NinoV1
NinoV1
About
- Username
- NinoV1
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Comments
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The new Ghostface meta is pretty popular, wonder how long until he ‘overperforms’ 🤔
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A bit dramatic but sure, gens do go pretty fast.
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@Leobolics said:
https://forum.deadbydaylight.com/en/discussion/comment/818068#Comment_818068
Get first hit with her and you done my friend, literally no way to run, she activate her phase mode and In a few seconds got you
Personally I struggle with Freddy more then I do spirit, but I’ve played enough spirit to know how to fool one a few times.
Either way she’ll be easier to deal with soon.
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Hmm I see a pattern emerging..
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Playing with bad teammates who can’t work through ruin and can’t find it so the killer just wins. Literally the worst.
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If they add some tells to her ability I’m ok with that, but if they nerf her actual ability in anyway they’re actually gonna have to create AI’s for the killers, cause people are gonna lose faith.
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Well it only takes one good survivor to turn the tide of the match, be interesting either way.
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Fun is completely subjective. Whether the game is balanced or not is also subjective, it’s asymmetrical so true balance is never gonna be achieved.
What you might find fun and balanced someone else might find OP and boring, hence the spirit debate.
Its never gonna end so probably make your peace with it.
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Cause people who liked nurse got screwed over, people who like Spirit are gonna get screwed over.
Just cause it doesn’t bother you doesn’t mean it doesn’t bother others.
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Docs fun to use but annoying to vs, hopefully the re work doesn’t swap them around.
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Anything on Freddy is annoying, but then again I just hate Freddy don’t mind me.
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Killer nerfs are never a good thing, people will just move to another killer and the cycle will repeat until we’re out of good killers.
Im worried the Wraith style ghost face build will get the chopping block next, seeing how it’s quite effective.
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If someone gets unhooked in front of me I’ll usually slug them and chase the bad teammate. If by the time I come back they’re still on the ground, bad luck.
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Haven’t got high hopes for this Spirit ‘change’; hopefully the devs can make doctor a bit more viable though. A Freddy level rework would be welcomed.
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Idk why everyone is still whining about her, they already said they’re nerfing her
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If only.
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Perks are counters, I don’t see how they’re aren’t. They all counter something that the killer has control over, or boost the survivors ability or XP somehow.
Pretending that they aren’t is simply subjective.
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I’d like it if they defined what ‘overperforming’ meant. Cause people rage quit and suicide on hook against her a lot. I certainly hope those aren’t being taken into consideration.
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The guy from wolf creek, all survivors run around with knives, only he has a bigger one.
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Easy to use, hard to master.
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You can solo escape as a survivor and feel like you won, but only getting one kill as a killer feels like dirt.
Killer is always gonna feel more stressful, that’s why I started playing survivor more. Killer was burning me out and making me resent the game, survivor is a lot more relaxing, so long as you’re not getting tunneled or have bad team mates etc.
Gotta find your own way of getting around it 🤷♂️
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Can’t see this ever happening; survivors would riot.
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@not_Queef said:
This playstyle is so braindead and tedious to play against.
Really hoping for some devastating nerfs to dissuade people from playing like this.
Just nerf anything you don’t like aye? Sounds like a solid foundation for balancing.
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Damn and I thought Xbox DBD was 2nd rate, you guys have it even worse.
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Moris and keys yes, everything else you mentioned no
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Funny, I’ve never been messaged by a salty killer, only salty survivors 🤔
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We’re open to suggestions.
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Sounds awkward
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The lobby during this Halloween event has been insanely laggy, from dropping frames to down right freezing.
I have the Xbox One X and DBD is the only game it struggles to play, well besides breakpoint but that games straight trash.
Patch soon pls devs
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@Ramxenoc445 said:
https://forum.deadbydaylight.com/en/discussion/comment/810696#Comment_810696
its either that or ruin with some other stuff to slow em down.
I Used that exact build on trapper once and a survivor messaged me calling the build boring and toxic.
Killers just aren’t allowed to try and win.
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The anti gen rush build, no wonder they left.
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@ruler33 said:
https://forum.deadbydaylight.com/en/discussion/comment/809266#Comment_809266
more tells when she is using her ability is a nerf
Not really; I’m speaking more during her phasing rather then the start.
Perhaps leaving a trail of ectoplasm or you can faintly see her image. This way survivors will stop morning that she has no counter play whilst not really effecting her actual ability.
Dont get me wrong I don’t want her nerfed either but if they’re going to do it it needs to be slight tells not ability overhauls.
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She needs more tells when she’s using her ability, but she does not need a nerf.
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Just make peace with the fact no one wants killers to win at red ranks. The majority has spoken.
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Survivors are at no disadvantage to killers, a competent team of survivors will always beat a competent killer.
Survivors getting overalls altruistic or making poor choices is what feeds the killer, the killer has a lot more he needs to focus on.
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She’s easy to use but hard to master, you can’t just pick her up and be good at red ranks.
She heavily relies on sound and that be can used against her; same as detection perks.
She requires a different approach to verse but most people can’t be bothered to learn it.
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Yay scratched mirror Myers is the closest thing to a actual horror experience on this game.
Any buff for that is good.
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/797905#Comment_797905
How about survs git gud against Spirit?
Nah don’t be silly, only killers need to git gud. /sarcasm
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Well guess that means we’re down to one viable killer at red ranks, until he gets nerfed anyways.
Get ready for prayer beads every game guys.
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Oh dear.
Now they’re coming for Mr Bing Bong, is no killer safe?
😂😂
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/797564#Comment_797564
That's why you need to make your traps random, but have a method for them. People think traps are always in the same spot. But if you change that trap's location, they'll have a sense of security because they'll realize the trap isn't there... only to fall for another one.
You can block off certain areas with trapper's traps on indoor maps: That massive pitfall in both the Game and Hawkins, certain vaults... etc. But it's true that you can't hide them as easily.
I found once I hit red ranks with trapper no placement was good enough. People just knew where to look.
Random can work but only once per match, people just wise up to them very quick.
I find his strength is more shutting down loops and putting people out of position rather then actually trapping.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/794892#Comment_794892
Trapper's not bad on most maps if you have an imagination for traps.
Hmm he’s good on a lot of out door maps, but seriously struggles on the indoor ones.
Most people won’t fall for the same placement twice.
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Yeah sucks for a non trapping non teleporting killer.
One of the few maps trappers not bad on.
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Got tunneled off hook twice in the same game last night by a spirit after I brought in BPS.
Literally the scummiest thing you can do.
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If IT could be Enduring that would be nice ok thanks xo
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/792574#Comment_792574
All the rank 1 killers facing SWF say hi. 👋
Oh I was rank 1 killer last reset, won most games with Spirit. But up against 4 rank 1s on comms who don’t waste time?
Its impossible.
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Hmm that’s more people passionate about the game and debating the hot topics on it.
Obviously they could be a little more civil about it but I don’t consider that toxicity.
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Its just salt, no one likes getting crushed; but everyone loves crushing.
To me a ‘GG’ is a close game, but there’s no such thing on DBD. Someone needs to win and someone needs to lose, a survivor can die and pip but a killer can get 2-3 kills and not pip. Makes for a lot of salt.
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Buff Trapper.
Buff Wraith.
Rework Legion entirely.
Buff Clown.
Buff Pig.
Buff Doc.
Probably nerf Freddy (personal bias)
Buff stealth perks and add stealth points for stealth gameplay.
Im sure there’s more
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A team of coordinated survivors on comms will beat any killer.
Change my mind.