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Mooks

Mooks

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Mooks
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  • @GrimmGaliard said:

    https://forum.deadbydaylight.com/en/discussion/comment/2294477#Comment_2294477

    Or maybe try asking more questions before making judgements and assumptions on a person you don't know from an ambiguously worded message? That's what I'd do, but then again, I don't expect much at this point.

    Also, I was never worried about anything but your tears staining my good apron. Like I said at the very start: What I'm doing isn't griefing. You're just as bad as the other survs.

    So now I DO aim for people with it because of the sense of entitlement it apparently gives some.

    that’s not really ambiguously worded, sorry

    also, take your own advice, you were the one calling me entitled etc instead of trying to get this sorted out civilized.


    and sorry to disappoint you, but there are no tears, I was merely informing you that your implied behavior was breaking rules.

    (also you seem to be pretty salty because of what those bad bad survs did to you after that match - yep I can go down to your level as well)

  • @GrimmGaliard said:

    https://forum.deadbydaylight.com/en/discussion/comment/2294432#Comment_2294432

    Yes, I also said I aim for someone every match but don't specifically tunnel or camp them. So maybe try comprehending my words better? It doesn't have to do with in game mechanics, and griefing doesn't specifically state "oh it's okay if it's an in game mechanical reason." So don't call it griefing if you can't understand what that means.

    You were saying I am targeting them and I gave a specific example which is not targeting. So you seem so lost that you should try seeing if that virtue signaling can lead you back to reality.

    It's entitlement to think that I can't choose to go after whomever I want for whatever reason I want. If I was tunneling and camping someone with a charm, you'd have a point instead of a handful of salt.

    Okay. I think you misunderstood me. So again:

    i was talking about the course of multiple matches. Griefing is pretty much defined by targeting a specific player over multiple matches, just tunneling/camping someone -with or without charm- in one match is not breaking rules of course. Never said anything against that.

    but if you happen to aim at one person in multiple matches and that can be considered griefing, doesn’t matter if they are wearing the charm or not.


    otherwise it was also confirmed by the devs that it is considered griefing if you are specifically targeting people that wear the charm - which is what you implied in your first message here. Of course that is not easily to be proven so you don’t have to worry. And maybe you didn’t even mean it like that, but just judging by your one message, it is pretty much what you were saying, so maybe self reflect on your wording there..

  • @sensovsky said:

    I find it very dumb when people argue cuz one niche perk does affect other niche perk LOL

    Wait.. Stridor on Spirit is considered niche?

  • @GrimmGaliard said:

    https://forum.deadbydaylight.com/en/discussion/comment/2294399#Comment_2294399

    The entitlement here is hilarious. Am I supposed to let Adam go and go after Tapp because he feels targeted? Oh wait, should people that bring in a key report anyone that tunnels them since they are targeted for it? I already said I prefer to go after Claudette because she's hardest to see, so apparently I've been griefing all along.

    I'm the kind of human that can't stand stupidity. I don't care about who I am or am not better than.

    You were saying you were aiming for people that are wearing the charm because of how those 4 survs behaved. That has nothing to do with in-game mechanics such as keys or playing stealthy so maybe don’t twist my words.

    And no I never said you should let people with charms live or let go. Again putting words in my mouth.


    you could try and don’t even play differently if someone wears or doesn’t wear the charm. Instead of aiming directly at those that wear it. But I guess it’s entitlement to expect to not get targeted specifically because of the charm..

  • The charm is not directly tied to an event and is redeemable unlimited via Code in the in-game store!

    the code is PRIDE

  • @GrimmGaliard said:

    https://forum.deadbydaylight.com/en/discussion/comment/2294377#Comment_2294377

    It's not against game rules, nor is it grief or going out of my way. If there are two survivors in front of me: Say one Adam Francis with the charm and one Tapp without, I will go for the Adam. I didn't say I tunnel, I didn't say I slug. Choosing a priority target is something I do every game, so chill out.

    You are saying you are targeting people that wear a specific charm. That is -over the course of multiple games- griefing and therefore against the rules. If you happen to target the same survivor kn multiple matches because of this behavior they can report you for that (but they would of course need proof for that which is very unlikely)


    even if it wasn’t against the rules it is still showing what kind of human you are. And again, you are not better than those making false accusations of homophobia.

  • @GrimmGaliard said:

    I was called homophobic because I went after someone and they happened to have the charm. In actuality, I went after them because they were a Claudette and hard to see, but I still got jumped on by the survs for it. So now I DO aim for people with it because of the sense of entitlement it apparently gives some.

    Because 4 survs made false accusations you are going out of your way to grief others that happen to wear a charm?

    maybe you are not homophobic. But that is still against game rules and you are not better than those 4 survs when you let yourself get dragged down to that level.

  • @th3 said:

    I’m glad for people it seems like pride month is going great. I’m straight so it doesn’t really affect me which is why I’m glad people are having a good time as much as they are able to. Just sucks cause i had surgery and have been miserable.

    Wish you the best recovery and hope everything went well and you are fine otherwise <3

  • I like them and would miss them. There are just days where you get a specific map or realm thrown into your face the whole time. I like to use offerings then to get some variety.

    i am also using any map offering on either side (well some maps I avoid on specific killers..)

  • @KateMain86 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2293430#Comment_2293430

    Probably never, but pride month and rainbow charms aren't going to bring us closer to it either... in my opinion.

    They do bring people together though. They help raise awareness and normalize the whole topic of LGBTQ+ in everyday life.

  • Pride month isn’t really having any effects on me, if it wasn’t for DbD and some Rainbow Logos i wouldn’t even remember it actually. And even then I deliberately choose to acknowledge it here, if I didn’t want to i could just glance over the few thread titles and ignore it.. i do that with other topics that don’t interest me all the time..


    @KateMain86

    We need humanity to return to love for each other and value life as sacred.

    when exactly was that supposed to be?

  • No there have to be other ways to make the matches feel not as rushed for killer side without making them even more dull for the survivor side.

  • Doing gens alone doesn’t really bring many points.

    Hook safes, healing, killer interactions or totems bring good amount of points.

    Consider We Are Gonna Live Forever(David King teachable perk) to get bonus points for unhooking/protection hits and Prove Thyself (Dwight teachable perk) for getting faster repair points

  • Content-wise definitely positive. Love the choice of characters and the perks are all interesting and/or fun! Would have liked another version of Chris and Claire’s face/eyes are weird but I don’t really care for legendary Chars either way.

    Technical problems, map, performance issues, server problems etc were and are obviously bad. But those were not intended and will be fixed soon (hopefully…), would have left a more bitter taste if I was affected by it and I can understand anyone that’s more than disappointed by this!

  • Nothing yet.

    updates/patches are often on Tuesdays, but even then it’s not a guarantee and doesn’t tell us if this Tuesday there will be something..

  • Aestethic/design wise I agree the originals are great and can compete with the licensed ones or are even straight out better.

    power wise however, licensed ones are consistently better, with old Freddy reworked and Bubba buffed all are viable and fun, while we have great original killer powers they seem more hit&miss (Legion, Trickster, Twins and others are in some way or form lacking)


    just to clarify, I don’t think old Freddy was bad, he was just weak and needed some QoL changes and buffs.

  • i would say people that insult others are even worse than whiny people. At least whiny people are often just overreacting because of a recent match or something and actually cool down and see they overreacted and reflect on it.

    both whining and insulting are way too common here, sure, but that’s also nothing exclusive to this community. Of course the asymmetric nature of this game promotes this a little more but it’s still just a human thing.

  • Cross progression is already a thing with Steam and Stadia. Switch should follow soon too.


    there is only Sony and Microsoft platforms not confirmed to get cross progression. Which leads to the assumption that those company’s might not have agreed on this with BHVR.

  • Sounds like a bug

    open a bug report on the Forums (following link) and give as much info as you can and maybe link to the video clip as well!

    there have been multiple achievement bugs in the past and I guess this is something that can easily slip through..


    https://forum.deadbydaylight.com/en/categories/bugs

  • This forum section is more for simple questions that can be answered with one post, also many people don’t even see the threads here.

    i would suggest opening a thread with your topic in General Discussions and maybe even providing a link with source on the reboot.

    (at least I personally think this is more up to discussion than just a simple question…)

  • There should be an audio cue as accessibility option for deaf people or people that have hearing problems, similar to visual heartbeat on mobile (which needs to be implemented on normal version in some form as well)

  • I don’t want the old animations back. Especially the injured animations weren’t good.

    new animations need improvement though. Especially idle animation, head position and injured running.

  • @BlackRabies said:

    As longer as they're possible to complete they won't ever get changed. They'll only be changed if it becomes impossible to obtain. Adept killers sure is hard, but still doable easier if your rank color is low.

    Those 2 achievements "Left for Dead" and the 4k mori with Myers double iri add-ons hard as hell, but still possible.

    But why won’t they change it?

    there have been multiple changes to trophy’s on PlayStation games that got changed even though they were not impossible.

  • As the one finding that thread I would also like to know if there was ever official statements by BHVR about this or if it was just community claims?

    i mean, I guess there is still some truth to Sony being not easy to work with regarding Trophy changes and that thread is from 2017 so there might have been changes since then.. but at least it seems possible

  • @gilgamer said:

    https://forum.deadbydaylight.com/en/discussion/comment/2288080#Comment_2288080

    I've seen a lot of people say this I've even said it before but is it actually true i've googled it before and could never find anything

    Actually I just repeated what I heard without informing myself.

    apparently there have been many cases where Sony trophy’s have been changed according to following source (which is still only community members claiming it, but I guess with more research these can be proven true)?

    https://www.playstationtrophies.org/forum/topic/292028-has-any-trophy-ever-been-changed/

  • Yeah, meant that.

    (it’s a little bit different worded in my language; ruthless = 1 pip, merciless =2 pips, right?)

  • The problem here is Sony though, as they dont allow achievement or trophy requirements to be changed as long as they are still able to be completed.

    so the only way to change adept killers is to change how to get a ruthless killer result, which is currently tied to 2 pips.. maybe after MMR is being used for matchmaking they will make adjustments to the pipping system as well..

  • There are rumors that it might get the Struggle treatment (meaning it will be Skillcheck based in the future)

    don’t know when this would come though, probably with the next Midchapter update. But nothing is officially confirmed.

  • No it’s not out yet.

    you can only connect your Steam (and Stadia) accounts to the BHVR account.

    Switch is supposed to join this month, but there hasn’t been an official word on it as of now. And I expect it to get postponed..

  • RTM may be Release to Manufacturing (in regards to software it just means it’s finished) or Real-time Monitoring (for collecting and analyzing data)

    don’t know if one of those apply here though..

    in Theory Comment by Mooks
  • i would like him as killer just because of the potential power incorporating bee swarm and maybe mirrors for teleporting or so.

    don’t really care for the movies/character, haven’t even seen it..

  • @Northener1907 said:

    I wanted pratice mode but devs gave us lazy tutorial mod. You can play with perkless Dwight or Trapper. So lazy.

    How is that lazy, it’s just a first step into the right direction? They have said that one of the main focuses this year will be 'The First Steps into the Fog.' so they might be working on a practice mode based on that tutorial mode already.

    they may be slow and communication is lacking often times but the lazy argument is thrown around way too much where it doesn’t fit..

    in SBMMR Comment by Mooks
  • Raccoon City Streets should have been the map. Would also fit better with Nemesis as the maps are usually created after the killers memory I think. (Yeah I know there are already exceptions to this especially on licensed chapters..)

    but I actually had fun playing on RPD. From a casual point of view that is.

  • Healing animations in general have not been updated (pretty much every other animation was updated within the Realm Beyond Update I think)

    so maybe it will still be updated in near future and vaccination will be part of that update. Could also be used for the syringe addon I guess..

  • generally I would agree that the current meta perks aren’t OP. But some could use some adjustments still..

    I think exhaustion on its own could do with another downside other than no exhaustion perks usable. They are just extending chases without any risk, something like louder breathing or minimal running speed reduction, both make sense for exhaustion and would help to not just unconditionally extend chases. It would also give addons/perks that cause exhaustion some use against survs that are not running exhaustion perks.

    killer aura readings like BBQ or Lethal Pursuer could use some adjustment regarding the specific killers mobility. just as an example look at Blight against Trickster.. High mobility killers already have the upper hand, it kinda feels unfair that the aura reading time is the same for both as one can’t really do much with the information where for the other one it’s a free hit..

    Also give BT some downside for the user. It’s a strong perk against camping and almost necessary but it also promotes farming your mates and making unnecessary risky saves.



    other than that, just continue buffing weaker perks and try out more especially on PTB. lucky break is a good example, they tried something new and on PTB pretty OP, adjusted it for live a little bit too much but now found a good balance and brought a viable perk (IMO)

  • Wait.. it’s harder to aim the tentacle compared to other killers powers?

    i am playing on Steam with controller and am so happy to finally actually get reliable hits with a range killer.. especially with Demo I really can’t all that easily..

  • The content of the chapter isn’t so bad. Killers power is great but not the strongest (doesn’t have to be), perks are at least fun and creative, we also finally got killer perks that get activated by M1 and M2 downs. With a few tweaks later on Nemesis can also be adjusted, but this is no where near Trickster level.

    Map had technical problems, but other than that very much exactly from RE2 remake.

    The linked cosmetics were a little bit bitter, but in the end probably were still supposed to be linked due to licensing and Claire’s face.. well. That one is really bad.


    the real problems of this chapter are the bugs, technical problems and performance issues especially for consoles. That’s not directly related to RE though.

  • That’s weird actually.. like, every other killer daily can be done within one match but this one needs at least 4? And then only 30K like the others..

    i would have expected to contaminate x survs or down x survs with the tentacle to be the daily…

  • This should be a bug. I haven’t seen official statements regarding this yet, but there is definitely no an event going on and the BP cap is not meant to be different for a single killer.

  • It kinda depends.. do they have to use all perks at once or can they just equip any that they want?

    because if they have to use all at once, No Mither will screw survivors hard. I am not aware of a killer perk that is actually negatively impacting the killer side?

    also. Holy Hex totems. There might not be enough totem spots for all of them.

  • @Drekathar said:

    ok then. guess i'm just trash

    Uhm. No one said that..

    you are just experiencing what the vast majority of players experience: the current matchmaking is not good. At all. It doesn’t match you against opponents around your own skill level.

    that’s also why the devs are working on the SBMM/MMR System.

  • MMR or SBMM (Skill based matchmaking) is currently not used for matchmaking.

    there was just a 48 hour test last week, but other than that, the old matchmaking system is in use…

  • @Bard said:

    https://forum.deadbydaylight.com/en/discussion/comment/2283452#Comment_2283452

    They do.

    I set my sensitivities to 100 and 80 every time I log in. They both reset to 50 every time.

    I turn off beginner tooltips every time I log on. They then turn themselves back on

    I shrink my menu HUD every time I log on. It resets itself to 100 every time I log in.

    Some settings are saved (menu music volume, hotkeys) but not all of them are.

    They shouldn’t do that though. I have seen that people that had this problem had changed some settings file to readonly (see my edit), are you sure you haven’t done this? Which platform are you playing on?

  • Those settings don’t reset themselves though.


    edit: have you changed any settings/config file of the game to readonly? That caused the problem for others at least..

  • Hoping for proper console and general optimization as well as controller usage optimization (which could especially for killers be more accessible)

    Speaking of, more accessibility options (if that falls under Game Health and not Live Design…)! Wiggle skillchecks, something with the fov and something against common triggers such as blinding effect and clickyclicky.

  • On the front page of the forums there is a disclaimer saying the map is disabled. I would assume they would take that away when RPD is enabled again. There will also probably be a Twitter announcement and in-game news.

  • @Slasherton20 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2281106#Comment_2281106

    Surely Microsoft would not deny this as they know that a lot of their players are on PC also?

    It seems like it's just fallen to the back burner and they don't care about it because it's not going to bring them any income.

    Every time someone asks about it the devs just give an arsey response like they just want people to forget and not ask.

    Surely Microsoft didn’t approve as of now. It’s probable they are still negotiating with Microsoft (and Sony) about this and they can’t really give additional info while still in negotiations.

    Microsoft is still a business corporation and they will still want money out of it, and BHVR also doesn’t want to lose money on this. Which side here is to blame we don’t know, as we have no Info whatsoever. But we do know that Steam, Google and Nintendo found agreements with BHVR while Microsoft and Sony did not (yet).

  • Cross progression and cross purchases are available for Steam and Stadia with Nintendo Switch following soon.

    the devs know that it’s also wanted by the community for Sony and Microsoft platforms and are trying to get it, but they can not confirm when or if it will ever come.

    that is most likely because of Sony and Microsoft though, as the platform owners they have to agree to this and especially Sony is known to not approve of this easily.

  • @ZeroTodona said:

    https://forum.deadbydaylight.com/en/discussion/comment/2279717#Comment_2279717

    literally by your logic, we shouldn’t support gay pride as well because you’re judging the other side as extremist only. Most are not, the loudest voices are. It goes both ways.

    And just to be clear, there are no different sides for the LGBTQ+ community. At least the ‚other side‘ are not heterosexual people as they are very much included. That’s what the rainbow flag is standing for, stop thinking in different sides.

  • @ZeroTodona said:

    https://forum.deadbydaylight.com/en/discussion/comment/2279717#Comment_2279717

    literally by your logic, we shouldn’t support gay pride as well because you’re judging the other side as extremist only. Most are not, the loudest voices are. It goes both ways.

    It’s still LGBTQ+ pride and not only gay pride. As in, no exclusion..

    and straight pride is literally only created as a response to LGBTQ+ or gay pride. That’s the whole point. Straight pride literally stands for those extremists. Gay pride and later on expanded to LGBTQ+ pride was never meant to exclude others or be an attack towards straight people.

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