Mooks
Mooks
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- Mooks
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@FeryGEN said:
https://forum.deadbydaylight.com/en/discussion/comment/2798476#Comment_2798476
That's right
I am writing from a translator. In my language, both actions are translated differently. Here I am confused
Stop is there a run interrupt setting? You need to make it the default. Thank you
It’s in the same settings menu directly below the setting to Hold/Toggle. And yeah the default setting is off..
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Out of these options, actually none for me. Except for an original chapter with meaty basegame additions/changes/updates/QoL.
For licenses, I would love to see Alien and think it’s worthy of an anniversary chapter.
@SuzuKR said:
Original, because I like seeing what BHVR comes up with. And Blight and Nurse are both original while managing to be the best-designed and balanced killers in the game.
I didn’t think anyone actually would consider Nurse balanced??!
Blight I guess would be - if it wasn’t for certain addons and all those ‚techs‘.
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Could it be that you used ‚Hold‘ when you actually mean ‚Toggle‘?
Hold: you have to press the button and once you release it you stop the interaction
Toggle: you press the button once and regardless of releasing the button the interaction will remain, to stop you have to press the button again
now for one suggestion of yours, being able to interrupt a toggled interaction by moving there is the setting to interrupt the interacting by running (meaning having to hold the sprint button and using a directional button/move the left controlstick
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Me too… me too… and I don’t have either right now 😢
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Rumours hint towards PTB in one week, on the 15th.
but nothing is officially confirmed as of yet. So dates might still change
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its just depending on which health state (healthy, injured, dying) the surv was in while disconnecting.
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@The_Lunatic25 said:
The removal of the Bubba masks will not prevent people from being racist jerks towards others; All they have to do is be racist towards anyone playing Claudette, so the mask removal will do almost nothing on that front.
To wit, I still say that 6k Shards is a PITTANCE of a compensation for something that was being used as a incentive to buy Leatherface in the first place. That's not even enough shards for a single purple tier item...but we're losing 4 unique cosmetics for Bubba. I miss being able to mix and match his costumes.
Also? I STILL have not gotten my shards, and this is the 4th time they've 'fixed' it. I'm pretty damn angry about it.
But we at least prevent those situations were streamers were harassed live on stream with the Blackface cosmetic being shoved in their face which made them more than uncomfortable.
as to tunneling survivors that are people of color, yeah that’s possible but it’s not really something the ######### can make that obviously painful for the targeted person to be and it’s way more likely those people will write something racist in the end game chat.
and frankly, no one can actually think those recolored masks were an incentive for buying Leatherface or that they were actually unique as a cosmetic. Grinding for the cosmetics was kind of fun yeah, I did it as well. But the cosmetics themselves provided nothing worthwhile really. Besides Smartface it was actually very hard to even notice if a Bubba was wearing one of the masks.
@Jackieflanders said:
https://forum.deadbydaylight.com/en/discussion/comment/2797006#Comment_2797006
Only it is not free i pay for the chapter and reason of the purchase was the unique grind items it brought and offcourse bbq and chili not gonna lie about that but it was something unique that no other chapter had and now it's gone without a proper replacement so it's not free at all in my view.
Was it actually the items or the unique way of getting them though? Because once you got them it was done anyways. And as I have mentioned multiple times already, they were barely noticeable in-game and were just recolors.
You still have the P3 recolor as well..
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In the player report ticket you should just type in the username and mention that it was a crossplay player - so different than your platform. That along with the mandatory in-game report should be enough and you should not go out of your way to search a Steam player with that username (as you don’t even know which platform they are actually playing on…)
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the devs just answered the question, if DS or BT would ever become basekit that DS won’t ever become basekit,
That doesn’t confirm anything about BT. They might have considered it and it’s not completely off the table that some functionality of the BT perk might come to the basegame, but we don’t know if, when or in what form that would be implemented. As of now, nothing is confirmed and it doesn’t really make sense to act like it is definitely coming.
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could they have meant the Oni mask which was originally in it but was later shortly before Onis release been removed.
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Oh. Look.
i can comment with a picture to this discussion after all.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2796257#Comment_2796257
I understand that. However, does BHVR not ask for additional info when reporting someone? Could you not screenshot their profile (since you need to include their SteamID, it could be verified) and send in a clip of them in-game?
You could not make that argument with any Killer. There is no prior history of interdimensional monsters terrorizing POC. Is there not a history of under-educated, Southern white men terrorizing POC? Please, understand that I am not actually making that argument, merely showing that the logic you presented can be used to make illogical conclusions.
As for your last sentence, you had previously explained to me that Smartface was not inherently racist but rather, that it was racist in it's implementation due to a bug. Ergo, if that bug was fixed, it would no longer be racist according to your own logic, correct?
Well. They can’t use proof from outside the game to justify bans. And if the gameplay would be otherwise in line with the rules it would accomplish nothing. It would be different if the same person was always harassing the same streamer/group of streamers that way, that would fall under griefing and is reportable and bannable.
and I still don’t see how your theoretical argument against Bubba works the same way that Smartface worked.
in my opinion, if they fixed the bug then the cosmetic wouldn’t be racist. But keep in mind, that’s just my uneducated opinion on it.
(also, its still possible BHVR and the license holder agreed to new cosmetics to replace these masks but those need to be conceptualized, designed, implemented and approved by the license holder so we wouldn’t see them for quite some time anyways; just fixing the bug would probably not be enough for affected people or the people that were using the mask in that way)
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@Jackieflanders said:
https://forum.deadbydaylight.com/en/discussion/comment/2796246#Comment_2796246
Did i ever say you were upset? And don't twist my words to prove a point that is not even there. I was not against the removal i was against how it was handled.
What is the next comment you get upset about some pixels?
doesnt this imply that you thought I was upset before?
And yeah you are right. You didn’t say anything against the removal. I might have misinterpreted this comment from you and I am sorry for that:
If they were barely notieable they wouldn't have been removed
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2796243#Comment_2796243
I am perfectly aware of the history of Blackface.
So, Smartface's implementation was racist due to a bug, which could have (and should have) been fixed.
I have seen the Steam account of someone with a very offensive name who keeps a count of all the black characters they've killed in DBD. They have not been banned. It would seem to me that at least some of them are overt and are still not dealt with.
Circling back around, again, could you not make the case that Bubba should be removed as well since he is being used to target POC streamers?
If they are showcasing this on Steam that it’s up to Steam to deal with it and not BHVR. BHVR cant legally do anything against people being racist on Steam/Twitch/other platforms.
Bubba on itself isn’t portraying anything racist though. In this case you could literally remove any and all killers with that argumentation.
Smartface was a problem because while the harassment was going on the people had to endure the sight of Blackface.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/308719/any-clue-regarding-the-6th-anniversary
I'm hardly likely to leak information prior to our official release announcements or teasers.
But what if in exchange you get cute pictures of Chinchillas? 🤔
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@Jackieflanders said:
https://forum.deadbydaylight.com/en/discussion/comment/2796230#Comment_2796230
What is the next comment you get upset about some pixels? Sorry but you don't get to dictate how i value things but comparing a iri shard compensation for cosmetics for a licensed character is off any way you look at it. And i get that you can't replace them with something new without approval from the licenseholder which is not easy to get but this is a very low effort attempt. Also shows reporting people doesn't work if you take away the tools for harassment instead of fixing the core problem which is toxicity.
You are the one upset about the removal of some pixels. Where was I ever upset about anything?
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2796152#Comment_2796152
I normally stay out of this discussion but something piqued my interest.
You say that SmartFace was being used as a tool to enable racists. Could you not make the same argument about Bubba himself?
On a similar note, you mention in a later comment that SmartFace was inherently racist, but here you seem to indicate that it is not inherently racist but that it was used as an unfortunate tool.
The concept of Smartface is not inherently racist as it is just supposed to be Bubba wearing his victims skin as a mask without seeing the different skin color or pretending to be of/mocking people of color. But the implementation actually is directly Blackface and therefore racist because under the mask Bubbas face is also darker (probably due to a bug which could be fixed). This was kinda confirmed in a stream by not_queen iirc. She acknowledged the problem and said it has to be discussed with the license holder as BHVR can’t just make changes on licensed content.
Now the cosmetics were also directly used to harass streamers that are people of color. Those were not reportable since it was on Stream and the trolls/racists were not actually outright racist in-game eg in the chat. Therefore BHVR had no control over it and decided (with the license holder) that it was best to remove the cosmetics to avoid situations like these.
all of this might be difficult to understand/relate to if you are not aware of the history of Blackface or you have never been harassed because of your skin color. And I can’t really elaborate any further I am afraid. There are content creators that made good videos where they explain it though..
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@Jackieflanders said:
https://forum.deadbydaylight.com/en/discussion/comment/2796220#Comment_2796220
If they were barely notieable they wouldn't have been removed.
They were removed because the SmartFace cosmetic was indeed Blackface (Bubbas face under the mask was dark) and it was used to harass streamers that were PoC. the Same for the Jake mask.
Dwights and Megs masks were barely noticeable, they were removed because of consistency and not just removing cosmetics with other than white skin colors.
all of this doesn’t change the fact that they were just color changes of the original mask and were in fact barely noticeable with the exception of Smartface.
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@Jackieflanders said:
https://forum.deadbydaylight.com/en/discussion/comment/2795871#Comment_2795871
Well if you make no effort it doesn't sit well its here is a token which does nothing for the character itself that is my biggest issue than at least give auric cells so you can buy one of the 2 outfits or part of it what do iri shards do for bubba absolutely nothing.
https://forum.deadbydaylight.com/en/discussion/comment/2795822#Comment_2795822
Why do you think the compensation is good it does nothing for the character and time played on a certain character to unlock his cosmetics especially for a licensed one does not compare to iri shards which buy nothing for a licensed character if it was auric cells so you can buy a replacement cosmetic if you so desire.
The masks were barely noticeable in-game anyways and can’t be compared to Bubbas other cosmetics. Also you never paid anything for the masks, so asking for currency that’s literally worth money is unreasonable.
they didn’t have to give anything at all. BHVR and the license holder agreed to remove the masks. Them giving out shards is just them being nice. (Disregarding the fact that the distribution didn’t work - which wasn’t intentional at least).
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@Junylar said:
Had troll SWF do that to me and other teammates several times, as well as working with the killer in other ways, leading the killer to me while their dead friend spectates me, etc. SWF is the lowest a survivor can go.
SWF is the lowest a survivor can go
trolling has nothing to do with being in SWF or not.
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@Junylar said:
After the removal of the masks, I never play Bubba any other way than facecamping the first hook and then collecting the salt in the end-game chat. Works like a charm, 3k-4k most of the times, although even when I get just 1k, the salt is real. This game doesn't deserve any better after all what happened.
Haven’t seen this before.
you can’t be that petty, can you?
you are changing your way of playing to… well to accomplish literally nothing but making the odd game of some noobs a boring experience. Even if they flame you in the end, they move on and will forget you or just put you in the same memory with the other facecampers. Just another sore person. no one would even know you are doing it because of the removal of the masks…
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2796152#Comment_2796152
A kitchen knife can be used as a weapon of murder. We must make all knives illegal. As well as hammers, shovels, and a ton of other tools. Genius!
Thanks for showing how much you don’t understand the issue of Blackface.
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[insert Scream Queens eye roll gif]
SmartFace needed to go. It’s not a punishment for Bubba players. This has nothing to do with banning people for racial slurs in end game chat etc. But the cosmetics were used as a tool for racism to harass streamers etc which is not directly reportable/able to be proven with in-game info.
i would have liked different masks or other cosmetics for Bubba too. But there is also still the license holder so they can’t just create something and put it in.
the only bad thing here is how the shards are not being distributed correctly.
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@Lunairtic said:
https://forum.deadbydaylight.com/en/discussion/comment/2795337#Comment_2795337
Okay so if I provide video evidence the account will receive a reprimand? Like a short ban an then continued offense could lead to permanent ban or something? So a ticket is what I'll need to do, okay.
Yes. But an in-game report is mandatory for this as well as a ticket with video evidence and account info.
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It would just be annoying with toxic people, different languages, children that are screaming or making other noises, bad Mikrophone qualities, background noises, music, etc pp.
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It’s definitely use-at-your-own-risk. The devs are not banning for it but if EAC ever bans for it the devs won’t unban you.
@[Deleted User] said:
A little off topic but to save a new post. I saw someone a while back with James’ head on Cheryl’s body. Is that possible or a mod?
i think that’s a glitch in-game without any third party stuff or editing files. At least there have been some different ‚techniques‘ in the in-Game store (that got fixed by the devs but not completely)
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@Huge_Bush said:
I demand miniature donkey mounts be introduced to the game.
I second this demand!
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@Junylar said:
Everyone hates the current MMR implementation. Still, it's here for good.
Everyone hates RPD. Still, it's here for good.
Everyone hates stretch res users. Still, they are here for good.
Everyone hates DH and NOED. Still, they are here for good.
Everyone hates SWF. Still, it's here for good.
You can write about it every day, even if every single player would write about it every day, the devs would just ignore it. It's their game and they don't give a single ######### about what the community thinks.
Well..
Almost none of this is true though?
MMR for example is being complained about a lot, it actually rank/emblem based matchmaking was even complained about more and in polls that I have seen it seems like people actually like MMR more than the previous matchmaking.
dont assume a vocal minority represents ‚everyone‘. And, actually, old Freddy was probably complained about to be weak/boring and needing buffs more than any of the stuff you just mentioned. He was changed because the community wanted changes for him.
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Survs actually have some pretty useful ones with Kindred, Spine Chill, Inner Strength, Resilience, We‘ll Make It
For killers it obviously depends on the killer, generally Noed is always an option especially on lower skill levels, Fearmonger and Jolt are pretty good, Slippy Butcher if you are not a one-shot killer, Bitter Murmur for Huntress is great,
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i would love to see Hannibal and The Fisherman (I Know What You Did Last Summer) but if I had to choose between both, i would say Hannibal. Wanna see what kind of power the devs would come up with, also the music this would bring!!!
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2793026#Comment_2793026
I was sarcastic about the engine.
It would be trivial in any properly designed software, can't say anything aboud DbD though, where removing Bubba masks removes Deathgarden masks from Megs and simultaneously adds Twitch t-shirts to Janes, and then takes 15 attempts to find out who actually played the character.
Yeah. I was joking about the engine too.
it wouldn’t be trivial if your whole system is designed in a way that didn’t have something like this considered. DbD was initially not meant to get these kind of updates and while ‚spaghetti code‘ is a meme nowadays to trash talk the devs it is an actual problem with adding new stuff and fixing bugs.
also even if it was trivial, it would still be abusable while not even providing that much for the soloQ player. Often you already know which perks or addons were your demise if you have some game sense.
it would just be nice to know/see for people that still learn the game - in which case it would probably be best if they actually stick around and watch their teammates as well instead of just learning by reading the perk/addon descriptions of the killer which would probably lead to misconception and then whining on the forums..
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2792992#Comment_2792992
Add a flag "solo"/"SWF" to the player class.
Set this flag during lobby joins.
At the end-game table:
killerPerksPanel.visible = player.solo;They will definitely have to move to another engine to achieve that.
So… they should change the engine for this feature?
and of course it sounds super simple the way you wrote it. But… knowing the game and the occurring bugs etc. do you actually think that would be enough/realistic?
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2792947#Comment_2792947
Adding a small non gameplay related feature is "completely recode the game's code", I see you are familiar with the topic.
BTW, I don't even suggest anything, I only replied to the guy who decided to reply to the thread without even reading the OP, nothing else.
It may seem small but it’s actually pretty much on the level of the basis of how lobby’s and groups are made etc.
it’s definitely going deeper than just a small feature. And it’s probably way easier to change or add gameplay features than something more fundamental like this.
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Have you tried completely removing DbD on your device and then install it new from the playstore? Or is it not listed there at all?
which device are you using? Is your system software up to date? Which region?
You could try contacting support directly, but they would probably need the above info as well..
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@mad_hatter said:
https://forum.deadbydaylight.com/en/discussion/comment/2792903#Comment_2792903
No. My preference, as I mostly play killer, would be for SWFs to not be able to communicate at all. But I know that's not possible, so I accept it.
But the game absolutely must know that I am not in a party. So as a solo survivor, it would be nice to see the Killer's perks after I die, so I can maybe learn a thing or two about how I lost...
I know it would be nice to know. But it would get abused. Even if not in SWF people can communicate via platform messages. Or getting matched with a friend through Lobby dodging (which is still possible even though probably no one does it because there are no advantages currently - which would change with your proposal). Also Streamers could get the info very easily especially if they use something like ttv in their name.
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Pretty sure this wouldn’t work accurately at all as matchmaking is pretty messy. Also lobby dodging would mess it up even more..
i am also pretty sure I have seen an official dev statement that they don’t want to do this but I couldn’t find it..
also, Feedback and suggestions should go in the appropriate forum section here (you posted in ‚Ask the community‘):
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So… because SWF are already stronger and have ways to communicate it’s reasonable to give them even more info that’s strengthening them while it doesn’t even really give soloQ any advantages in-game?
although, if on the same platform even soloQ can write messages to their teammates. But it would probably not happen and still feels more like abuse of being given the info.
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@Bardon said:
https://forum.deadbydaylight.com/en/discussion/comment/2780043#Comment_2780043
Shadow Step is kinda busted, at least from my perspective as a newb killer. Giving 2 free perks to every other survivor for zero cost to them is a big power shift. Completely blocking both the primary tracking system of scratch marks (yes I know about blood but it's harder to track, especially on some maps) and blocking every Aura perk makes it damn tough, and if they're running multiple Boon perks it's an added multiplier for an additional zero time cost.
Shadow Step is definitely strong especially compared to other perks like Lightweight or Distortion (both needing buffs btw)
but it’s still very limited with it being only in a specific radius and you still have blood and noises to track survs as well as direct LoS.
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I suggest opening a thread in technical issues if no one can help here:
https://forum.deadbydaylight.com/en/categories/technical-issues
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Nope, we have never got stats or anything from them like that.
might be a good question for the next Q&A, instead of those kill/escape stats that everyone wants to see and draw conclusions from while simultaneously saying that kills/escapes are irrelevant and shouldn’t be used for SBMM rating.
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I do listen to/watch ASMR occasionally.
i actually had these ‚tingles‘ rarely as a teen without knowing what it was or how it’s triggered. I dont listen to them to fall asleep though since any audio would rather keep me awake…
never heard of Mukbangs though…
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With the current image situation i guess this deserves a bump :)
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what is happening?
OP is actually telling us that all those Koreans are harassing Cote because of a skin he was probably not been involved in at all?
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Yeah, there have been several people commenting on the other forum threads that they also haven’t received the shards even after the fix yesterday. Me included.
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That sounds pretty similar to a bug with Overcharge that got fixed in the last midchapter update:
Fixed an issue that caused successful Overcharge skill checks to remove generator progression.
Bug report should go here one the forums as far as I know (as long as they are not reported already, in which case the reported bug should be upvoted):
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@Kav said:
Man is it so hard to check if a player has Leatherface and give him the shards?
I mean… that’s not even what they are trying to do?
the condition is if someone ever played LF. Which is honestly a little bit stupid. It should have been who owns him
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You are kinda forgetting they can time those pauses precisely to moments that are super advantageous for them. And they all know when they happen while the killer has to suffer through it.
but sure let’s go:
disadvantage like being downed, spawned close to the killer and giving them a notification or if they were being carried by the killer, put him back on their shoulders.
thats still better than the situation where they were in when disconnecting. The killer doesn’t know at which point they are returning and probably is already busy with something else. Maybe carrying someone else (who then also disconnects if it’s suits them to come back later)
Make the reconnect wait until the chase is over for X second or not carrying someone anymore or not being in a radius of X meters of another survivor.
the exact system will be known by the survs and they will time it to their advantage to avoid hooks/downs or whatever. Also way too many variables and ifs. Those are not solutions but you not being able to actually make a substantial solution.
Give SWFs the option to pause the game, when someone drops out. If they refuse, the one who dropped out can't reconnect.
they just said they want to bring solos further to swf level, they shouldn’t get their own abusable mechanics
you literally didn’t give any reasonable solution and no good reason why it should be added other than ‚every other game has it‘ (which I am pretty sure is not true) and you can’t even admit that it might not be the best idea to add to this game especially in its current state to begin with.
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Shards didn’t arrive for me nor my partner
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I guess this sounds like a healthy change. But what will those people say that always claim only survs problems are getting adressed quickly by the devs?
(this is a rhetorical question, as always they will say this is just an exception)

