MojoTheFabulous
MojoTheFabulous
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- Username
- MojoTheFabulous
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Comments
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Seeing as you mentioned being on Ps4 I assume the Chapter wouldn't sell all that well seeing as the Deathslinger requires a good amount of precision which would be hard to do with a controller. As cool as Zarina may seem to be, i'd bet the Killer is the biggest selling point of a Chapter.
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I really don't see the point in putting an exit gate at 99% anyway. The extra time doesn't seem needed to me and Blood Warden, in my experience, is rare. 99% gates have got me killed more times than they have kept me alive.
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The current pricing system is working, which is why it hasn't changed.
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I like this idea. Making more perks useful is always a good thing.
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I feel like more icons would be useful in bridging the gap. Such as icons for Generators and Totems to replace the regular icon whenever someone is on either thing. Slap on a bit of red so you can still see that they are injured. Have the regular injured icon animated so when being chased it appears to be running. Remove the red when an uninjured person is in a chase.
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Even something as simple as an indicator when anyone is being chased would be nice. Kinda like we have when the Obsession is in a chase.
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@BenZ0 said:
Or if you crouch that your ears are up right because you are aware :D
That'd be pretty amusing to see for sure.
@SleepyWillo said:
with how difficult it was to implement the cosmetic alone, I do not expect any bells or whistles...
I'm certainly not expecting anything like that to happen but the thought of it is funny enough.
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It certainly seems like a pointless thing for the Perk to have. Although I must say i'm more bothered that it only triggers for basic attacks.
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I barely remember the Plague's lore but she was super religious right? So the Entity probably just manipulated her into having absolute faith in the Entity like a God or something like that.
Her not killing doesn't mean much seeing as the Spirit had never killed anyone before getting taken.
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It's going to be insanely tough to compete with DbD when it has been around for years and has a bunch of licenses attached to it. I can't see any game competing with it well enough.
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I'd rather they just remove the cap entirely.
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If they actually look like the actors then i'm all ######### in. Without a doubt.
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I imagine it snapped one up while it was in the real world.
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This is just the start.
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I'm guessing it won't be a chapter but a set of cosmetics instead.
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@tehshadowman33 said:
This bug is back?
Basically, she doesn't have any forward momentum when attacking after a teleport?
That was a bug WAY back.
It makes sense considering she is stationary after a teleport.
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The Shrine may be RNG but no one said each Perk has an equal chance of appearing.
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We don't even know what type of content it could be yet.
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Even though a huge part of Ghost Face is original I imagine the license holders of the mask still have to approve whatever BHVR wants to make. For an extreme example I could see them turning down a chicken suit. I have a feeling they won't be super strict though.
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Typos are common in DbD so i'm gonna go with that.
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I was looking forward to seeing whatever they release today but I guess we aren't getting anything. Was really hoping for the Tapp outfits.
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Being able to get multiple Perks per Bloodweb is a solid idea.
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The lunge range is the same as everyone else it just appears to be longer due to him being smaller than most other Killers. This is why people believe Freddy has a longer lunge range too.
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This shocked the hell out of me when I heard it and it was also hilarious. Her sounds went back to normal at end of the game though when she was chasing me towards the exit.
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Nothing you can do.
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Best thing to do would be to make it not display the aura of a Killer when they are using a stealth power. Including the Pig crouching and Wraith in Cloak.
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Luckily all the ones that I own that changed were for the better but I can certainly see how it'd be a bother to have something you paid for changed in a negative way. I'm just really happy that the long hair for Jake no longer looks like seaweed because they, for some reason, ######### that up ages ago.
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I vaguely recall them not telling us what the event was beforehand because they wanted to keep it a surprise. An offering for 103% more points plus yet another firecracker and some decorations isn't really all that great. Nice to have, for sure, but pretty lame.
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The changes really aren't that bad anyway.
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I knew something had changed about the jeans for Feng but I hadn't played her in such a long time that I forgot how they originally looked.
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I had no idea this had changed. I also forgot that rating existed.
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Mostly small nerfs with some buffs thrown in too. Really not understanding the problem.
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The changes really aren't a big deal though.
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The changes are so minor and make sense anyway.
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I think it's just down to people enjoying him as he is now and being worried of another Freddy situation. Which I doubt will happen anyway.
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Having a Survivor come with Ghostface wouldn't change how insanely ######### he is and how absurd it is that you can just look at the poor ######### to put his power on a cooldown. So I don't really think the Survivor would soften the blow. Not to mention we'd still be missing a map too.
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Best thing you can do is save up to 1mil BP, keep some completed dailies on hold and have some Shards ready for buying Perks you already own from the Shrine.
I honestly think they should scrap the BP cap because there is no good reason to keep it.
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I'm always picking up different games or going back to ones I already own so i'd just continue to do that.
I actually haven't played DbD in a while now and the last few times I had played it, it wasn't for very long.
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I haven't seen all of the updated cosmetics so I have no idea if this has already changed but Jake's long hair used to look great until the devs decided to turn it into ######### seaweed instead. It looks super horrible and I no longer use it because of that.
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Better solution is to remove the cap on bloodpoints because there is absolutely no good reason to keep it.
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I haven't really bothered with the PTBs in a while as i'll usually only play a few matches and go back to the live build. So i'm not going to bother with this one but will watch someone stream it.
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I've only been playing Scavenger so far (because my controller using ass would get destroyed as Hunter) and i'm absolutely loving it. I'm digging all the changes to it, especially the class system and progression.
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I doubt they are/will be skins but it'd be really cool though.
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It's how the license holders wanted it. Mentioned on a Dev stream ages ago.
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Most likely means nothing as the same visual style can be seen with the Plague, Legion and Clown in the anniversary trailer: https://www.youtube.com/watch?v=5JNlTD0I7UM&t=1s
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I really don't understand what the problem is with a power bar.
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People are using it in a clever way so you want it nerfed, basically.
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I really like Tapp.
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Maybe it's because you've played the game a lot that it's becoming less and less interesting. Part of why i've barely been playing for a while is because after over 2,000 hours i'm kinda getting bored. I'm still interested in the game and jump on for a few matches from time to time but I have no desire to sink in hours a day like I used to.
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I don't know which Dev Stream it was from, as it was a long time ago, but they mentioned that the original version of Freddy simply wasn't an option for them. So they had to go with the remake version. Not having access to the original movies is also why we have Quentin instead of Nancy because, apparently, the Nancy in the remake was terrible or something like that.
This is me going by memory so I could be wrong but it's what I remember :)