Nazzzak
Nazzzak
About
- Username
- Nazzzak
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Comments
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@hermitkermit said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3916645#Comment_3916645
when this happens as survivor I always crawl away from the window when they come back to me lol like I’ve been there bud don’t worry we will pretend it didn’t happen 🫣
Yes! The embarrassment 😩
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I had Myers, Ghostface, and Pig in a row. I feel like the fog is healing.
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If they've given us a survey asking why survivors don't want to play, in the third week of a 500% bp bonus survivor sided event no less, then clearly there's an issue and they want to know why. I doubt they just spin a wheel and base a survey on whatever random topic it lands on. Also, there's an Other option for each section, where you can fill out other reasons you're dissatisfied. I made good use of that.
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Just different attitudes towards gaming. I'm in Western Australia and am often in the SEA (Asia) server, and can confirm that people rarely give up on hook or DC. I dunno if I find them more competitive though. Perhaps it depends on what time you play.
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Happens in RPD too with a couple of the hatch spawn locations. I had an awkward encounter ages ago where a Huntress led me to the hatch and I entered the locker about 2-3 times while they just stood there watching lol
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Trickster! Everyone else I've seen at least once over the past month but I haven't seen a Trickster in forever
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Comes down to learning to manage your emotions. Lots of people never really learn how to and it can be hard to learn the older you are. Managing emotions is how many people are able to play games casually without getting tilted. If you're serious about wanting to change your mindset, then you can find plenty of mindfulness apps online that can help you be more aware of how you're feeling and make better judgement calls. The best judgement call you can make in gaming is recognising when you need to turn the game off and have a break. Games shouldn't be upsetting.
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3915938#Comment_3915938
Don't think that's what these stats show.
If the game is actually a 1v1v1v1v1, make the rest of the game reflect that.
Seriously though. If wins are individual then buff Distortion and Wake Up again. Introduce more selfish survivor perks. Every man for himself? Either it's a team game or it's not. BHVR need to make their mind up.
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@LordGlint said:
Got a giggle when I saw that somehow solo Q was doing better than those playing with a buddy.
In my experience, once one member of a duo is dead the other will try to quickly join them so they can move on
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@buggybug said:
I had one yesterday where he hook one person and the other 3 of us all screamed, neither I or the other 2 survivors was on gens so it was not pain res or surge so idk if it was an add on or another bug.
Iri add-on. Think OP is saying there's a bug where being in a locker doesn't prevent the scream.
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Thanks everyone! I'll check my game tomorrow as I definitely didn't have the badge when I checked earlier, but perhaps when I went to buy the Jester cosmetic I got sidetracked and didn't end up buying it. That's the only reason I can think of for not having the badge 😅
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Probably too soon to get an accurate kill rate for the new killer
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@ShanoaLegendaryPlz said:
Im not sure if i got one for buying the jester hat for unknown with shards, during the april fools day stuff, but thats the only thing that comes to mind that itd be tied to
I got the hat but don't have the badge (I did wonder if it was this and checked)
@OPXtreme_ttv said:
Im pr sure it was a code the devs dropped some weeks ago. Go back into their social posts and im sure you'll find the code
Thanks! I don't really use social media so that would explain why I missed it 😊
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@brewingtea said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3914725#Comment_3914725
In Otz & friends' latest "Hardcore Survivor" series, they escaped 166 times in the 52 games they played, for an escape rate around 80% (not counting DCs), and that's using minimal perks and items.
I don't know why BHVR's stats don't reflect this, but one possible explanation is: When you're at the exit gate with 3 people, it feels bad to leave 1 behind (even though that would give you a 75% escape rate) especially when it's a friend, so they frequently lose 1 more trying to go for the risky save.
"Doesn't that mean it's balanced, though?"
Not really. There's a huge difference between having THE OPTION to go for the save vs. barely getting 2 out. As others have said, it's about player agency. SWFs have more options regarding which perks they can run, which items they can bring, and what strategies they can use. That makes the losses WAY more tolerable, knowing you aren't just powerless.
1 - this game is their job. Of course they're good at it.
2 - they started new accounts and were playing against baby killers for a good chunk of it. Otz was even messaging the killers in endgame and offering them free DLC as an apology for making their games so bad.
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3914724#Comment_3914724
wanna hear something absolutely wild? Every time I play with someone that’s a killer main they’re a better survivor than all the survivor mains I know, and “bully” killers harder than the survivor mains I know do. No joke the best survivors I’ve ever played with are killer mains.
Not that wild, I think that playing both sides gives you the best insight into both roles.
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It's really not. I've been on this forum for years and can honestly say this is the first time I've seen a complaint about this map.
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@Kleine_Klompje said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3914536#Comment_3914536
Then why are they playing survivor when they do this? It doesn't make sense.
They're chasing that dopamine hit. It's why video games are so addictive in the first place. It lights up the reward centre of our brain when we win. When you've played survivor long enough you generally get a feel for how a game is going to go, and I suspect a big part of people letting go is because they've had game after game after game of disappointment and they know no satisfaction is coming from the current game. Whether it's because of the way the killer is playing (tunnelling, slugging etc) or because they're hanging on hook and can see no one is on a gen, instead they're got 3 team mates crouching in different corners of the map in the opposite direction of where the killer has just run.
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@ChuckingWong said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3914241#Comment_3914241
Expanding on this with data now lets use TruTalent as an example:
Yesterday:
Game 1) Huntress 4k using hooks
Game 2) Legion 3k ON BADHAM, using hooks
Game 3) Plague 4k using hooks
Game 4) Sadako 3k using hooks
Game 5) Plague 3k using hooks
Game 6) Legion 4k using hooks
Game 7) Ghoul 4k slugging everyone with knockout. Even with a person dcing at the start of the matchGame 8) Survivor round 3 escape, says "i dont blame them you dont have to be a good survivor, the game just becomes easier and easier"
"Wait for phase two it will be even easier"Against a legion....who was not very good, and struggling.
Game 9) Houndmaster 4k using hooks
Game 10) Spirit 4k, using hooks, tunneling at 5 gens.... with spirit. What a jokeGame 11) Survivor round 4k, says "More handholding for survivors happening in phase 2"
Trash talks his team all round, while avoiding body blocking or trading, or saving as a healthy survivor while other 2 are injured.
Flat out refuses to help save anyone late game and sticks on a generator to stealth out for hatch at 3 people, not 2... 3.Continues to trash talk "more handholding is going to happen, which means they are going to get wins they shouldnt get... pretty much what I thought would happen and it is"
"killers need to play super super good, yea sadly" While they all got 4ked by a wesker and he didnt tunnel or camp.
"survivors dont need to play well at all"Gets found stealthing says
"Why do you want a 4k versus this complete potato team dude?"
"Nice, like why do you care about 4k against such a piss easy team?"
"Slugging for 2 minutes, looking for one survivor to get one kill"Meanwhile he does this all the time.
Game 12) Ghoul 3k using hooks
Game 13) Ghoul 3k using hooks
Game 14) Knight 3k using hooks
Game 15) Ghoul 2k using hooks. Blames the map for the outcome (RPD) even thhough they have 0 regression perks and using iri mask.
Game 16) Dracula 3k using hooks
Game 17) Unknown 4k using hooks, does the thing he just complained about a wesker doing to him.
Game 18) Pig 4k, on Gideon, using hooks. does the thing he just complained about a wesker doing to him x2.Game 19) Dracula 3k, using hooks.
Game 20) Dracula 3k, using hooks.Killer games: 15 wins, 1 tie
Survivor games: 1 win, 1 loss2 days ago:
Game 1) Ghoul 4k using hooks. Red mask obviously. Does the thing he will complain about a wesker doing to him tomorrow. x3
Game 2) Ghoul 3k using hooks. Red mask obviously.
Game 3) Ghoul 3k using hooks. Red mask obviously.
Game 4) Survivor 4 escape, red mask ghoul player. Not camping, not tunneling, no regression perks. Pretty novice at the killer.
Game 5) Unknown 4k using hooks. Does the thing he will complain about a wesker doing to him tomorrow. x4
Game 6) Ghoul 4k using hooks. Tunnel/camps one out of the game at 5 gens.
Game 7) Bubs 4k Camp, tunnel 1 out, and slug at 5 gens.
Game 8) Billy 4k using hooks.
Game 9) Bubs 4k, slugs 3 tunnels one out.
Game 10) Ghoul 4k using hooks. Red mask obviously.
Game 11) Ghoul 3k using hooks. Red mask obviously.
Game 12) Ghoul 4k using hooks. Red mask obviously.
Game 13) Survivor 3 escape. Oni not camping or tunneling. Seems to be a pretty new player, chases lasting several minutes.
Game 14) Oni 4k using hooks. Tunnels/camps one out at 5 gens.
Game 15) Chucky 4k. Using hooks.
Game 16) Ghoul 3k using hooks. Red mask obviously.
Game 17) Ghoul 2k using hooks. Red mask obviously. No regression perks. Claimed thal had MFT, nope. Claimed Nea had SB, nope and he even saw her balanced in front of him before.
Game 18) Ghoul 2k using hooks. Red mask obviously. No regression perks complains about generator speed, and DS.Killer games: 14 wins, 2 ties
Survivor games: 2 winsCan do more but its just more of the same crap. He just trashes survivors say its so wildy easy, complains about things done to him that he himself does to others. All while winning 90%+ of his game each day on killer and playing a single game of survivor or two a day.
Has an extremely low mmr on survivor from what I can tell. The killers he gets are bordering brand new to the game.
And then just stomps on killer for 6+ hours a day, every day.If you want to make sense of his pov, just consider that the reason his words don't match his outcomes is because he's not saying what he actually thinks - he's saying what he knows his chat wants to hear. He will 4k game after game after game but will sympathise with his subscribers because he knows new players watch him to learn, and new players struggle. Content creating is his job and his viewers pay his bills, so he will tell them what they want to hear so they keep watching. That's not an attack on him btw (before anyone gets defensive on his behalf) it's just literally how you become a successful influencer/content creator. He's good at his job.
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@Zakon05 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3913705#Comment_3913705
I joined basically on the same month original Circle of Healing was added, often regarded as one of the worst times to play killer, and I played and enjoyed killer throughout that meta.
I played through Dead Hard for distance.
I played through Overbrine Eruption.
I played through Made For This.
The Ghoul is the most unhappy I've ever been with this game.
I hear you, but I gotta say that Overbrine Eruption was the worst period for me, hands down. Folks intentionally trying to keep other players locked in a game for up to an hour sucked. The Ghoul has the silver lining of ensuring the game doesnt drag. It just sucks as survivor that your relief at getting out of the match is generally short lived because you load into your next game and it's another Ghoul 🤣
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I used to bring items and stopped during the Franklins/Weave short-lived era. I guess I got in the habit of not bringing anything because even though Weave isn't as common anymore, I just don't bother unless it helps with a challenge.
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I'm gonna be the minority and disagree here. Survivors are never stronger than they are at the start of a game, it's why you can generally pick how a game is going to go based on the gen progress established by the time the first hook is made. Once the first hook is made, you generally have one person going for the unhook/heal, another in chase, and only one on a gen. Getting as much gen progress in at the start of a game is pretty important. Buffing IS to be a token system, I guarantee that instead of hopping on a gen at the start of a game, I'm gonna have team mates hunting down totems. Whether it's because they want to have a healing reserve or they're worried other team mates will snag the totems before them. It's gonna be a huge early team time sink, not unlike Invocation users.
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They're okay. Only one worth running on it's own (Duty of Care) while the other two are best as part of a build.
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3913039#Comment_3913039
Players demand better game balance then change their mind when it means losing their overtuned toys in the process.
Yup. What they usually mean is they want to be able to compete at levels they don't even belong in.
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Yup go normal mode. I make much more bp in normal mode than event mode as survivor
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They said in the discord stream that alot of amounts/rewards are placeholders and will be different in live game
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@ForumPikmin said:
And here yall go, complaing about how the new survivor perks are "TOO OP!!!!111!!!" when in reality they'll be situational *at best*
It's like clockwork.
And all this "it's a swf perk!" stuff when I'm sitting here as an altruistic solo q survivor looking forward to using it to help solo q games feel a bit better
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@Waynesl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3911782#Comment_3911782
Do you think botany or we'll make it be good with do no harm?
For additional speed it will work well with those, but for best value I plan to try it with both Empathy and Empathetic Connection.
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@MarbleThrone said:
"Added a new Killer scenario: 10 minutes after the last generator is completed, the Killer has the option to Surrender."
Why would they, if they can just open the exit gates themselves at any time and trigger End Game Collapse?I thought the same but I guess some players aren't aware that they can do this?
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I like Duty of Care. Will be a bit niche but I feel like it will come in clutch a bit. I'll definitely give it a go
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@VibranToucan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3906905#Comment_3906905
1. I mean the Killers wouldn't be taken off you, you just need to pay 2k cells to access them.
2. I was convinced to buy the character because I saw that the game said I would be able to use that skin for free. The game specifically told me I would be able to use that skin if I bought that character.
3. So now it's my fault for believing that what the game tells me is true, because I didn't go out of my way to intentionally look at ads?
"The game specifically told me I would be able to use that skin if I bought that character"
I never saw that claim. Where did it say that?
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Everyone wants to play as the new killer but very few want to play against him
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Agreed! I'm thrilled with this
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3909699#Comment_3909699
are we getting nurse Rita!!!!!! If we are just take my wallet I love Angelica Ross!
Oh that would be awesome, but no, the chapter is original. Still here for Miss Ross though 🙌
@Madjura said:
I'm just going to post my crazy theory here:
- Survivor works at a hospital (based on dialogue, and the "font" of the chapter name)
- FNAF is releasing after the Survivor, which will bring lots of new players
- Tunnelling people out is still a massive problem, and if new players get tunnelled out they will quit immediately
- Therefore, new perk that gives you a defibrillator that revives dead Survivors
- It will be either complete trash and never see play or ridiculously overpowered and nerfed to the ground after one week
I can't see them giving us a revival perk. But I do agree she's a doctor or nurse and one or more of her perks likely will be based around healing
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@OnryosTapeRentals said:
There was a time when I tracked my matches with spreadsheets and Nightlight and my escape rate was around 30%. I don’t bother tracking my stats any more though because it was just depressing how many matches ended up ruined for whatever reason.
It's been probably a good year since I tracked my escapes, and IIRC it was about 35% including hatch and 28% not including hatch. I've seen hatch maybe 3 times since the Finisher mori update, so I reckon my escape rate would be around the same (30% give or take)
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I'm in Western Australia but I believe I fall under the SEA server, as I tend to play with alot of Asian gamers. I actually don't see alot of unpleasant things like tunnelling, slugging, letting go on hook, DCs, etc. These things do happen obviously, but based on many other players shared experiences here and elsewhere, I definitely don't see it as often as they seem to. It is rare though for me to have altruistic team mates. I can be injured and on death hook in 90% of my games, and a healthy and zero hook team mate will still run rather than take a hit for me lol even just a good, well coordinated team is hard for me to find. This could be more of a SBMM issue rather than a region one though.
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@AmpersandUnderscore said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3909781#Comment_3909781
I can't seem to find it either, except maybe the Game Health Phase 2 anti tunnel feature? They haven't announced details afaik yet, but that's all I can think of.
Yeah that's the only one I'm aware of, unless there's some disinformation being spread around
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@NoctgamingHD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3909719#Comment_3909719
ok so since the announcement i seen and played agianst a uptick of tunneling Killers, now let be honest tunneling is a known thing, but it become a problem when nearly 100 game has a killer tunneling survivor down and then just outright killing the last one. and this all started upon them announcing that their adding a stop gap to tunneling so people are tunneling as much as possible to get the most out of it before the stop gap is brought into the game
Which announcement? I can't seem to find it
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@ScissorKid02 said:
I'm sorry everyone I didn't want to come off as rude :(
To everyone that disagrees with my opinion, I respect it. If y'all want to use the event limited item, go nuts. Don't let some random guy on the internet discourage you from that.
Again, have a great rest of your day.
You weren't rude at all, no need to apologise
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BPS are cursed for me. Every time I bring one I have the worst game and leave with bugger all points. Decided to tempt fate and brought BPS for 3 games in a row yesterday. Switched my console off after that.
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@Flopkween said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3909699#Comment_3909699
I absolutely hope she is. That would be iconic. I loved her so much in pose
I'll have to check it out! I'm only familiar with her on AHS (my favourite season is 1984 and she was awesome in it)
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Nah. I like to say that most people get better at games the longer they play. I'm the opposite, apparently I just get worse
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I think the point of this event is the community challenge to get to 500% bp incentive. It's based around blood gen interaction, so imo they simply wanted intentional interaction as opposed to passive interaction (so physically kicking the gen instead of perks doing it for you)
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@Prometheus1092 said:
Stop farting in my direction? Lmao that's a new one
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Apparently actress Anglica Ross (American Horror Story) Liked the teaser. Wonder if she is involved in some way? Possibly just a fan of course
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I think it's intentional because the killer part of the community challenge to reach 500% is to kick the blood gens. So it seems they want that interaction
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Make sure it definitely unlocked - I was having issues yesterday and had to restart my console (after restarting the game several times) because it wasn't actually unlocking. It's also green rarity in the customisation section, it doesn't show as an event cosmetic.
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I'm pretty sure it's meant to be about working as a community to get our windfall (500%). Hopefully it's not just the last week lol
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I've just finished the first page of the event Tome and I feel like I'm in the minority but my games have been just fine in general. I agree though that some of the bp gains are woeful but hopefully it improves as we get through the community challenge. Nobody has been overly unpleasant or anything though, which is nice.
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I was anticipating big gains since they upped the bp cap to 5million. But I haven't even hit 2million and I've been playing for a couple hours lol

