Miles
Miles
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- Miles
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Comments
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@himheart said:
https://forum.deadbydaylight.com/en/discussion/comment/2531527#Comment_2531527
You do know Wraith's speed before was 2ms while uncloaking, not 1.6ms, right? And now he's even worse than before.
did you know that actually wraiths uncloaking speed never changed because you had to use windstorm? add on which reduced your speed while uncloaking.
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@James4125 said:
https://forum.deadbydaylight.com/en/discussion/comment/2531504#Comment_2531504
But why would you bother with those add ons when the tiny benefit they offers still not nearly as good as double cooldown?
They're not popular because they're good they're popular because unlike all his others they're not awful!
lets be honest for once, none of us have used any ghost face add ons besides recovery and camera, maybe even crouch speed if we feel like going smolface. we for once can atleast try to stack some of his other add ons and maybe find some other fun thing.
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@vacaman said:
They are removing ~20% of his lunge, this means he won't be able to use his power around loops and won't make enough distance in chase. How is this saved? This hurts much more than strong addon nerfs would have.
even then, the amount of stuff that could have gone horribly, this was the best possible outcome. keep in mind hecking no one seems to be smart enough to actually understand how to play against him, those people wanted everything nerfed about him. and i dont mean the people wanting all seeing nerfed, hell, not even the persons who wanted shadow dance or iri clapper nerfed, i mean a person wanted them to nerf him all the way to blind warrior and the ghost soot.
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@vacaman said:
They are removing ~20% of his lunge, this means he won't be able to use his power around loops and won't make enough distance in chase. How is this saved? This hurts much more than strong addon nerfs would have.
you do know Wraith was like this before, right?
look, the lunge was nice, but its not unplayable without the extra 0,25. seriously, i have been playing Wraith since i started playing dbd around the time of the silent hill update, and even then, without true invicibility, the speed nor the extra speed boost, his playstyle was the same. i seriously dont mind this.
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@[Deleted User] said:
I'm surprised silent bell made the cut, to be honest.
i seriously dont understand why people wanted silent bell nerfed, dear god. its probably the most overrated add on i have ever seen at this point.
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@James4125 said:
https://forum.deadbydaylight.com/en/discussion/283292/welp-wraith-is-saved
Ghostfaces only good.add ons are now weaker. Do the math they nerfed him!
not really.if you go green reduction add on rn (as in live version) with yellow, you get a 14 seconds reduction, which leaves you at 16 seconds recharge. since he is no at 24, going green + yellow leaves you at 17, which is only a second of diference. but in exchange, now you can actually not run recovery add ons and go, lets say, extra fast standing stalk or something, Smolface perhaps, while also being able to use your power.
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he is just tall.
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2527472#Comment_2527472
I have read the blog, and I am all for turning worthless add ons into decent ones, but out of all the killers and add ons they opt for the Nurse and giving her a third blink add on.
I don't see that as smart or rational thinking.
as an iri add on, with a really hard downside. Just because a killer is strong it doesnt mean their add ons should be bullshit. nurse´s old iri was horrible, this is a fine buff. may i also remind you that they are changing the add ons of another hecking 12 killers?
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this was a mistake.
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i espect it to be on every injure basically.
by this i mean puttting a survivor into injured, dying or deep wound state.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2527458#Comment_2527458
It’s an accessibility option. Some people get easily hand/finger cramps by holding down a button for a long time or are just not able to.
for me and others it’s just a comfort of course.. but there are really people that can’t play such games.
i think the smart thing would be to just remap your key binds to a more comfortable position rather than ask the devs for it, but eh.
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2527378#Comment_2527378
Really? A buffed add on that could go to someone like Legion or Pyramid Head but instead is being given to the strongest killer in the game is rational thinking?
also i would love to a see a legion blink through the map.
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2527378#Comment_2527378
Really? A buffed add on that could go to someone like Legion or Pyramid Head but instead is being given to the strongest killer in the game is rational thinking?
yes. Have even read the dev blog? they are buffing/reworking weaker add ons for almost half of the killer roster while also nerfing some op stuff. You cant deny that nurse´s add ons are utter trash.
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@OniWantsYourMacaroni said:
At least give us a damn toggle option 😡
whats the deal with people not wanting to hold a button, i have seen this in a lot of other games up to the point of people wanting stuff such as running to be automatic.
anyway i just remembered that you dont have to spam space for struggle anymore and im sad.
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i cant seriously agree.
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...fine you are spared
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2527399#Comment_2527399
Wasn't even a maths issue I didn't read it right lol
get crucified anyway
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you shall get crucified for not being perfect in math, perish you frail mortal.
its alright
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@Dwight_Fairfield said:
Seriously there is so many other killers out there crying out for some QoL changes, even small little things like add on buffs, and they give it to the Nurse. What goes through their minds here?
They are reworking some of trappers, wraiths, hillbillys, oni´s, blight´s,hag´s, myers´s, ghostface´s, spirit´s and plague´s add ons. i think what is going through their mind aint that crazy.
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@Grandpa_Crack_Pipe said:
Waitwuhwawaitwaitwaitaminute.
It takes 50% less time to recharge and not 50% more like I thought it was?
no dude. it increased it by 50%,
take its current recharge time, cut it in half. now add that half to the current time. if it normally takes 10 seconds, with an extra 50% it now takes 15.
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@Satelit said:
https://forum.deadbydaylight.com/en/discussion/comment/2526723#Comment_2526723
Same way Bill runs
oh, you mean after going through literal surgery?
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im fine with the aim thing, but that terror radius increase was such a gut punch dude. thats the bad part. A tall killer, with a range attack with a max 18 meters, that moves at 4.4 and is stunned or locked in animations for a third of the game. Now the dude cant even sneak up on survivors without using monitor and abuse. they atleast could have made it 28 meters so that with monitor it would be 20, but not hecking 32.
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it has been confirmed to be an original character.
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yes.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2526115#Comment_2526115
He's def a troll. But can't say I don't find his trolls funny.
To me its more of a im too late to back up now thing. He is the unoficial mascot of this forums at this point.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2524841#Comment_2524841
Sluzzy is a nurse main if I remember.
He mains trollgard.
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2523916#Comment_2523916
I know I agree with you but they are balancing around casual players.
It is a fun combo to use both😎
And casual players should know the best why cozcombed aint op, almost every Wraith just goes *uncloaks behind you*. Coxcombed atleast insentivizes to uncloak at special angles to try and get a grab, which attentive survivors can notice or even hear his snarl/footsteos/uncloaking sound. (Wraith has 2 uncloaking sounds, the bell and a little burning like sound)
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2522955#Comment_2522955
Yeah all seeing and silent bell...just a gut feeling those will be changed.
Silent bell doesnt need a chang- im having a deja vu here
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2522869#Comment_2522869
You dont think it is OP with all seeing? That is my reasoning...remember casual player balancing🤔
All seeing is overpowered, not coxcombed.
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@SMitchell8 said:
First killer match of the week and faced a flashlight bully sqaud :/ Got flashsaved about 8 times. Killed 2 but it took 20 minutes. Really hated it. Shout out to all the morons that team up like that to make the killers experience FAR from enjoyable.
if they managed to get the game to 20 minutes they are a bunch of #########.
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@Bran said:
It's about time we get perks that do these 3 things:
1) stops the killer from dropping the survivor when stunned by a pallet
im defending this one by saying this rarely happens to me
2) gives a notification when survivors begins to work on a generator.
kinda like friends from the shadows
3) gives a notification when a survivor enters a locker
cool down type of perk. maybe even obsession?!?
i always thought about iron grasp doing that, preventing you from dropping a survivor. but rn, for the sake of the benjo build, i think a new perk with that effect would be best
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@PNgamer said:
relax, every killer has his own mmr.
not really, you get an average. so you dont get a newbie survivor paired with an oracle level killer because he is trying out a new killer.
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im the hand of god, im dark messiah, im the vengeful myers!
sorry for the awful joke.
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i fear some Wraith changes, i fear any kind of billy and ghostface nerf, fr, there is nothing to be nerfed there.
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@Babawizwiz said:
Didn't the devs say they were going to change those rarely used by players?
Probably something like the wraith blindness one, oni blood orb range
as a wraith main, i forgot that add on existed
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ill keep saying that silent bell does not deserve a nerf in the slightest
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i just fear the worst for wraith.
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2519469#Comment_2519469
Yeah they cant really nerf Billy and ghostface any harder...with wraith I think his iridescents are all in trouble🤔
damn, if these idiots actually managed to nerf iridescent clapper im gonna go cry in a corner where no one can ever find me again.
seriously, that has to be the most overrated killer add on i have ever seen
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@Killing_Time said:
https://forum.deadbydaylight.com/en/discussion/comment/2519436#Comment_2519436
He's getting his add-ons trashed too lol
Yeah, thanks to the crying idiots that wanted him nerfed. I understand all seeing blood, but some people wanted to see The Ghost Soot nerfed dude. The hecking ghost soot.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2519315#Comment_2519315
I play clown mainly. Don’t use either perks often but it can be fun if you want to slug and get jump scares
You could use knock out instead
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I would change it so it aplies Oblivious.
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I fear some of the Wraith chanes and im looking forward for the Hillbilly changes and the Ghostface buffs. (I swear if they nerf anything about his add ons ill get really damn mad and then go cry in a corner.)
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@DbD_Enjoyer said:
- No more full lunge after blink (bug since 1.9 update).
- Can be seen through walls while blinking.
- Visually appears to survivors before she is even able to attack post blinks.
- Two or even three (bug that will never gets fixed) cooldowns on her blink.
- Indoor maps and more bugs that doesnt allow you to blink being constantly released.
She is already dead, what else do you want dude!?
Break her unused ankles
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Just play Wraith. Reject the Spirit, embrace the Wraith.
For real tho, people have been crying about him been a Spirit but better for years.
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@DatFastBoi said:
https://forum.deadbydaylight.com/en/discussion/comment/2513548#Comment_2513548
I like crow ring more but this one seems fun, I’ll definitely try it out
My favorite is rimg with iri tag.
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2511624#Comment_2511624
I don't either, I'm tired of seeing them. And all I can say in response is, yeah, different experiences. I have an easy time against Wraith, so I don't get the hate. I get the hate for the Hit and Run playstyle, but I think his basekit is fine. At the end of the day, it matters only what BHVR think. If they are happy with him, he's probably going to stay the way he is for a very, very long time.
More onto the actual discussion:
I can't remember every single add-on, so I'll just talk about the ones I remember.
Wraith: I would actually get rid of Silent Bell and All Seeing - Blood, I think they're too strong at the moment.
Cenobite: what the ######### with Engineer's Fang. I can't believe we went from Nemesis' garbage Iri add-ons to Cenobite's.
Michael: Definitely Tombstone Piece and Fragrant Tuft.
Nurse: Double fatigue and double range.
Oni: I still have no idea why Top-Knot is still in the game.
Survivor: I don't really have an issue with any add-ons at the moment. Part of me wants to say Styptic but that's only because I've gone against them a lot recently and it's really starting to irritate me. And, just, everything with keys. But if they really are getting reworked, I'm really, really hoping that just removes them from the blood-web. Get rid of some of the fluff. Same with Mori's.
Silent bell is overrated.
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@KingFrost said:
Silent Bell needs a downside tbh.
k, ill fight ya now.
Bassically Silent bell at much makes Wraith more fun to play against in the same style that any gen grab stealth killers are. Because it insetivises wraith to change his playstyle to this "uncloak from cheeky angles or behind walls" rather than just uncloaking behind you and going nothin personel kid. people seriously overrate how strong this add on is.
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@DeliciousFood said:
https://forum.deadbydaylight.com/en/discussion/comment/2509057#Comment_2509057
Huntress' was fine. I'd hope it's more like her's. I do not think Wraith's are fine, especially All-Seeing and Shadow Dance (there are perks that have lesser effects than that one addon). He could use some changes there but not a massive overhaul.
Freddy's only addons that truly sucked were the slowdown ones. About as much as I've mentioned here. But, I agree, his pass was terrible, but then again Freddy is a terribly designed killer overall.
k lets ignore all seeing blood for 5 minutes because i get that it should get nerfed.
considering shadow dance only works while cloaked, i seriously dont think it should get nerfed. it only becomes strong if you decide to combine it with another add on (the serpent) for a gimmick, which still, its a gimmick.
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@Emeal said:
Why not buff Survivors instead of making a Killer who has been so unpopular and hard to play, that again?
wat.
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@apathyinc said:
https://forum.deadbydaylight.com/en/discussion/comment/2509053#Comment_2509053
I agree, it is an ######### thing, but using those add-ons in particular just enable it to an extreme level. People are using Wraith with those add-ons to bully other players and it needs to stop. That's my main concern about them, but really even for people who aren't abusing them, they are a bit overpowered when combined with Wraith's adjusted speed.
i strongly disagree but i dont think i can say something strong enough to change your mind so, eh.