MechWarrior3
MechWarrior3
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- Username
- MechWarrior3
- Joined
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Comments
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Lets get it!
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There are over 60 million active players. It would be just fine. Queue times would even out anyways. Not to mention DBD gets new players everyday that join the game.
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@NekoGamerX said:
Autohaven map in 2v8 my head hurt playing on it on how buggy it is.
I haven't played the normal mode in sometime playing mostly 2v8 on both sides is it buggy in normal mode?
Its fine in normal mode from what I could tell.
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@StalkingYou said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3769301#Comment_3769301
Hahaha. This is not about whether or not I fall into my own traps - which I don't. I am pointing out some silly mechanic that makes a D tier killer even worse for no reason. There would be no harm in removing it.
I wouldn't say D Tier. He's more like C+. Average Killer. New players that join the game usually go for him first because he is easiest to use.
Even his stats show how "Average" he is which doesnt make him D tier.
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@Science_Guy said:
This is the only thing souring 2v8 for me. The mode is a blast, but the Autohaven map is a nightmare. Having to hope all seven other survivors don't throw the game by hiding outside of bounds for the entire match got really old, really fast. It's even worse since Macmillan was disabled in 2v8, so that means even more Autohaven.
I was wondering why I haven't seen that map in a bit LOL Makes sense.
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facts!
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@InviteTheBoss said:
We have waited over an hour and haven't gotten in. Tried three times and nothing. We are in U.S. it just seems unreal that we can't get in a single game.
An hour? Weird. Are you switching characters? Cancel queue? Leaving to spend bloodpoints to only come back? You have to stay locked in queue without switching. My friend and I consistently get into lobbies. Its 10-15 minutes at MOST. Sometimes faster. Just depends, but never longer.
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I have RARELY seen slugging in my lobbies. Both Survivor and killer perspectives. If there is slugging its only for 10 seconds or so. Killers are not overpowered by any means. This game mode is so much fun. I cant begin to describe how happy it makes me
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@ElodieSimp said:
Feel like this is constantly suggested but just in case. Can we get an option to spend ALL BLOODPOINTS almost instantly into a character rather than going through the BP treadmill?
Agreed 100%
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@Marioneo said:
Unless Devs fill the matches with some bots to deflate the hour long queue times or bring down the 2v8 to 2v6 this mode is by far the most unsuccessful mode they made.
This is just false. The most people are waiting is Approx 15 minutes. Also 2v6 wouldn't at all be fair on the survivors, so thats a horrible idea. Not to mention your last point which is also false. This is the MOST successful game mode they have ever made. Whether you agree or not it doesn't matter but this game mode has broken records. This game mode WILL be permanent and it WILL continue to get love, more killers, more maps, bug fixes, adjustments etc. This is just the beginning of something amazing :D
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@Sarrif said:
… You do realize there's a massive survivor shortage because of how easy killers have it in 2v8 right? Like to the point where not even a 400% bp bonus is making surivors want to play it? If anything they should keep the 8 gens needed to repair but add more generators to prevent camping one corner of the map.
You do realize there's a massive survivor shortage because of how easy killers have it in 2v8 right?
This is just false. There are so many killers because people are excited to play killer for the first time with their friends and family members. Survivor bonus should go to 650%. 8 gens should stay OR make it 9. Other than that its fine
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@plattenpanzer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768118#Comment_3768118
It's irrelevant. We paid for your game and then you decide to make an ad revenue which forces you to look at it in the first place. This is truly a one of a kind game that does that. If it was a free to play game or mobile game then I would of understand.
Its really not that big of a deal. Its dbd related. Why wouldn't they want to showcase this especially if people arent on social media. For MOST of us its one click to say we dont want to see it again. Yall act like your getting hit with non stop ad after ad after ad. Like lets be for real. It takes you 1 click to make it never pop up again unless its "Bugged" which can and does happen. Lord….
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I agree!! <3 I LOVE IT!!
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No! 👎
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@Dreamnomad said:
I honestly think the game mode is more balanced that players give it credit for. I think survivors haven't really figured out their end of things but killers seem to have figured out that split pressure is the way to go.
I agree ☝🏼
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I agree!
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@Matteo4P said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768163#Comment_3768163
One killer from a side of the window and the other one to the other side. Now tell me, how does the survivor escape from that situation?
I think it's an unbalanced mode for both, it should have been managed better (like giving each killer a portion of the map and a portion for both killers) and not that many broken buffs that make chases last 10 secs
I agree with you for the 8 gens part
You don’t? It’s not meant to be balanced. It’s 2v8. How is a killer suppose to make it to a hook when it’s being sabotaged by a survivor and another survivor body blocks and has breakout. You don’t. It’s part of 1v4
You deal with it. It’s part of the game. -
@ChaosWam said:
It can't possibly be people wanting to try to play killer with a friend or another random killer, especially after 8 years of killer being a solo thing.
That DEFINITELY won't effect queue times.
Facts LOL Like hello people? Its not that hard to put 2 AND 2 together…..
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I agree! Its so fun.
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I am loving it :)
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Trapper is OP….That's a first………..
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They said it would be permanent in the near future IF it did well "Statistically" well, its doing extremely well.
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@ReverseVelocity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768447#Comment_3768447
It's sort of unclear just from in game descriptions, but the fact that it says "increases by" rather than "increases to" means that it's likely on top of the default 100%.
The wiki also lists it as +200%, instead of increases to 200%, and that uses values obtained from the game files themselves.
From playing the mode, the regression seems really speedy as well.
I would agree! The wording really tripped me up. Im sorry if I came off rude. I was really just trying to get a grasp of it all and understand it better
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@ReverseVelocity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768440#Comment_3768440
Old Call of Brine was 200% (+100%). Old Overcharge was also 200% at it's cap (another +100%).
That's +200% extra regression, which is what killers get in 2v8 by default.
(I do not know where you're getting the idea that CoB was 210%. It literally says 200% in that screenshot you posted)
So Killer Skill increases the regression of gens by 200% on TOP OF the default 100%? I understand it as just 200% faster.
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@ReverseVelocity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768440#Comment_3768440
Old Call of Brine was 200% (+100%). Old Overcharge was also 200% at it's cap (another +100%).
That's +200% extra regression, which is what killers get in 2v8 by default.
(I do not know where you're getting the idea that CoB was 210%. It literally says 200% in that screenshot you posted)
(I don't know why I am saying 210 either lol)
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@ReverseVelocity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768426#Comment_3768426
It says 200% in the screenshot????
And when it says it regresses at 200% of the regular regression rate, that means it adds 100%.
"Killers get old Call of Brine + Overcharge regression on gens though." So it would be 440%?
Old COB 210% + Overcharge130% = 340% So with that logic. Not quite. You'd need another 140% to make correct.
" regular regression rate, that means it adds 100%." This I forgot about….lol
(If I am understanding you correctly)
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@ReverseVelocity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768419#Comment_3768419
Both Overcharge and Call of Brine were +100% each for a total of +200%, which is what the mode gives.
That's false. Old Call of Brine was 210% before they nerfed it to what it is now which is 125%.
I haven't even included OC yet.
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@ReverseVelocity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768163#Comment_3768163
Killers get old Call of Brine + Overcharge regression on gens though.
Old COB was 210%. The Killer Skill is 200% and it doesn't proc a difficult skill check or regress any faster past 200%. However, we do get a little nowhere to hide with that. No regression perks, pain res, pop, grim etc..
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@Bravobro said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768404#Comment_3768404
That IS the Spirit! The Mode is a Goofy fun Thing we need it permanent, but we need a fix for the que time for the Long way. What do you think will the Bots a healty Thing or Not?
I don't see why not. A bot here and there wont hurt if its needed. I also think as more killers are available it will help in some way. I think also if they make it so survivors can be a little more risky that will help too.
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@kosaba11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3767853#Comment_3767853
It's not even chaotic - there's zero fun to be had regardless of what side you're on. This game mode is dog crap.
Then don't play it. Simple. However, there are millions of us that will keep playing it.
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@tippy2k2 said:
Nobody wants to play as survivors for what feels like pretty obvious reasons. There's just not a ton for survivors to actually do. The unique aspect of this event is getting a second killer to help you but 4 survivors, 8 survivors, 500 survivors, it makes no real difference in the gameplay for survivors.
It's what I said when the mode was announced and people swore it needed to be permanent; the mode isn't going to gain any legs or traction if no survivors want to play it and right now, even with a 400% BP bonus, there's just no real reason to play as survivor once you have your Tome done.
We are not lacking survivors per say. Its because killers finally get to team up. People that don't normally play killer that are survivor mains get to finally play killer because they have a friend that is a killer main they can play with. The mode is just very popular as we all knew it would be. I say GOOD! It will be permanent.
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There’s no gen regression perks, no gen blocking perks and you only have to 8 instead of should’ve been 10 gens. There’s also like a 1000 pallets not including your windows and other resources.
Not sure how this favors killers. Just my opinion though.
regardless I am LOVING 2v8!! It’s the most fun I have had in a while! -
@Mandy said:
This is the first iteration of the mode, there will likely be more - more killers, more maps, more classes etc. Maps need to be bigger for the mode to accomodate all the additional things, so it does take some time to get those adjustments in as well, hence adding more each time.
Answer me this, as a Sadako main will I get like 14 TV's? All in HD right? LOL :D
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Well…..To be fair. There is no animation whatsoever for that action. Second of all, you are playing an Online Video Game. Enough said.
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Its never been done before. Brand new. They are TESTING this all out. We are already having some issues so a different pool would complicate things. Be grateful we even have this mode. It will IMPROVE I promise.
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Its a lot of fun! 10 Gens is a must. This game needs to be permanent! <3 Bugs will get fixed. Lets start releasing a few more killer options. I am so excited LETS GOOOO TEAM!! :D
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2v8 is so fun!!! I LOVE IT!!
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I am LOVING 2v8 SO much fun <3!! I dont care about the bugs. Thats temporary
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I am having so much fun!! I don't feel NEARLY as stressed since I have a teammate with me.
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Thank you survivors for watching 📺 with me. It’s gets lonely in the well.
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@ZamasuManzon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3765343#Comment_3765343
Yes, he is THAT powerful.
It will be an insult if he don't have the same Entity leash as Vecna.Lore wise when you say "Entities Leash" what do you mean by that?
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A big health patch is needed.
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@ays12151 said:
Today we received Bug Fix 8.1.1 and it didn't help at all.
- Lobby crushes too many times
- Some weird invisible walls or floors on Suffo Pit
- Azarov R. Place is completely broken
- Garden is broken with some bugs again.
- And more more & more…
Basically - everything is bugged and DbD needs a quick and effective Bug Fix… Not in 1 or 2 weeks - it should take max 2 days…
oh god. What am I going to be coming home to today.
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@FreddyVoorhees said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3764924#Comment_3764924
I wrote some of his feats in a thread some time ago:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3719501
He's pretty much god's opposite. Also can warp realms/dimensions meaning he can go in and out of entity's realm at will. In every game during 2nd or 3rd form he transports the Belmont into some kind of a hell dimension likely related to chaos.
Maybe he will port the Belmont into entity's realm ?wow!!!! Oh my! So cool!!
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@shizzy_Pooh said:
I think hag would be much easier to play if she were a 4.6 killer, trickster is a ranged killer and he was buffed due to MFT but now MFT was nerfed so either change hag to 4.6 or revert trickster to how he was before or make him 4.4 again. Killers like dredge, onryo, alien, unknown, and even singularity can teleport and have map mobility and they are 4.6 so why can’t hag be the same? She has a iri add on that increases her M/S by like 7.6% I think and even with that speed she still can’t catch up even with the survivor being hindered, and then she can’t even teleport to the triggerd trap so using her traps are almost pointless at loops because a smart survivor will just hold W to a different loop and you lost all this distance because you tried setting up a trap you can’t even teleport to. I really enjoy hag but it can frustrating to play her being so slow sometimes especially when we still have these strong maps like badham, disturbed ward, prenn asylum, cold wind Thompson house, Leroy’s memorial, gas haven, wreckers. It gets to be too much as hag with these maps all the resources all the connecting loops, all the exhaustion perks, finesse, dramaturgy. Makes hag a little frustrating to play sometimes and then when you finally do down a survivor you have to camp the hook with traps because two gens got done in your first chase and then the game turns into having to slug, tunnel, and proxy camp to build pressure and having to play that way to get any kind of kills gets old sometimes.
she definitely needs some help in my opinion.
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@HolyDarky said:
https://forums.bhvr.com/dead-by-daylight/discussion/421424/venting-gen-bug
The developers will publish a hotfix tomorrow
https://x.com/DeadbyDaylight/status/1815775486573953037?t=1lB2q_ltiI3yZjgf2SLWPA&s=19
thank you so much and thank you BHVR for the prompt response!
Sorry for the venting but I figured it was a healthier option given I am sure it’s affected quite a few people.
Thank you again! -
I wish we had the option to lower the volume for sure. Its very loud especially when you are really just trying to listen in your game enviroment and than someone like Yui or Nancy gets hooked dear god
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Depends, if there are 3 bots because I was "Killing" it, I just let them all go. Its boring against the bots.
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@HerInfernalMajesty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3764924#Comment_3764924
He always resurrects. He even has conquered different incarnations of Satan. Often times devils like Beelzebub serve inside Castlevania which I interpret as an analogue to Pandemonium (palace of Hell where demons reside). So in a sense, he’s the Devil of all devils.
That's INSANE! So neat! Wow, I didn't realize he was powerful. Here I am thinking Dracula from the 50's and 70's LOL
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3764929#Comment_3764929
This better be his default design. It's his most iconic and his most-used.
They could use his original form from Lament of Innocence, back before he first became Dracula and was known by his original name, Mathias Cronqvist.
It wouldn't make much sense, but they could also give him a skin based on his human reincarnation Soma Cruz.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3764924#Comment_3764924
Castlevania's Dracula is insanely powerful, he's almost a god of evil and chaos. The Grim Reaper himself is Dracula's right-hand minion. People thought Vecna was too strong for the Entity to control and I'd argue Dracula is even stronger than him.
Very interesting! This is so cool, I had no idea. I am looking forward to August to seeing what he can do :D

