Micheal_Myers
Micheal_Myers
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- Micheal_Myers
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@shmoul said:
https://forum.deadbydaylight.com/en/discussion/comment/866246#Comment_866246
A perk never has and never will be counterplay. And a good spirit can even use spine chill to her advantage, which to be fair is really difficult.
Anyway you didn't answer my question. Just because she's following me doesn't allow me to know her pathing.
False. If you use spine chill. If she looks away from you while she's in phase is meaning she's trying to mindgame you (She's going around the structure that you are going straight through)
So if that's the case turn around and run the opposite way, she then has to be out of phase and chase you in normal form. (Plus it is hard to sense if anyone has spine chill...)
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@Dwight_Fairfield said:
I suspect its because with Freddy he has counters that require skill. Whereas with Spirit its predominantly just a guessing game. Luck.
But Spirit is still predictable. Predictability is the dominant way to counter a killer. You just have to notice the patterns. (Just like Freddy and his Fake Pallets.)
It just takes time for some survivors.
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@Fibijean said:
Basically, it's because there's a lot more that factors into the decisions made to nerf or buff specific killers than just their average killrate.
People assume that the use of the word "overperforming" means that the Spirit had a disproportionately high kill rate, but the devs mentioned on the same stream, mere seconds after making that comment about the Spirit, that Freddy was actually the most lethal killer. So it's probable that there was a different problem with the Spirit that they felt needed addressing.
True, but collision wasn't the problem. And it never was a problem for me. Never once did I have a Prayer Beads Spirit collide with me in phase and hit me lol. But like I also said her other tweaks were justified.
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@shmoul said:
https://forum.deadbydaylight.com/en/discussion/comment/866207#Comment_866207
@Micheal_Myers "If she was able to collide with another survivor then that's that survivor's fault for not being aware." How is that the survivors fault?? Tell me, how can you be aware of where she is? You still can't tell when she's phasing and you don't have a clue where she is so the core issue is still not fixed with these nerfs
It's pretty simple.. If she's chasing you shes still gonna be following you. Use Spine Chill to tell if she's staring at you while phasing and just keep running her out until she gives up.
Plus since her prayer beads are now global instead of silent most likely people will know to be careful and when she's getting out of phase.
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@Kenshin said:
https://forum.deadbydaylight.com/en/discussion/comment/866207#Comment_866207
dont forget wraith tho, he can go invisible and hide his terror radius at the same time! how do you even play against this??? pls nerf this devs.
Well like I said Spine chill counters all... And Wraith is actually pretty visible if you are an aware survivor. (And yes maybe 1-3 times I've been caught off guard by a wraith but most of the time I see his little invisible air thing.)
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@Kenshin said:
dont worry mate, freddy and billy are next on the nerf list :)
Freddy Definitely needs some tweaking, Like you get put to sleep extremely easily and his hit boxes are through the roof! Billy needs a charging up consequence so he doesn't just spam the charge at 99% all the time (same as Leatherface)...
@Rex_Huin said:
Interesting isn't it?
Perception I guess. Spirit feels sort of unfair in a way that Freddy doesn't?
Like I would understand her addon changes and adding a slight speed debuff. But the no collision doesn't make any sense. If she was able to collide with another survivor then that's that survivor's fault for not being aware. Heck you don't need collision to be a good Spirit. I just feel like she didn't need a change to her collision in phase.
Plus they nerfed Myers with the undetectable effect cause now anyone with spine chill can hide 100% quicker now than his previous patch.
(Also the only way to counter Spine chill with myers is to have an addon that charges up your stalk fast as heck and have the boyfriends memo so you can lunge)
So in my opinion, They are literally nerfing every killer who doesn't really need a nerf. Especially if they don't need a nerf to their base kit.
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And they confirmed that Spirit is popular but not the strongest... So why is she getting nerfed again..? XD
The stats confirm our fears ;)
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Would be interesting... And Scott is litterally wanting to expand his game to 3rd party developers. So it even is a possibility for the original 4 [or 5 ;) ]
Would be interesting
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@Shraar said:
https://forum.deadbydaylight.com/en/discussion/comment/822297#Comment_822297
"Rin_is_my_waifu" I don't think anyone can take anything you say seriously with that name. Also maybe if you explained 1000 times without convincing anyone, maybe your argument was flawed/you were WRONG? just a thought.
I feel some of the Spirit should be nerfed.
Her collision should have not changed at all.
Wanna know why?
She can bump into the wall. But cant bump into a survivor? What collision does the wall have that the survivor doesn't lol. Doesn't make any sense. Shes a ghost after all... ;P remove all collision if you are going to remove collision.
Plus bumping into a Survivor is rare.
Because you know... if you see them most likely they see you... soo.
They are going to keep running or moving. (Especially with spine chill)
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Lol you were camping generators?
They were all litterally spaced out lol.
I would call that keeping it hostage because they aren't allowing you to progress until you found them. They were even doing it on purpose. They could've been doing gens and when you got close hid. But instead they chose not to.
I would say that would be keeping the game hostage from the Killer POV.
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I say she looks good ;P
Shes technically a Japanese version of Feng Min (Feng is Chinese =P) With more detail.
So I could live with it even though the trailer looked nice. Plus the trailer kinda doesn't look like Japanese decent.. Looks more European. So I think her in game is an actual realistic depiction of what she should be. But that's my opinion.
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@ZtarShot said:
https://forum.deadbydaylight.com/en/discussion/comment/856351#Comment_856351
...without the spiked bat...
Lol yeah the spiked bat kinda is bad... xD
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Look I ain't gunna tag all of you but like my previous comment stated:
@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/854696#Comment_854696
https://us.v-cdn.net/6030815/uploads/998/Y3P7N9MM6VHV.png
https://us.v-cdn.net/6030815/uploads/374/CHBII7B4B15Y.png
Oni can mean either of these. But the 2nd one in fact doesn't have a Katana. The Oni Samurai does.
It could literally be one or the other and like Spooky13 stated:
@Spooky13 said:
https://forum.deadbydaylight.com/en/discussion/comment/856103#Comment_856103
But Oni carries both a katana and a kanabo, the club onis are known for wielding. It's clear that while not in Blood Fury, Oni resembles a samurai more, wielding his katana and not being able to perform any supernatural abilities, but in Blood Fury, AKA his demon form, he wields his kanabo and becomes a lot stronger, with demon like strength, making him appear more similarly to an actual oni.
He could litterally be both a Samurai or an Oni. (Cause you know... Oni Samurais exist lol) All I am saying is if they made his color pallet kinda like the one I referenced then it would be more pleasing visually to look at. I didn't say the model ain't great. I just said the color needs to be tweaked.. and the hair definitely needs tweaking (especially with the menu's bad lighting) like dark blue and a dark red oni mask would be definitely better. And then have a slightly darker light blue for his skin.(kinda like Spirit's skin.)
That's all this post was about.
Not trying to criticize the devs for doing a Terrible job. Because so far I like this chapter. Just not his color pallet.
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@Ramosaurus40 said:
Hmmmm, beauty is in the eye of the beholder. I thought that example that you put up looked HORRIBLE and prefer the DbD design far better. How does that make you feel? My point exactly...
Well... It makes me feel fine lol it's literally your OPINION. So its fine for you to express yours. I'm not one to be "OMG my opinion Oni matters!" (yes a joke with Oni sounding like Only lol)
I take all opinions into consideration. And if I think your opinion is wrong I will blatantly state so.
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@Zanely89 said:
I'm not familiar with Japanese culture, but the reason Oni don't look like samurai is because... It is not a samurai?
You see, samurai is human being and Oni is actually a mystical creature. Google Oni and you will see the design of DBD Oni is very close to the depiction of Oni in Japanese culture.
Oni can mean either of these. But the 2nd one in fact doesn't have a Katana. The Oni Samurai does. Plus I don't think it specifies which one he is...
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@thefallenloser said:
https://forum.deadbydaylight.com/en/discussion/comment/853732#Comment_853732
A good Myers player will have no problems. Huntress is undeniably top-tier. A player that is good with those killers will have no problem. Just because you've had a negative experience doesn't mean they're bad.
I am a Myers Main I played since day one of me getting the DLC. And guess what? It was my first.
My second was Huntress.
I entered purple and Red ranks with Myers. I know what is bad or good for killers.
And having 90 spine chills going off and them hiding before you get there is kinda dumb
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@Fibijean said:
I tested it with a friend just recently. What happens is the same as after a survivor gets hit and has no collision for a few seconds. Their models just overlap, but both of them are free to move away, and once they do they regain collision.
Ah alright lol, looks cool either way lol.
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@Spooky13 said:
https://forum.deadbydaylight.com/en/discussion/comment/854621#Comment_854621
Come to the Dead by Daylight community!
We've got
Shirtless Myers
Thicc Bubba
Vommy Mommy
Daddy Oni
Mommy Huntress
And people who like Susie a little too much
What about the Cute Oinking Pig.
Or Entity Nea
Both need love too xP
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/854636#Comment_854636
He rememberers that I’m always watching him though.😉
Lol even in the bathroom? 😮
(Yes just a joke xP)
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/854628#Comment_854628
but @GrootDude left bubba for object of obsession and now bubba is crying alone in a corner poor boy 😥
Oh boy.. lol.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/854627#Comment_854627
I’m not using exhaustion perks rn since I have a prediction that if the current path of perks continues, we’ll have a lot of anti-exhaustion perks.
True... but eh that's my only exhaustion perk I use pretty much lol.
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@division said:
I don't think the oni should be nerfed because the oni is basically the same as billy the hill billy has the chainsaw which can go across the map like the oni can and he can one shot people but oni has to injure a survivor to charge up his power and Billy can do it when ever he wants wouldn't really be fair but oni needs more perks and addons
Perks? No. Every killer has a limit of 3 unique perks.
Addons? Sure. But depends on how the community is feeling.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/854624#Comment_854624
but bubba just want to be loved 😥
That's what @GrootDude is for.. =P
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/854614#Comment_854614
On certain maps like autohaven it is a bit easy imo but it definitely can be hard on certain maps, like Lery’s/Hawkins.
Hawkins and Lery's is easy if you have Lithe.
Lol I use it on Feng Min and I lose the killer everytime cause they dont wanna waste their time lol.
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@[Deleted User] said:
who cares about colors oni is daddy and that is the important thing 😍❤️
Eh... Tbh I thought Leatherface or plague was the worst looking color/model wise until he released... lol. Now I love plague a tiny bit more! (I always hate bubba...)
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/854553#Comment_854553
If you are actually mindlessly looping then you’d get easily mind-gamed, using your mind>mindlessly doing something.
Exactly. Lol people think looping is an easy task lol. Especially if you are accidentally running towards a teammate and you then have to redirect the killer to the farthest away pallet without getting hit. Such a stressful job lol.
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They definitely get boring lol.
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@thefallenloser said:
https://forum.deadbydaylight.com/en/discussion/comment/842469#Comment_842469
Myers, Huntress, Demogorgon, and Hag are all excellent killers. Just because you don't play against them often doesn't mean they're bad. I get Myers like every other match.
Lol you really think they ain't bad? Have fun with 4 spine chills with Myers.
Huntress is barely played same as the others. Myers is just rare.
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IMO, I wouldn't care either way.
The only reason why I like what they are doing is so No one gets scammed.
And no one tries to sue BHVR for them losing an item they earned in by a bug.
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@NoFace said:
https://forum.deadbydaylight.com/en/discussion/comment/845419#Comment_845419
The outfit is just kind if buggy, looks clunky sometimes, but the main issue is the when Ghostface is in NightShroud the flap covers up like 40% of your screen.
@TheShape78 said:
https://forum.deadbydaylight.com/en/discussion/comment/845419#Comment_845419
When playing as Ghostface with the classic skin, when he raises his knife, the fabric strips on his sleeve that should be draping is "stuck" to the knife blade, thus blocking your field of view on the right side.
ah alright
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What's the bug?
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@ASAPTurtle said:
https://forum.deadbydaylight.com/en/discussion/comment/842483#Comment_842483
If the either side is overpowered no ones gonna enjoy the matches, because killer matches would be too quick and easy and survivor matches would be boring and long.
Ik it was a joke lol.
But seriously tho, Killers should still remain more dominant than survivors that's all I was trying to make a point of
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Do you know what else they dont fix? Teaming with the dang killer.
If I send a report of em teaming with the killer or the killer teaming with the survivors they better be banned. Cause I'm done dealing with em.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/843088#Comment_843088
The thing is that there's nothing to suggest that the Entity pulled a part of Rin out of her or anything of the sort. What we know is that the Entity saw her rage, promised her revenge, and then she became the Spirit.
Coming up with theories to support the idea that it could be Rin doesn't mean that what we actually do know so far (which is little) suggests that it could be Rin.
True, but it could make sense that it could happen.
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Look what that person is saying is maybe it is a version of Rin.
Think of it this way:
The entity pulls out the hatred and pulls out the revenge side of you. (Aka the toxic side of a person) and embodies that side of you into a form of it's own.
Then it decides that it wants a pure Rin full of love, HOPE, and... well... fear. So it pulls out that side of Rin and embodies that as another form on it's own.
Then you have a Killer Rin and a Survivor Rin and also would make total sense.
(Reference: Rick & Morty Rest and Ricklaxation, to see what I mean about 2 sides of a person embodying a form on it's own)
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Nah. They want her to have no collision so I'm making some fun out of it lol.
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So..
If this oh BHVR wants money thing is true let's just uh.....
-coughs- As a New survivor main since Killers are getting extremely horrible nerfs to their base kit:
@Peanits I will personally pay you $100 and to each dev at BHVR to un-nerf every killer and nerf every survivor perk in the entire game!
But no in seriousness it's because survivors think killers are too overpowered. And do you know what that leads to? Unnecessary nerfs.
Killers are supposed to be over powered.
Look at Jason in F13 the game wanna know why he's extremely overpowered now?
Because they nerfed him so many times they lost track of what the killer is SUPPOSED TO BE.
They should be unstoppable. And if you live then dang you got lucky.
All this nerf nonsense is just insanely broken.
That's my Opinion.
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Lol Nurse is being ignored?
Guess who else gets ignored:
Myers
Pig
Hag
Plague
Legion
Doctor
Demogorgon
Huntress
Leatherface
And clown.
And soon to be Spirit.
They all are rarely seen or rarely played anymore.
Deomogorgon barely came out and I dont even see him much.
That means:
Trapper
Wraith
Billy
Freddy
And Ghostface
Are all getting played more often than (58.8%) the entire killer roster.
(Barely played Killers of the Killer Roster = 58.8%)
(Mostly Played killers of the Killer roster = 41.2%)
17 Killers = 100% of Killer Roster
100 ÷ 17 = 5.8%
So each killer is 5.8% of the entire killer roster.
So.. 10 × 5.8 = 58.8 of killer Roster barely played.
Which is funny.
Cause what do they all have in common? Crappy killer powers because either a nerf messed em up, or because they were made with the intentionally crappy power.
That's why they aren't played. And people wonder why we dont have good queue times 🤣
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You can easily out run a Spirit. If she catches you off guard it literally is her job.
She's a freaking ghost/spirit for Pete's sake.
She should be scary. Should be jumpscare worthy.
She is fun. Like yes her prayer beads definitely needed a change but the vault thing isn't needed and the "collision " in her spirit mode doesn't need to be removed. If you see em' most likely they freaking saw you too. And if not then they probably have spine chill and got out of there before they could say "oh hi"
Those 2 changes were unneeded IMO.
@Peanits Like I understand "you could feel em on the gen" but like come on. You dont need the whoosh sound to know a spirit is about to be up in there.
Lol cause like I said above most likely if she sees you you as a survivor most likely know she's coming. Either with ur eyes or with spine chill. It ain't that hard to counter her.
Like yeah prayer beads and her movement speed out of the spirit realm was kinda iffy but... come on. What is her power used for now? Pallet faking? Unlikely, people already know that trick (but some may not).
I faced a lot of spirits. Yellow, Green, purple, and red. (Cause you know matchmaking is miserable)
And I could out run most of em. Red ranks yeah it's a tiny bit harder but you just cant nerf a killer saying that it only helps red ranks be "Fair" they are in red ranks for a reason no?
I might be spilling out gibberish but bottom line is, nerfing a killer for no reason (the vaulting and the No Collision nerf) is kinda dumb IMO.
The rest is fine by me lol.
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@Eleghost said:
So is this just a bug or is this intentional? I've seen tons of people running object and running up to me while playing wraith and in stealth. I thought you weren't supposed to see stealth killers anymore with object?
Wraith ain't fully invisible lol when he moves you can see air particles but if he stops no one should be able to see him
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@NoShinyPony said:
He is the one leading the "Hookers" meetings, so why would we expect him to be anything else than op?
???? Yessssssssssss
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I can see escape artist working.
And it would help against tunneling.
But the only issue of this is flashlight saves..
So idk. Sounds good but could be bad.
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The emote I want is a flip off emote that literally puts out a middle finger emoticon if someone purposely leaves you hooked.
And yes ik this could be taken as mean but it gets extremely irritating.
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No/Keep it the same are the exact same category. So...
My reason for that is because if they have thrill of the hunt they will automatically be there in like 2 seconds lol.
And if they are just good at checking those totems then they will immediately be back there in a second.
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Bought DLC for legion. Got bored because they only have a vault pallet and window ability. And never played them since.
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Closest to the original Freddy we can get.
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-sighs- Sadly.
Freddy.
Everyone complains about how "overpowered" he is or will become.
But he is completely counterable.
So..
Sorry I'm still sad that my main got nerfed for no reason.
But yeah.. Freddy will most likely be next. (Even though he's in a good spot like Myers was)
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If I'm dominating I kill all of them but one.
And maybeeeee if I am nice I will let him get hatch.
Iffffff I'm nice.
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I want to have fun, And bugs for me don't pop up very often.
So... Give me a new chapter that obviously would have bug fixes in it lol. (Like every other chapter...)
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Survivors definitely have the upper hand. Especially after my Main's nerf.


