NekoGamerX
NekoGamerX
About
- Username
- NekoGamerX
- Joined
- Visits
- 6,783
- Last Active
Comments
-
@coley_219 said:
https://forum.deadbydaylight.com/en/discussion/comment/481209#Comment_481209
there was an older thread looking for updates on this topic too ...any chance we can at least get a tracker to see how many counts we currently have? I've logged 113 downs on paper and still n o trophy. obviously my gauge of more than 24 meters is off :(
I liek this too steam got one.
-
@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/1560458#Comment_1560458
"Only pulling them out of their power" - without a cooldown, as stated in my original post. It literally got me killed at an exit gate, in a situation I otherwise would have survived the match. I was in no way anticipating a Legion in frenzy to be slashing me for normal damage due to an - unanticipated - successful blind.
stop trying to blind at the exit game then I hate it when survivor do that just get out.
-
I don't feel game fps lower but my ps4 sounds like ready to blow up say all the time it to hot all other game I play work fine.
-
if it is still not working right.
-
I think they do it in the next ptb not this one.so we got another 3 month or not more.
-
@gelukrait said:
https://forum.deadbydaylight.com/en/discussion/comment/481724#Comment_481724
I gave up with this trophy, but if you need a person in that 5 ppl, you can DM me :)
yea it the only one I don't have but it don't work in kill your fiends so like how can we do it?
I got this game on steam and ps4 this thing mess up like 20 for steam and 100 ps4 how that fair?
but it's funny the do totem one on steam like 100 but on ps4 it what 10 or 20.
-
@SoylentPixie said:
https://forum.deadbydaylight.com/en/discussion/comment/1561479#Comment_1561479
Except DCing isn't exclusive to killers. If anything, in all my time playing , survivors DC a whole lot more than killers do. Most killer DC's i see are when all 5 gens are done. Most survivor DC's are when they decide they don't like the map or get downed first. As far as hook suicides go, I'd be happy for killers to have a way to give up too. But we're not talking about suicides here, we're talking about DC's only punishing killers, which they don't. Anyone who dc's gets the penalty.
then make it for survivors only then because when killer dc you still get your points and your not stuck in the middle of a game.
I say this because like I said survivors will just by pass it kill them self so whats the point?.
-
it was penntwise the whole time
-
I toxic people find perk toxic how they used like ds after be hooked the almost always go looking for the killer to get DS off don't get me started on head on that pperk is worse then ds.
-
A killer does not need 4k every match come back when you got 1K or 0K.
-
@SoylentPixie said:
I'll happily sacrifice myself to a 5 min ban for the occasional disconnect, rather than having 8 out of 10 games ruined because someone didn't like something about the match.
It happens to survivors too, its not about 'punishing killers', it's an automated system, it doesn't have a bias....unless skynet is finally here...
it does punish killers survivors can just by pass it by killing them self on hook does nothing to them.
-
I play both sides but I get killer more then survivor one I think they are random for the most part and they need a rework some Daily rituals feel pointless to do.
-
@Valiant_Majesty said:
Best thread by far.
it better then most of the thread we see everyday.
-
@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1560135#Comment_1560135
Yeah that's the downside with this game. Sometimes you can get games that are really fun(!), even if you lose, but the matchmaking ensures that most of the time you're matched with people far outside your skill level. I don't mind losing, but I don't want to be steamrolled either.
yea that sucks and it happen more time then not.
-
@Evilando said:
https://forum.deadbydaylight.com/en/discussion/comment/1560117#Comment_1560117
Thats cause probs u are a killer main and u dont wanna accept that killers have been crying for so many years while survivors always suck it in and just found something better to use instead. Just look at the playable perks of survivors and then look at the playable perks of killer and u wanna tell me that i am wrong? Also every killers have insta down ways to 1 shot survivors, what can survivors do about those? nothing! and the only thing survivors can do is loop which the new killers (deathslinger - pyramid head can clearly avoid looping my just shooting through windows or hitting you through walls
I play both side thank you also not all killers are like PH I know solo sucks but it still hard as killer sometime too dc mostly hurt killer more then survivors because they can easily by pass it with no penalty why the DC penalty is pointless.
-
@YaiPa said:
Myers, he sounds so demoralized.
he was the one I was going to say too.
-
if the face camper targeting the same person in multiple games and it may have to be a alot to get someone banned.
-
my love for everything horror I do get fun games sometimes.
-
I never run Whispers.
-
the end game chat not good thing.
-
stopped reading after nerfing survivors to the ground and still making killers op as hell
-
@TerrorTrooper said:
After cross platform i see a lot more nurses 😔
I seen 2 or 3 that it.
-
so your say the only counter is it the killer bad?
-
I don't think dbd needs them you can easyly got them in game.
-
bug fix lol.
-
@ohheyitsbobcat said:
I had a team of three Blendettes running something similar to this and god damn is it boring to go against. That said, they weren't just hiding, they were doing gens right quick and say what you want, they kicked my ass because I couldn't find them to keep pressure. If you have good survivors on a team running stealth builds, it's actually really hard to play against unless you're Doctor, Oni or maybe Legion.
I hate facing them why I don't use them.
-
ok then.
-
@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1556307#Comment_1556307
They shouldn't have abused a heavily abusable skin, and I wouldn't have abused an almost as abusable offering.
don't blame you.
-
@malatruse said:
As a killer I don't use moris, I try to give the last survivor the hatch, I avoid tunneling when possible, and I try not to slug more than two survivors at a time. I don't camp, but if a survivor is looping me within sight of the hook, I'm not gonna leave the area.
As a survivor I don't teabag, I try not to wait around at the exit gates for an hour when the match is clearly over, and I absolutely will offer myself as a distraction if the killer seems to be tunneling. I don't run flashlights unless there's a tome challenge, and even then I save those for last because ugh. I don't bring keys into the match because I don't want to get mori'd, but if I find one in a chest it's fair game.
https://forum.deadbydaylight.com/en/discussion/comment/1556509#Comment_1556509
Yes, and the OP is asking how you play?
ok then as survivor I'm stealth I use Urban Evasion,Self Care,Spine Chill the 4th random sometime I don't use SC in corner i use SC if needed like back up when survivor don't want to heal me just do gens.I don't Urban Evasion around doing nothing all match I do gen totem and when it safe unhook people if the killer still comes after the unhook I'll take a hit for who I just unhooked.
Killer well I use 3 to 4 main I just got Ghostface normally it michael myers,spirit,legion perk I use right now are Hex: Ruin,Surveillance,Barbecue & Chilli 4th random like survivor not sure what I play there I try not to tunnel and camp but it happen most in the EGC I get 4K 3K sometime but I'm ok with 2k and I given people hatch alot
I also like to farm sometime as killer or survivor there done.
-
survivor do need to get more BP in game.
-
props for the work you put in it don't know what to change to make it work.
-
I play how i want .
-
@MegaWaffle said:
https://forum.deadbydaylight.com/en/discussion/comment/1550677#Comment_1550677
No because they can destroy the totem "Undying" to remove the effect, or actually be incentivised to work as a team to cleanse dull totems to prevent Undying.
Also if they never destroy Undying then NOED has one less totem to spawn on meaning you now only need to break 4 totems.
I know this now also look like that dragon grip be better tho it got cooldown but no gen tapping in chase anymore.
-
@MegaWaffle said:
https://forum.deadbydaylight.com/en/discussion/comment/1556392#Comment_1556392
I just picture Jeff Probst sitting with the survivors around the campfire as they all cast their vote for who is getting hooked.
I just picture killer going to gen find a survivor mori another then just walks away.
-
@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1556391#Comment_1556391
Because it is the coordination of SWF that makes those rapid fire generators possible. So those Perks are aimed at the Gen-Rush.
thing it are they really going to help?
-
@PrettyFaceKate said:
https://forum.deadbydaylight.com/en/discussion/comment/1555257#Comment_1555257
The devs really don't seem to care about doing that, though. Every time something has been brought up to give solos a little bit more of information that SWFs get for free, that never came to fruition. I think part of the problem is that the devs don't want to deal with the backlash.
Just look at the outrage that was caused by simply suggesting a totem counter. The issue is that in reality, most killers don't want to buff solos and killers accordingly. They want to nerf SWFs and buff killers.
this why people need to play both side to understand everything like yes swf is broken killer not easy role to play solo q as survivor sucks.
-
@honestscript said:
If console players cant do it then no one should be able to.
Here's what I propose:
If a survivor moon walks it should result in instant death in the form of a mori.
Upon performance of a Moon walk the survivor enters the dying state and their aura is revealed to the killer at a range of 15 meters.
If no killer is within 15 meters the mori may be performed by another survivor.
the last part made me spit out coffee thank survivor mori another lol.
-
@DBD78 said:
This is why I never use Blondie, I mean Blendie. If I don't want to be very visible I use Tapp or Adam.
I'm not very visible I don't either of tho 3 I use yui no bloody outfits
-
I made thread in this but yes the grind to much wants we p3 we keep a lot useless item I like a way to sell them back for half the price so I don't have them anymore and I get a little BP back.
-
@D_Orien said:
For me...there's no greater feeling...than 360ing a Bubba chainsaw
I don't use Bubba that much but my would be when i hit survivor trying to 360 me.
-
@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1555800#Comment_1555800
Mori them and play the rest of the game like normal.
what if they all Blendette game be over.
-
don't people know you can't tell sarcasm in a post.
-
@SquirrelKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1555886#Comment_1555886
The meta isnt changing, not because new perks are all bad. Its because the big meta perks for survivor are SO overwhelmingly good that it makes all new perks seem bad in comparison. "Is this better than DS+Unbreakable? No? Then its trash."
it funny I don't use neither of those perk as survivor I'm rank 5 was 4 but MM sucks.
@Blueberry said:
We must be playing different games because I disagree with everything in this post.
Those 3 new perks aren't even remotely OP. Most of them even need improvements.
Survivors are also still very much the power role in this game.
they really are the power role you think it be the killer.🙄
-
@BabyDweetMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1552535#Comment_1552535
Wow you're toxic. Imagine thinking someone is bad at the game for going down quickly. Mistakes happen. Some people get thrown off. Doesn't mean they're bad. We all get those days. Stop with the superiority complex dude.
that's how some people are in dbd should they got down fast too.
-
@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/1552519#Comment_1552519
Well the problem is the killer like myself, and I may be going out on a limb here, that think a first hit DC is dumb, don't DC just because a gen (or three simultaneously) gets done.
The ones that DC are too ashamed (or atleastshould be) to voice their discontent since they would just be hypocrites.
The game gets harder/the map smaller the more gens pop so the killer gets pressure more easily. (Just as a thought for those)
the last part not true if the gen are far apart and cross the map.
-
the whole thing looks better.
-
isn't the game already pretty easy for survivors.
-
MM suck already before the NEW MMR.
-
@Sylorknag said:
https://forum.deadbydaylight.com/en/discussion/comment/1550682#Comment_1550682
"I'd like to go into a game knowing I have a fair chance of winning"
Literally, have you ever played killer?
Sided maps, broken SWF, 16 second chance perks...
Also, totem spawns are awful, two totems usually spawn next to a gen anyways. It should be cleansed before the killer has time to defend.
this is so true I hate totems that spawn in the middle of the map nothing covering it.
-
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1554383#Comment_1554383
I would very much like to be circled by cats meowing when I haven't moved.
me either also if we ever watch a horror we have I'm sure what jumps out at on us scarce us a cat.