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MrsMaliciousX

MrsMaliciousX

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  • @jinx3d said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3315324#Comment_3315324

    killers camp and tunnel because its the most reliable way to win. If survivors stopped doing everything to win, killers would do the same. both sides get punished for trying to bring unique things.

    and respectfully, medkits are strong asf. running styptic and syringe guarentees a third health state, purple medkits can be used so many times and make killers stick to chases (another reason camping and tunneling is so prevolent- they spend so long in chase that they need to get pressure, so they try and force a hook trade or second state or both in exchange)

    end of the day, dbd has an issue with meta, not bringing meta as killer against good survivors means a very fast loss, ggez, bags at gate. Not bringing meta against a good killer means being tunneled with no punishment, slow gen progress, and a ggez for killer.

    Honestly I escape maybe 3 times outta like 20 games. All I get is tome stone Myers with teammates that just sit there and bag him at pallets, or the ring chick who just tries to get everyone maxed out to mori them which means we are slugged all game. The game itself is not fun. I suck at killer but when I play even if I'm getting rolled I try not to tunnel or camp because it's all that's done to me. The amount of times that I've been slugged at 5 gens with no one having any points is unfreakingbelieveable. Honestly, I think once the chilled event is over the numbers will drop. It used to be my favorite game just wish they would stop making changes that don't need to be made and focus on the stuff that does.


    Edit to add: and this is why everyone runs boons now, which I suppose is another big no no in the killer hand book. People want to heal. I solo q 100% of my games and my teammates well..yeah..this new survivor hud isn't going to make a difference

  • @Zeb89AceGamer said:

    We all hate sbmm but devs don't care

    It's a shame. I really don't think new ppl are gonna stay. The ones I've met through it are hating the game which sucks

  • @RainehDaze said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3315320#Comment_3315320

    I don't think you can call something 'nerfed into the ground' when it maintains the highest pick rate of any single perk and you'll regularly get lobbies with 4 DH in them again. There's obviously something fundamentally wrong with the perk design if after DH for distance being removed (so the easiest usage), and successful DH now appending an annoying status, and not working against Legion and Deathslinger (more than anyone else), and still not giving an opportunity against Exposed (although tbh then people just avoid healing and use it to get 2 health states anyway), it's still ubiquitous.

    Well idk what ppl yall r playing but my teammates never get them off so, like I said nerfed into the ground. I never used the perk personally but I'm a firm believer that killers make ppl use the perks they do

  • @jinx3d said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3315266#Comment_3315266

    a mind game that requires no thinking. Swing, hit deadhard, they can loop again. dont swing, that can still keep looping lol. third healthstate perks are an issue period

    Killers camping and tunneling every game is the issue. People would use the perks as much if there wasn't so much of that stuff. It's gotten ridiculous even with the Gen increase speed. I had a dude in my lobby that brought in a MEDKIT killer tunneled him to death for it. Like really? That what this game has come to.

  • @RainehDaze said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3315313#Comment_3315313

    You sure they're not nodding first to make it look like they're starting an anim to trick you into using it?

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3315308#Comment_3315308

    That's a false equivalence. 'Survivor is exposed in [specific situation] (and yes NOED is a specific and avoidable situation) and 'third HP state in the vast majority of chases' are very far apart. Note how every other perk that gives endurance is far more picky about when it comes into play. Even Mettle of Man's super-endurance isn't that reliable.

    No I'm saying that killers have umpteen perks that could make dh usless. Besides what's the big deal? Got nerfed into the ground just like iron will. I get iron will just geesus. All the nerfed to the survivor perks has made the game insufferable. Lowest of low escape rate I mean come on.

  • @KingFieldShipper said:

    https://forums.bhvr.com/dead-by-daylight/discussion/360759/old-ranking-please

    "I just played in a match with someone who had 300 hours. Going up against a killer with 6000."

    I mean, that happened in the ranking system too so it's not like this would solve anything.

    If anyone on either side took a break and let their rank reset to grade 20 it was a mixed bag with what you got too. It really isn't hard to rank up either, you could get to rank 1 easily and then go against players with 5x your hours and vice versa.

    I get that I do. But not losing pips and people just being thrown every which and way is whip lash. I mean I have just over 3k hours. Not the best, still need to work on looping but I don't see how this be mmr is better

  • @MaTtRoSiTy said:

    It is not fine, it gives a free health state with no real counter play if you know how to use it and it isn't like it takes a genius gaming expert to pull it off.

    This perk is the survivors Eruption - completely broken and should be totally reworked/nerfed so it is completely different. It is crazy a perk that gives a 3rd health state multiple times in a single match still exists.

    That's like killers being able to insta down after a pallet is thrown. Or be able to instadown even tho you has no hooks or hurt anyone. They go hand in hand. Killers have perks just as well as survivors. Can't say something about one and not the other. Not to mention how many aura reading perks the killers have to be able to see where all the survivors are. Distortion for the win 😁

  • @TruEternity said:

    https://forum.deadbydaylight.com/en/discussion/comment/3059096#Comment_3059096

    My comparison to old Mori’s was to old syringes, both were broken and needed to go.

    As for bringing a build to slow healing, good luck with that. You have such limited options and maybe two perks are actually useful to bring without throwing the game to stop Medkits. I went back and checked, Medkits were never nerfed to the degree you suggest, maybe provide some proof that they were so much better and are trash now. Heck, Medkits at base levels have never been nerfed, really just styptics and syringes.

    Do your research right then, Because yes Med kits, and their add-ons WERE both nerfed. i don't know how long ago they were nerfed but they were, it was back when they couldn't decide to do with Flashlights either. and in one patch it was medkits, addons, tool boxes, and addons.

  • @TruEternity said:

    https://forum.deadbydaylight.com/en/discussion/comment/3058829#Comment_3058829

    Yes, because I want something I view as a problem because it’s too powerful changed I want survivors to only have 1 health state, and be able to be Mori’d first hook again. Really, quit being hyperbolic and viewing everything in a microcosm. I want the game fun for both sides, and objectively med kits are too strong.

    Also Medkits weren’t really nerfed years ago, they were changed. While they healed less they made the heal speeds much faster, especially to the green Medkits. Finally if you advocate for old Syringes or styptics to be back or that the nerf was too much, how about bringing back no hook mori’s?

    Umm they did nerf the medkits and the addons..

    And there are perks to make people heal slower if it's really THAT big of a problem.

    Many perks for making them heal slower and not get much use out of the med kits. It's simple, just because you think it's op doesn't mean that it is. They have perks for a reason, and no the old mori was horrible just as bad as face camping at 5 gens.

    Morose were a problem which is why they got changed. Medkits are fine as they are.

  • @C3Tooth said:

    https://forum.deadbydaylight.com/en/discussion/comment/3058816#Comment_3058816

    They mean Brown medkit can cause problems in the hand of good loopers. As 1 Brown Medkit can save 16sec (1 survivor on heal 16sec instead of 2 survivors). You can multiply to 4 Brown medkit that save 64sec on survivor side. And that can add up with Ranger + other powerful charge/speed.

    Holy gees, that bent over a brown medkit. Holy smokes...want us to just spawn on the hook too buddy?

    Gees

  • @Nazzzak said:

    https://forum.deadbydaylight.com/en/discussion/comment/3058336#Comment_3058336

    Of course they don't want survivors to heal. They want kills to be easier. Devs said so when they first announced the updates - they said they're not happy with current kill rates, and they're hoping to increase them.

    @Nazzzak said:

    https://forum.deadbydaylight.com/en/discussion/comment/3058336#Comment_3058336

    Of course they don't want survivors to heal. They want kills to be easier. Devs said so when they first announced the updates - they said they're not happy with current kill rates, and they're hoping to increase them.

    Don't I know it. Bad enough they already got nerfed before and now they want more nerfs to them

    Like they are trying to have survivors items have no use what so ever. That's like taking away from a killer perk that they rely on.

    Not every teammate is willing to help or even heal you. I horde my items anyway I don't use them unless I HAVE to. But it's just mind blowing the amount of stuff people whine about on this game.

    Fixed Gen speed killers got buffs but wait now med kits are a problem..smh

  • @C3Tooth said:

    https://forum.deadbydaylight.com/en/discussion/comment/3058504#Comment_3058504

    I have this stupid idea.

    Make items only 1 version, heavily nerfed and requires addon at all time to work. However, its free.

    https://us.v-cdn.net/6030815/uploads/F4Z51C2337AO/image.png

    Certainly you still can slap in 2 charge addon to have 2 heals. But you know something like Ranger + Speed/Styptic , or Green medkit + charge never be a thing again.

    They have changed all the add-ons for medkits already....that auto heal used to be instant and the charges used to be higher...so idk why ppl are complaining about them

  • @TruEternity said:

    https://forum.deadbydaylight.com/en/discussion/comment/3058336#Comment_3058336

    When were medkits nerfed? They have been in a very strong state for a long time. Medkits pure efficiency are what make them so strong, on top of healing you super fast. You can completely kill a killers pressure if you have a medkit. That’s why hit and run and spreading damage, two previously important tools a killer has are basically dead now. If a killer drops chase with a medkit user they are usually at a very large net loss in time, which time management is what killer is all about. I don’t want survivor to be unplayable, but Medkits are way too strong right now, and I think most would agree. My anger is that BHVR targeted Botany, and to a lesser degree self care, when it’s Medkits that are the issue.

    They nerfed medkits along with all the add-ons a while ago. They used to be worse

    Brown only heals you once, yellow 1 1/2 and green 2 without add-ons. Soo yeah they aren't as op as people think. Bring back all the old medkits and add-ons then you can say they were op..now..no

  • @Catastrophe said:

    https://forum.deadbydaylight.com/en/discussion/comment/3058362#Comment_3058362

    Honestly, that style of play will continue to exist as long as the game mechanic allows it. And honestly, the devs never seem to care about this. They've never said anything about it recently. I know camping is a strategy, but sometimes it's too extremely and ruins the fun of other players.

    There comes a time yes when it is a legit strategy. But not at 5 gens. Idk what it is either. Last week played a huntress who just kept slugging everyone at 5 gens just because she could. It ruins the game. I've been a dir hard fan of the game but lately I dread even booting it up lol

  • I think killers camping too close to a hook the eurvivor should get teleported somewhere else. Kinda like p heads cages. It's bs. Played on ps4 earlier and had 3 straight games with the same dude, Bubba face camping every single time for 3 gens. And of course, my teammates were call captain saveahoe and we lost...it's absurd, and at 5 gens

    ...it's getting horrible. And I feel like it's not gonna change, people just want to ruin fun for the other side.

  • I kinda feel like a bunch of the people saying "med kits" are op haven't realized or even remember the fact that they have already gotten nerfed. Along with the add-ons along with toolboxes and all of their add-ons. I mean holy smokes, are survivors just not allowed to heal at all good lord, I play both sides and never had a problem with people healing, the only issues I have are the amount of camping killers at 4 gens and the amount of killers tunneling at 4 gens. People cry about the most stupidest stuff, got a problem with people healing bring Franklin's, bring thana there are perks to slow it down. People Ned to stop screaming for stuff to get nerfed, you're part of the problem..

  • @SekiSeki said:

    Maybe with xBox, but PS will never happen. It's not on BHVR, it's with SONY.

    I didn't play dbd for awhile after getting my pc just because I didn't want to bother farming again. Eventually I started playing again and now my pc account is further progressed. Shame I had to buy some dlc's twice.

    Oh no, I've got all the people. My pc account (survivor level wise) is alot higher than thr ps4 account. But past rifts, like the charms that I can not get again I'd like to have on my pc account. Not worried about the characters as I have all of them. Just the charms and outfits that I don't have on pc

  • @Journeywalker said:

    https://forum.deadbydaylight.com/en/discussion/comment/3036004#Comment_3036004

    I think it's important to try both roles.

    Context is important when discussing camping. I got called out for camping in end-game chat and cursed at. But if the survivors took a second to think about it, they would have realized that in end-game, defending the hook is often the only non-give-up option for killers. All the gens were powered, one of the gates was at 99%, there was one injured survivor and one on the hook. I didn't know where the injured survivor was. In this situation, it would have essentially been giving up if I had gone traipsing off into the fog looking for the injured survivor, leaving the hook unguarded. I wasn't even face camping, I was patrolling. But when you never play killer, you come to silly conclusions like, "All camping is bad."

    Yup! I totally agree. I think camping and tunneling is a strat if you haven't gotten any hook and gens are just flying by. Those killers that do it when there is still 5 gens left kinda make me wanna smack em lol. I get its THEIR play style, But its annoying. but i totally agree with you.

  • @Jeromy137 said:

    Camping I don't mind, tunneling I think the killers should give a little breathing room unless that player was being a bm person, and then you have survivors who will literally just fake save and tap you on hook until you die you cant even attempt to get off the hook or force yourself dead unless you d/c

    honestly both sides are bad, unless you're with a good group of friends, and im not talking about being good at the game i mean laughing having fun not caring about a dang thing in the game. Survivors are becoming more toxic towards each other, and honestly I think its because they are bored, but it ruins the game for the other survivor, And killers right now (I know it may be a legit strat) but almost every game is either tunneling camping or slugging, i get at end game do whatyou gotta do. Or even when there is one gen left. But if there are 5 gens and you have everyone slugged on the ground where is the fun in that? Just because you could honestly. I try to play with the mind set of, How would I feel. Now those who like to be little twits and try to get me to chase them I mean if you want my full blown attention Ill give it to you lol.

    But for the most part Im a ash 3 killer, Im trying to learn without having to resort to tunneling and camping right off the bat, its hard not gonna lie. Makes me wanna quit sometime. I just honestly don't think some of the survivor mains actually ever play killer. Im a survivor main (because thats all i really play) but im trying to branch out and understand everything..after...3k hours :')

  • @DY86 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3035873#Comment_3035873

    Oh I ser. Yeah its because ur getting newbies or inexperienced players. Because mmr is busted. They put into account how many matches u survived instead of how well u did. Its stupid tbh. If u play killer they’ll put into account how many kills u got, so if u got none but 8 hooks sucks to be u basically.

    I suck as killer im not afraid to admit it, Most games I can get at least 1 kill but I also feel like Im going up against people that are like way ahead of me. I have thousands of hours on the game but Ive alway enjoyed survivor more because I liked it more. So I started branching out, and its no good lol. Like I can't even I play one or two games then im done, because I dont want to become a killer that I don't like playing against.

  • @DY86 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3035853#Comment_3035853

    Yes, exactly. I like chases tbh, both as Killer and Surv, but being focused the whole game is not fun specially in low mmrs where most survs dont have much map or chase knowledge. So the harder it is the less tempting tunneling will be

    Not even that, but Ive also seen a HUGE increase of survivors just not doing anything at all. Hiding in lockers, sitting in the corner of the map. Just stupid stuff like that while you're being chased tunneled and camped to death and the killer STILL gets a 4k because your teammates couldn't be bothered to do anything while he was focused on you for the past 10 mins. its stupid, I don't like the way the new MMR is at all. I wish they would go back to ranks.

  • I feel like the only way to play this off is to be super aware of you're surrounding and what the killer is going to do. I playing the ptb couldn't get any of this to work for me. Im not the best of looping and running and all that. Im decent at most but I still couldn't. Honestly before judging and throwing out that its OP and it needs changed we should probably wait until it hits then say things. Just because these big time streamers are able to pull it off doesn't mean that everyone can.

  • @DY86 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3035826#Comment_3035826

    I agree with that partly. The thing is, now its harder, now theres a whole new layer of “second chance”. So if u wanna tunnel, u do u. But it’s not time effective, and it will get u one measly kill by the end of the match. Cause while u waste time enough to lose 5 gens on that meg, the other 3 survs teabag u by the exit gates. So If that is what u look for in a match, sure, by all means tunnel away.

    Also, believe me when I tell u, If ur playing against decent, well coordinated squad, not even tunneling the whole game will guarantee u a kill.

    Idk my games lately ( I know the update hasn't hit) its non stop. Like the game isn't even enjoyable. Finished most of the event and I got the rift done, So now I think Im hanging up the towel til update day. I get that killers want kills, but honestly being on the end of tunneled and slugged and face camped until you're dead is just no fun at all and it gets boring. lol

  • @Buffy101 said:

    Hi all! Can someone please explain something for me. So I play matches that go pretty well some pretty bad however because I have few good matches my rank keeps going up so it looks like I keep getting paired with Veterans and Im just not that good yet. Is it correct we keep going up if we win a match? Or how does it work?

    Its SBMM..Which basically means the better you do the better people you go against, the worse you do the less skilled people you play,

    You could just be starting out get like 2 or 3 4k games and then go against someone with 6k hours on the game whos been playing for 6 or 7 years.

  • @DY86 said:

    Its a strat when used in a manner of “fair playness”. Tunneling the one surv the whole match is not that, that’s why they introduced the mid chapter changes with OTR and BT basekit

    basekit bt or any other perk isn't going to matter..if a killer wants you out of the game..you're out.. No perks are going to save you. LOL

  • @Salacia said:

    Tunnel and camping is a toxic behavior, we can even put it in the harassment category, you are going to continue to bury the head in the sand and let this harassing behavior continue?

    "its a legit strat"

  • @CluelessWanderer said:

    Ranks system was better.

    DBD devs are just too narc to admit they failed :/

    They want the MMR system to work so bad, but its not working at all tbh. Can't tell me as a ash 3 killer I should be going up against when Im guessing is a full iri squad that can run like forrest gump. I know Im a trash killer, But I don't want to "get good" when the system is like this. Theres no point..Its all over the place..A mess.

  • Honestly as someone who has thousands of hours on the game, it isn't as enjoyable as it used to be. Back when the Rank was what what making the matches. I still play a bunch, I hit iri every month, but its a pain to get there. As OP stated, Almost every other game I'm getting teammates that aren't doing anything, they just sit in corners, or hide in lockers. Ive even found that I'm facing a 3v1 more matches as well, People are getting bored and they are turning to their teammates and being bullies to them. I've gotten trapped in a corner (doing a totem) by a teammate more times than I can count and then I'm left on hook to die on my first hook. At least give us something to go on, This up down up down roller coaster that has been "MMR" is just a load of bs. Just like OP I get the not so well teammates as a survivor, but As a ash 3 killer I get the hardcore bully flashlight swf groups that can run for 20 mins. I know I need to "get good" but its hard to want to learn to play killer when this is your game all the time. There is no middle ground, you either get stomped or you get complete new people that don't know what there are doing and you kill them in 2 mins. Rank needs to be addressed again.

  • @dugman said:

    https://forum.deadbydaylight.com/en/discussion/comment/2949802#Comment_2949802

    Unfortunately Mandy confirmed a couple months ago that the devs determined it’s not feasible to develop an internal system to automatically generate and attach recordings of games to ingame tickets, so it’s still necessary to record games on your own using third party software if you want to be able to have anything happen with a ticket about cheating. It’s kind of a bummer.

    That’s not to say they aren’t probably already working on the bot problem, or that things can’t change down the line on how ticketing works.

    Yeah I know it just sucks that it happens everytime im NOT recording lol.

    but it also sucks that it happens lol. guess ill go back to console with crossplay off lol.

    Thank you tho for the info :)

  • @Mandy said:

    I've removed the image as that's clearly breaking our forum rules.

    My bad I didn't realize that I had to censor the chat.

  • @Godamis99 said:

    I've been having the same exact problem today as well! And not just me but my 2 other friends as well, we got are first 3 matches just fine but the next 5 matches after that the same thing happened to all of us 1 by 1, a few seconds apart from each other which also gave us a dc penalty as well even though none of us dc but instead got kicked from all those matches out of no where! Can't even play a single match right now without it happening to me and my friends.

    The state of the game, is horrific. So many bugs and glitches, and this. well this makes the game unplayable.

  • @DBD_Pinhead said:

    https://forum.deadbydaylight.com/en/discussion/320905/pin-head-bug

    Literally just had this happened. Glad I'm not the only one. This was on Xbox.

    Seems to be a common thing then. Glad I'm not the only one. Think Im done playing until all the glitches and bugs are fixed. Its almost unplayable

  • @Leonardo1ita said:

    What platform were you on? PC or others?

    I was playing on PS4

  • @JamnJelly said:

    https://forum.deadbydaylight.com/en/discussion/comment/2904119#Comment_2904119

    That's way more than I've ever seen. Maybe 1-2/10. It's not a particularly fantastic perk.

    You're right its not, But honestly I see it more when people bring in flashlights, which i guess is a way to go, But I personally have been running lightborn lol. I love the perk

  • @malloymk said:

    I'm sure it's possible that I've played against a few subtle hackers, but who knows. As far as obvious hackers I've only seen my wife play with one (she was solo). It doesn't seem like the epidemic that others claim it to be.

    How obvious were their hacks? I mean I've been accused of hacking before because my lag was bad. And I have no clue how to hack on console.

    Its a heck of a lot harder to hack on a console than it is to hack on a pc, Which is where the majority of the hackers are, There was a huge increase on there, I play on play pc and ps4, but lately I've been only playing on console with cross play turned off because of the amount of hackers that are currently in the game, It was an issue years ago as well, but not nearly as bad as it is now.

  • @JamnJelly said:

    https://forum.deadbydaylight.com/en/discussion/comment/2903744#Comment_2903744

    How often do you really run into Franklin's though?

    And tunneling isn't the best, although I get why it's a thing.

    out of about 10 games give or take I run into it like 3 or 4 times. which i get isn't a HUGE number, but I did notice that more killers (that i play against) are using it more.

  • @Ula said:

    https://forum.deadbydaylight.com/en/discussion/comment/2903714#Comment_2903714

    The blood market is indeed great for survivors, but it's awful for killers: all killer's addons are mixed into 1 blood market. I let you guess how hard it is to get the addon you want.

    I understand that I truly do and I feel you on it. But as a survivor it's hard af to even bring an item into the game without Franklin's or being tunneled lol so pointless

  • @JamnJelly said:

    https://forum.deadbydaylight.com/en/discussion/comment/2903701#Comment_2903701

    Nah, I hear you. The grind isn't fun it's just tedious for no other reason than to drag the game out. When I first saw it I thought it's interesting, but it's outdated and full of things that are bought just because they have to be. The selling idea isn't bad, I'd just rather not have to spend the points on useless items in the first place.

    I like how they have everything set up on mobile. If survivors are nothing but skins then why can't we just have ONE inventory for all of our items and add-ons just like mobile.

  • @MrPeanutbutter said:

    https://forum.deadbydaylight.com/en/discussion/319181/blood-webs

    Agree 100%. A lot of people have been asking for this for a long time. Devs recently announced they were doing something to reduce the grind. It would be great if this idea was part of their upcoming grind improvement changes.

    I'm hoping too I love the game but honestly the grind makes me not wanna play anymore lol

  • @JamnJelly said:

    https://forum.deadbydaylight.com/en/discussion/319181/blood-webs

    Actually brought up clearing the bloodweb up a bit in the polls. 64% want it cleaned out so there's no as many wasted bloodpoints.

    As for selling, I'd rather not sell anything for less than I bought it. I've wasted so many points on things I don't want or need.

    I get that but honestly it's better than it just sitting in there doing nothing for you lol. I have all but 4 survivors on ps4 p3 and I have all survivors p3 on pc lol the grind is real, I just want more bp haha.

    I've also thought about more than a daily challenge like possibly a daily weekly and monthly, more incentive to play the game other than just grinding, I get that we have the rift and stuff, but with how many perks killers and survivors there is, it takes nearly forever to level them all lol

  • @FilthyLegionMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2878120#Comment_2878120

    Alright then. I see your point and I'll respect it. Hope that you can also respect that I want to punish survivors for making dumb plays or to play catch up when I can't really defend gens as Legion.

    And that I understand, and I fully agree, what I don't agree with is killers who feel the need to camp and tunnel right from the start. Not even one gen done yet and dudes staring deeply into my eyes like he wants to eat my liver or something, that is the type of stuff that needs to go, or the fact that If I get unhooked (i have bt) they hit me with fellow survivors trying to take hits ect and they won't do it and just go straight after me until Im dead, thats the type of stuff that needs changed, I mean if they are planning on changing perks that are helpful to SOLO Q survivors then I think they need to come up with ways to punish killers (further more than losing some bp) for tunneling and camping. I solo q my survivor games 95-98% of the time, and lemme just say, it SUCKS.

  • @FilthyLegionMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2878045#Comment_2878045

    You basically gave away how much you don't play killer if you're still at low mmr. I tunnel and camp if the opportunity arises whenever if they make stupid plays. (They keep trying to bumrush hooks and they don't bother to bring borrowed or take hits.) I'll do it at all costs once it gets down to the wire.

    I play the game to have fun, Not ruin for other people lol. I just had a match with 4 iri 3 survivors, I didn't have to tunnel or camp and I still got 3 of the 4 kills and got a mericless at the end of the game.

    So honestly, Idk what the issue is, and thats me being like ash 2, I know not every game is going to be like that Ive been playing the game for 4 years, Ive played killer a bunch just not lately, Ive got the rank1 killer trophy on steam. But for me its all about having fun thats it.

  • @tippy2k2 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2878012#Comment_2878012

    If the killer decides to guard the totem, there are then gates to open.

    Right now the survivors don't attempt to avoid the killer at the end game (if they're healthy) because they don't realize NOED is in play. They're going to be way more cautious and have to make a choice to try to find the totem or try to open the gate if they know NOED is in play right away.

    Personally I think NOED is fine the way it is but if I HAD to make a change, I think that would be the most interesting way to change it with how it would change survivors behavior in EGC time.

    I have no problems with noed either, i personally don't have a problem with ANY of the killer perks, the thing that I have problems with is the face camping and the tunneling at 5 gens just because they can. Its not fun to play against at all. when I play killer (low mmr) I don't tunnel or camp and if I don't get any kills so be it, But im not gonna sink to the level that I hate just to be like ya I won, I won't do it. It needs fixed

  • @tippy2k2 said:

    I still wish for a simple change that I think would make it far more bearable for people; when that last gen goes off, the exposure status appears on survivors screens.

    Maybe that would ultimately ruin it (since the Surprise Fother Mucker factor is a big part of why you can snowball so easily with it) but that feels like it would make the perk a bit more fair.

    The only type of "fair" that you're going to get with noed is to get totems, thats it. Once its popped the killer is going to try to hook the survivor next to the totem so that if you find it you either get slugged or hooked. the killer isn't going to take the chances

  • @SomberNokk said:

    https://forum.deadbydaylight.com/en/discussion/comment/2877998#Comment_2877998

    Survivoids having to put in effort for a win oh no 😨.

    Nah it aint gonna matter, because all killers do is tunnel and camp anyway. Can't win without it so honestly no it doesn't matter and it wont allow for any wins, at least for me because all of my survivor games are solo q so I think Ive done a pretty good job at staying alive and being able to actually pip with how horrible the killers have been playing.

  • @MrsGhostface said:

    What happened to “do bones”?

    Now that COH is nerfed, let’s get rid of that unnecessary movement speed boost NOED provides!

    They wont. LOL just gonna go back to having all the bones done bfore the last gen pop.

  • @interesting_sandwich said:

    I believe it comes out a day or two after the midchapter patches usually so I'd say the 25th or 26th!

    Thank you :)

  • @Crowman said:

    Generally the new tome comes out within the first week after the mid-chapter patch. Then the rift lasts until the next mid-chapter ptb.

    Thank you :)

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