Avatar

Mister_xD

Mister_xD

About

Username
Mister_xD
Joined
Visits
7,667
Last Active

Comments

  • the problem is, that the devs can not view the ingame data, so they can not tell weather the survivors abused it or not during the trial.

    thats why they need you to record it and send it to them, just as @Orion said.

    they can however view the aftergame data, so they could ban players for using the legion add ons.

  • oh no!

    did they dare to touch the most broken mechanic in the game? :O

    how dare they!

    imo, the last survivor should just immediately escape as soon as the 3rd gets sacrificed!


    /sarcasm

  • i wouldnt mind.

    that map is soooo annoying.

  • i usually give a gg when im still around.

    the thing is, that most survivors already quit and play a new game, especially if they were killed early on.

    swf's will stick around though.

  • survivors can no longer interact with things while in dream transition.

    also, dream transition should be cut by 2, maybe 3 seconds.

    another cool thing i saw on the forums was, that survivors dont know weather they are asleep or not. i think it would be enough to take away the icon on the survivors ingame icon. that blue circle got introduced during the freddy nerf and i think its time to get rid of it again with the freddy buff.

  • @Boss said:

    https://forum.deadbydaylight.com/en/discussion/comment/471291#Comment_471291

    This combination can even allow for Generator grabs.

    thats why i love to run it >:3

  • footsteps are too quiet... getting blinded literally means i need to predict the survivors path and will lose them if i didnt guess right...

  • ive always played pretty stealthy when playing survivor tbh...

    usually ends up with me eigther escaping or dying on my 1st hook... xD

  • too strong. you could just take 2 activation charge time reduction add ons and immediately phase through stuff, then pop out behind it and hit the survivor before they even had the chance to get away.

    i really like her the way she is right now, dont see the need to change her ^^

  • for "ultimate jumpscare" i recommend you using Coxcombed Clapper + The Ghost (brown add on). they dont hear the bell and also cant hear the terror radius for 6 seconds after uncloaking. do that behind a corner and dash towards them, they will ######### their pants xD

  • got called a "lagswitcher" for playing spirit. (cuz she always phases in and out of existance / can port herself with a model of her standing still xD)

    the sad part of the story is, that this happened on red ranks.

  • ohey.

    its yet anotherone of these.

    cant ppl come up with a different idea?

    maybe a rewarding system for not camping instead of yet another punishment?

    gosh im getting tired of this idea... the answer is always the same, but there is always someone else coming up with it .-.

  • @Remisee said:

    https://forum.deadbydaylight.com/en/discussion/comment/471243#Comment_471243

    Who tf said i accidentally leveld a Charracter 50 Times? Tell me where is this Sentence? I accidentally leveld someone 5 Times.

    with such a low number, you should have the BP you spent back within a game, maybe two.

    no need to implement such a mechanic.

    besides, since you are going to level multiple characters up the longer you play, this may help you in the future?

    and the "50" was just a random, high, number, as A: low numbers like 5 dont really matter, since you had to spend like no BPs at all and B: its the number needed to max out a character and prestige them.

  • @Remisee said:

    https://forum.deadbydaylight.com/en/discussion/comment/471223#Comment_471223

    Read my Comments, than you know it?

    Ever heard about accidentally?

    but how can you "accidentally" level a character 50 times in a row???

    you literally have to click on their picture and level the bloodweb, with the character constantly standing right next to it, watching you! how can that happen??? xD

  • hmm, lets see... ah yes, i got one!

    WHY THE ######### DOES TRAPPER HAVE TO BE SO WEAK AGAINST SWF GROUPS? AND WHY IS THERE A LITERAL "ANTI TRAPPER" PERK BUILD? WHY DO YOU HATE MY TRAPPER, DEVS? ;-;


    okay, i feel better now.

  • new game modes would be awesome.

    what would you do though?

    by "new gamemode" i understand something else than the same gamemode just with more players.

    something like last man standing, switching killers or escaping a labyrinth.

  • why would you want that though?

    why would i want to reset a character?

    if you dont want to play them, you shouldnt have leveled them in the first place...

  • i have not heard about any exploids regarding the clown...

    i just hope that IF there is one, they dont start banning players for using the exhaustion add on, since thats my usual go to add on when playing him... >.<

  • have you ever tried trapper?

    his traps do not give you ANY emblem points.

    i literally got 4ks with 3 iridescent / gold emblems and no chaser emblem at all.


    thats a thing since they released the emblem system, i doubt there will be any changes to it for specific killers in the near future...


    plague has the same problem as oneshot killers btw. since these killers can oneshot a survivor, they need 1 less hunt to down them (a chase ends uppon a succesfull hit on a survivor, so since you need 2 hits to down them you get 2 chases. instadowns only get 1). this has also been in there since the release of the emblem system btw.

  • @Unnamed_Freak

    oh ma god how could i not think of that?

    its so super simple!


    alright, in order to counter them i will just be invisible afk in a corner for the rest of the games i play! (now watch the "invisible wraith in corner ruins game" threats xD)

    (lul accidentally gave the wrong person a message xD)

  • nope.

    keys became extremely strong with that addition...

  • @senjuhash said:

    https://forum.deadbydaylight.com/en/discussion/comment/470744#Comment_470744

    If you were a good killer MoM wouldn't be effective. If the survivors do all generators, open an exit gate and you hit one and MoM activates whose fault is it for not killing them before they did all gens?

    @senjuhash

    now you picked my interest.

    would you be so kind to explain to me how i as, lets say wraith, am supposed to prevent the perk from activating?

    cuz obviously im just too bad as killer to know the right counterplay... but im glad you can help me ^^

    so, besides hard camping him, what can i do?

  • we've had sound issues before.

    dont worry, they will be fixed in the next 5 months or so.

  • wow, these are really cool!

    i especially like the first one and the entity one ^^

    keep it up!

  • add some glowing ooze all over it and we got ourselves a new outfir for this years hallowed blight event (if they have the hallowed blight return, that is)

  • its a new feature with a cool animation everyone is hyped about.

    let them have fun, the hype will die within a month or so.

    and guess what? the amount of ppl trying to get a entity sacrifice will tremendously drop.

  • reward a killer for not camping instead of punishing them.

    its that easy.

    but then survivors complained about BBQ (literally the one perk giving killers a good reason to stop camping) and got it nerfed.

    just... make up your mind...

  • @Demian said:

    https://forum.deadbydaylight.com/en/discussion/62519/2-6-3-2-7-0

    Probably his post in English with the same content.

    might be, yet this is an english forum, so you have to write in english.

    nothing i can do about that, thats the forum rules.

  • s250mz6i6rwi.png

    i cant decide weather its a bait or a real post, so ill just drop this here and move on.

  • english forums, please write in english.

    thank you

  • play killer for an extended periode of time and then come back here.

    lets see how much your opinion changed within this periode of time ^^

  • @Peanits said:

    I don't know why the ping didn't work, but I'm glad you like it. It makes me wish all killers had their own theme music. Samination has one for the Trapper that I particularly like.

    exactly my thoughts!

    i would love to see the licensed music for the licensed killers playing in the background, if the license holders allow it, that is.

    you dont need to create a theme song for every single original killer, but the licensed ones could work, as they already have their own theme :3

  • @Peanits said:

    Legacy was given out to players who prestiged before a certain date. At that time, bloodwebs were much larger and prestiging took much longer to do. Since the bloodwebs then became easier, it was only fitting to reward those who had already done it with something special. Thus, legacy was born.

    It will not be coming back out of respect to the people who earned it originally.

    @Peanits

    Steam Community: Dead by Daylight. Are you guys kidding me ?!?

    (the only screenshot i took from my legacy btw)

    any chance for me to get this back?

    in Legacy Comment by Mister_xD
  • just enjoy the cool animation?

    its that easy...

  • is it wrong for me to want to enjoy a cool animation when i have the opportunity to do so?

    besides, you are the one gaining bonus points for looping. if you want it to stop, just focus the exit gate and force him to sacrifice you.

    or DC and get banned. your decision.

  • finally some good news :D

    (literally just had a game with a hard tunneling, hook patrouling, stabwounds study + franks mixtape legion who, to top it all off, moonwalked aswell. ive had SO MUCH FUN!)

  • Leatherface (many refer to him as "Bubba", and so will i) is currently the 3rd worst killer in the game.

    His strength lies in defending a hooked survivor, as his chainsaw attack can mow down multiple survivors at once, therefore it is rather slow and he can hardly use it during a chase.

    Bubba is also really lacking in map pressure. he has a normal heartbeat radius, a tall playmodel and is only able to move at basic killer movement speed, which makes it hard for him to travel the map efficiently and fight generator progress, which leads to him getting genrushed a lot. also, his chases take way too long, as he is mostly only able to M1 attack you. his chainsaw finds no use during a chase, as it takes way too long to charge up and also tremendously slows down bubba during the charge, making it pretty much impossible to catch a survivor with a window or a pallet nearby. therefore his chainsaw can only be put to use when he is eigther defending a hook, as the survivors would have to stand still and perform an action or when he catches a survivor in the open field.

    try following these tips and you will have a better experience against bubbas:

    1) avoid open areas. always have a window / pallet nearby. lockers can also work to avoid a chainsaw attack, but you will end up getting hit or even pulled out.

    2) do not, NEVER, go for a basement save when you dont know where bubba is. also, when he is close enough to walk back there, do NOT go down there. it means certain death.

    3) do not try to get a hook save in general with bubba nearby.

    4) waste as much of his time during a chase as possible. loop him around windows, pallets, whatever. just try to buy as much time as you can for your team to rush gens.

    5) when bubba does end up getting close and charging his chainsaw, run around a tree or something similar and hug it as much as you can. IF bubba accidentally hits the obstacle, that will buy you enough time to get to a safer location.


    here you go, i hope this can help you in the future ^^

    have a nice day and i will see you in the fog!

  • what was shown in the video is certainly not allowed.

    however, if both you you would have been living on a timer (e.g. hooked) this is a legitimate strategy that the killer is allowed to use.

    taking the game hostage however is forbidden. report her with the video you used to show to us and she'll get a ban.

  • hey look!

    its the 5399287th post with the exact same idea!

    its almost as if this has already been answered millions of times already... seriously guys, take a look at the other anti camp discussions. 95% of them suggest the same thing and the answer is always the same.

    maybe, just maybe, you should reward a killer for not camping instead of punishing them for doing it?

  • im just taking it with humor, honestly.

    i laugh at their salt, i let them know im laughing at it (without getting insulting ofc) and if they get exessive, i report them for harrasment.

    just one tip: deactivate your steam profile comments. trust me, ive had them active for less than two days once and immediately got 2 hate comments on my profile (and i usually play very fair).

    dont let them trigger you in any way (or at least dont show them they achieved something with their insults) and they will lose interest extremely fast. you could always start a discussion with them, where you act respectful and nice and also just completely destroy their arguments. the salt you receive from that is usually extremely hilarious (or they just give up and quit).

    TL;DR: take it with humor and dont show them if they insulted you. just kindly remind them of the report function, report them and leave. ^^

  • you forgot a very important aspect though.

    God Tier:

    Nea (The Entity itself)

  • this shows me only one thing:

    everyone is underestimating trapsy ^^

    (at least if i understand this chart right... he is the 3rd most lethal killer on PC and X-Box and the most lethal killer on PS4, or am i wrong there?)


    also the clowns name isnt Jeffrey... its Kenneth Chase...

    just saying...

    besides that, if he had better map pressure, he'd be a lot more lethal, as currently he is just getting genrushed like nothing. in chases he is already pretty strong.

  • so far ive had 1 killer farming with us. every other game ive had survivors immediately farming me off the hook, the killer hard tunneling me or survivors just immediately quitting / killing themself on the hook when they got downed.

    seriously, that whole DC ######### is going too far lately.

    DO SOMETHING DEVS!

  • the wiggle mechanic is not ment to free you from the killer. it is implemented to restrict the killers mobility and ability to choose a hook they like, but instead hook you on the next best hook and move on.

    without the wiggle mechanic, you would end up in the basement pretty much every time.

    so yeah, there is a use to it ^^

  • there has never been a point to do so in the first place.

    you would just be able to run around, telling everyone you did it. thats it.

    they really need to implement seasonal rewards!

1 … 106 107 108 109 110 … 140