MechWarrior3
MechWarrior3
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@Backmon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771574#Comment_3771574
Mostly of them are p100 and if killer see p100 he can dodge but now nothing will stop them bullying festival
This just isn’t true. Most bulky squads stay low levels. They don’t expose their high levels generally.
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@Rickprado said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3773813#Comment_3773813
Yeah, i want them to succeed but it seems that every time they change her it backfires, so i wonder what they will do because there is a real risk of creating another bigger problem.
But as the OP said, i wish they focus on her tracking and speed bonus and removes the deep wound and broken status, making her more of a chase oriented killer than a area protector.
It backfires because of the community. It doesn’t matter what they do to her, they will always hate her.
It’s something the community will just have to move on from.
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@Rickprado said:
Considering all the hate this community has for her, i wonder if BHVR will just gut her completely until their can rework her for a 3rd time.
The devs are reasonable. I doubt they will gut her because they know that is not the solution either.
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Unplayable? No…Does it stink. yes. Everything next to michaels house is a complete deadzone. After you use the 3 good pallets on that map. The rest is history.
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No.
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He's far from weak.
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@Langweilig said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3773090#Comment_3773090
It would honestly be the first time, when they don’t gut this perk. After all I‘ve seen when a perk is getting changed that many complained about, it will get nuked.
I am trying to be optimistic xD Hahaha
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@Chocolate_Cosmos said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3773089#Comment_3773089
Oh, thanks for reminder that's true. Maybe that's why he dropped to top 3 bottom but still he is consistently bottom pickrate :(
Actually it was even a month ago he was closer to "Avg" but yeah not many people like Trickster other then his fans. lol
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We don't even know what they are doing to Distortion, so lets not jump the gun just yet.
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@Chocolate_Cosmos said:
https://us.v-cdn.net/6030815/uploads/GPSLQ31QQ2M9/image.png
3rd least picked killer according to Nightlight (community based stats).
Btw only lower is Twins and Hag with difference like 0.3-0.6% which is crazy.
Dont forget he was killswitched for a bit. That's going to hurt him.
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I mentioned this earlier on another post but Mandy I believe said something to the effect that they couldn’t fit everything on the roadmap that they wanted to and also left out a lot of stuff because they’re surprises.
Freddy is definitely getting reworked this year -
What’s happening to my Plague? :/
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@Brutha said:
Disappointment as always for people waiting for a Freddy update (Me)
Don’t be. The devs said there is a lot more they’re adding that they couldn’t fit in the roadmap. They have a lot more surprises. I guarantee Freddy’s rework is in there.
Without a doubt ;)
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771308#Comment_3771308
Why bother? To point out the lack of consideration for other players on display in these threads. I can guarantee you, there's a lot of other players in the same boat as me who can't (or won't) wait in longer queues to play DbD, and despite knowing this, you guys still insist throwing away our ability to play the game is preferable if it means you get to keep 2v8.
Every time this gets pointed out the response is "well just wait 15 minutes" or "oh doesn't affect me because I work from home." And honestly, it's such an inconsiderate attitude, that I can't not comment.
Great! Cool Story. Once again. I don't know what else to tell you. Ive made my points already earlier. I am done talking to you about it.
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771261#Comment_3771261
You can play killer. You just have to wait 15 minutes. There is a difference.
My guy, you might have the time to wait 15 minutes per match but we don't. I often don't have long windows of time in which I can play match after match. With short queues, I can hop on to play a match as and when I get 20 minutes free to do so. Long queue times completely alienate myself and other players like me.
Cool story? I already know we don't agree on this topic my guy, so why bother? So you don't have more time than others. I work from home, so it makes no difference to me. Don't know what else you want me to say…
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@Seraphor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771130#Comment_3771130
It's not a success with this killer, because I can't PLAY killer.
Waiting 15/20 minutes for a 4 minute game is prohibitive. It may be fun, but that doesn't mean ######### if I can't get a game to begin with.
You can play killer. You just have to wait 15 minutes. There is a difference.
Also…The feedback for 2v8 was well received. I think we'll see another test run or two in time, with more additions as well as suggested changes. I definitely believe a permanent is possible.. Someday.
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@Skillfulstone said:
Sadly, 2v8 simply cannot be there for extended periods of time, even less so be a permanent fixture.
Queue times are horrible for Killers, even in normal 1v4 due to apparently not having the playerbase for it, because playing Killer coop is the mode's most appealing aspect and largely the reason why it's been requested for most of the game's lifespan. Barring giving people playing Survivor 1000% BP incentive, double exp and actual Iri Shards there's no way people will equally/mostly play Survivor.
Keep in mind the free weekend we just had, meaning during that time there were more players than normal (which should make queues shorter) and yet the Killer queues were still 15+ minutes (and god forbid the game/server crashed).
It might be worthy of a temporary appearance every few months (to leave time for important bug fixes & updates) but there's no way this mode can be a permanent thing and it shouldn't be there for longer.
The only "mode" that should be "permanent" should be Chaos Shuffle (just make it a setting you can toggle, no need to nuke queue times by having a separate queue, there's already challenges that do it so there's no reason to not do it).
We will just have to see, personally I see it being a very easy fix, if the problem is "Queue Times"
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771216#Comment_3771216
i wouldn't read too much into it. until you see word update or rework in the post, it is likely wish-list change.
We can't assume that either "Wishlist" change. I get it though where you are coming from.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771137#Comment_3771137
it is true. says so right in reddit AMA.
https://us.v-cdn.net/6030815/uploads/TK8YLGF2VDJQ/image.png
there is no where in the post that it says that they're reworking her. they only said that they are not happy with skull merchant's disconnect ratio, a directly reply to question.
https://us.v-cdn.net/6030815/uploads/VXXVK3M3B62C/image.png
Freddy is only confirmed rework while Myer is on radar but in some distant future.
We have bigger changes planned for her next year. That implies a rework in my opinion. I can't imagine what else they would be implying.
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@Choaron said:
I don't think they will and as it stands now they probably are reconsidering their intention to make it permanent, honestly. It's a great addition for casual players but it is way too detrimental to overall queues. Chaos Shuffle would work better as a permanent "unranked mode", at least until they ever manage to find the miracle drug for 2v8.
it’s an easy fix.
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771180#Comment_3771180
You’ve shown me nothing except a lack of concern for the long term health of the game. Have a good one 👋
Okay 👌🏼 I’ve literally just showed you how you can split 6 games modes on a game that has a lot less players than Dbd and still did very well, but sure. I’ve shown you nothing. 🤷🏼♂️
The complete disregard is real. -
@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771169#Comment_3771169
Yep. Everyone in underpopulated regions or playing during off-peak hours be damned 🙏
I’m gonna end the conversation here. It’s getting stale despite showing you it won’t be an issue and I refuse to be unrealistic and pessimistic regarding this.
Thanks for the chat though. -
@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771155#Comment_3771155
Those Stats are dead. The live service has been shutdown for a couple of years
Oh well I’m glad we’re using a dead game that lasted 3 years as an example of how splitting player queues is a non issue for longevity.
That’s not fair to say.
The game was cut off while it was thriving because they were forced to work on Battlefield.Not battlefronts fault. Not because it was dead. 🤷🏼♂️
So with that being said - it wouldn’t be an issue.
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Live service ended May 8 2020. We had no issues with queue times. 🤷🏼♂️ I haven’t even included Xbox yet.
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771144#Comment_3771144
Funny you should mention Battlefront. Can’t speak on the second game because I never played it, but the reason I left the first one is because I could never find a game 🤣
Doesn’t look like the second is doing so great either…
https://us.v-cdn.net/6030815/uploads/OPQLP1SUGYSR/image.jpeg
If DbD wants to go down that route, I wish them well, but they’ll be doing it without me.
You’re pulling old data..Those Stats are dead. The live service has been shutdown for a couple of years. I never played the first one, but played bf2 from the beginning since launch…during live service the queue times were very fast.
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That’s your opinion and that’s fine… Let’s just see what the stats say when they release that in a week. Then we can have a conversation about it. 🔥
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@Prometheus1092 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771130#Comment_3771130
I agree it's a success with killers, there is no shortage of killers waiting to take part. But survivors...I'm not so sure. If it was that much of a success then surly there would be enough playing to lower the waiting times. Sure there are lots of survivors having a blast but overall I would say not enough survivors are playing it, and it's only been a week. Barely enough time for novelty to wear off. I think the longer it's out, the less survivors will want to play. I could be wrong, in an ideal world it would be great to have both modes and no long waits but I just don't see it happening.
”If it was that much of a success then surly there would be enough playing to lower the waiting times”
We had enough survivors and THEN some. The issue was the mass increase of killers. People who haven’t played in a while to play killer so they could play with their friend, older vets returning back to team up as killer for the “temporary 2v8” mode.
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771135#Comment_3771135
It should never have been an issue in the first place. Having to disable 1v4 incentives and bribe survivors with unprecedented BP bonuses in the 2v8 mode shows a completely lack of foresight from BHVR and a massive lack of respect for those of us who just want to play the regular mode 👍
Not to mention just how horrendously buggy DbD has been as of late. I’ve always maintained that diverting players and resources away from the main game was a bad idea and I’m yet to be proven wrong.
Disabling the 1v4 incentive was necessary. It’s not going anywhere. Collecting data on 2v8 was necessary. Putting the BP incentive, was necessary. It wasn’t a bribe.
Is it a bribe when they throw up 100% survivor during the day but all I wanna do is play killer? No…bp goes where the traffic is needed to help queue times. It was just a means to help the queue.
People are taking this SOOOO personal and it’s not. Blows my mind.
Battlefront 2 had half the player base but could delegate multiple game modes Galaxtic Assault 20v20 Capital Supremacy 20v20 HeroesVsVillians 4v4 Ewok Hunt 20 players, Blast Mode. 10v10.Dbd with a bigger player base can handle 1v4 and 2v8.
This was a trial run. Next run they can work out the queue times among everything else they mentioned. -
@Devil_hit11 said:
there is been no confirm of any rework. the only thing reddit said about her is that they are not happy with survivors disconnecting vs her however no changes are planned for her.
in previous AMA, they also said that they cannot do anything in regards to disconnects. player that wish to disconnect will disconnect in their personal reason.
I don’t believe this is entirely true. The devs also said they were not happy with where she is currently and have plans to rework her early next year.
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771128#Comment_3771128
Of course I'm hung up on queue times. The only role I'm able to play without an absurd wait is 2v8 survivor. Which is also the role I'm least interested in.
I'm not usually one to jump on the "X, Y, or Z will kill the game" train, but if 2v8 becomes permanent I actually truly think it'll put DbD on its last legs. I'm entirely ready to walk away if 2v8 is here to stay. There's other games out there that I could play that actually respect my time instead of making me wait 10 minutes for a match.
This isn’t a permanent issue. This is just the first iteration and again it’s a very easy fix.
It’s not complicated and that’s why the devs aren’t worried about it. -
@Prometheus1092 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771122#Comment_3771122
Not sure how it's been a success tbh, success to me would be players of both sides taking part. With the long wait times for killers and the 400% incentive for survivors I wouldn't say it's been an overall success. Success for killers maybe but I would argue a bit of a flop with survivors as a whole
Killers have been having a blast. 💥 Survivors are having a lot of fun too because they get to play with big groups of close friends. Both sides are taking part just fine.
400% was just an incentive by the devs to help reduce queue times because the game mode has been so popular. Killers finally having the chance to KWF it up. -
@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771114#Comment_3771114
Whatever you say. You're free to keep pretending that this mode hasn't assassinated queue times, just don't act surprised when this game eventually kicks the bucket.
You’re hung up on “Queue times”
It’s an easy fix. It really is. It’s not happening in this iteration, it’ll happen in the next.
I’m not pretending it isnt an issue, but I am not closed minded either and I am able to think logically outside the box.
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It’s too late. It will be.
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@Krazzik said:
I mean it's gonna come back with more content and balance changes, but having it as a permanent mode would kill the game. Killer queue times in both 2v8 and 1v4 are pretty bad.
This is false. The devs said if the game mode proved to be successful it will be permanent. It was very successful.
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@SkeletonDance said:
Complete rework with the same concept of drones but instead of staying one place, they fly around looking for survivors
that would be amazing 🤩
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Of course. They said on livestream if it was popular, it will be permanent. Well, it was popular. So now it’s gonna stay but with improvements for the future :)
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Queue time never bothered me. I have other things I can occupy my time with while I wait. 😅
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771020#Comment_3771020
I'm honestly very displeased that the regular gamemode has had to suffer to facilitate 2v8. I've never cared that much for the idea of 2v8 but after this I lowkey don't want it to ever return. We obviously don't have the playerbase for it.
”we don’t have the player base for it.”
That’s far from the truth my friend. -
At least survivors can get up on their own as many times as they want if they are on death hook.
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@Araphex said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3770771#Comment_3770771
They said it on Twitter but not everyone is on Twitter. I didn't know they said it until someone brought it up. They need to be saying this on all platforms, including the forums.
They said it here on the Forums too. Its on the homepage.
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@jocastanyx said:
Me too! So many bugs after the cross progression and crickets from the devs.
https://us.v-cdn.net/6030815/uploads/0GBJIC5LF97X/529776de-3f3b-476d-92e9-37063ba460aa.png
The devs have already said something about it.
"We are aware of issues that players are facing with the Bloodweb and claiming rift challenges, our team is working with our partners to resolve the issue as quickly as possible, we apologise for the inconvenience."
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@Araphex said:
Same. First Autohaven, then all the bugs with 2v8, and now this. Game is completely in an unplayable state right now. I have almost 2 million bloodpoints and I have to spend them but I can't because it kicks me out of the game everytime I try to. Hopefully this has been reported to the bugs section.
It has been reported. :)
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Same issue here too.
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3770208#Comment_3770208
I remember her saying that, but it was with regard to earlier modes that only needed 4 survivors and 1 killer. This mode is completely different in that 1 - it gives friends a chance to play killer together, so those that would usually swf are now kwf, and 2 - you need 8 survivors, so the equivalent of two standard games is now required for one 2v8 game.
No I mean - Mandy literally just said that a day ago specifically talking about 2v8 is what I am referring to.
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yeah this trapper only got 1 use of his trap. Default skin trapper. Wondering around confused. I was nurse and I injured a girl at a loop. She vaulted the pallet. Trapper was on the other side of the pallet, and he walked past her. 🤦🏻♂️
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my friend and I were playing killer together on red forest. 🌳
He clocked Lara in the back of the neck, she went running in a frenzy far away, nurse (me) swooped in after just caging someone cutting Lara off clocking her over the head. 🤣
she looked so confused on what hit her. 🤣 -
@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3770015#Comment_3770015
There's not 60 million active players. The announcement was 60 million people have played the game since it started 8 years ago (so includes folks who played it once and never again, and also those with multiple platform accounts).
Player count on Steam has already dropped back down to pre-2v8 levels, and did so within 48 hours of the mode's release (went from 50k to 100k to now back to 50k). So it's more likely that queues would be split, which I think is what we are seeing now (killer queues are apparently long in both normal and 2v8 mode). What the mode looks like in its first week isn't what it would be long term as the novelty wears off even more.
Edit: oh and we just had a free play weekend too, so again there's more people playing than usual and queues are still bad.
I stand by with what Mandy said about it though. She said It wouldn't split the queue times ultimately in the long run either, and that we have more than enough players to play the game and regular matches. I feel like we will be good to go.
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3770015#Comment_3770015
But it isn’t fine though. I’m currently taking a DbD break because the queue times are just not worth it for me right now. It’s around 5 minutes for normal games and 15+ for 2v8 as killer.
I get it. What’s fine for some isn’t for others. I don’t mind the wait.
