MojoTheFabulous
MojoTheFabulous
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- MojoTheFabulous
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The cap is still technically 1 million but because the points the devs gave away don't count towards your earned total, it can go up to 1,444,444.
If I remember right the points that the devs give away are spent first, so I don't think you can get back to 1,444,444 after you've spent any.
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At least try the bloody changes. You just look petty right now, even more so when you consider that the changes potentially aren't even final anyway.
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@Justalittlepeeck said:
https://forum.deadbydaylight.com/en/discussion/comment/1420992#Comment_1420992
https://forum.deadbydaylight.com/en/discussion/comment/1421001#Comment_1421001
https://forum.deadbydaylight.com/en/discussion/comment/1421009#Comment_1421009
And number 4 in the anniversary post was just a number 4.
The redacted thing is far too common to be hinting at SCP. The number 4 for the anniversary however, was clearly stylized in a such a way that it was basically meant to be a hint and I was among the group that felt like it meant more than just being the number 4. Had the number 4 looked just like any regular 4 then it could have easily been shrugged off as nothing, just like this SCP thing.
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Things being redacted is a real life thing. SCP isn't the only game to use it either.
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Poor guy just wants to be like the Oni.
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I was under the impression that it was going to be a gradual thing over this game year. So we'd get parts of it at a time.
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I feel like it'll be something like 50k or 100k for each day that the event cake was bugged (i'm not sure how many days it lasted)
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I know your pain. I was leveling Pyramid Head looking for B&C and it was the very last perk to show up.
I wouldn't say the bloodweb needs a rework though. I feel like having the ability to get 2 perks in a single bloodweb should happen much earlier than level 40 (not counting the few times you get to do this before then)
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@Crowman said:
Huntress Lullaby does have an effect at 0 stacks. It adds an extra regression penalty from failed skill checks.
It still shouldn't show up when you succeed a skill check though.
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It's possible and, according to Leaks By Daylight, he does have an upcoming outfit. I think sometime around the mid-chapter, I can't remember.
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That means adding more voices and they didn't even do that for the Lisa legendary outfit.
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With the Silent Hill sets i'd assume Konami didn't want the BHVR original cosmetics mixed with the things the characters have been known to wear. With the Nea one it's probably so they can create an outfit that comes with a hood that is clearly attached and not a little weird looking like the bunny Feng hood. Plus the Nea pants come up far higher than anything else she wears, so that would just clip right through almost everything.
Although, in my opinion, splitting the hood like bunny Feng and lowering the pants to the regular level could easily turn this into a 3 piece outfit instead of a set. Not really a big fan of sets and I feel like they should cost a little less to be honest because being able to mix cosmetics around adds much more value to me. Being able to create your own outfits is dope.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1409946#Comment_1409946
This I doubt, since they're still technically exclusive like the Bloodletting shirt since you had to buy the game (spend actual money on it), and DG or DG:BH never made it to consoles.
Deathgarden ended up becoming free. I have no idea if it's still listed on Steam, can't be arsed to check, but if it is then anyone can get it. So there'd be no problem throwing it onto consoles and mobile.
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I really don't see the big deal about cooldowns, charges and whatnot.
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The event was supposed to end on the 7th so it would have been perfect timing.
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People ######### that they don't listen pretty much because they don't take their ideas and use them.
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Completely missing the fact that the charges make Leatherface more powerful...
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I'm not sure you watched the clips properly that they have because Leatherface, without a doubt, is more powerful with the charges. The chainsaw overheat for Hillbilly looks like it takes ages to build up, builds up slower when you're sprinting and won't end the sprint if it overheats. So I can only see it being an issue in very few situations, overall not a big deal.
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I don't follow the series all that closely anymore as I mainly just keep up with the Game Theory videos but i've heard that Scott is becoming more open with the series. So I can see this as a possibility and I feel like if enough people on both sides want it, it'd be a smart move to make the crossover.
Years ago I would never believe such a thing could come to DbD but over time you can see the Devs branching out into more things when you have stuff like the Demogorgon and them digging deeper into game licenses with Silent Hill (Left 4 Dead counts too, on a lesser scale) Plus anyone that would rule a FNAF killer out based on how the characters look really don't have a leg to stand on with the kinds of outfits we have in the game now.
Even though I haven't played the FNAF games in years, i'd be pretty excited for this crossover. Just like I was with Silent Hill, although I hadn't played any of the SH before the chapter announcement.
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My best guess is that Konami didn't want the original outfits BHVR made to be mixed with the actual outfits for their characters, or split into pieces in the case of Legion. On a side note, sets won't be limited to licensed content as the upcoming Nea outfit, today I think, will be a set.
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I was using them every match purely because I was levelling Cheryl and had planned to go all the way to prestige 3. Now i've recently hit P3 I believe I have 26 cakes. The only other character i've levelled during this event is Pyramid Head who is currently at P2 level 50 with about 19 cakes.
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Then he could easily stalk you during a chase because if you turn around to look at him you're going to get hit.
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@[Deleted User] said:
A cartoon, a kid-friendly animation into DBD's toxic community... Yeah, no.....
It's not really unheard of though as Scooby Doo crossed over with the show Supernatural and that wasn't exactly kid friendly.
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They just changed the apron: https://twitter.com/MCote_BHVR/status/1277980353584492545
Someone did a far better comparison between PTB and live build: https://twitter.com/QuestionedTurke/status/1277835583637856256
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I wouldn't say so and that is mainly because of the point category cap. So you could be slamming out a bunch of the generator work but once you've hit 8K objective points you're not earning anymore but you're still doing helpful actions to benefit the team.
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I noticed recently that small bits of walls can spawn near the edge of the map on the swamp and in some cases you can climb up them by simply walking up to it from the right angle. With this though it looks like the Jigsaw Box had a hand in putting her up there because this wall doesn't look like it has low enough parts to climb.
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@Orion said:
7%. It's noticeable, but barely.
I figured it'd match Hope, thanks for the info. I'll keep running it until I can see the change.
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Having them as regular items, like they intended way back when they were introduced, would be pretty damn cool.
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@jonesingsimba said:
You actually can use the crown with any head, but only after you get the crown on every original character I'm told. ######### since for me that would mean me buying characters
Not true in the slightest.
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I don't see why not. Signed.
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I feel like the servers can't handle the large amount of people playing properly as i've been getting long queues on both sides.
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This is actually from a player hacking. I've seen it happen to Hexy on a Twitch stream with someone they knew was hacking the last time they faced them.
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It's a bug. Noticed this happen when I was unlocking the crowns and cycling through my characters to make sure which ones had it or not. Never seen it show up like that in a match though.
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The endgame situation was one of the survivors hacking. I saw this happen in a Hexy stream. He came across someone that he'd faced before, said they were hacking last time but his chat wanted him to go through with the match. He finds the person and then suddenly the endgame starts and then the timer rapidly drops and everyone dies.
The endgame screen showing you as a different killer is a known bug courtesy of the latest update.
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The Entity doesn't stock anything else in their closets.
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I think it's a cool idea but the price is absurd.
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This reminds me of that one Feng head piece that used to have blood on it and the prestige head for Nea no longer having blood (edit: on the hat)
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This would look really damn cool.
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@LethalPugy said:
Just make it so there is a limit of 32,000 but it can be from anywhere. Cause if you’re being chased for the whole match you won’t get a lot of blood points.
That's the point i'm trying to make. Although summed up very well.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1389300#Comment_1389300
If that's how they want to play why not? Both sides could theoretically rake in tons of points. Which means less grind. And I imagine we'd all enjoy less grind.
But then farming games would become really common and make the game overall boring to play.
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@thrawn3054 said:
I'd say get rid of both the category and 32k cap. If I can take up 15,000 Boldness points why not let me have it? Same with killer. I pretty much always have Hunter maxed out early. There's honestly no need for the cap.
The 32k cap per game should stay. Otherwise people could farm up a million points per game and with how frequent farming becomes during events, this would without a doubt become common. Farming games are bloody boring.
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@Aven_Fallen said:
Yes, 100% yes. As Survivor, I max out in Objective and then I can repair and dont get anymore points. Or open a Gate and dont get any points. I guess the game wants to tell me I should not do anymore Gens. And meanwhile I get 400 BPs for Survival.
As Killer its the same, not sacrificing everyone will not award 8k Points in the Sacrifice Category, but Hunting or Brutality might be maxed out. Same with Deviousness on some Killers.
They really should get rid of the 8k Cap per Category.
It's a bit of a pain with Survivor due to the Survival category having very few actions that award points. With escaping giving you the bulk of it at 5k. So it's already pretty dang tough to hit the cap as a Survivor anyway.
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They appear, you're just unlucky. As only one appears at a time and it moves around by itself every so often there were likely times you or someone else were closing in on it and it disappeared.
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Poor Oni and Spirit.
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This would be brilliant. Add a new slot for special things like this.
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Gotta agree that it'd be far better if it had its own cosmetic slot. This could then make way for whatever other silly special things they wanna make.
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We've had them for this long, that's good enough for me.
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We get to have them and use them for however like before they become free for everyone. Good enough to me.
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I've got 5 pieces of Legacy myself and after seeing this tweet I feel like maybe it's time they just give it away to everyone as almost everything has lost the exclusivity: https://twitter.com/PaulieEsther1/status/1275163639482331139
It's been years and as much as I love my Legacy, I wouldn't really mind if other people had it. Plus the people that lost their Legacy would finally be able to get it back because they truly got shafted.
For the people that really wanna hold onto their exclusivity they could just treat it like the streamer cosmetics and place the originals into the Artifact rarity or something like that.
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I like both ideas, especially the wall breaking animation idea. Make him twist it too, just like he does with his mori and also what he does in the first movie.