demo on father's chapel, I did 10 hooks, they did 1 gen, I was breaking leftover pallets and not caring for the 4k, then Meg never left, I was looking for her, found her on the hatch teabagging, then at the endgame chat she said "gg ez baby killer" I just said "lol", she continued to say how garbage I was because I couldn't get the 4k, I really laughed hard and just left the chat.
Some survivors want to boost their egos after being destroyed.
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@slunder said:
1) For BT, saving in your face (instant unhook) makes it s othat you enter the next chase instantly instead of needing to find another survivor, I do not get what is the deal. Decisive can be dumb, but a lot of the time it is just about tunneling.
2) Instant changes are when someone switches to the last second.
3) Your team can tell you if you are in a SWF, which you seem to want the game to be balanced around (to screw every solo survivor) and it requires the hatch to have been found, to have spawned and that you, the killer, and you can find it before it opens if it spawned.
4) I said franklin is boring (for keys it is fine but for the rest it sucks), not op or a crutch. Doing bones? This is hard in a solo team and if one of the bones is well hidden, it becomes VERY, VERY time consuming.
The deal at the end is quite nice: corrupt should only be base kit against 3-4 man SWF tho.
You don't have to break all bones, just remember where they are so in case of noed you can cleanse them, this is not an easy thing for a solo player though.
Have you wondered why so many killers use corrupt and pop at the same time? Because in some maps it is needed unless you have high mobility killers so you don't get rushed and no I'm not complaining about gen rushing.
Most killers use almost the same perks because the game ends too fast if it's a good swf team, not all killers have the same skill as great killers not all killers play the same.
It all really depends, just like someone above said as well, imagine having a killer then gets nerfed because of constant complains, 1v4 is harder than a 4v1, killers have to rely just on themselves and survivors don't, a single mistake can mean the end of the game that is for both sides but it feels worse when it's a simple mistake or auto aim that makes you lose it.
Also an instant save with BT is what some killers hate the most since most of the time, the recently unhooked survivor will body block with BT even when you are not going for them, then if the killer downs them after the 15 seconds, the killer will get ######### talked because it is "tunneling" even when the survivor knew it wasn't.
Don't look at the game from one side, see from yourself both sides, I'm a killer main but I play survivor, I understand the killer side and why they have to play the way they do, I play survivor and refuse to use broken perk combos like DS+unbreakable, or OoO with both of those or OoO with off the record, because it is unfair.
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1520005#Comment_1520005
I can play whatever I want when I want ever since I was like 13 or 14
If your parents or guardians allow it, that is what I meant
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For everyone saying that he shouldn't play because he is under 18, that is not how it works, as long as a parent or guardian allows them to play it's good to go, but I doubt the devs would ban someone for being a minor, I've played and I know kids who play this game (by kids I mean under 15).
Also yeah, I'm surprised the devs didn't allowed to buy it with shards.
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Sorry to hear that, currently this is why I don't suggest this game to my friends, the grind is too much and the mmr is really not fair to new players.
Wish there was something like double bp for like 2 weeks every now and then at least for new players.
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Autodidact got my team of randoms killed...... I was doing the adept and thanks to skill checks not appearing and the killer being close to us, when I was about to finish healing I got the -% making the killer down my teammate and then I got down because of traps.
I approve of this slight buff but wouldn't this perk be too similar to self care but stronger?
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It would be a great idea imo, and if the new killer is too strong the community would tell faster (since we all play this game) this actually sounds like an amazing idea now that I think about it, but I know that I have no imagination when it comes to these things so I would leave it for the rest of the community.
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Deliverance is underrated? I use it kinda frequently when playing solo especially now with the mmr that pairs me with new survivors, it is a really good perk and when I play as a killer I see it every now and then but I don't think it's underrated, just my opinion.
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First time I've heard someone saying that sbtfl is a crutch perk, I know some people call it a tunneling perk for some reason.