NinoV1
NinoV1
About
- Username
- NinoV1
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Comments
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He needs to get stunned for it to work, just throw the pallet early GG.
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There’s a very specific order of things that need to happen for legion to get that ability. Won’t be a problem.
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Mostly use windows and the loops around the doctors office and the central room. Other then that there isn’t many loops.
Good map for stealth though.
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I’m on console so I wouldn’t know.
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Bit soon bud.
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Obviously it needs to be nerfed but honestly there’s no way to do it without upsetting survivors, and god forbid we do that.
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Unfortunately until gen speeds are fixed camping is the only way to secure kills sometimes.
I never camp then some games I just wish I did, at least i would’ve gotten something out of it.
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Run borrowed time and DS if camping is such an issue for you. Just because you come across campers doesn’t mean the killer role isn’t more difficult.
Play some killers games and see for yourself.
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@Bleediss said:
Billy, no contest. It's what makes him the 3rd best killer in the game along with having instadown potential.
Hag can also have extremely good map pressure in a confined area of the map since she can be everywhere due to traps.
EDIT: Completely forgot about Freddy, he also has great map pressure and can make maps like the temple manageable just because of his map pressure alone.
Yeah personally Freddy has the most pressure, as soon as I see the clock on my survivor status I know I’m in for a painful match. Teleports when there’s less gens is insane.
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@ZFennecFox said:
https://forum.deadbydaylight.com/en/discussion/comment/844648#Comment_844648
I love Dead Hard I press X right at the apex of the killers swing and it give me exhaustion during dying state.
I used it to win a hatch standoff, killer was very salty.
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@Mister_Holdout said:
https://forum.deadbydaylight.com/en/discussion/comment/844644#Comment_844644
Omegablink still exists lol. Just not as broken as before.
I’m on console so nurse has never been a big one for me, though the few I have versed the good ones are something else. Can only imagine what it would’ve been like on PC.
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Dead hard, without a doubt.
Its usefulness is only limited to how you use it
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@Mister_Holdout said:
Omegablink Nurse is the only correct answer.
#rip
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@PistolTimb said:
Raw map pressure would be Billy. Freddy and Hag are honorable mentions, though.
Yeah I always cringe when I load in and here the chainsaw rev straight away.
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@MegaGamer_01 said:
https://forum.deadbydaylight.com/en/discussion/comment/844501#Comment_844501
Same here, also hook grabs are good until the guy on the hook is off then you place a new guy on a different hook :/
On a small map like the game nurse has excellent pressure, on big maps thought she’s terrible.
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@KingOfBadRNG said:
depends on addons spirit with prayer beads, Billy with insta or speed, legion with longer duration, Myers infinite tier 3, hag with shackles and mint rag, omega blink nurse and etc..
Which one would you wanna vs the least? That’s how I’d rate it.
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@MegaGamer_01 said:
Nurse cause her blinks can be deadly especially if you sneak up and get the first hit. And don't get me started on the meat plant its nurses blessing when she gets this map.
Actually got a gen grab with nurse the other day, extremely satisfying.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/844477#Comment_844477
Trapper has no map pressure.
Wraith has some.
Nurse has little. By using her blinks, she moves across the map slower than Huntress.
Spirit has decent pressure.
Hag has great pressure.
Demogorgon has good pressure.
Freddy has good pressure.
LeatherFace has no pressure.
Michael has little pressure.
GhostFace has little pressure.
Plague has little pressure.
Doctor has no pressure.
Pig has no pressure.
Clown has no pressure.
Legion has little pressure.
Billy has god-tier pressure.
Mostly agree except Trapper and Freddy, a good trapper (unicorn) can really get in you head and make you doubt loops. Making you run awkward tiles a lot and waste lots of time.
And Freddy has insane pressure, his teleports mixed with the rest of his abilities is insane, plus his lullaby you never know where he’s coming from, definitely top tier for me.
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Yeah billy with BBQ is a scary thing to vs, usually when I hear his saw I hop off the gen instinctively to get a head start in case he heads my way. He’s a good one!
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Usually depends on who you’re versing too, I won a few games in a row as GF, then got destroyed by swf later.
All depends on how the stars align 😂
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Overrated pallet imo
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It’s no secret the game heavily favours survivors, but base kit ruin would be boring. A second objective is desperately needed; only way to appease both sides.
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What.
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Spine chill is good, I’d swap it in over adrenaline.
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She’s still just as difficult to use, if not more. But now doesn’t have the same pay off as she used to.
Why would anyone want to use her over easier more efficient killers?
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@fluffymareep said:
https://forum.deadbydaylight.com/en/discussion/comment/841532#Comment_841532
I'm not sure. It might be too complex for them if they considered every role/play style. I think it'd be cool if they added scoring events related to using their powers or side effects, though.
Ah I meant killer/survivor not each character etc. Something that takes killers abilities into account, while considering the survivors contribution to the match.
If it were easy I guess they would’ve come up with it by now 🤷♂️
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@fluffymareep said:
https://forum.deadbydaylight.com/en/discussion/comment/841508#Comment_841508
Survivor's role is not as dynamic as killer in most cases. While you can have different perk builds to make you a different sort of survivor, most will be a generalist, even with certain builds. This isn't the case with killers since they have powers and unique play styles to go along with it. Therefore, it may be harder to put all that on the point system we currently have. It is something that should be addressed, though, if you ask me and I never said it was fair.
I know I’m not arguing, the ranking system has way to many holes in it to consider everyone’s abilities.
Each role should have their own ranking system, might make it fairer.
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@fluffymareep said:
https://forum.deadbydaylight.com/en/discussion/comment/841438#Comment_841438
Not true. Some killers have an easier time getting certain emblems than others and in order to die and still pip, you need to do really well. I wouldn't say it's a participation trophy at all. They do need to make it easier to pip as killer, though. I remember people being confused at the time when they made it harder to pip on both killer and survivor. Killer was fine before.
Killers like:
Myers
Plague
Billy
Bubba
GF
Theyre all punished for using their abilities by getting weaker emblems due to the nature of their power. Survivors have no such problem, they just have to play reasonably well and get rewarded 9 times out of 10.
Not very fair if you ask me.
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That’s why it’s easier to pip as survivor, you can die and still level up, The killer has to get 3 kills minimum. The ‘balance’ around 2k/2E is heavily in the survivors favour.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/838008#Comment_838008
Honestly sensitivity is fine, they need to give us more options like aim acceleration and dead zones. You could have 1000 sensitivity but it won't make things better.
The other major issue with the game on console is performance. Sometimes the game barely runs at 30 FPS steadily. It seemed to have gotten worse in the last few updates. On PC it can run a smooth 60 FPS. Once they optimize the game better on console I bet you will see more Nurse/Huntress players.
The game isn’t optimised for console, controls aside the performance issues are also problematic.
Cant wait until my PC is done ??♂️
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/837726#Comment_837726
The only killers that are majorly different on console are huntress and nurse, both are still good on console though.
I’d say they both have the potential to be good, but are just completely inferior to their PC counterparts. You’d need a lot of practice to use them against decent survivors, compared to Freddy or Ghostface etc.
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@PistolTimb said:
You're having a hard time with her because you've barely played her. I use her on console and I can safely say that she is just as strong as on pc with enough practice. Plaid flannel makes learning her much easier, too. The rest is up to you and your prediction.
Perhaps, but she’s really more effort then she’s worth, especially now. Such a steep learning curve with so many downsides.
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Well on console there’s no such thing as a god nurse, maybe seen one decent spirit.
Freddy is the real problem, hate that guy.
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@Go_Go_Roboto said:
https://forum.deadbydaylight.com/en/discussion/comment/837724#Comment_837724
Same here, I actually didn't put much BPs into anything before Trapper P3...I got lucky stuff on the shrine so it was bearable.
Yeah I definitely should’ve grinded out some better perks first, it was painful getting him to rank 1.
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@Pulsar said:
Would argue Spirit is still the best on console. However, yes, Nurse is ROUGH on console, mad respect to anyone who mains her.
I’ve tried using her to mix it up the last few days and it’s just flat out frustrating man, so many downsides to an ability that can’t be utilised on console properly.
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@Go_Go_Roboto said:
I don't know man...Trapp Daddy is pretty hot still...
Trapper was my first P3, but I used him too much too soon I think, need a break from him..
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Killer: gets kills
Survivor: Killer is broken
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What exactly did they nerf?
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Curious as to what builds you use, I don’t think I’ve lost to a wraith for 3 months. Legion has potential with his slow down build.
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If only this was the case, try using wraith in red ranks though 😂
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Depends on which killer you’re using tbh, badhem maps are good tho.
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The pipping system definitely favours the survivors, I haven’t de pipped as survivor for almost 2 weeks now, killer is a lot more difficult.
Killers have always had to be the more skillful role, so makes sense pipping is harder for them.
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Really need to stop nerfing things and start buffing, more killers need the Freddy treatment and survivors need more to do then just gens.
Keys and moris can go tho.
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No small feat with trapper. Nice one
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I wonder how many bait threads until devs realise people ain’t happy 🤔
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Hey don’t go giving the devs anymore bad ideas..
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That’s nice and all, but you can’t simply ask people to swipe their frustration under the rug while something they enjoy is destroyed.
I agree on the part about the devs keeping us in the loop, the nurse add on changes were welcomed but then they changed the base kit with little warning, which brought ire out of most killer mains.
They seem to be incapable of nerfing something within a reason, everything they nerf becomes pretty much useless. Hopefully they listen to reasonable feedback and let us know their plans.
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Yeah SC is trash, just bring a medkit.
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I mean hiding from the killer and getting gens done isn’t exactly not doing anything. There’s some questionable opinions in this thread.