MrCalac123
MrCalac123
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- MrCalac123
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Comments
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@Bran said:
Dead hard: very counterable. If no pallet, useless, window is semi useless.
Unbreakable: don't slug then, hook them. Counterable as well.
Iron Will: (I barely notice when they do run this). Still has blood unless paired with other perks. If your in a chase there's no problem.
Borrowed Time: yeah, pretty annoying. Timer is very long. Waiting kt out isn't even an option sometimes.
Noed: completely fine. Don't try and hide a noed nerf post behind other perks 🤦
"Window semi useless" opinion discarded
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@Phasmamain said:
These perks are all mostly fine and have decent counterplay. You can wait out BT and you can either not slug or slug only when needed against UB
They are not all fine and they are all ran together across 16 perks for a reason. They are free second chances with no cost.
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I have no side, but for Killer it's that slugging and tunneling are playing "scummy".
It's not scummy, you just aren't having fun. Killer getting stomped by Survivors for playing nice also isn't very fun. Sometimes if the Killer wants to win, they have to play sweaty.
No one is impressed with 5 hooks and 4 escapes. Sorry not sorry, playing nice at that point is playing bad.
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For the Blighted skins it's imo 100% canon, Blight captures other Killers to perform experiments on them. Tomes confirm he did this to Trapper and Doctor, so the rest make sense.
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Second chance perks being consistently available at nearly all times at no cost whatsoever spread across 16 perks. THAT is why.
Decisive is well balanced now, the rest? Not even remotely close.
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2557643#Comment_2557643
I chose Ruin cause almost every single killer runs it. If we talk about bad habits, it's Ruin that allows killer players to ignore gens and after MMR majority runs it.
DH is same but from survivor side. Perk that gives you free health state on demand is too strong and enforces bad habits.
Ruin does not let Killers ignore gens lol. This is objectively wrong, the Killer HAS to pressure gens to get any value from it whatsoever.
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NOED and Dead Hard. Easiest decisions of my life. Iron Will is an honorary mention.
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This perk alone negates an entire game mechanic and requires ZERO effort from Survivors, it should not exist at all.
Killers don't get a perk that permanently takes away their red glow, why the blue hell should Survivor be totally silent even when injured? Stupid.
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@Xayrlen said:
Lol, complaining about not being able to slug is the most precious thing I've ever heard. You play scummy - get treated scummy.
Nothing is scummy about slugging. It's a legit strategy, do not sit here and try and LIE to me that being hooked is even remotely more fun than being slugged. Pure BS.
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Despite Survivors having 16 perks and the Killer has 4, they can ALL equip multiple second chance perks while the Killer has NOED and... that's it.
It's not good game design, Dead Hard, Unbreakable and Borrowed Time all deserve nerfs like Decisive got.
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Medkits are OP. No medkit should have multiple heals. Toolboxes are only busted with BNP.
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Killer might actually have a chance against top Survivors... for once.
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Sounds like sour grapes from awful Survivors to me.
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If Survivors can't handle a Wraith, they are bad. Nothing else to say.
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He's always gonna be an M1 Killer. Unless he gets reworked you can run him around like a damn dog.
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My God Sluzzy, the solution is to BUFF other Killers. Not nerf 1 of the 3 (2?) that can actually put up a fight at top MMR.
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I asked for them to please handle cheaters ASAP, and to work on Killer early game so a single average chase doesn't lead to 3 gens being done.
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I feel like Monitor And Abuse is good on every Killer besides the most dedicated of stealthy ones.
Messing with when a Survivor should start running is more powerful than most would realize imo
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Survivors need a reason to do stuff other than slam gens.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2552783#Comment_2552783
I saw a lot more negativity for the 5.3.0 PTB. People didn't like pretty much all the significant killer changes, they hate boon totems, and they hate the key/hatch changes.
I don't get why people would want the game to change so much though. If you aren't satisfied with the game as it now, i highly doubt updates will ever be able to change that. At the end of they day it will always be the same game.
People are negative on the forums because it's the best place to for Devs to see complaints.
Also, not ALL changes are going to be good, if you don't like a change then let the Devs know. I think nerfing Wraith's base kit when it was his addons that were a problem isn't a good change at all. I also think Deathslinger didn't get enough to compensate for his nerfs.
Anyone whining about Key/Hatch changes are Survivor mains, and their input is not that valuable. Killers had Mori's gutted, there is no reason why Keys should exist as they are now. It's cheap and unfair, especially when Survivor is the easier role.
If you look at reception outside of the forums and maybe Twitter, you'll see a lot more positivity.
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No one wants this game to die, unless they explicitly hate it, people are passionate about it and this passion turns into frustration when things that could be better aren't changed. It's why 5.3.0 has had such a positive reaction; It changed more than 2 or 3 things, and every single patch moving forward should be like this bare minimum.
There is too many Killers, maps, mechanics, bugs and perks in this game to just leave them unchanged for years on end.
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I definitely feel like Pig is better than Clown
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If you are good at Nurse on console, even though she is very hard, she is the best.
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@Squirrel_Thicc said:
Has it even been confirmed that this nft ######### is actually real and made by bhvr?
If they don't deny it VERY soon, as in tomorrow at the latest or maybe monday, I'm taking that as confirmation.
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@Dito175 said:
https://forum.deadbydaylight.com/en/discussion/comment/2552132#Comment_2552132
Forgive my ignorance but what is a NFT?
A digital good being sold as if it were physical and limited, marked with a code of "digital authenticity"
Basically a signed portrait from an artist vs a printed photo of the same portrait, only digital.
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@Superyoshiegg said:
Looks like a rumour about licensing issues and 'NFTs' has gotten the DBD community all riled up over very little credible evidence. Again.
Looks like an incredibly obvious hoax personally. I love seeing this community have ut another meltdown over something that hasn't been proved.
Such an outlandish and insane rumor that has no truth to it should be easily deniable... we're waiting. Time will tell.
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Rumors are Pinhead had his lines removed because of a deal with NFT's to make more money.
NFT's basically let you mark a digital product with a seal of authenticity, making it more valuable than a mere copy of said digital product.
This is SUPER bad because 1. It's greedy as ######### and 2. It hurts the planet with crypto farms
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Silence is deafening
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If the Killer has to take a few seconds to make a gen regress, Survivors should need a few seconds to get it going again. Simple.
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@DelsKibara said:
Yeah, agreed. I'd rather not be able to play with or against Pinhead if it meant having to deal with ######### NFTs.
Amazing, all these years of such a unique game made iconic thanks to it's amazing roster of horror classics, despite it's MANY flaws and poor handling.
Just to be burned away in an instant with such a massive insult to both the players and our planet. I want nothing to do with whoever decided this, and if this is what it takes to have Pinhead, they can keep him. Take him back, I don't even need a refund, I don't want him anymore.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2551682#Comment_2551682
you get a token saying you own something when other people can still use it, and the cryptocurrency used to purchase them (etherium) absolutely destroys the enviroment.
basically, net bads all around unless you're incredibly rich then you just don't care and can flex with them.
a mistake in technology people don't seem willing to forget about because it lets them feel special.
So taking copyright laws but even lamer and used by fat greasy internet losers? Cool I will happily steal from them.
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... I have no idea what this means.
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I love 2 because of how gross and violent Freddy is, very little one liners, just a psycho murdering and psychologically torturing others. Also the pool party scene is the only time we ever see Freddy go ham on a bunch of people IRL at once.
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The lack of cheating being mentioned in the Q&A does is probably not a good sign..
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@Demogorgeouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2549860#Comment_2549860
While the game is survivor sided, you seem kinda killer biased judging by some of your posts.
not tryna be rude but atleast play both sides equally
I do play both sides. The only thing SoloQ needs is half of Kindred basekit with seeing where teammates are when another teammate is hooked.
Almost everything wrong with DBD has to do with Survivor strength, bad spawns, and map sizes. Only problematic Killer in the game is Nurse.
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2550297#Comment_2550297
All his complaints are about him having an underlying competitive mindset. Notice how I am not talking about people in general but him specifically. Stop talking in his defense.
You don't have to be a competitive person to see getting rolled and BMed by Survivors multiple games in a row may be less than fun for majority of people.
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2550191#Comment_2550191
Lol casual at the same time having a competitive mindset? Pick one.
Wanting to have a balanced and fun game is not a competitive mindset. It's a sane one.
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2550197#Comment_2550197
I have 5k hours in the game and over 2k of them is killer. So yeah, i don't play killer.
179/182 achievements. Yes, I don't play killer.
I'm sorry you have played that much Killer and somehow have such a bad opinion then
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Wraith was good and Killers aren't allowed to be good, it makes the Survivors angy and they want EZ wins so they can trash talk your entire family in the post game chat.
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Someone needs a wahmbulance lmao
Sorry your meta second chance perks didn't save you
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Yep, Survivors spawning separately on 4 separate generators on large maps is totally fine and not at all the most imbalanced part of DBD.
If you think this doesn't need to be changed, you don't play Killer. At all, not once.
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2549915#Comment_2549915
DBD is a competitive game just by the sole fact that it's a player vs player game get that through your thick skull. A game doesn't have to be tournament level to be deemed competitive lmao. Again TC is pretending that he doesn't play to be competitive you 100% you do regardless of how much you whine about game imbalance. Don't pretend that you don't man up to it. By the way TC is saying he only has ONE BBQ on ONE killer despite playing apparently for three years. Something isn't adding up lmao. Sounds like he's making himself look more of a victim or easier to side with while using problems with the game as an excuse(ergo bloodweb grind). Kinda like his whole post. But I am innocent I just want to have fun I am not competitive at all :(
It's called being a casual player. If you can't comprehend THAT than you're the one with the thick skull. Bad game balance is not fun for casual OR serious players. It's that simple.
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2549915#Comment_2549915
And it should be competitive. Devs need to push everyone to play as team not like AI survivors who complain about everything because they refuse to be better. Game is already heavily survivor friendly. And then balance killers assuming they are playing against swf. So killer players won't face an unbeatable swf wall.
This is so Bs when someone comes into PvP game and asks other side to be afk while he gets his fun. No, it doesn't work like it and it shouldn't.
Maybe competitive one day, I'd rather it be made more fun first.
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2549860#Comment_2549860
But TC said he didn't play DBD to be competitive? What do you mean he's playing a PvP game to win :)?
If you're playing a PvP game to win just admit it don't be like TC who is pretending that he's not.
DBD is NOT a competitive game nor is it balanced to be competitive. Being frustrated at game imbalance does not mean you aren't trying to have fun. Not every PvP game is hyper competitive, DBD's problem is that even if you try your hardest odds are stacked experienced SWF Survivors with all meta perks and items/addons are probably going to stomp you unless you are really good at Nurse.
Competitive or just playing to have fun, there is very little enjoyment to be found from this.
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@Myla said:
Only reason it's a chore is because you're trying hard to win. If you truly wanted to have fun you wouldn't caring about winning at the same time. If you deny this then you played DBD with a competitive mind set. What a paradox, eh?
Anyone who plays a PVP game is playing to win. Winning is fun. Sorry but getting mocked, stomped, tbagged and flashlight spammed by a 4 man SWF with broken medkits and all meta perks with a Haddonfield offering is NOT fun.
It's not fun when that happens, and It shouldn't be the way it is. It is so stacked in Survivor favor that I don't even know what to say when someone disagrees, it is insane.
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That's how I also think of it. The problem is that Survivors despite being a group don't benefit from equal success or failure, it's almost a 1v1v1v1 vs 1 Killer at times. I understand why this is, but it is still a bit odd is all.
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Sure why not, Freddy exists
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Any game where Survivors stomp me and I get tbag flashlight clicky clicky'd at. At least I'm not on PC, but it amazes me some are willing to be so boastful over basically having a huge handicap of the easier role + full communication in a game intended to have none.
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Dog what needs to be buffed is Killer early game.
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People are entitled and do not like losing. This gets escalated when the game may not be balanced properly, or multiple people are playing and communicating with each other and are encouraging their bad behavior as a group.