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MegMain98

MegMain98

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MegMain98
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  • @Sentry Pig can also do crouch mindgames

  • Spirit and Plague because I believe they are the most well designed killers in the entire game. I love them for aesthetic purposes and they can be a lot of fun to play especially Spirit. Plague is fun if you get a chance to use Corrupt Purge.

    Hag and Myers can also be fun to play.

  • I’d definitely switch Unrelenting for Nurse’s Calling or Discordance. Ruin isn’t mandatory on her like it is for some killers but sometimes she does need especially on a big map like Red Forest.

    Prayer Beads is certainly EZ mode. All of her add-ons are viable except the passive phasing ones. She doesn’t have any bad add-ons. The best ones are speed and duration. Wakizashi Saya and Yakuyoke Amulet at the best combo.

    I just wouldn’t use Prayer Beads every single round, don’t get used to playing with them because it doesn’t make you any better as a Spirit :/

  • @Slayer I like the music being quieter on the killer side and the fact that there is no ambient music while carrying a survivor (I think that is a bug though). Really I don’t have to worry about chase music that often because I do main Spirit and most of my downs come from phase walking so I rarely hear chase music for a long period of time unless it’s one of those nights I just play really boosted.

    On the survivor side though I do think the music shouldn’t have been toned down. Music should be louder for survivors than killers. Killers need to the music to be a little quiet but survivors do not.

  • Just because they have communication doesn’t mean they’re good players. Not all SWF groups are good nor do they all want to ruin your game. Some people simply wanna have fun with friends. I personally hate solo survivor because I can’t rely on randoms and it’s kinda boring which is why I play killer a majority of the time.

    I don’t typically dodge SWF groups. If I’m really just looking for one chill game before heading to bed then I might dodge because I really don’t feel like dealing with their ######### at the time.

    Flashlights also shouldn’t affect you. If they are looking for flashlights saves then they aren’t doing generators. Typically those groups don’t survive. Plus it is easy to avoid flashlight saves. If it is THAT much of an issue then equip Infectious Fright. I’d much rather see four flashlights than four toolboxes.

    The only irritating thing is chain blinding at pallets but I typically play Spirit so I don’t have that issue since she can’t be blinded at pallets.

  • @Slayer Sounds were bugged since the Legion patch. Sound occlusion and not being able to hear people right in front of you really made Spirit unreliable because she heavily relies on sound to be good.

    It’s just the fact that you could BARELY hear people who were right in front of you and they did not have Iron Will. If a survivor was behind a wall you couldn’t hear them at ALL if you were on the other side of the wall, same with generators.

    I’m pretty sure they fixed those issues though.

  • Easily Nurse. Hag and Spirit are great as well.

  • @Blueberry The last few killers have at least had SOME redeeming perks.

    Plague had Infectious Fright and Corrupt Intervention, while not meta they are still useful for killers slugging builds or Hag and Trapper.

    Legion gave us Discordance which can be extremely useful for killers with high map control

    Spirit gave us a meta perk with Spirit Fury. Haunted Ground also has it’s use and Rancor isn’t bad.

    Clown had meh perks but all of them have some use.

    Pig gave us Make Your Choice and Surveillance which are honestly two great perks.

    I can go on and on but some of the more recent killers have had good perks but besides Spirit Fury, they aren’t making waves in the meta of BBQ, Ruin, and Nurses Calling unless you’re running a specific build.

    It can definitely be frustrating to have meme perks like Dark Devotion and Iron Maiden clog up the bloodweb. I do think killers have had better overall perks recently than survivor though.

  • @PolarBear said:

    https://forum.deadbydaylight.com/en/discussion/comment/534316#Comment_534316

    Plague is more boring than weak. You're basically just an m1 killer with constant exposed after you've infected all survivors.

    Understandable, but you won’t believe how many survivors actually cleanse and you’re able to actually use Corrupt Purge. At least in my games. I love Plague’s aesthetic though, she is one of the best killers they’ve released design wise. I guess I like her look better than actually gameplay.

    I personally think Billy is boring as hell. Both to play as and against. I snooze every time I hear the chainsaw in the beginning of the round.

  • Nurse, Spirit, and Hag are easily the strongest. A little OP with certain add-ons though. They’re balanced but VERY strong.

    Huntress and Plague are balanced as well. Some people say Plague is weak but I disagree. I do think some kind of debuff should be applied to survivors to make them want to heal whether it be a hindered effect or generator progression. She’s still not weak. Both will probably lose to a coordinated group though and are a little map dependent.

    Pig and Legion the weak links of the female killers. Pig I’d argue is a little stronger though.

  • Tier 1 Myers? You could also always run Tinkerer and try to get a cheesy grab. I was farming with a group today when I was playing Plague because we all brought in the event cakes and I got a few grabs for progress.

    Or you could always run Prayer Beads Spirit. You’ll get tons of grabs that way. It’s cheap grabs but it’s for a trophy. Honestly Prayer Beads is probably the best option.

  • @TrueKn1ghtmar3 I’ve gone against him like six times maybe? I’ve died like three times. About as much as any other killer. He’s ‘ight. I just prefer Myers, both in a chase and playing as Myers.

  • That suuuuucks. I have thankfully already gotten tier 3 BBQ and Nurses. Calling on Ghostface. All I’m really missing is Ruin. I gotta have SOME game delaying perk especially with Ghostface.

  • I’ve noticed the same thing. I can stare at him when he is right in front of me and it won’t expose him, instead I’m the one exposed. Of course he is in a better place than he was in the first PTB, but I have only broke him out of his power once. I think you have to position him in a certain way to expose him.

    I don’t think he is OP but just frustrating to go against. It’s not like he’ll be a staple in high ranks, within a week the hype will be over and players go back to Billy and Nurse....or in my case The Legion (I get them A LOT), oh joy.

  • @QwrtyMan213 said:

    EZ, Ghostface is so OP now, anyone with two brain cells can win as him. At least until they make the detection radius bigger than a pixel in the center.

    @QwrtyMan213 I don’t think he is OP but simply frustrating. I stared DIRECTLY at him for an extended period of time and he didn’t break out of stealth. You have to position him in a certain place or he won’t break out of stealth.

    I just think he is very boring to go against. The BEST thing about him is the ambient music while you are exposed and not in a chase. Just not my cup of tea to say the least. I’d much rather go against Myers.

  • Don’t

    Myers > Ghostface

  • @Poweas If Nurse is still SUPER strong two years later I don’t see why they’d nerf Spirit and Hag. We need strong killers.

    I don’t even know what they could do to nerf those two. I honestly believe those two are pretty safe since they are very popular (especially Spirit) and it would cause an uproar. There are more people that would complain than would be happy. Even a lot of survivor mains know they shouldn’t be nerf.

    Only thing I’d nerf is Prayer Beads.

  • @Poweas To a lot of players the second spot on the tier list is up for debate. I think it’s obviously Spirit but I wouldn’t really argue with somebody who puts Billy there.

    At base, I’d say Sprit and Hag are slightly better than Billy, but at their absolute strongest Billy is no match for Spirit OR Hag. Their strongest add-ons easily destroy anything Billy can do.

  • @lunaticlifter The only survivor perk that is annoying to me is Mettle of Man, which is massively getting nerfed (as it should). I can’t complain about DS because I shouldn’t have been tunneling and I run Adrenaline so I’d be a hypocrite. I play to have fun until I run into a sweaty SWF group. I could win every single match with OP add-ons and a mori if I wanted to and overpower all of them but I choose not to. It’s no point in playing like them. Although sometimes I will just to let off some steam on a group that I've previously played against.

    Hag is the best killer at camping because she doesn’t even have to be at the hook in order to come back in two seconds. She is basically made to patrol the hook, it’s why Make Your Choice is godly on her.

  • @miaasma Billy is a great killer but he’s just extremely loopable. He’s not different than any other killer that can’t do anything about being looped. Survivors can make his chainsaw useless so he is resorted to doing an M1 attack. Pallet looping and a bunch of windows makes Billy about as useful as Leatherface.

    Not saying someone who is good at Billy can’t curve at loops and stop looping, Battleguy is a good example of a really good Billy player. It’s just not as easy as a killer like Nurse, Spirit, or Hag. Billy is A LOT stronger in an open field but if you get a map like Lery’s, The Game, or basically any map with a lot of debris then you are gonna have a tough time unless you have turning add-ons.

  • @TreemanXD By the way they were explaining the rework I’d say Freddy is going to be a pretty solid killer with great map pressure. Teleporting to generators is insane especially with BBQ. It’s surely going to be on a cooldown though and we’ve yet to see how long it is :/

  • @Poweas I wouldn’t say Hag is MUCH better than Nurse at pressure. I’d agree that Hag can pressure the map more than any other killer due to her ability to teleport all across the map, but she isn’t significantly better than Nurse.

    Pressure wise: Hag is best with Nurse VERY close behind, then Billy, and then Spirit. No other killer has good map pressure these are basically the only four killers that can pressure all parts of the map. You could argue Huntress due to a ranged attack but it is a guesstimate on where the hatchet will land and she is slow as hell so you aren’t getting across the map anytime soon.

  • @Slayer Well I rarely run into good Hag players but I know they exist. Most of my experiences with Hag are with her trapping the hooked survivor five times and still camping. Saying that you never met a good Spirit is like me saying I never met a good Hag. Just because my experiences are newbie players doesn’t mean they aren’t extremely strong if a good player is playing them.

    A godly like Spirit isn’t exactly dead in the water to Iron Will. They can still track especially if they have Stridor then Iron Will is pretty useless.

  • @lunaticlifter If you hide and make a bush your home all game sure you might win. What are you gonna do when Nurse starts to get hooks and you gotta go for saves? She’ll easily blink back over and down both of you. You can’t be immersed ALL game or nothing will get done.

    Not to mention hiding will not always work, you’re not always perfectly hidden.

    Legion and Nurse are totally different though. The only killer that can somewhat compare to Nurse is Spirit and even she isn’t in Nurse’s league.

    If I get demolished by a SWF it’s totally fine. I got Haddonfield today and I was playing Clown for a ritual. Needless to say they all escaped but I got my ritual so I was happy.

    People take it too seriously sometimes. You will lose sometimes. The map layout may not be in your favor. I only get upset when it is the game that is broken (like sounds occlusion and lag issues) not when survivors outplay me.

    By the way...I have gone against and play as omegablink Nurse. I still believe that extra blink Nurse is more powerful because she has more opportunities to redirect her blinks.

  • @Poweas The only add-ons that really need to be nerfed are the extra blink add-ons. I don’t personally think the range add-ons are that OP.

    She could use a third blink that is an ultra rare. However it shouldn’t be a shorter distance than the second blink though.

  • @lunaticlifter I’m talking about solely The Nurse. It really doesn’t matter if you know how to loop, Nurse cannot be looped.

    If they bring in four commodious toolboxes with charge add-ons and ONLY did generators and brought in meta perks like Mettle of Man, Balanced Landing, Adrenaline, etc...they can win against any other killer. Nurse simply does not care. She blinks, hits a survivors, goes into a short stun and can down the survivor in 10 seconds flat. She has MASSIVE map control, the best chase potential, can never be looped, and a power that isn’t on a recharge.

    When you can end a chase in under 20 seconds and fly across the map to another survivor and do that over and over again they can never win. Looping is not an option, the only way to win is stealth and four Blendettes makes for a very boring game.

  • @lunaticlifter @Poweas Nurse needs absolutely nothing to completely destroy survivors. She can go in without add-ons and perks and still kill everyone. She is just super good at ending chases quickly. If you’re good at Nurse then you need nothing.

    Nurse is the ONLY killer than needs nothing against a good group. No other killer can do that, not Spirit, not Hag, not Billy. It doesn’t matter how good the survivors are, if the Nurse is really good she will always win.

    With the other top tier killers like Spirit, Hag, and Billy you still don’t need OP add-ons. At the VERY most you’d need green add-ons. I don’t even use add-ons with Hag unless I’m doing a specific build.

    I personally can’t play Nurse because I’m bad at her. The only time I did somewhat decent was when I was running the two long blink range add-ons.

  • @SeducedByDaemonette So basically you’re saying to make Spirit unplayable by having her movement speed at 103%? Myers can’t do ANYTHING in EW1. He is almost as slow as survivors are and is so helpless. It wouldn’t be smart for Spirit to be that damn slow.

    110% is pretty slow. She is Huntress speed and we all know how helpless Huntress is without her hatchets.

    Not every killer needs a fatigue. I guess while we are at it Hag and Billy should have a fatigue after their power too right? A fatigue doesn’t fit Spirit’s lore nor would it be smart for her gameplay wise. I’ve lost Spirit players who can’t track MANY times. It’s not that hard to do.

  • @SeducedByDaemonette said:

    https://forum.deadbydaylight.com/en/discussion/comment/529425#Comment_529425

    Not to mention that she suffers no consequence for misreading because there is no stun/vision loss like Nurse after using ability .

    @SeducedByDaemonette The difference is that Spirit has a power recharge and Nurse has a fatigue. Both has some kind of a consequence. Spirit cannot always use her power and has to wait 15 seconds to use her power and is only a 110% movement speed.

    Nurse has a short fatigue but can cause you to lose the survivors position. She can use her blink whenever she feels like it though.

  • Myers is better for a snowball effect while Ghostface is better at an individual chase.

  • @miaasma Understandable you feel that way, but also know that Spirit is not the easiest killer to play either. She is slow, relies heavily on her power and mind games, and takes a while to learn. She isn’t as hard as Huntress or Nurse but still not very easy. When I get downed by a good Spirit or Nurse I can’t really complain because they have definitely practiced those killers a lot.

    Weaker killers are just so easy to pallet loop. M1 killers don’t stand a chance against good survivors and almost every map released since Mother’s Dwelling has been awful. There are 20 safe pallets on the game map. Yamaoka is terrible. Ormond has invisible walls and the main structure can be an infinite. There are more bad maps than good maps. I’m really hoping Asylum is the next map they rework.

    Ehh...Billy? I’d say Myers is the most balanced killer in the game. I also try to forget Billy exists because he’s just so damn boring to me XD.

    I’ve seen Scott Jund’s killer gameplay, I watch his streams all the time. He is probably the best Huntress I’ve seen. He is also really good with Spirit, probably the person I’ve learn the most from when it comes to general killer gameplay. He can definitely show anybody how strong Spirit can be.

  • @miaasma Spirit certainly has the advantage in a chase as does Nurse, but shouldn’t it be that way? We’re so used to killers like Pig, Leatherface, and Freddy being lower tier and easy to loop. I can loop poor Leatherface for five gens on Asylum but the moment I go against a Spirit I know I can’t do that as easily. The killer should have the power role in a chase.

    I believe Spirit is balanced because she is very strong at chases and loops and has the power role, but if she screws up she has to wait for her power to regenerated and she is reduced to a 110% MS killer.

    If the Spirit is very good, you’ll probably die...same with Nurse. If you have a coordinated team then ANY killer will struggle except Nurse who really just does not care about anything.

    She has audio cues to where you are like your injured sounds, footsteps, grass/corn moving but she has to have that to make her power useful. As a survivor you also have a cue that she is on the way. If you just stare her in the face at a pallet loop she’ll shove her giant katana up your ass.

    I agree that she has little counterplay outside of perks, but she’s still balanced. Killers should have more of a power role in a chase, not survivors. You have four wild animals running around and you have to be the zookeeper to put them back in their cage.

  • @Poweas said:

    https://forum.deadbydaylight.com/en/discussion/comment/528641#Comment_528641

    @MegMain98 the closest to Nurse if not for flashlights is probably Hag. Better map pressure and equal chase potential. :P But flashlights make Hag suffer to 3rd.

    @Poweas If the Hag has Mint Rag then I’d agree she is as good as Nurse or Spirit but she can’t teleport EVERYWHERE on the map. I think it’s 32 meters?

    With Mint Rag/Rusty Shackles/Make Your Choice there is literally nothing survivors can do against her. If you unhook, you’re next on the hook. Or either let your teammates die. It’s a lose-lose. That build I believe is probably the strongest build in the game. Omega Blink Nurse and Prayer Beads Spirit are probably next.

    It’s honestly a toss up between Spirit and Hag but I’ll give it to Spirit probably. Although I wouldn’t argue somebody putting Hag over Spirit on a tier list.

    I don’t even think flashlights are that big of a deal unless every single survivor brings in a purple flashlight.

    I honestly believe survivor panic more when it is a Spirit or Nurse than they do a Hag.

  • @gantes Even if sounds properly worked Spirit would never be as good as Nurse. She is better than Billy (in my opinion) but Nurse will most likely always remain the #1 because she doesn’t have to respect pallets and has INSANE map pressure and chase potential.

  • @miaasma I think it was a misunderstanding. I’m willing to forgive and forget. No need for us to be ugly to each other.

    Hag is not able to be looped if played properly. Her snowball effect is insane. @Poweas is able to tell you more than I could.

    Nurse has zero counterplay outside of perks. All you can do it bop and weave and 360 and hope she screws up. You’ll die if she is good.

    Spirit you have to not fall for her mindgames and not STAY at pallet loops and hope she screws up. Her power has a recharge so she isn’t as threatening as Nurse.

    All three of these killers are so good because they don’t have to waste time with pallet loops. They are general considered three of the best killers specifically Nurse. There is nothing you can really do against them if the player is really good.

    I just don’t see the need in reworking them though. You are not totally helpless against them. They are three of the four very strong killers. There is 15 killers in the game, how often do you really get a Spirit or Nurse. I rarely get Spirits and I play on console so Nurse is a rarity :/

  • @ScottJund said:

    https://forum.deadbydaylight.com/en/discussion/comment/528589#Comment_528589

    I agree Iron Will is a great perk regardless. My point is, you shouldn't really balance a killer around being countered by a specific perk.

    @ScottJund You always have a warning when Spirit is coming toward you, similar to Huntress. The loud vacuum sound gives a survivor a chance of escaping the area. Unless she has Prayer Beads, which we all know are stupid add-ons.

    Without perks, Spirit doesn’t have much of a counter rather then hope she can’t hear that well and she messes up her phase walk. It’s pretty much a prediction. It’s similar to Nurse, without perks you aren’t countering a Nurse. I’d argue that you can’t counter a Hag without a flashlight. You can’t counter those three killers without perks simply because you can’t waste their time by pallet looping.

    Just because she is strong doesn’t mean she needs any changes though.

  • @vampire_toothy Grass definitely moves. Because I’ve tracked survivors that way by when grass or corn moves.

    As a survivor I’ve heard her loud ass footsteps behind me when she was phase walking. That’s one way I knew she was coming when she had Prayer Beads. Prayer Beads are still an idiotic add-on though.

  • @ScottJund Iron Will is a pretty good perk to having against ANY killer. I track survivors movements based on sound a lot of the time whether it be injured sounds, footsteps, grass rustling, or corn moving. Whether you’re playing Spirit or Trapper not making sounds can really disorient a killer.

    Spine Chill is also great against stealth killers like Myers or Wraith. I don’t personally use it but it has it’s purpose.

    It’s not only useful against Spirit is the point I’m trying to get across.

  • @miaasma said:

    literally speaking to a brick wall

    have fun with your braindead killer

    @miaasma That’s cool. I’ll have fun playing a killer that actually takes skill. Hope to see you in the fog boo so you can show me your skillzzzz

    Also, next time you should probably tag me. Even this brick wall knows to tag people <3

  • @miaasma said:

    https://forum.deadbydaylight.com/en/discussion/comment/528314#Comment_528314

    you really don't have any intention of discussing this topic in good faith if you continue to cling to the "run this perk to counter spirit" point despite multiple people pointing out why it's an inadequate response to requests for examples of counterplay

    the rest of your post is just fluff. calling people whiny, survivor sided and telling them they want to "butcher" a killer (reminds me of pre-patch legion mains complaining about the imminent rework) just by pointing out that it has no counterplay. wanting to level the playing field is not tantamount to "butchering" a killer. this post just communicates to me that you have no real response and are just lashing out at the prospect of your favourite killer being a wheelchair

    @miaasma A wheelchair? Girl please. If you actually played killer against good survivors you’d notice that survivors typically have the upper hand unless you’re using the top four killers or moris.

    Legion pre-rework actually had no counter. Spirit does. You’re sitting here complaining about the dumbest damn things. Maybe you’ve gotten your ass eaten too many times by a Spirit but if you’d actually try counters then you’d have more success.

    ...and yes, I stated AGAIN that you have perks to use to counter her. Use them, if not...don’t ######### and moan that she is uncounterable.

    They are working on things that have no actual counterplay. They fixed Legion and now Mettle of Man is getting a rework. The ONLY thing that Spirit has that has zero counterplay is Prayer Beads, which I agree should be reworked. Other than that she is fine as is.

    I’m also pretty sure if you’d look back at the responses, the majority of the people on this thread aren’t agreeing with what you’re saying. So don’t be coming at me sideways saying that my responses are inadequate when all I have to do is look at your vote ups vs vote downs ¯\(ツ)/¯. Is that enough “fluff” for you or do I have to S P E L L it out for you?

  • @miaasma Not my fault your mindset is still survivor sided. Trust me...I was the same way, hence the name “MegMain”. Bitching and moaning that a killer doesn’t have counterplay when they clearly do only makes you sound more whiny. Sometimes a killer is just better than you are, it’s that simple. You’re trying to butcher a killer that has SLIGHT power in a chase. In no way is Spirit uncounterable.

    I was also not being serious about the Blendette comment. I’m a very sarcastic person IRL so I say things like that all the time.

    I was basically telling you to run Iron Will and Spine Chill if you have an issue. If you get triggered over something small like that then you’re even MORE whiny than I thought you were when I first commented to you.

  • @miaasma said:

    https://forum.deadbydaylight.com/en/discussion/comment/528137#Comment_528137

    where did i call for spirit to be nerfed, i didn't make this thread

    this also has nothing to do with preference

    just because you personally enjoy playing spirit doesn't mean she's well designed or has any counterplay whatsoever lol

    @miaasma Funny how you don’t think Spirit is well designed when your profile picture insinuates that you’re a Blendette main. Maybe if you ran Iron Will or Spine Chill you wouldn’t have an issue with anybody playing Spirit. Ya know...instead of licking a wall like most Blendette players do.

    I don’t have an issue playing as or against a Spirit. I survive and die as much as any other killer. Every killer has counterplay and Spirit is no exception.

  • @miaasma There is no reason Spirit should have a nerf besides the fact that YOU don’t like playing against her.

    I personally HATE Legion and wish that they were never added to the game but I’m not gonna make threads saying how much I despise Legion.

    Spirit has counterplays, a good one will more than likely win though. Spirit and Nurse are the only two killers that is near impossible to beat when the player is really good.

    Spirit is also one of the few viable killers against good survivors. We need viable killers, don’t butcher my bb Spirit.

  • @Redd I honestly believe Myers is the most balanced killer in the game.

    Huntress is stronger than Myers but she has pretty easy counters to her and most maps are terrible for her. There is just so many obstacles and line of sight breakers in maps for her to be viable on any map that isn’t MacMillan or Autohaven. Plus you can hear her coming from a MILE away.

  • @Poweas Plague is pretty simple once you get the hang of her. She’s easily my second most played killer. She’s very underrated IMO. #justiceforplague

  • She is one of the most balanced killers in the game. She is strong af but she has weakness.

    • She is slow as hell

    • You can hear her coming from a MILE away with her power

    • Her power has a recharge

    • Iron Will, Lightweight, Dance With Me, Spine Chill, and Premonition are all great counters

    How good she is relies on how well she can follow sounds and mindgame survivors, if you stay at a pallet loop with Spirit and get downed then that is totally your fault.

    The ONLY thing I’d ever nerf on her is Prayer Beads. That add-on is busted. A good Spirit does not need Prayer Beads to ensure kills.

    You have all the counters laid out in front of your face. If you don’t use them and still complain about wanting to nerf Spirit then you’re just bad. Sorry not sorry.

    I’m pretty sure my fellow Spirit players @Poweas @Blueberry and @NuclearBurrito agree with the fact that she is extremely balanced and is in a good place. She is one of the few killers who don’t need any TLC. We should be focusing on poor Leatherface.

  • @Poweas said:

    @MegMain98 good luck when you do! I used to play her on console (Back when it was 10 FPS and not 60 like it is now and it was just like 8 games) and I got stomped. But the second I switched to PC, with the turning, I was on FIRE. That's why I learnt her in 2 days, when you play on a more difficult platform, the other seems like a meme.

    It's also why I want them to fix Nurse.

    @Poweas I love Nurse’s aesthetic and her overall character but I’m just awful. It wouldn’t be too hard on PC. Even if you’re bad you’ll stand a chance because she is just so powerful.

    Nurse relies on the game running very smoothly. It’s why I have to play Spirit at high ranks (my FPS drops with Hag sometimes especially on Red Forest and Ormond). Even if I get screwed over by FPS she can still catch survivors on foot if need be. Nurse will never be able to. She basically HAS to be good at blinking or you’ll never win.

    I have only killed all four survivors a handful of times with Nurse. Thankfully I already got the adept at a very low rank and it was The Game map.

  • @Poweas If played properly, Nurse is still the most powerful on console. She’s just not as easy to play because of lower frame rates, a controller, and lower sensitivity. It is easier to play Spirit, Hag, and Billy but Nurse is still easily the best. Some players have adapted and are great Nurse players.

    I personally have to wait for an optimization patch because I can’t play Nurse without hardcore lag. I’d rather learn her mechanics when the game is running properly.

  • @TooKoolFoU You can do good on small maps as Billy IF you’re good. IF you can control the chainsaw. IF your frames don’t drop. He isn’t as good on Lery’s because he isn’t able to zip across the map as quickly as he would a map like Rotten Fields. Lery’s really isn’t good for any killer except Myers. I find the map to be hella boring.

    If you get a map like Lery’s, when is Billy ever gonna be able to use his chainsaw? He will just get looped with the 50 windows in the map. You can’t deny that Billy is a little map dependent. He can’t reliably use his chainsaw on certain maps. Even if you’re good you’ll struggle. I can play Huntress on Coldwind or any killer on Haddonfield and 4K but it doesn’t mean the match wasn’t a struggle and a complete snoozefest.

    Billy isn’t as good on certain maps. That’s just a fact. You can still win on the map but it won’t be as easy as it would for some killers.

    Good survivors vs good Billy on Lery’s...more than likely will be a survivor win.

  • AE332D5C-81DD-4931-809F-A261C9DB17C2.png

    It’s easy to get the adept for Nurse, Hag, Spirit, and Billy cause in all honesty their perks aren’t bad nor do they really need perks to make them good. The most challenging would be Billy because it can be challenging to get a merciless with him because I have heard players say it can be a pain to pip with him.

    Leatherface has solid perks and everytime you play Leatherface people think you’re an idiot so they let their guard down. I can 4K with Leatherface all the time because people don’t play sweaty against him.

    Meh tier is just that...”meh”.

    It can be challenge for the killers in the fourth tier. With low map pressure and mediocre perks at best, it’s not gonna be easy

    Huntress, Myers, and Freddy have awful perks and ZERO map pressure. They will be easily gen rushed and you have to hope to get potatoes.

    I’m lucky enough to have gotten all of the adepts (except Plague and Legion) before they changed the requirements. It took a while to get Plague’s trophy. It is pretty hard because she isn’t really a killer that pips easily ESPECIALLY double pipping.

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