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MegMain98

MegMain98

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MegMain98
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  • @se05239 said:

    At the moment, Clown and Doctor.

    I used to play a shitload of Spirit before the sound got ######### over.

    I never experience sound glitches. I have seen AWFUL sound glitches on PC but I play on console so I don’t know if that has something to do with it.

  • My Top 5 in order are...

    1. Spirit
    2. Hag
    3. Plague
    4. Huntress
    5. Myers
  • @Acromio said:

    It's simple, really. The Spirit is a trash tier scrub-stomper. The Hillbilly is the second best killer in the game.

    All you do is bash Spirit on every single post about her and you brag about how you’ve “never lost to a Spirit”. It’s more of a bias than anything. If you fail to see how viable she is at red ranks then that is your loss.

  • Going against a coordinated SWF that knows how to pallet loop, Spirit is 100% better than Billy no questions asked.

    Sure Billy has a one shot...but what if you get Lery’s? Wreckers Yard? The Game? Haddonfield? Springwood? Basically any map that is very clustered and is small. Not every map is open like Shelter Woods...actually most maps aren’t very open. Billy will be looped just like any other M1 killer. The survivors will not LET you use your chainsaw. You’re gonna turn into a Whack-a-Billy. You can’t use your chainsaw against loops. Try using your chainsaw against the 50 safe pallets on The Game map. The round will be over by the time you have broken most of the pallets. You have no mind-game around pallets, Spirit however does.

    Spirit on the other hand can down a survivor in under 30 seconds with two uses of her power, even sooner if she has good add-ons. If the Spirit is good and actually uses their eyes and ears and isn’t boosted...the survivors will never survive.

    Spirit also has good map control, obviously not as good as Billy. It is much easier to down as Spirit than it is with Billy against good survivors. Her chase potential is extremely high.

    Against random survivors I’ll give the edge to Billy but against a coordinated team Spirit will easily win. If you’re at a loop, Spirit has the advantage. Spirit has higher consistency across the board than Billy. Against a coordinated group Billy’s viability dips while Nurse, Spirit, and Hag skyrocket.

    It all boils down to the fact that Billy can easily be looped and have his time wasted, Spirit cannot. If you are looping a Spirit she is bad, period. A good Spirit will never let you loop her.

  • @BrendanLeeT said:

    https://forum.deadbydaylight.com/en/discussion/comment/495039#Comment_495039

    Instant downs do not scare survivors on maps that are poorly designed. If the map is badly designed they can still loop you for a long time and that's why corrupt purge is deadly. Why do you think more and more survivors refuse to heal anymore and just focus on generators to make Adrenaline can kick in? Plague can apply broken but without corrupt purge she isn't that great because broken doesn't hinder the survivor's ability to rush gens or loop.

    If survivors are just using the no heal meta, being broken wouldn't make a difference to them.

    Depends on whether the player that is playing Plague is any good or not. You HAVE to apply pressure or you will lose, it goes with any killer.

    Billy permanently has an instadown and he is a top tier killer. Why would Plague be low tier when she can permanently have an one shot while Billy is top tier? Sure Billy has more map pressure but you still have to actually down a survivor.

  • @BrendanLeeT said:

    The points are neat but some of them still require survivors to cleanse themselves and I've encountered too many survivors who refuse to cleanse and rush gens, only cleansing on the last gen to pop Adrenaline. I do enjoy playing Plague but she is on my lower tier list due to the deadly side of the plague which is corrupt purge is in the survivors hands, they can choose not to give it to you.

    It’s a lose-lose situation though. Survivors are still broken, they will always be a one shot. If you stay infected you’re putting yourself at risk by being an instadown against a 115% movement speed killer.

    If Plague decides not to capitalize on survivors permanently being broken then that is her not being smart.

  • @Mringasa said:

    She's fun AF when you've had a rough day at work, and need to abuse the hell out of someone. Chasing them and covering them in puke is truly satisfying and great stress relief.

    Only problem I've encountered is SWF groups DC'ing when they see I'm using her. Otherwise, now that I've gotten some Perks on her at least, she's pretty fun. Not top tier I think, but still a fun Killer to use.

    Imagine DC’ing against Vommy Mommy. Most Plague players I’ve encountered are very boosted. People just don’t know how to use her to her full potential.

    I looove Vommy Mommy. She is a very fun killer to play

  • I’m a PS4 player so mine is always set at 100%

  • My build on Hag is Ruin, BBQ, Make Your Choice, and Monitor and Abuse. Nurse’s Calling is also really good on Hag.

    I usually don’t need anything but yellow or brown add-ons for Hag. I use the ones where it increased the distance where you can teleport to your traps and the effectiveness of the traps.

    She isn’t very add-on dependent. If you know where to set your traps you can honestly do well without add-ons.

    @Poweas is a very great Hag player. They could tell you more than I could.

  • @MrDardon said:

    https://forum.deadbydaylight.com/en/discussion/comment/493023#Comment_493023

    Yeah, he is definitely better. Without Addons he is #########, I agree there. But nobody plays Killer without addons. Wraith is better than most other M1 Killers because he moves very stealthy, and that's an powerful ability many people underestimate.

    Wraith is not as bad as he once was and there are other killers below him, but Wraith isn’t really that good either.

    Wraith without add-ons is low tier. Wraith with add-ons is at the bottom of mid tier. He is good if you equip Windstorm but he just can’t compete with the more viable killers of mid tier like Huntress and Myers.

  • @TwistedSegaGamer I got a majority of my adepts before they changed the requirements. I think Doctor was either my first or second one I ever got.

    It’s not too difficult to double pip as Doctor. You can use your shock power to stop pallet looping. You’ll never have to worry about not finding survivors.

    Best add-ons are easily High Stimulus Electrode and Iridescent King. If you want to do a “Silent Doc” build then use Calm Carter Notes (purple add-on). You can use that since one of Doctor’s perks is Monitor and Abuse.

    It shouldn’t take too long to get Adept Doctor dependent on what rank you are at. He isn’t difficult to play like Nurse and Huntress

  • I don’t find it difficult to pip. It is a little more difficult to get a double pip with her.

    She doesn’t get as many bloodpoints as other killers because she gets barely any deviousness bloodpoints. I have yet to get 32,000 BP in a match with Plague.

  • M&A is not something that you HAVE to have on Myers but it is very useful. Ruin is basically mandatory.

    Any combo of Ruin, BBQ, Enduring, Spirit Fury, Bamboozle, M&A, and Nurses Calling works very well for Myers.

  • I wait until rank reset and hope I get a team of potatoes. I recently did Adept Plague. The only one I have left is Adept Legion, which I’m not too thrilled about because I hate Legion.

  • Play her like Billy with Vile Purge. You gotta get right on the survivors tail and puke on them. In an open area it is basically an insta down. Just don’t constantly puke on them to get them to broken, if you can do an M1 attack then do it. It can be a lot easier to simply M1 then puke on survivors and try getting them to broken.

    Play her like Huntress with Corrupt Purge. Just spew your puke and you’re bound to hit them, it isn’t hard to down survivors with Corrupt Purge.

    She is a combination of Myers, Huntress, Billy, and Leatherface. She is upper mid tier. I personally love Plague. However she is very vulnerable to gen rushing because she has no tracking abilities, no map control, and is not stealthy at all. Monitor and Abuse is perfect for her. She is a solid killer but she isn’t as viable at the top tier killers...Nurse, Spirit, Billy, and Hag.

  • @Tohmo said:

    Why are you guys so set on proving me wrong every post? Jesus Christ

    Nothing against you personally, just that people have varying opinions and it just so happens that you’re in the minority (nothing wrong with that though). Trust me...I’ve been BLASTED with “git gud” and “learn to play” when I have a different belief then everybody else.

  • @Tohmo said:

    https://forum.deadbydaylight.com/en/discussion/comment/493309#Comment_493309

    Clown's driving point is shutting down loops. He's also really map-dependent, though. A clown's not going to be useful in a closed map like Lery's or an open map like Rotten Fields, so I can see that. Plague I haven't played nearly enough to get a general idea, but she seems really add-on dependent. Trapper really depends on luck and set-up, which takes time, but the right set-up has a small chance to dominate. Freddy's power seems to work against him half the time, I find. He's also really luck based, who's setup can be absolutely destroyed by one skill check. Hag is not underrated, she's top tier in mostly everyone's list now. I can see where you're coming from though.

    Plague is not add-on dependent. I can consistently kill AT LEAST two survivors without add-ons. Her best add-on are the effectiveness ones which make the broken effect almost instant, but she does not depend on it to win.

    Many Plague players make the mistake of puking on survivors until broken (which can take a hot minute) instead of just a simple M1 attack when that is the best option.

    If anything she is more map dependent. She does good on the same maps as Huntress and does bad on the same maps as Huntress. Although it is a little more forgiving with Plague because you don’t need to be as precise.

  • @Poweas said:

    https://forum.deadbydaylight.com/en/discussion/comment/493219#Comment_493219

    @Salty_Pearl I'd swap Spirit and Billy around around and that's basically my tierlist :D

    @Poweas We agree with the top 4 killers but after that I’m not so sure. That tier list is pretty accurate except Pig should be WAY lower and Plague should be WAY higher. I believe Plague is better than Myers, not better than Huntress though.

    @Salty_Pearl Plague was never better than Spirit, even in her PTB. PTB Plague wasn’t powerful enough to even come close to Spirit, maybe Huntress though. Her nerf wasn’t enough for her to be placed as low as Legion and Leatherface either. The nerf wasn’t even that severe. Just because she is slightly slowed down doesn’t make her downgraded to low tier. She’s still faster than survivors while charging Vile and Corrupt Purge.

    I can’t deny that it looked fun in the PTB to walk even faster than 115% while holding Corrupt Putge.

  • Pretty solid and matches mine except I’d switch Doctor and Plague.

  • @lunaticlifter said:

    @MegMain98 myers is overrated, i used to main him.. t1 you need early time to stalk... yeah low tr, and faust vault and one shot in t3 wich last only 1 minute wow so op.. legion will be able to put early pressure by injure everyone with a free hit, and you have almost everyone inured all the game, you just need to one shot them..

    @lunaticlifter Legion has never been a great killer before OR after his rework. Feral Frenzy is only a minor inconvenience to survivors, similar to Clown’s fart cloud gas.

    Both Legion and Myers don’t have any sort of map pressure but at least Myers has something going for him and has an ability that can actually be devastating to survivors by simply staring at them.

    When mid tier is highly competitive with Huntress, Plague, and Myers...Legion just can’t compete. At their VERY best, Legion is at the bottom of mid tier.

  • @Tohmo said:

    Spirit can 100% be looped. You can run out of power and then you're a 110% killer. Billy just proves more consistent to me as his power doesn't require cooldown and can be accessed at any time. Plus his 115%.

    She can’t be looped. All you gotta do is stare at pallet and watch survivors run around like monkeys then phase over to them. If you have good headphones it is easy to track their movements. Billy can be looped just like any other M1 killers. Getting a loop heavy map like Haddonfun, Springwood, Red Forest, or Lery’s is awful for Billy. Spirit’s power is only a 15 second base cooldown, it’s not a very long cooldown. It’s not like she runs out of power and then is helpless for an extended period of time.

    Spirit doesn’t need to be 115% MS to be top tier, Billy does. Spirit at 110% is still better than Billy at 115%. Keep that in mind.

  • @lunaticlifter said:

    @MegMain98 the list is basically almost the same as mine, i agree with all but legion, i'd put him just behind plague, second best m1 killer imho, he's underrated after the nerf... nerf if we consider legion with frank's mixtape... without, it's a buff, 10 seconds frenzy and 115 movement speed are good.. try him with enduring- spirit fury, you got a t3 myers all the game..

    @lunaticlifter How is Legion better than Myers? Myers has a naturally lower terror radius than most killers, able to have an exposed status effect, and the fastest vault speed (besides Wraith who needs an add-on). I used to put Myers at #3 before Spirit was released and I realized how powerful Hag and Huntress are. There is no way Legion can compare to our boi Mikey.

  • Plague, Clown, and Myers are NOWHERE near as powerful as Spirit. They can’t touch her at all. Spirit is easily #2.

    1. Nurse
    2. Spirit
    3. Hillbilly
    4. Hag
    5. Huntress
    6. Plague
    7. Myers
    8. Clown
    9. Doctor
    10. Wraith
    11. Legion
    12. Pig
    13. Trapper
    14. Leatherface
    15. Freddy
  • @Blueberry said:

    https://forum.deadbydaylight.com/en/discussion/comment/487923#Comment_487923

    "Prayers Beads isn’t even ultra rare and it has ZERO downsides while Mother-Daughter Ring takes away scratch marks which I don’t think is necessary."

    Prayer Beads has zero downsides because it's already easily countered by multiple things. Plus the Spirit has to be decently skilled to use it well in the first place. The only change I would see fit is changing it to ultra-rare quality and move her other ultra-rares to very-rare quality. This would make there be less of them.

    Mother-Daughter Ring is actually one I was sitting here contemplating adding to the list a lot and I still might. I personally agree with you that it shouldn't have its downside. I just simply hesitated because I know there is a large player base that would disagree.

    "Huntress Iridescent Head DOES have a downside, but you can still equip an Infantry Belt and it is also a very OP add-on. Just not something Huntress needs, she is already strong enough."

    The thing is similar to Spirit, the Huntress in these cases only has three hatchets so she already has to be decently skilled to make use of it. It is also wasting another very-rare every time she uses it just to make it function. It seemed alright to me. I only see a Huntress run these once every few weeks if even that.

    "All other killers have ultra-rares that strong but not OP."

    I kind of view ultra-rares as they should be on the verge of almost OP because of how rare they are. They are the addons you save for when you know you are going against a really strong SWF and you are trying to give yourself an equal playing field as much as you can for one example.

    Depends on how many bloodpoints you pile into the killer. I know some players who have 100+ ultra rare add-ons on killers because they just don’t use them. I personally piled A LOT of bloodpoints into Spirit and I have about 40 Fathers Glasses and 50 Prayer Beads. Ultra Rare and Very Rare add-ons aren’t incredibly rare to come across.

    The other day I wanted to test how easy a round would be. I am prestiging Huntress so I used Iridescent Head/Infantry Belt with an Ebony. Needless to say there was five gens and four survivors moried and I’m not that great at Huntress either.

    It’s just too easy to equip an ultra-rare and a mori and steamroll through survivors, at least with Huntress.

    Hag’s Mint Rag/Rusty Shackles combo is also on the verge on being OP but I still think that is more balanced than Huntress. At least that combo is kinda fun. Huntresses’ combo is basically spoon-feeding a victory.

  • Can’t say I disagree with any of these suggestions.

    Only two killers who have extremely OP add-ons are Spirit and Huntress.

    Prayers Beads isn’t even ultra rare and it has ZERO downsides while Mother-Daughter Ring takes away scratch marks which I don’t think is necessary.

    Huntress Iridescent Head DOES have a downside, but you can still equip an Infantry Belt and it is also a very OP add-on. Just not something Huntress needs, she is already strong enough.

    All other killers have ultra-rares that strong but not OP.

    Plague, Myers, and Pig have ultra-rares that have too many downsides.

  • I am certifiably corn blind so I feel your pain. I always wanna D/C when I get Coldwind maps.

    It’s a shame when you feel a certain sense of dread when you get a certain map. Dread comes over me when I get Coldwind, Ormond, or Yamaoka. Only map I feel dread as a survivor is Shelter Woods. I feel like nobody likes Lery’s unless you are Scratch Mirror Myers.

  • @Boosted_Dwight said:

    It's just her add ons that make her op. Two blink nurses aren't that difficult to juke unless it's a god tier Nurse.

    Agreed. She should have an ultra rare add-on that gives her a third blink, but the third blink should go the same distance as the second blink. Anymore blinks than that is overkill.

    Another ultra rare add-on could be that she makes no screeching while blinking or that she has no heartbeat while blinking.

  • @Poweas said:

    Spirit can handle god tier SWF. A ridiculously skilled god Hag can too (I used to be able to). Billy too.

    Spirit can...she’s just gotta be REALLY good and know how to track survivors movements perfectly. I have destroyed SWF groups with her, she’s the next best option after Nurse. Still not as good as Nurse but viable. A decent Spirit won’t be able to handle that, you’ve gotta be really good and have RNG on your side.

    Hag is the same way except I’ll argue you’ve gotta be even better with Hag than you would with Spirit. If you have a good set up with traps then you should be golden.

    Billy is great if you know how to maneuver the chainsaw but you can say “sayonara” to a 4K if the map is either Lery’s or a very loop heavy map. Billy is easy to loop unlike the previous three killers.

    While I prefer Hag and Spirit over Nurse, I can argue with the fact that Nurse is the best and most viable option. She is the only killer that can never be looped.

  • It would be nice if Huntress had some sort of tracking in her base kit because it is SO easy to hide from her...you’ll hear her from a mile away.

    Maybe she shouldn’t sing her lullaby until she is within terror radius of survivors? I dunno, I’m just throwing suggestions around.

    There could also be an add-on that the Huntress does not sing her lullaby at all so you’d have a killer with a 20 meter terror radius. M&A would be really good on her at that point.

  • If the killer is not coming back then there is zero point in running away from the hook to heal. A lot of times I’ll be the one getting unhooked and the survivor that rescued me will run away. It’s pretty annoying.

    I’m also not gonna chase down a survivor to heal them. You wanna run away? Heal your own damn self, I’m not going to.

  • @53nation said:

    @Kiskashi

    You're most likely right. I was hoping to give hag a break tho. Sort of my silly excuse to play a new killer.

    Doctor has a lot of hype. I'm curious. I'll shoot for adept doctor this weekend and see if i can get his playstyle down. Won't rule out myers tho!

    We all need a break from our mains killers at times. I played Spirit WAY too much and I’m a little bored of her now. I’m playing a lot more of Plague, Myers, Hag, and Huntress. Changing up who you play as a killer can really freshen up the game.

    Doctor is very underrated by the way. I love the fact that you can never hide from a Doctor.

  • I play on PS4 so I rarely go out of my way to message somebody unless they were REALLY good.

    If I was on PC though then I’d give a gg win or lose unless the killer was just playing scummy

  • @Blueberry if you disagree with me and @thesuicidefox that’s fine. That’s why people posts discussions to see what other players opinions are.

    If we all play Spirit and do great with her then it doesn’t really matter what playstyle we use. It’s just a preference.

    in n Comment by MegMain98
  • @Blueberry said:

    https://forum.deadbydaylight.com/en/discussion/comment/481935#Comment_481935

    "You act like chasing as a 110 killer is absolutely impossible."

    "Generally" it is. If you're landing them they are potatoes.

    "And before you start going "derr proof" Here is a clip:"

    I can post lots of clips like that as well it doesn't disprove anything I've said.

    I just quite simply disagree with you. Those games that make you think it's viable are really just bad survivors. Against actually good survivors that isn't happening.

    How many “good” survivors do killers go against anyways? If a killer is going against 4 good survivors who know how to loop and get a survivor sided map like Haddonfield then the killer will usually lose. The only killer that stands a chance is Nurse and MAYBE Spirit.

    Most survivors are complete potatoes...at least a lot I go against on PS4. Of course I run into good survivors but that’s a rarity.

    in n Comment by MegMain98
  • @Blueberry said:

    https://forum.deadbydaylight.com/en/discussion/comment/480872#Comment_480872

    "I disagree with this. I find it better to chase them down for the first hit so they are easier to find in phase walk."

    At high ranks against event remotely non potato survivors that is literally never happening. That is only viable against bad survivors or low ranks. That's like saying you think running people down for the first his as Huntress with no hatchets is viable, it's not.

    "If you phase walk all the time, then it will be down for those times you need it."

    I find the cooldown to be decently fast even without addons so I don't run into this issue.

    "And if you are doing it after a healthy survivor they can more easily juke you"

    That's why the first hit is always way harder to get than the second one. Yes this makes phasing for the first hit more difficult, but it is still infinitely easier than running them down as a Huntress with no hatchets.

    Like I said before though, this is based on playing at rank 1. You can get away with a lot of non optimal things at lower ranks or if the survivors are just potatoes. It's like when I'm deciding if a perk is good or not. I'm basing that assessment on the assumption that the survivor is a very good player and will try to work around it, not the assumption they will play dumb.

    Huntress doesn’t rely on sound to hit people though. Spirit relies HEAVILY on sound and scratch marks and unless you can predict exactly where survivors are then you are just gonna waste your ability.

    Let’s say you are going against good survivors, they aren’t going to run and leave scratch marks. You use your ability while they aren’t injured, you won’t find them...you have nothing to look for other than a pure prediction that will probably be wrong.

    At pallet loops it is better to watch survivors and see what their move is going to be.

    If the playstyle works for you then that’s great, I personally just can’t play by using my ability all the time.

    in n Comment by MegMain98
  • @Poweas said:

    @Blueberry @MegMain98 we need to protect this thread!

    Spirit Gang + Nurse Gang = an unstoppable force. We are the strongest forces that will be protected at all causes. All we are missing in the Hag Gang for the holy trifecta

  • @Blueberry said:

    https://forum.deadbydaylight.com/en/discussion/comment/479963#Comment_479963

    "I don’t use my phase walk as often as a lot of Spirit players do. I phase around the map until I find a survivor. I’ll chase them down until I get my first hit and then I phase to them. It’s easy enough to get the first hit"

    What rank are you playing at? This is generally never going to happen against good survivors.

    "I guess my playstyle with Spirit is similar to Monto if you’ve ever seen his Spirit videos."

    Monto general isn't playing killer at rank 1. Most his videos are against lower ranks where less than optimal things can work and makes them look more viable than they realistically are.

    I don’t typically play seriously. I just play to have fun. I don’t actively try to get the red ranks (even though there are potatoes in every single ranks). The highest rank I’ve gotten since the emblem change is Rank 4. I usually linger from Ranks 5-8. I can get to red ranks but I usually de-pip myself by playing Leatherface or Clown.

    I’m not gonna chase down a survivor for an excessive amount of time without using my power but if I don’t HAVE to use it I’m not going to. There is zero point in phase walking when you are gonna down a survivor in a matter of seconds.

    The reason you see so many boosted Spirit players is because they can’t follow sounds and distinguish when they should and should not use their power. Spirit’s power is not ALWAYS ideal especially if the survivor is running perks like Iron Will, Dance With Me, Lightweight, and Poised. If you phase walk with a survivor with Iron Will and Dance With Me you’ll probably end up losing them while phasing when you could’ve downed them by just chasing them.

    The way I play Spirit works for me. I usually get 4K’s so there is no need for me to change my playstyle, I was just sharing mine.

    By the way there are MANY videos of Monto as a Rank 1 killer

    in n Comment by MegMain98
  • @Blueberry said:

    Biggest mistake I see Spirits make is not using their phasing enough. You should very rarely be running someone down unless you just caught them in a bad spot away from pallets or came out of phase and you're really close.

    You'll get a lot of free hits by fake phasing at a pallet and they'll just jump over into you or leave the pallet far enough to get a hit. This generally only works at higher ranks though as low ranks just sprint away and don't really think about if she's phasing or not.

    BBQ and MYC are godlike on her. You will ping pong from hook to down over and over.

    The scratch marks will get you in the general area, but it's ALL about the hearing and predicting survivor movements. Get good headphones and listen carefully.

    I don’t use my phase walk as often as a lot of Spirit players do. I phase around the map until I find a survivor. I’ll chase them down until I get my first hit and then I phase to them. It’s easy enough to get the first hit. If the survivor is smart they will stop running once you phase walk and they leave no scratches and they aren’t whimpering so you have nothing to look for.

    Of course there are instances where you have to use your phase on a survivor if they are too far away.

    I don’t chase them by walking at them like a killer like Trapper but I usually try to get a hit in before getting the “Grudge” scoring.

    One of the best uses of phasing is at pallet loops when they are standing at a pallet waiting for you to phase. That is an easy down.

    There is no point in using your phase when you’ll easily down the survivor in five seconds. I guess my playstyle with Spirit is similar to Monto if you’ve ever seen his Spirit videos.

    Agreed on all your other points though.

    in n Comment by MegMain98
  • I don’t see what his power would be though. He would probably have a low terror radius like Myers and stalk like Myers. Possibly have an exposed effect somehow like Myers/Ghostface.

    There isn’t much he can do. He is a tall imposing stalker like Myers. I don’t wanna see Myers/Ghostface 2.0 or Trapper 2.0.

    Plus I doubt BHVR would want to get themselves involved in the lawsuit situation. If they did happen to put in Jason it won’t be for a while and it’ll probably be the remake. I don’t mind Jason down the road but I don’t see a purpose when he brings nothing new.

  • If you can manage to find the sweet spot on the tree during a chase and hope you don’t screw it up. It’s very situational that you can actually pull it off

  • Because A LOT of the mains structures becomes infinities since you have zero stagger effect. Haddonfield, both Asylum maps, Springwood, and both Red Forest maps are SUPER strong with Balanced Landing. Adrenaline > Balanaced Landing > Dead Hard > Sprint Burst > Lithe > Head On

    Only Shelter Woods never has a drop off for BL. I’ve also seen Groaning Storehouse and Suffocation Pit without a drop off.

  • I don’t like to tunnel unless the survivors are being cocky or the other survivor that saved them is being extremely immersive or has a VERY strong set up. Typically I go after the rescuer instead of the one who was just hooked.

  • Doesn’t Boil Over counter Iron Grasp and Agitation? Or does Iron Grasp counter Boil Over?

  • Great perk on low terror radius killers. Amazing on Hag and Myers...it’s only really useful on Spirit if you use Prayer Beads (please don’t use them) otherwise she benefits more from Distressing.

    It can also give low mobility killers like Clown and Leatherface a better chance at catching immersed players.

    Billy can also heavily benefit from M&A.

  • @GhostrickSpecter said:

    So...Your point? If you think she's a hopeless killer just becuz Survivors don't use the fountains, that means you're a bad player!

    She's better than Huntress at high wall loops because she's faster and neither of them can hit their abilities on high loops. If the Survivors don't use the fountains, they're broken against a 115% MS killer. If you don't down Survivors who don't using the fountains, I'm sorry, but you're the "WORST" Plague player in the entire DBD history!

    Corrupt Purge is just her great "BONUSES", not her main "POWER"! If you afraid of Survivors not using the fountains, and focus too much on the Corrupt Purge, again, you're the "WORST" Plague player in the game!

    Just because you can't braindead steamroll through loops doesn't mean the killer is bad ffs!

    And before you start complaining about gen rush with her, every killer not named Nurse or Billy struggles against gen rush.

    Bingo. It’s not smart to stay injured against a 115% movement speed killer. If they deny you Corrupt Purge then they will always be broken and downed in one hit.

    I do still think Huntress is better killer, but Plague isn’t far behind her. Plague is FAR from the worst killer.

  • No, I could not care less. I only start to care if survivors are being ######### and team is attempting to bully me. Then I turn just as sweaty as them. Typically I play for fun though. Many times I’ll let the last survivor have the hatch.

    The only other instance I care is if I’m going for an adept. I’ll play pretty sweaty and bring the killers best add-ons.

  • @drunky26 said:

    How often does calm spirit actually make a difference in a match? (except when playing against doctor obviously, but that's also pretty rare)

    Still wouldn't be worth taking imo :/

    It works pretty well. I pair it with Iron Will on my Claudette. I run Claudette like a ninja because it’s super easy to hide with her. She makes zero screams, doesn’t alert crows and you won’t have to worry about Doctors AT ALL or to a lesser extent Spirit if you pair it with Iron Will.

    It’s not completely useless. However I believe it only works very well if it is paired with Iron Will. I like how I don’t have to ever worry about the killer tracking me by sound unless they have Stridor but let’s be real...who runs Stridor?

  • Underrated: Doctor. He can honestly be such a great killer. Even though she is usually seen as one of the better killers, I think that Hag is underrated.

    Overrated: Probably Billy

  • @pemberley said:

    Asking for Plague nerfs HA she is BY FAR the weakest killer.

    Also ps to people claiming she wasn’t out long when the data was taken - exactly. She was BRAND NEW and few people played her and those that played against her figured out quick on what to do and didn’t fall victim to “new killer who this?” syndrome.

    That’s not right.

    Plague is not a weak killer. She’s about Myers level. Weakest killer is BY FAR the boi you have as your profile picture.

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/467598#Comment_467598

    No things don't move. At first I thought they did but then I watched carefully, they do not.

    Footsteps was a bug BTW. It's not supposed to be like that. If they were there it wouldn't be as bad, but that's not enough of a drawback to actually solve the problems I'm talking about.

    I don’t go against too many Prayer Beads Spirit players so I’m just recounting on what I’ve seen through my own personal gameplay.

    I can usually hear footsteps when the Spirit is phase walking. Are you sure it is a bug? I can tell when she is right behind me while phase walking. It’s not super obvious like Wraith’s footsteps but I can still hear it nonetheless.

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