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Okonar_

Okonar_

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Okonar_
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  • Profile pic sus, wheres the clown gameplay story?

  • my challenges are not working either... gg

  • Besides jumpscares (usually ghostface) nothing really scary happens in dbd tbh. I would say oni's power is the only thing that still gives that threatening atmosphere.

  • Yes, I wish they added bonus objectives like that more often

  • Good luck with that, bhvr hates trapper for some reason. Look how long it took to give him an extra bag basekit lol.

  • @oporopolist said:

    https://forum.deadbydaylight.com/en/discussion/comment/3248483#Comment_3248483

    Why is it cold? I don't understand. I never would have encouraged people to try the game if I had known that MMR is a complete joke for new players and they are just going to be used to fill experienced killer lobbies.

    🤣 because recommending dbd is evil. Jokes aside, its funny how people are trying to justify this garbage mmr system. Pretty sure a popular game like dbd has enough players to match beginners with beginners and veterans with veterans, but the mmr system is garbage. That being said, I think dbd is game that having watching some gameplay beforehand helps a lot when you jump into playing.

  • I'm rotting while waiting for Jason

  • ofc not, only works against baby killers anyway

  • its one of the F tier maps of this game

  • @The_Yosh said:

    https://forum.deadbydaylight.com/en/discussion/352781/d3ad-one-of-the-best-killers-just-got-owned-twice-by-swf

    Don't worry, if the game is too hard playing against people, they are introducing bots! :D

    The dude must win a lot if you are making a fuss about losing two games in a row...you don't understand basic statistics do you? I guess the only statistic you care about is 100% stomp rate against filthy survivor scum. I mean imagine picking survivor and then trying to survive?!

    Here are some improvements:

    1) Generators should take 600 seconds.

    2) Remove all perks and item slots from survivors.

    3) Survivors start on the hook and have to 4% off.

    4) Remove basekit BT (because it stops tunnelling)

    5) Anytime survivors get off a generator all generators explode and lose ALL progress.

    I truly think these changes will bring the killer win rate closer to 100% and everyone will be happy!

    "100% stomp rate against filthy survivor scum." god this made me laugh 🤣 TOOBASED

  • weird but okay

  • soonTM (2024)

  • Good question, I hope so. Nemys zombies are troll af

  • nah the bubbas i've been getting been chill af, only camped at endgame colapse because theres no option.

  • map needs a rework, its not satisfying to play on any side

  • @VexTheHex said:

    For me it was Nancy and Feng in the past. Fengs were the ones that thought they were the best players but failed horribly and got people killed. Then they'd crouch spam the Killer and get spared cause horny Killers. Nancys were so bad they were actively killing the team with unsafe unhooks and no ability to hit skill checks... ever.

    Now I play way less and only fear Mikaela. If she isn't booning a totem... she is searching for a totem to boon. Doesn't matter if that Gen is 95%. Doesn't matter 2 people are slugged and one is hooked. The boon has to be done.

    yea feng and neas are usually the ones who bm a lot and try to make an epic youtube montage and fail

  • @Dogma_loki said:

    Just accept the fact that most killers are sweaty try hards who treat every game like its game 7 of the DBD World Championship and is going to use every dirty trick in the book to get their coveted 4k.

    not killers fault when the survivor is literally inting the match standing still in a corner not going for saves, not doing gens and wasting pallets :x

  • @tippy2k2 said:

    Easier said than done (though I'm not sure if you're after real answers or meme answers based on your first post...) but...

    Just stop caring all that much if you die or not. Did you get left on the hook and/or abandoned by your team after you ran the killer for 7 gens? Dang, that sucks, time to move on. Did you get killed because your teammate is a potato who hid in the corner self caring against sloppy butcher all game? Dang, that sucks, time to move on.

    The nice thing about this attitude too is that it allows you to play more freely and maybe do something cool. Like I'm the kind of survivor who will go for the hero saves at the EGC because it is super fun. Sure, I get myself killed 9/10 doing those BUT those 1/10 times, you're GD Superman to the poor bastard you saved AND you got away too.

    If you die, you die. Hopefully you got to do something cool in the process shrug

    I'm not mad, its just an observation from what usually happens when I get many kate/mikaelas in the same team. I play soloq survivor for most of the time and I'm pretty chill and enjoy it, killer has got boring for me, I will wait until some interesting new killer comes out.

  • @ProfessorDunwich said:

    Baby/Stock Claudettes and Dwights are the ones to avoid in my experience. Claudette will spend the entire match Self-Caring and Dwight will spend the entire match in a locker.

    yea claudette used to be the OG one, but nowadays is more like kate, mikaelas and the classic megs

  • its funny cuz sadako might end up being nerfed if she keeps that winrate, knowing bhvr tries to aim at 50% win rate

  • @Bot_Salvo88 said:

    I really just play the game normally. I try to be the one who saves, does gens and gets chased. Sure, you can't get max points to every category because the match goes too fast for it, but I usually get 25k/30k points at best. At worst I get between 15k/18k

    Yea these days I like running bond/flashbang/sabo and just play normally and when the opportunity comes I get some fancy saves

  • @Crisbrain said:

    This game will be no fun at all as survivors, the basic game mode, using pallet and windows to get rid of killer broke down.

    Firstly, every new killer now has ability to ignore or reduce the function of pallets or windows,as a soloq survivor you only can do nothing but fixing boring gens,be found then run few seconds before getting down. even you dropping a pallet,you still get a hit as most of pallet are not safe enough,killers just press w/s to hide the red light then left click, no surprise 80% you already down.

    Secondly, your perks have been nerfed to the ground which deeply narrow survivors‘ skilled space. For example, without iron will, there is one-side mindgame only allowing killer to locate survivor who have no way to locate killer but guess. Not to mention killer with bloodlust and their ability. Furthermore DCs, kill themselves on hook,Camp,tunnel and 3 gens have expelled lots of player already out of this game, you can easily check the statistics of players now compare with last year.

    People keep asking what the point of fun is as a soloq survivor? Press left click to gens to waste time? Or be the toys of killer?

    I'm having lot of fun as soloq, more than killer tbh.

  • Honestly I don't mind getting tombstoned, is more like a meme build anyway, just don't take it serious and move on to next game. I do find syringes lame tho (too strong for little effort) so I never use them.

  • Flashbangs are fine, If they get a bang save props on them, its one of the few survivor perks thats actually fun and rarely I get caught by it. I like the AK-47 idea tho, would love to have one against the huntress mains :x

  • @Biscuits said:

    My favorite is people who BM after you completely destroy them in chase. For example a few days ago a killer chased me for 3-4 gens and when they finally downed me, they head shook and hit me on hook. I never once BMd them. Made me laugh to be honest.

    I always find that funny 😂 Getting smacked on hook always make me giggle, especially when the killer is struggling and looks all happy and ######### when he gets ya, its cute 🤣

  • @Pulsar said:

    A technique where the optimal counter-play is to simply not play is by definition, not skillful.

    try convincing dbd players of that PepeLaugh

  • @HungrySnek said:

    I know I will not reach every dbd Player with these please but the more join the better.

    I I beg you all to only play Nurse from now on when you want to be killer and abuse the **** out of her. Bring the strongest addons, bring the strongest Perks, Tunnel, slug and Camp how you want. Do everything to win the round and the next and the next.

    Upload Videos of high win streaks, of disconnects and first hook kills.

    Since the devs ignore our ideas and wishes regarding this Monster of a game destroyer still since weeks/months we have to show them more what Problem this killer really is for this game.

    I would if she didn't give me one HELL of a motion sickness

  • @Pulsar said:

    I just want real individual Killer MMR.

    I don't want to get stomped 30 games in a row before I can actually play the game

    Yea, same Pulsar. I'm decent at the m1 killers but if I try to play Deathslinger I just get stomped because I suck at aiming and I get survivors around the same level I get playing my best killers, completely kills my motivation to try other characters.

  • @foodie said:

    https://forum.deadbydaylight.com/en/discussion/comment/3241723#Comment_3241723

    Thats why I want bots to train other killers before going ahead and sacrificing my MMR

    Would be great to practice stuff like curves with billy, deathslinger shots, etc. Just to get the muscle memory going.

  • @BringShaggytoDBD said:

    I need this bad for killer. I was a killer main for 3 years and then stopped entirely for 2 years. Have recently started playing killer again the last few months and am constantly going againt skilled survivors. Sometimes I do well, but most of the time I get annihilated unless I play scummy and tunnel which I hate doing.

    I thought my mmr would have dropped by now but it doesn't feel any different. I know you can base prestige levels on skill, but almost every lobby I'm faced with survivors who are over P50, and have encountered a few P100s.

    @foodie said:

    https://forum.deadbydaylight.com/en/discussion/comment/3241708#Comment_3241708

    THIS! This happened to me when I started playing killer after a 2-year break. I come in like it's my first day playing this game, not knowing any of the new maps, this and that and thinking I will get baby survivors due to not playing. Big no, all I got were sweats

    Thats why I'm asking, doesn't make much sense to keep it going and never getting a reset. Its bad for returning players and for people trying to practice with killers they suck at (yeah ik, theoretically theres a separate killer mmr for each one but in practice doesn't feel like that).

  • @Edilibs said:

    https://forum.deadbydaylight.com/en/discussion/comment/3240675#Comment_3240675

    Bloodpoints? Ok you can hoard out bp **claps*** im talking however about the "issues" with this event. Why dont people pay attention and or comprehend what is being said!?..

    If you think people are only dcing because of the event and "crashes" then I have some bad news for you...

  • 9 comment pages of people falling for a bait, come on guys...

  • Complaining about getting free extra bloodpoints... ok?

  • @Jungles23 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3238441#Comment_3238441

    BS, that's never happened on any game I've ever played against Nemesis or as Nemesis. These zombies are always in the worst ######### place at the worst ######### time.

    Sorry but if you make a post like this I can't believe you have more than 2 nemesis matches or something, the zombies are in awful state right now, only 2 zombies that get stuck everywhere consistently. So no, they don't need a nerf...

  • @Chilli_man2400 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3240530#Comment_3240530

    My idea was to make purple chili basekit so by default his charges are 2.50 seconds each.

    but the chilis are nerfed to where yellow is 0.10 and purple chili is 0.15 seconds so combined it’s pretty much like the old chili addons stacked but you don’t need the addons

    Agreed, that would feel pretty smooth.

  • @Chocolate_Cosmos said:

    https://www.youtube.com/watch?v=j0C_ek1YH4M&ab_channel=notOtzdarva

    IMO I didn't saw it whole yet since it is long video but so far from what I saw I think with most things I agree. However there are some things that I don't think are good idea. For example: I wouldn't change Huntress at all or at least I don't much like his suggestions (anti-camping and 4.6 m/s without that ultra rare addon base kit). Also some Killers like Wraith or Shape could get bit more than he talks about (like Wraith give him back his bit longer dash speed, Shape should have more stalk from each Survivor, etc.). Did anyone watch it here? Do you agree with most things or do you disagree / would you add something to some killer(s)?

    Completely agree with the Trapper, Nurse, Freddy, Deathslinger and Nemesis ones. Didn't watch the whole thing but I'm certain most of the things he said could be implemented in the game.

  • @Chilli_man2400 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3240480#Comment_3240480

    Personally. I would make purple chili basekit and then nerf the chili addons. So he’s not reliant on them

    hm I think the yellow chilli basekit would be fine, then make it only one chilli addon that brings it up to the purple level

  • As a killer main I think its disgusting this killer is left in this state in the game, I feel bad for survivors who have to face sweaty nurses all day. Otzdarva already gave great feedback on how to make nurse more balanced, lets hope bhvr do something about it.

  • @Chilli_man2400 said:

    The reason bubbas camp is because not only is he the best at it with multiple downs.

    Unless your running chili and speed addons he ######### SUCKS!!

    They should make him not so reliant on addons and make his basekit better

    the difference between chili and no chili is day and night, chainsaw way too short duration without addons

  • @StarLost said:

    https://forum.deadbydaylight.com/en/discussion/comment/3237837#Comment_3237837

    Stalling the game out indefinitely so that the killer has to DC is not a valid playstyle.

    I mean hiding in general. Maybe if you don't work on any objectives for X amount of time you give the killer a notification of where you are.

  • @StarLost said:

    I still really, really like this game but I'm finding it harder and harder to log on right now - and if it wasn't for that bonkers Artist skin, I'd probably be taking a hiatus.

    Why? Well, probably the major reasons are:

    1. Ragequits. I'm about the nicest killer you'll meet. I don't camp, I try not to tunnel and I generally at least give hatch or gate to the final survivor, unless they've been BM. I still see at least 1 person bailing very early in some form in maybe half my matches, completely sabotaging it. If it's not a DC, then it's a suicide on the first hook. If it's not a suicide, then it's someone going AFK in a locker. And that's with me usually bringing flans. This completely ruins the game for the other 4 players; the remaining 3 survivors have to play out an unwinnable game and I either have to ease up or just wipe them out. Zero fun for all involved. Honestly, this is my single biggest gripe with the game. We really need a Leaverbuster system or something, because the current DC penalties are pathetic.
    2. The grind. Yes, the changes helped somewhat, but some of my favorite playstyles rely on specific, game-style changing addons, like Vanity Mirror, many of which are ridiculously rare. Due to the prestige changes, these are even rarer than before, and I have to spend a horrible amount of BP to sustain it.
    3. Hide and Seek. Similar to #1, there's a trend of the last 2 survivors refusing to play the game out and instead stealthing around the map to artificially stall it out, I guess in the hopes that I get annoyed and leave. If it's done cleverly, they'll never get AFK crows and on bigger maps/killers without some sort of detection, it can be almost impossible to find them. Apparently this is 'taking the game hostage', but I've never even found anecdotal evidence of anyone being actioned for this nonsense.

    Ugh.

    1. Agreed. Fact is, community is too spoiled because the game always had the option to give up on hook and move on + mild dc penalties, both incentivizing the clownfiesta.
    2. Yea its rough when you wanna play with specific addons constantly, I still don't fully understand the new bloodweb tbh since I came back after a break.
    3. I don't mind tbh, ik its boring but its a valid playstyle imo.
  • @egg_ said:

    The basement

    bubba and trapper wants to know your address Kappa

  • 6/10, theres still plenty of terrible maps for killer and the meta still is stacking gen defense which is boring, but its way better than the key days nonsense.

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3230721#Comment_3230721

    So turn into a 3-perk killer, off of something that is completely up to RNG, and that's a skill issue? Do y'all hear yourselves sometimes, I mean really? Skill issue this, skill issue that, but y'all don't have anything to justify why it's a skill issue. It's hooking, which you have to do. There's no skill in that per se, but there shouldn't be. And news flash, anybody can lose off of losing a hook spot, which I shouldn't have to explain.

    You want to punish killers for hooking on a certain hook, but you would lose your minds if we said to survivors, "Your gen-related perks deactivate if you did too many in a certain area. Skill issue, btw." The only reason this is even up for debate is because it's already in the game, so it's accepted as normal. Not a survivor-sided, unnecessary mechanic, which it is, but normal. If destroyed hooks on death had not been a thing, and were introduced as a new mechanic, there would be mass outrage because it's an absolutely outrageous mechanic.

    Downed a survivor in a corner (swamp map) and there was no hook anywhere close to get the kill. It cost me the game, but I guess skill issue :D. The other day got 3 downs in the same area during endgame and couldn't hook one of them and he just crawled to the open gate and there was nothing I could do, but skill issue XD

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