MusicNerd_TC
MusicNerd_TC
About
- Username
- MusicNerd_TC
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
Memes added to collection.
-
-
@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1704452#Comment_1704452
Copy paste them I'll reply. I don't have the time to read through 9 pages sorry.
Fourth comment on page 2.
-
This thread makes me happy, very happy.
-
@Darst04 said:
https://forum.deadbydaylight.com/en/discussion/comment/1703455#Comment_1703455
That's kind of the problem which we're trying to address. If no one says anything nothing is gonna get change which is why this whole discussion thread exists, to discuss things in the game including problems. It's useless comments like these that add nothing to the discussion, don't address anything, and waste people's time that's the real issue and why at the end of the day nothing changes.
Preach brother 🙌
-
@LuffyBlack said:
Neither. They're there to be used. The very concept of perk shaming is cringy
Preach!
-
@The_Bootie_Gorgon said:
hear me out, this game has issues and those issues are multiplied by ALL dbd streamers.
let's ignore all of them....
Yeah, barely anybody complained about deathslinger until someone made a video about him.
-
I don't like streamers anymore (obvious exceptions like Finley, Karu and doctorstrange), most of them are pretty inauthentic and condescending.
-
@siren_sorceress said:
https://forum.deadbydaylight.com/en/discussion/comment/1702440#Comment_1702440
They defended Nurse for how long? And Spirit? (Who I mained and confirmed for myself was utterly brokely eaasy.) Killers will always make an excuse. I see far more survs willing to have a fair conversation about balance than I ever do from killers. And anyone that dares to say a killer needs a nerf is completely shut down.
I honestly think killer mains are just lonely bc they can only voice an opinion to an audience online. Us survivors get to vent to eachother all the time and don't need reddit to feel validated for crutching on bad mechanics like Spirit. Anyone that defends spirit or old nurse is 100 percent rotting in bias.
Why does every argument on both sides have to be "hurr durr killer bad" or "hurr durr survivor bad"?
Both sides are equally #########.
Yep, both killers and survivors are unreasonable, not just killers.
-
@VolantConch1719 said:
https://forum.deadbydaylight.com/en/discussion/comment/1703331#Comment_1703331
You were banned during the month I had it changed. You only came back during the tail end of it.
I'll change it for this weekend for you though.
Ah, Sorry.
Thanks for changing it though, lol.
-
@Johnny_XMan said:
Thank you for summarizing what a lot of of us are feeling at the moment. 🙏
I have been in different forums from different games, and through my journey I have seen the developers who really never even once tried to at least fix something, especially when it was about events.
I don’t agree with everything the devs do, but I express it in the same respectful manner that I would want to be treated.
PS. I am still fighting for my Dwightcrow cuz I got to have it, but my hours at work are crazy so I keep trying! 😜 Wish me luck
I wish you luck traveller 🙏
-
@HommeBizarre said:
https://us.v-cdn.net/6030815/uploads/H8R9YJFI299Y/image.png
I mean, I played against someone like this who instantly disconnected
Why people play if they don't want to face some challenges?
Because they are crybabies and are probably the same ones who think the DC penalties are bad for the game.
-
It should allow you to see the other survivors scratch marks as well, and it should continue to activate if you're injured.
-
@TheButcher said:
All this stupid backlash pisses me off, and the majority of people on these forums are the most hypocrital people. They want cosmetics they don't want to pay for. They want characters, and content they expect free. They want free progression, free characters, and free dlc. Then turn around and expect a bug free, cross platform, with cross progression like as if getting that ######### doesn't cost - well I don't know - MONEY?! All the ######### while this game requires so much difficult coding because it's a HORROR GAME.
I can even go further.
Let's talk about balancing. Like what the actual ######### people. This is supposed to be a FUN CASUAL GAME! The most of these players can't seem to get that through their heads. They want to min max everything, and be as competitive as humanly possible - ruining the game for the people who actually just want to have fun, and ruining the game for players that want to play Killer because all they get is bullied, and have to sweat every round just to be able to do sub-par.
How about the consistent toxicity? Calling each other every single thing but a human, literally people telling others to kill themselves over a casual game. Dead by Daylight ended up getting a renown for having THE MOST toxic community in current day gaming - even worse than World of Warcraft, Call of Duty, and Rainbow Six: Siege.
Then the sheer amount of people that come on these forums and just straight up talk out of their ass - that know absolutely nothing about the games actual balance, programming, or development of the game.
Like seriously BHVR is one of the few companies that has the most communication with their playerbase, and they get torn apart for it. At this point I wouldn't be surprised if they go as quiet as triple AAA titles and start telling their hypocritcal playerbase "We don't care if you don't like it".
To be honest, if anything BHVR is doing at this point is straight up a scam. I'm not surprised, with the amount of bullying they have gotten since I started playing. The players deserve it. Hands down. I wouldn't be surprised if the company did just want to take as much money as they can humanly scrap from this game and then walks away from their un-appreciative audience.
-
@VolantConch1719 said:
If it isn't Candyman, I will change my profile picture to Hillbilly (the only Killer that I truly cannot stand playing with every fiber of my being) for a whole month. You can hold me to this. If I'm wrong, you can quote this just to taunt me. I give you permission.
I have a lot at stake here.
Change it to Billy please.
-
It's SCP, I'm calling it right now.
-
@Mushy_Peas said:
Inb4 all the NOED, DS, BT etc comments. No. Nobody likes you.
As the title says, what perk makes you cringe, weep, or cry when you see your fellow Survivors or Killers using?
For me, as a Survivor, it's Spine Chill. As soon as it lights up, they just stop what they're doing and move, usually off a gen or a heal. This alone unnecessarily makes the action take longer than it needs to when the killer isn't actually coming after us. ALSO, since it makes skill checks 10% more likely to appear, they usually move right as they get one, and thus FAIL IT, and alert the killer to where we both are, when they normally wouldn't have known.
That happens a LOT. Not even kidding.
As for Killer, I's go with Unrelenting. The people who use it keep missing attacks, but not because of 360s or anything; they attack too early, and thus aren't close enough to hit. So they could replace Unrelenting with walking forward for an extra half a second. Literally.
It makes me want to cry.
But what about you? Got any pet peeve perks you hate seeing fellow Surv/Killers running?
Remember to be civil and respectful in your complaints. The Law is watching.
Killer: bamboozle, because it's the "I can't mindgame shack, but I have a perk to do that for me" perk. I just find it annoying.
Survivor: Self care, because every self care user lets me die on hook so they can heal themselves.
-
@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1703189#Comment_1703189
Killers take my immediate ire for having the perk.
The survivors have a longer lasting one because they allowed it to happen.
People excusing the perk on these forums keep me frustrated with it for having terrible excuses.
I am frustrated with EVERYONE over the perk. bHVR for making it, other killers for using it and other survivors for not removing it.
If you are who I think you are, you've been in my head long enough to know that.
What's wrong with people using the perk? Perks are meant to be used pig, I hate NOED just like you do (as you know), but there isn't anything wrong with using a perk.
-
@iZombie said:
https://forum.deadbydaylight.com/en/discussion/comment/1703243#Comment_1703243
I’m glad that Michael was also the reason you got interested in the game. He used to jump scare me so much when I was a noob. 😨
Same here, I was terrified lol, Laurie was my main when i started.
-
I saw this video like 2 and a half years ago called "the evolution of Michael Myers" and dbd showed up and I fell in love.
-
Let's start with clown. Clown looks even more like a pedo with this cosmetic than his others.
Nea: Actually pretty cool, I like the notes on her chest, but she's still Nea, and Nea's ugly.
David: This is the most laughable cosmetic to ever exist, moustaches are horrible, especially on David, the most butt ugly character in dbd.
Billy: I like the weapon, but it's just a pretty meh cosmetic overall.
Adam: Meh.
-
@kaneyboy said:
just find it a bit silly being hit on the top floor of the meat plant when they are on the lower floor... being able to jump from height as the killer with out a slow down is cheap. survivors get reduced speed... so should the killers... and it would make more sense.
It's because the entity gave killers powers, and if a killer actually slows down when they fall, god loops and infinites will happen.
-
@TheClownIsKing said:
I’m also an old Freddy main, did very well at red ranks, and I agree with almost everything you said.
I loved old Freddy, and I genuinely wish they’d never changed him. (Only true dedicated old Freddy mains would understand why).
Thematically, the rework was excellent. Gameplay wise, he’s a bloated unfocused mess.
I’m gonna take a big stab in the dark here that a strong factor in doing the rework was that purchases of The Nightmare on Elm Street DLC weren’t great, not enough to justify the licensing costs anyway. And I’d also guess that a significant influence on far from optimal DLC purchase was word of mouth. I.e. the far reaching perception that Freddy was a weak killer (which was far from the truth).
Anyway, nothing reinvigorates interest and purchases of old DLC like a killer that significantly increases the players chances of winning a match.
You are right. Current Freddy has WAY too much. Particularly Swing Chains, Outdoor Rope, and Jump Rope. These are outdated add ons. Freddy already has built in stall and lots of reasons to motivate survivors to regularly wake up to help stall the match. Add ons with built in gen slow down are unnecessary, and are a relic simply to appease old Freddy mains.
His Snares are definitely far too strong. I.e. not enough restrictions and drawbacks.
Here’s what i’d change:
- make pallets base kit, and Snares as an add on. Why? Because although pallets can be significantly stronger, survivors have much more reasonable ways to deal with them, and Freddy has to plan around them. Spamming them mid chase isn’t going to give Freddy any advantage against whoever he’s chasing. Unless they’re stupid and beyond help. Pallets base kit would free up more freedom with add on combos in conjunction with pallets, and Snares as an add on restricts what add on combos he can use.
- Repair debuff add ons need to go.
- Significantly increase his teleport cooldown for each awake survivor, but reduce his teleport cooldown for each dreaming survivor.
- Dreaming survivors cannot be affected by curses, only awake ones can. This would dramatically reduce a little of his oppressiveness if it’s WAY more risky for a Freddy player to use Hexes.
- Here’s a bit more controversial idea. What if passive sleep occurred faster, BUT hitting survivors actually WAKES THEM (or resets their passive sleep timer if they’re already awake)? This way we don’t have survivors that have just been injured put into a more hopeless situation with Snares already spammed around a loop they’re circling.
I used to be an old Freddy main as well, and he really was truly weak.
Sure, he had some underrated aspects, like his slowdown, aura reading and invisibility but he just sucked.
He had nothing to chase with, and it was far too easy to get out of the dream world.
He really did need a rework, because he literally negated stealth and took it out of the game, and was extremely unfun to play against whilst being the worst killer in the game.
Not to mention, the fact that he couldn't hit survivors without them being in the dream world is such a god awful feature.
-
@Kamizake12 said:
https://forum.deadbydaylight.com/en/discussion/comment/1703014#Comment_1703014
Reality: u look like nurse lol
-
@kcwolf1975 said:
Can someone find that dead horse meme????
Courtesy of @SCP_FOR_DBD
-
I'm really disappointed that you just guessed the entire steam @GoodBoyKaru , you have failed me.
-
@aregularplayer said:
what is the justice behind adrenaline, again?
It rewards the survivors for doing their objective, NOED rewards the killers for playing terribly.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1702858#Comment_1702858
No, I didn't watch the stream, despite the fact that I made a 3.8k word stream summary about it that you read and commented on, sorry.
dId yOu WaTcH dA sTrIm?
-
@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1702760#Comment_1702760
True, but I can expect them to do Bones on the fact that each unlit is 1K each in value and there are other Hex: Perks that benefit from dull Totems. There really is no reason not to do a Totem, and they do not take a minute.
Doing 5 totems take over a minute, which is a quarter of the match most games.
Killer should have to earn their slowdowns, NOED shouldn't significantly punish players for existing.
-
Even if you do the bones, the killer wasted a minute of your time for doing literally nothing.
You can't realistically expect 4 solo queue survivors to do 5 bones for a perk that the killer MIGHT have.
-
I feel bad for you OP, here's a picture of a puppy.
-
CREDIT: @SCP_FOR_DBD
-
@Kamizake12 said:
https://forum.deadbydaylight.com/en/discussion/comment/1702579#Comment_1702579
haha that was my point, the addon isn't op, but combined with perks it is pretty problematic (dont worry i rarely use it LOL)
I remember when I used to main old Freddy I would use this disgusting build.
Black box, slowdown add-on, ivory mori, old Dying light, ruin and remember me.
Tunnel the obsession out of the game and the game drags on forever.
-
@Kamizake12 said:
https://forum.deadbydaylight.com/en/discussion/comment/1702462#Comment_1702462
hey i reccomend u using thana, dying light, pgtw and bbq with those addons, they synergy a lot with this and this is my fav freddy build lol (imo it is op)
Eww, forever Freddy. I think swing chains is overrated ON ITS OWN, but with other perks and add-ons it isn't.
-
@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1702546#Comment_1702546
Yea I'd be fine with that. I didn't propose any QOL changes because I honestly couldn't think of any, but yea less dark DW would be something I'd want.
IDK about the teleport thing not sure if that would actually help. I like the idea of making it better somehow though. I just don't imagine an aura helping to stop that really jarring teleport effect.
I suggested the teleport change so his skill cap can be increased, he would be able to use the teleport mid chase and mind game, which is actually fun.
-
I actually really like the changes you proposed, but I am only asking for 2 tiny QOL changes in return.
1: Make the dream world less dark for Freddy.
2: When he teleports to a gen, show him his aura so he knows which way to turn after he teleports and remove the blood sound for more mindgames.
-
@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1702443#Comment_1702443
I'm not saying he is OP, I put that in the title to get attention.
He is too strong. This I'm saying from experience AS and AGAINST him.
If you don't believe he can be super oppressive play with any gen tracking perk of choice, Ruin, Undying, Pop, Swing Chains, and Jump Rope. You will 4k almost every game. The only survivors that will actually be a challenge for you are 4 man SWF.
Being awake doesn't stop his gen teleport. It reduces the recharge but the difference is minimal. It also means that he can more easily sneak up on you are I point out with his built in stealth. All it takes is 1 hit to put you to sleep, and if he can get close enough either because of teleport or stealth he should easily be able to get that first hit on you, easily negating any effort you put in to stay awake.
Swing chains and jump rope aren't even that good, look at the numbers.
-
-
@herrik666 said:
I don't wanna be that guy that brings this up everytime, but I feel like this is the right time to do it. According to the stats that they recently released killers get an average of 65-70% killrate (somewhere between 2-3 kills per match), even in red ranks. Now I know this a very distant answer but if you were a dev, would you really feel like nerfing survivors is a good decision looking at the available stats?
Not only that, they already touched genspeeds in a previous update (when they made it so doubling up on gens is now 5% slower). If they are not touching it further probably means genspeeds are in a good spot; because they surely took quite a close look on it since they changed it.
Buff nurse, she's statistically the weakest and least picked killer in the game. #5blinksbase #115%speed #oldomegablinkbase.
-
@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1702192#Comment_1702192
Do you think uninstalling is a good enough punishment?
You should be IP banned.
-
@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1702159#Comment_1702159
I know, I feel bad while running it. :(
You equipped it knowing the only counter to it is to not do gens, you should feel ashamed of yourself for getting carried by such a perk.
-
@AhoyWolf said:
I don't like the Undying + Ruin combo, so I'm running something slightly different.
- BBQ (Obviously for bloodpoints, but the aura reading is pretty good too)
- PGTW (I don't want to get genrushed :( )
- Brutal Strength (After destroying a pallet I can catch up so much quicker!)
- Bamboozle or Fire Up (Bamboozle to block the windows and for that sweet vault speed, or Fire Up to catch up even faster!)
Imagine using fire up, the biggest crutch perk in dbd.
-
It's because clown sucks.
-
Pop, tinkerer, BBQ and whispers/shadowborn is my favourite build.
Pop and tinkerer for gen pressure, whispers to find someone quickly, and BBQ for a sense of direction after I hook someone.
But his best build is undying, ruin, tinkerer and BBQ.
-
Haha nice.
-
For ghostface, I have some tactics.
- Use your crouch in a chase to mindgame survivors.
- DON'T stealth mid chase.
- Stalk survivors from a distance and 99 them, when you're close, mark and down them.
- Bring whispers, it's his best perk and allows you to stalk from a distance better.
-
Midwich. Awful, awful, awful map, so boring for both sides.
There are no decent loops on midwich, but because there is no way to cut the survivor off, the survivor has to resort the hold W gameplay which is boring for both sides.
Not to mention, getting to generators is so hard on the map, and OoO is ridiculously overpowered on it.
-
@GhostyyBoi said:
when you said simp i thought that some streamers were actually only giving codes to people who give them money.
Don't scare me man.
Actually, some streamers are only giving codes to subs (people who pay them).
-
@HommeBizarre said:
https://forum.deadbydaylight.com/en/discussion/comment/1700248#Comment_1700248
You have to make a choice
Complaining won't solve the problems...
AND EVERYONE KNOW THAT COMPLAINING WON'T DO ANYTHING SO DEAL WITH IT
WHY? BECAUSE NOTHING WILL CHANGE AND YOU KNOW IT
This isn't complaining, it's feedback, and that user is on console.
Kinda ironic, because you are complaining about other people complaining.
Oh, and complaining did solve problems, because they are looking into changing the event.
-
I didn't even know Matheu Coté had a forum account until now.







