Survivor inherent skillset
so you know how each Survivor is basically a skin.... for all those meta perks yall like to run.... (ya i am a killer main. and toxic to boot) why not have specific skill each survivor can use only and make it innate.. maybe use one of their perks... mebbie as a perkslot for their own skilllist this way us killers can get it too....... makes it fair... or just give them a other skill outside of perks but fits in their lore..... any ideas? what would you think would be a good thing to see.... like mebbie blendette as she is a healer type can put down poison traps to slow down the killer...
Comments
nah cause I wanna play Feng but I don't wanna run her perks LOL
Lowkey her perks aren't that bad for solo queue lol but I get you, I don't want to use leader and prove thyself.
I floated this idea like a year ago.
I think the consensus was something about some survivors becoming "meta" over others based on their unique skills (as if there isn't already sort of a survivor meta already (because who really plays Jake anyway XD)
I personally would love for each survivor to get something special that fits their personality and lore and differentiates them in-game
i play jake hahaha
I think that for survivor diversity it's better that is stay the way it is already.
I really don't want the claudette meta to be back.
the only thing that would be interesting its for example you play as david king and you equip dead hard and WGLF gives a small buff maybe for dead hard reduce a bit the cooldown and for WGLF 100% to 150% or something like that
You'll just have people just only choosing meta characters like laurie or bill every game since it's a free perk slot