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Mooks

Mooks

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Mooks
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  • @KateMain86 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3667336#Comment_3667336

    Its because I am able to discern the difference between art and activism.

    yeah right. You are the only person not biased at all.

  • It’s funny how someone complaints about ‚unnecessary censorship‘ when the creators removed something they wanted to remove -possibly due to feedback from players- but at the same time they themselves have asked for something to be removed unnecessarily just to cater to their own preference despite knowing that the creators wanted it in the game.

  • Main used to be a killers nightmare but it (with the whole map in mind) feel balanced now and this map is in a great place.

    also, never remove Maurice ever again 😡 instead give us the ability to give him pets or even a treat kinda like the Nostromo keycard to be found on map??!

  • Main is obviously survivor sided and could use some toning down while the rest of the map should be upped a bit to lot feel like a deadzone ring around main. Also ramps are kinda weird but maybe I just need practice and actually pay attention to them instead of whatever I do.

    also -just a side story, no need to adjust map for this - I always remember this one match against a Huntress that never left top of main and secured a three gen perfectly from there.

  • Definitely better than old Lampkin Lane though.. yeah. Houses with Windows are awful on most killers, street is pretty much a deadzone.

    Aesthetically I like it besides the always mentioned from me lack of atmosphere, fog, and lighting, which is not map exclusive problem.

  • @EQWashu said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3666385#Comment_3666385

    Aww poor Holly ❤️ She needs some kitty cookies!

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3665968#Comment_3665968

    That is a gorgeous picture of a peacock and peachick! (Actually, I don't think I've seen a close-up of a peachick before)

    Actually have a weird and funny story from when I was young:

    At the time we lived near a very wooded area, and one day while on the computer in the office room, I heard this brushing, light-dragging sound. I looked out the sliding glass doors and saw what I thought was... a small tree being dragged along the front walkway. I thought my father was doing yardwork, and I went out front and saw... a sizeable and very perturbed peacock! And right behind it was a worker from the construction site frantic to catch it.

    TL;DR apparently it belonged to the site's overseer/manager that decided to bring it to work and keep it in a flimsy loop of chicken wire. We both chased it for like 5 minutes around our property (with it making this loud, powerful, dinosaur-like noise), until it took off down a nearby dirtbike trail that connects to the next street over.

    I gave up real quick, and despite telling my mother there was a peacock in our yard (just before the guy showed up and we attempted to catch it), she thought I made it up because she had surgery the day before, and was a bit out of it still 😆 no idea what happened to the birb, but there was ample food there for it to live free if it did <3

    We had a kinda similar thing happening, though the peacock actually decided to stay and live in our backyard! Probably escaped somewhere as they are being kept as outdoor pets(??). We even found someone who searched for his peacock that escaped but that was another one.

    well. The one living with us and sleeping high on an oak tree stayed for over half a year. Sadly one night something got him and he didn’t make it…


    and yeah those dinosaur roars/honks are something else

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3665553#Comment_3665553

    "even when you are in lobby" Is there a trick to this? If I change my name I have to exit the game and go back in for it to change.

    It won’t change while in the lobby but should be changed in the match I think

  • @JPLongstreet said:

    https://forums.bhvr.com/dead-by-daylight/discussion/406954/option-to-change-name-within-the-game

    Yeah apparently those on Steam can change their name every match if they wanted to, while if I wished to change my Xbox gamertag it's like only once a month and cost money...

    It’s so weird that consoles already charge for an online subscription just to be able to play online games and then have something simple like a name change behind a pay wall as well 🫠

    and yeah on Steam you can change your name pretty much any time, even when you are in lobby iirc you would have the changed name during the match

  • Yes this is possible!

    you have to create a BHVR account and link both Epic and Steam accounts to it. For Steam you also have to at least once started the game to be able to link it! (Maybe even played through tutorial or played one match if you still get some error)

    also, this is currently only available for Epic and Steam (so not for Windows Store, XBox, PlayStation or Switch)

  • Aesthetics etc same as Pale Rose obviously (Realm Beyond rework needed, maps in general need better lightning/atmosphere like in the artwork or even older DbD, more Swamp-y, different elevations are nice, corners/edges weird) - also, new swamp maps and also that one map from the pre release demo should finally be added!!

    Main can be stupidly survivor sided on this one especially on more inexperienced killers, but otherwise it’s okay and balances out I guess? Can be very overwhelming for certain killers that are not super mobile but well.. general DbD problem and not map specific.

  • Looking forward to the Realm Beyond rework on Swamp maps! (After that, can you start the next realm beyond where you adjust fog, lighting, atmosphere on all maps??)

    Pale Rose as a map is okay, doesn’t favor one side too much I guess. Main being a ship with the horn on gen completion is nice! It’s missing some more wet/slimy/grimy look in general.

    edges and corners feel weird with the spawns but I do like the different levels on swamp map so that the map doesn’t feel like a literal plane and a bit more natural

  • Very much survivor sided.

    i like the variations and would like this for more licensed maps to make them not as predictable? Just from a casual perspective though.

    This is of course a general opinion but Badham always reminds me how cool official artworks look like compared to the actual maps. So atmosphere more in the direction of the Realm Beyond promo artworks would be neat.

  • All in all balanced and really not anything noteworthy really. The map is lacking something (though i hope that something will get added soon after that Japanese animal vote!!)

    I like the sound of the wind chimes! Very cute!

    some of the bamboo I get stuck on as killer or survivor when I think it’s without collision as for me it seems at some loops I can get through and others I can’t?

  • the middle part splitting this map on basically two parts can be kinda annoying. I guess the anti3gen mechanic might have lowered this annoyance though haven’t really played often on it since then. Otherwise not much complaints from me.

    Even if stated often already I think the statues watching you is one of the best map details and I want more of this kinda stuff on maps!

  • First of all, we need more maps in this realm. I like it aesthetically and it’s very different compared to the other realms so new maps would be cool. Also whatever happened to the other tiles like that hill with the tower or uhm.. was it a snowplow?

    all in all, after the Realm Beyond rework I think balance wise it’s in a good spot, but I don’t play this game competitively so I can’t really talk much about it. For some killers, the main seems a little bit too survivor sided, especially some of the windows in the upper floor and the map seems a little too big for slow killers but then again more than half the maps feel that way.

  • The false info that killers are matched against the average of the survivor group is still floating around I see.

    I have seen content creators parroting this as well and it just leads to biased and not actually fitting feedback sadly..

  • very likely that the survivor held the shift/sprint button down, that way they can’t get healed when injured/downed.

    Since it was a billy, they possibly had Unbreakable and wanted to get up himself?!or just wanted to ‚quit‘/troll you for whatever reason..

  • @HexHuntressThighs said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3661735#Comment_3661735

    If it’s about a character I care about then I won’t miss it lol. It’s really not hard to log on for 20 seconds to buy something! I’ve done it plenty of times and have never missed out on a single thing I wanted in a game in over 10 years!

    And you can only imagine your own situation and not others?

    not everyone can login to a videogame at any given time. Some people might be out of internet access or time to play (since FOMO tactics can apply to stuff being earned by getting challenges done) - due to job, injury or other health reasons, or even just vacation, etc.

    just take the Lights Out event. It was only one week, there were banners and icons iirc to be earned, but still, you needed to play during that time, not just log in for 20 sec. Some people missed out.


    i really don’t get how someone can’t see the issue here?

  • Well..

    let’s hope there won’t ever be a time limited cosmetic that OP would want but they can’t get due to real life circumstances


    or let’s hope it actually happens so they understand how it’s just not that nice?

  • @Alex_ said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3661355#Comment_3661355

    yeah, i knew that Original Characters can get licensed skins, I just didn't know that Domrebel is a licensed collection

    Just for context:

    DOMREBEL is an independent art and design studio located in Montreal, Quebec. SS23 collection now available.


  • I assume it’s a bug. I get it occasionally and have seen others mention it. Never with any problems - no progress loss and no progress gain. It’s very likely some desynch issue with BHVRs servers. Just click ‚yes‘.

    you can navigate to the bug report section on these forums and report it as well.

  • Either as mentioned it has to be during same main event or the challenge might really be buggy. It happens with ‚older‘ tome challenges I guess since regression test will not really cover them. Also the Trickster rework was after that tome, right? Then it’s very likely that the changes affected the challenge and it is buggy..

  • Yes, that’s possible.

    in theory, there is a matchmaking system in place that should prevent such matches. Everyone has a secret matchmaking rating (MMR) that go up if you kill someone as killer or if you escape through gate as survivor and down if you let someone escape as killer or if you get killer as survivor.

    though matchmaking isn’t accurately doing matching players in the lobbies and prioritize short lobby times. And once someone leaves a lobby it starts to just randomly backfill iirc.

    so. Yeah. Bad matchmaking happens all the time. These matches can be super frustrating but focus on the fun part and learn something from chases etc. Don’t let it get to ya, it’s just a game after all!

  • Italy shouldn’t have different release dates at all

    the chapter is currently in PTB on Steam since 20th Feb, it will close very soon (or has already?) and then it’s usually two weeks until full release - though that’s not guaranteed, might be 3 weeks or something.

    so best guess is March 12th

  • @D3spair said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3659858#Comment_3659858

    Then change that as well, I'm a Killer main so post comes off as a Killer sided but my main point is to get rid of same button jankness.

    Sure, I get that.

    though your title and intro very much seem more anti surv than your actual feedback/proposal and that is not supporting your case at all. Could have just mentioned the second ability button as a way to implement in into the killers kit instead

  • How dare the devs have different button binds for the two different roles in this asymmetrical game??

    btw, survivors still have the problem with vaulting and entering lockers (plus a few other things that happen less often eg self-healing/mending prioritized over unhooking or gate opening I think?)


    key binding should work better on both sides. His is not us vs them worthy

  • @Drack said:

    that is, even the DLS from the PlayStation is not transferred to the PC, I’m only interested in them

    Nope, no cross progress nor cross purchase is available between PS and PC

  • They have at some point stated they will review all original linked cosmetics and deciding on each if some split of the set is possible. Later they stated they want to do it but it’s low on their priority list (and iirc they couldn’t find a technical solution to split it into 2-pieces and 1 piece)

    I think it would be great to have the single pieces be available solo (should be given to anyone that has the set for free and possibly discount the set accordingly if opt to buy only the solo piece if possible). Or introduce the single pieces in new not-set outfits! They have done this with recolors for the rifts where they took 3 pieces from existing outfits and recolored them thematically fitting..

  • Reshape is an external program.

    i think it’s whitelisted by BHVR/Easy Anticheat but don’t take my word on it.

    it also may not be too easy to use if you are not familiar with filters etc.

  • You could try the FSR setting in the graphics tab in the in-game menu. It can help with sharper graphics and more consistent FPS through upscaling.

  • Genrush. or at least the feeling of gens being rushed quickly. I get that even in matches where I find survivors quickly and even down them quickly. I always wonder how these teams are so lucky to get teammates that actually do gens.

    lagging survivors. I get them more and more tbh. I am on central EU servers (Frankfurt) and Eastern Europe/Middle East players are sadly also on them - can’t really blame them as they don’t have a choice in this but on the other hand very few of them feel like they know how to use it as an advantage and I can swing RiGHT at them and they are suddenly meters away in a different direction not injured. Or they are injured/downed but also so far away that it’s disorienting. Makes plenty of killer powers also kinda useless..

    bad matchmaking. This is not only for killer side and can go both ways. Too easy or too hard opponents. Both cases can make the match boring.

  • I am all for accessibility settings even for stuff that people say just belongs to a horror game (eg a Coulrophobia mode for Clown) because such a theme is only present in a very small number of matches and the player doesn’t have control over if they face it and it can easily be filtered client-sided.

    but even I agree in case of Moris you can just look away and a setting isn’t really needed - they don’t happen unexpected and don’t require you to give any input whatsoever. As survivor the match is over for you anyway and as killer you yourself decide if and when you use it. Eg i felt uncomfortable with Myers first person mori view (when going for that achievement) but tabbing out/looking away was always an option leaving me without any disadvantage at all.

  • are you talking about PTB or live servers?

    PTB should not have this limitation activated as there is a new map (also on live it’s deactivated for a period of time when there is a new map or reworked map)

  • @anarchy753 said:

    It's worth mentioning though, that at this point, the 'monster in the woods' style creature isn't a Wendigo. By which I mean, there's so many iterations of creepy, youtube-style horror series with weird humanoid monsters all with their own stories and backgrounds etc.

    It's irritating that every time something vaguely down that line comes up we get the "that thing is nothing like our myths, but also, that's ours and you can't use it!"

    They can have their culture, but they don't have ownership over the idea of humanoid monsters in the forest, whether they can shapeshift, become animals, or eat people. If something is so far apart from what their myths are that they are upset over it not being right, then drop it, it's not that creature so it's not your concern.

    Yeah sure. But the criticism I have seen have always been directly connected to Wendigo/Skinwalker or indigenous tribes? May have missed a lot but at least it’s what OP is mentioning here as well..

  • @SoGo said:

    I just hope it will be an original chapter, so I can get it with iri shards if I want.

    It’s been confirmed to be original and not licensed iirc


    @TieBreaker said:

    Is the PTB today? That's cool as I'm looking forward to seeing the new killer.

    Yeah, on the official roadmap they confirmed it’s on Feb 20th!

  • what’s the take on media like Until Dawn or Supernatural where ‚Wendigo‘ is used clearly as a term and can’t be changed anymore? I know there had been some controversy around Until Dawn but never dug deeper as i thought it was PS exclusive anyway… any chance they will adjust anything inappropriate in the upcoming remake? Iirc they do not only use the name but also refer directly to (one?) indigenous tribe and it would be more rewriting than just calling it something no else.. was there every any official word from Supermassive games?

    i always figured if they were to bring a DbD chapter for Until Dawn they would find a way to rename it as they don’t need to mentioned the whole backstory obviously ..

  • Are you okay?

    The forum mods here are distinct from the Steam ones. And bans are not allowed to be discussed here openly anyway.

  • Oh look. People who don’t understand phobias and think a horror game shouldn’t have accessibility settings that would literally affect no one but would make the game more accessible to some people. 🙄


    obviously, not all possible phobias can be covered and aren’t feasible (ie Haemophobia, Aichmophobia, Ornithophobia) but if it only affect one single character/killer and can easily be fixed with an OPTIONAL setting then WHY not?


    @Felgoose said:

    The game is a safe and healthy way to increase exposure to phobias. That's what horror media is all about.

    A videogame can be used for this, sure. Though it should be in the hands of the one affected how and when they want that.

    horror media is definitely not all about this.

  • Pet perks for survivors!

    equipping it will give the survivor a pet which follows the survivor around in a specific radius using a simple so. Can also disappear/reappear similar to crows if stuck etc.

    The models would not have a hitbox so they can’t bodyblock.

    each pet may have an effect like a perk. Eg creating noises or scratchmarks as distraction.

  • BHVR has never officially stated if the toolbox is present on any specific map. AFAIK Ormond is also still not known.

    i don’t think they will answer this here.

    maybe this could be asked on the next Reddit AMA though! Would at least be more interesting than another ‚please buff/nerf x‘ ‚question‘

  • @Adaez said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3652007#Comment_3652007

    Its not that I dont like it, I like the core ideea, I just dont like the issues it has.

    The core idea with gens and hooks will always come with these issues imo.

    best bet is (finally) another good asymmetrical horror game that doesn’t introduce other more prominent issues - best attempt to this day is still Friday 13th….

  • Don’t force yourself to like or even play a game you obviously don’t like.

    it really sounds like you need to take a break from the game or at least consume it differently (eg through content creators)

    the issues you describe are obviously there and to some degree problematic. But it’s very unlikely that these issues will ever cease to exist even if directly addressed by the devs.

  • Many people don’t understand this issue and will use stupid ‚arguments‘ like ‚but this is a horror game!!!‘


    I have asked for phobia optioned that work client sided for years. Obviously only for certain phobias - it wouldn’t make sense to have a Haemophobia or Aichmophobia as these themes are actually present in every single match. But when the trigger is only present in one killer (eg Coulrophobia with Clown) or just one skin as in this case and the setting could be implemented clientsided and SUPER easy (as in, just a neutral skin) then WHY would anyone even be against it? 🤷‍♂️


    @KhrisCo said:

    Everyone has phobias and they can't counter to a few people with the phobia you have. Sure lots of people will find it gross, but that's the point.

    I have a huge phobia of vomit and anything to do with it, and I'm never going to even think of asking the developers to change their game to suit me. I can simply just not play the game if it bothers me that much.

    Maybe don’t try to dictate what kind of feedback and suggestions others make just because you are okay with it. And as already stated - it would not even change the game at all.

  • @Caiman said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3651491#Comment_3651491

    They meant the teaser posted yesterday is probably the final one before they fully reveal the chapter.

    Speaking of, when does everyone think they'll drop the reveal trailer? The PTB is in three days. I was hoping they'd drop it today but if not then I'm really hoping it's tomorrow.

    @Xendritch said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3651493#Comment_3651493

    They're usually off for the weekend we'll probably get the trailer Monday.

    The trailer doesn’t usually drop before the PTB release, so I wouldn’t expect anything for Monday.

    though idk if there is a stream announced for the release? Which probably would happen like right beforehand but they really only started with these recently and I don’t think it’s guaranteed for every PTB

  • @Ayodam said:

    Is this potentially the last chapter?

    No? Why would it be?

    it’s the last chapter before the anniversary and the last one included in the current roadmaps. But usually a roadmap and new chapters for the upcoming year are announced during the anniversary stream.

  • @GeneralV said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3650260#Comment_3650260

    Little Nightmares would be fun.

    I think there wouldn't be a survivor due to the game's protagonists being children, but overall I think it would be a good fit for DBD.

    We did almost get a killer called "The Teacher", didn't we? A Little Nightmares Chapter would be a perfect opportunity to make that happen.

    i have suggested Little Nightmares before as well.

    i feel like Meg and Jake could get legendary outfits based on Six and Mono (possibly one for Dwight and Claudette from LN 3 as well?)

    And The Lady as a new killer with a light/shadow based power, could incorporate mirror shards as killer specific surv items or something.

  • @Xernoton said:

    Can I pet it? I always wanted my own pet killer to play fetch Feng Min's arm with.

    We do have Demodoggo. And Xenokitty. And Miss Piggy.


    i agree we need more pet killers though.

  • image.png

    These are the updated roadmaps

    got it from Springey in a DbD discord channel (that I can’t link here)


    keep in mind, there is no full 2024 roadmap as the anniversary is in June/july and they will reveal anything happening during/after that then and release new roadmap(s)

  • @Xendritch said:

    Although reading that over again it the teaser never actually strictly states it turns into Ashley only that the body was twisted and looked wrong. So as far as we know it actually only has ever mimicked sounds which is actually a lot more terrifying somehow.

    @jonifire said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3650647#Comment_3650647

    Wasn‘t mentioned, that there were two people, on one side Ashley and on the other side the monster?

    Yeah the second one wasn’t stated to actually be Tyler or Ashley, just some twisted body - and Ashley’s voice was heard while Ashley didn’t move her lips at all.

    Tyler called Ashley’s phone so it’s probably not him but just the monster that attacked Ashley

  • @Xendritch said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3650622#Comment_3650622

    The first story with Ashley said the narrator the could see Ashley but also a twisted version of Ashley which implies some level of shapeshifting,

    Wasn’t that Ashley’s boyfriend Tyler?

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