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MechWarrior3

MechWarrior3

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MechWarrior3
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  • @Chocolate_Cosmos said:

    Stop acting like 0,5 meter range increase and 0,25s cooldown decrease will break him into S tier killer without testing.

    facts. This OG post is a little dramatic.

  • @RickSanchez said:

    That game deserved to overtake dbd in player numbers, the gameplay is more fun, theres no holding m1 gens, the game feels really thematic and scary and the graphics are way better

    Than go play TCM? What are you doing here still?

  • @Boons123 said:

    She's pretty much the only killer you'll need a headset to have a chance at playing against, and that's unfair.

    Why do they make the terror radius of and lullaby visible to help the hearing impaired or deaf while leaving the spirit as she is? which brings us back to the guessing game, or rather the coin toss game.

    If you are hard of hearing or deaf you will not get a chance and the same goes for those who do not use hearing aids.

    I think the best solution is to make it semi-visible like the Wraith.

    It’s hard for me to genuinely take post like this seriously because some people will just “stuff” like this in hopes to get the game made easier in their favor.

    Spirit is good where she is at. If you have a hard time hearing in general, than that’s going to be an issue for everything and that’s the understanding you have to consider when playing a game.


    It sounds harsh, but when I had both eardrums blown out I had to use garbage hearing aids to help me, especially for games but also realized it’s my problem.


    I don’t mind a solution to this but if it involves taking and sacrificing who spirit is as a killer than no. 👎

  • @adsads123123123123 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3670876#Comment_3670876

    Weren't you one of the guys that hated her 2nd version and was very happy when they first released her current version?

    I wasn’t no. Did I hate the tp cooldown? Yes.

  • @Echonius said:

    Yep, she struggles with balance of feeling like a presence in the game when her mechanics outright are so easily countered and out playable.. yet inexperienced players are just outright slammed.

    Constantly tonight. Survivors had my all my TVs off which shuts off not 1 but 2 of abilities by holding onto tapes because there is no punishment. This leaves me with a terrible stealth ability, and basic M1 killer. It’s awful feeling.

    I’ve had to take a break. It’s an awful feeling. I really hope the devs fix her two core issues. Bad Stealth and survivors holding tapes free of charge no punishment. I had to walk away from my console.

  • @Rickprado said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3784794#Comment_3784794

    It wasn't planned at first, but they've listed to the feedback and restored the cooldowns like it was on the PTB. Such a nice change!!

    yay! :)

  • @Rickprado said:

    https://us.v-cdn.net/6030815/uploads/9TWRJYV8GZD6/image.png

    I think the Knight will be closer to perfection right now. Thanks devs for the continued effort to make the Knight better to play as and to play against.

    Maybe in the future we as a community understand the Knight will need some changes, but he will be PERFECT for me now.

    Sincerely, thank you for listening and for the hard work! <3 <3

    I didn’t even realize knight was getting changes this ptb? Thought it was just dredge, nemesis and doctor.


    A welcome surprise indeed.

  • @Deathstroke said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3784603#Comment_3784603

    Then make killers carry survivors to hook as well. Caging is balanced around there being less generators. Flaslight/pallet saves should be added or new saving mechanic to make survivor more interesting.

    I agree!

  • I hate how slow he throws his knives now. It feels clunky and slow. Pew…………….pew…………………..pew…

  • No thank you. Put gens at 10 like it should have been, make more classes for survivors. Add more killers. Add more maps, fix bugs and help queue times.

  • @dwight444 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3773813#Comment_3773813

    well they also pushed out 2 versions of her that should have clearly been reconsidered….

    3 gen was not fun and there is nothing fun about holding you at a loop because it's unsafe to leave but also unsafe to stay

    They made a mistake? Okay. It happens. They likely didn’t realize what it would do until it played out.

    Somethings just have to play out for a bit, but at the end of the day, it doesn’t matter what they do. People will always complain about her.

  • My 2 biggest issues as I’ve said a 100 times and I’ll keep saying it is her poor stealth ability due to a directional lullaby and that tapes mean nothing. Literally rent free for them.

    Stealths directional lullaby is annoying, the pre running constantly is annoying. Taking tapes for free is annoying. It’s a curse. It shouldn’t be for free.

    For us to have this much passion and conversation involved, it’s because we care. She’s messy right now. The devs will have to readjust her again.

  • 🤣 I’ll spook their shadows away

  • @Devil_hit11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3783756#Comment_3783756

    no. that is xeno and demogorgon special, well demo needs iri add-on for it.

    Dredge gets it free. 2 seconds of killer instinct isnt asking for too much.

  • You should be rewarded more for sure

  • @Rulebreaker said:

    Long as its only the tv you pop out of it would be a nice little buff

    Those are my thoughts exactly. Just to help me regain my vision.

  • I think so LOL

    @TieBreaker said:

    https://forums.bhvr.com/dead-by-daylight/discussion/424340/my-nonexsistent-flashlight-saves-lol

    I once accidently flashlight blinded Nemesis' crotch. He then ran off in a different direction.

    Does that count as a save?

  • @Langweilig said:

    Chest/Luck update

    • Ace in the whole basekit: This perk lets you keep your addons after the match if you escape and items in chests have addons.

    This perk basekit would make chests a lot more interesting while not changing much of the survivors strength. I don‘t think anyone actually plays this perk outside of chest builds.

    • The basement got better and more chests with only purple or better items and one safe where you need to find the key somewhere on the map at a corpse like on nostromo

    The basement is one of the most dangerous places on every map, so it would only make sense if there was good hidden treasures.

    The Easter egg you have added to Nostromo with the keycard and the special room with a purple chest is very cool and give you something to look out or search for instead of doing gens. Overall please add more easter eggs to maps.

    • Maps in General should have more chests
    • Luck affects chest, it gives you better and higher perks and addons

    Luck currently is way too weak and no one really uses it since there are a lot better ways to self unhook yourself and making luck affect chests only makes sense.

    Item update and new items

    • Medkits please revert the nerf you did in 6.7. There is literally no reason with the current medkits to have more than the grey version. Please give them different values, which make them different and stand out from each other.
    • Green maps should be like the blood/iri map and they need almost all their addons basekit and new ones
    • Keys needs some kind of effect and to use the key the activation time is too long. They need some big changes.
    • Flashbang/firecrackers: It would be so cool to be able to hold more than one or you could make one item have 3 charges
    • Toolboxes: The grey and yellow one are almost useless. The charges of those who have 16 should get increased to 24. 16 is just too little.
    • Fire axe can open up special windows that are blocked from the beginning by wooden stuff
    • Smoke grenade
    • Scout drone/Remote controlled car (maybe not fitting into dbd?)
    • you can trough balloons with dirt/sand/paint etc at the killers face, which blocks some parts of their view for a 20s
    • Bush suit or placable bushes
    • Placeable totems
    • A spray, which makes the ground slippery or slows down on it
    • Grappler, which allows you to reach windows above you and upstairs areas

    Blood web update

    • Please make it a lot faster to spend them and remove this pop up from every prestige lvl.
    • For addons and items, please change the way you treat them. Grey should not stand for we just add some weak addons with a bad effect. Every item should still have their good use and not be bad by default when it is grey. I would give the iri very strong effects, purple strong effects, green unique effects, yellow and grey just change some of the numbers.For items I would prefer when the item variants (except of the event ones), that are not standing out and not Special , would be removed. They just feel like they are there to be bad and not because they have their own niche in which they‘re great.

    Offerings update

    Please add more gameplay affecting offering that spice things up. Like one that let‘s you spawn near the killer at the beginning of the match

    Basement update

    Some while ago someone suggested a idea to change the basement and to make it bigger with some loops. Sadly I forgot who it was. This one could be placed at the spot of the second basement spawn while keeping the one we got. In this new basement we would see some traps that can injure survivors, some loops and some useful items for survivors.

    New gameplay features basekit

    • Different stats for killers: This means different speeds/terror radius/carry speeds/weapon ranges…

    This would make the game a lot more interesting and complex.

    • New special vaults that are only for traversal and injure you if you fast vault
    • There are closed windows on the map that can only be opened with a fire axe (blocked by wood) and some are blocked by chains and a black lock, which can only be opened by purple/iri keys
    • Craftable pallets either only as party pallets or when as normal pallets the match would start with less pallets
    • Survivor get the ability to crawl, but if they killer finds them he can just pick them up. There would also be wholes in walls where small killers or crawling killers and crawling survivors could slowly go through
    • M1 killers get a 5% speed increase to travers the map. Deactivates and goes on cooldown upon starting a chase or seeing a survivor.
    • Ladders to climb up a tower or other stuff
    • Some doors/windows can get closed and locked while only being openable from one side or those have to get opened up by the killer or with a fire axe
    • Icy surfaces where you slide on, struggle to change directions and become faster
    • More things you can hide in like chests, telephone booths, under water (if we ever get a map with water), cars or a fridge….
    • Serums can be found on the map, which give you random temporary buffs (like in COD zombies) for both sides. For example haste, vault speed, aura vision, undetectable…

    Atmosphere

    The old maps lighting, fog and colors were so cool back in the day, I would love if you would take some inspiration from your old maps. There the maps really looked and felt like in a horror game. Weather effects like rain, lightning and real fog. Dark places would be so cool.

    Terrain

    Please make maps less flat. Shure you would have to adjust some killer powers for that, but it would make maps feel a lot better. Swamp was a good start, but why did you stop there??!!

    Removal of invisible walls

    All of them should be removed. If a survivor is on a surface, that the killer can‘t reach, the survivor slides off.

    Interactable objects on maps

    Who did not want to play on the piano on midwitch, the flipper in the cinema map, stalk everyone on the map through cameras (this is a feature that we need for fnaf and saw), turn off the lights or start a fire alarm on Lerry‘s. This could give this game a lot of depth.

    Openable secret rooms/corridors, Secret passages and Easter eggs

    Totems/hexes/boons

    • Hexes are looking like a normal totem at the start of the match for 30s or you can select in the first 45s as killer which totem should become your hex
    • Boons should be quieter and have a bigger range, killer should distroy the totem when they kick a booned totem
    • Totem spawns should be a lot more hidden

    Male characters having the same size as females

    Currently it feels bad to play males, because they give you a big disadvantage by playing them instead of a female.

    More ways to interact with each other

    It would be really cool to make certain sound with killers on command or play voice lines. Same for survivors, but there

    Generator update

    The really aren‘t fun and they are the thing that you have to do the most in the game as survivor. My suggestion is that we need fuel for gens and gens need less time. Collecting other things on the map would be cool too, but it shouldn‘t be too complicated.

    Sadako being able to teleport to TVs that are part of maps

    New status effects

    • Silence where you hear nothing and the visual heart beat deactivates
    • A stink effect, which would be a new way for tracking, where survivors or killers leave clouds behind them, that go away and get thinner over time
    • A revearsed effect, that turns forward ←> backwards and right ←> left
    • Darkness makes every thing a lot darker (maybe shadowborn could be a hex with that effect)

    Changes to existing status effects

    • Blindness hides killer objectives. This would at least make it useful on certain killers.
    • Mangeled is permanent again
    • Oblivious hides lullabies
    • Reaching 100s exhaustion would make you faint

    Chest and luck update - ✅ I agree with this.

    Item update/new items ✅ I agree with pretty much of all of it. Its creative. I dont care for the medkit changes especially with the recent buffs to healing.

    Bloodweb update ✅For sure needs to be faster/

    Offering update✅We need more variety and we have a lot of offerings that are poo.

    Basement Update ✅ It would be fun to have some variety as long as the loop down there isn't to crazy. Its meant to be a dangerous place to be.

    New gameplay features. This one is a mix bag. I some like of the ideas and some I am not so sure about. Creative though.

    Atmosphere - ✅I agree! while my eyes thank BHVR for the lighting changes the old eyerie maps that I wasnt here for seemed spookier.

    Im indifferent about terrain.

    Invisible walls - ✅

    Interactable objects on maps ✅ I love this. Its fun. Who doesn't like pressing buttons lol.

    Totems/hexes ✅ Totems suck. They're so easily found. Need better hiding places, better spawns.

    Generator update - that could be interesting. It would change how the game is played for the last 100 years. (dramatic) but yeah..

    New status effects ✅ - That would be fun! I am all for new fun effects.

    Sadako tping to tvs that are on maps. I would love that. They would have to let her fall out of the TV because lery's has them up on tables lol.

    Changes to exsisting effects - Yes, no yes, yes.

    :D

  • @ChainsLogic said:

    Sadako is almost completely silent when undetectable. Removing her lullaby would allow her to sneak up on anyone super easily. Basically tier 1 Myers without the drawback of slower 4.2 m/s speed and shorter lunge. So no, the lullaby needs to stay.

    Shes hardly from completely silent. She makes a very loud static noise you can hear through walls. Sneaking up on people in general with her is very difficult and it defeats the purpose of having a stealth ability. Its sad when you have to resort to using undetectable perks/addons because your actual ability cant be relied on.

  • The skulls are so easy to counter. You can literally see where they’re going, if not that you can just move in between them, if not that you can crouch them, if not that you can use a magical item designed to counter them, if not that use an exhaustion perk to help you get away….👌🏼

    💀

  • @SoGo said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3782743#Comment_3782743

    In my opinion, Sadako isn't a killer that can cause huge balance issues in 2v8. Giving her a similar set of buffs to everyone else should work out just fine.

    This discussion focuses on killer who need their powers to be restricted or changed completely, doesn't it? So that's probably why she is not mentioned here a lot.

    In the OG post he mentioned killers that had side objectives. That’s why I mentioned Sadako.

    I agree though, she will need to be buffed. After 3k hours into her and 3 reworks, I can safely say Sadako is still very weak especially for 1v4 not to mention if it’s a team with any level competence.

  • @SadakoVideoRental said:

    Afternoon,

    Don't know if this is the right place to post this question, but I'm a Sadako main who is looking for a potential Sadako main discord, if it even exists. If anyone has any further information, please let me know.

    Regards.

    Welcome Sadako friend! 🥰

  • Solid Buff. 💪🏼 W change BHVR.

    Oh wait…….this is a bug 🤣🤣🤣🤣

  • @SoGo said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3782713#Comment_3782713

    She doesn't need nerfs in any form for her to be functional in 2v8. Only buffs.

    I didn’t say she needed nerfs. 😅

  • @GroßusSchmiedus said:

    Not an Oni main but i play him occasionally, here is what i learned:

    You can perform quite a few mind games by sprinting into a wall and manipulating the red stain, it works if you predict the survivors right.

    Dont stack gen regression, use atleast one tracking and anti heal perk to make sure you both get more frequent access to your power and more value out of them (Spies from the Shadow is extremely underrated since many sprint early). Stealth perks also have a lot of uses for him. like Trail of Torment, Unforeseen, Monitor and Abuse (these -8m make a MASSIVE difference when approaching someone outside of a chase).

    Use SWF against people, you can get a lot of hits by simply leaving someone when the survivor is out of sight, sprinting towards a generator you know nowheres at only to turn around quickly while being erratic etc.

    Do not get baited into chases especially near main buildings or shack, move on quickly and get someone out of position for free hits/blood, VERY important early game when you dont have access to your power.

    Prioritise injured survivors over downs at the early game.

    ”Prioritise injured survivors over downs at the early game.”


    what do you mean by this?


    Thank you!

  • @LordGlint said:

    Gotta love how no one even mentions Legion.

    Or Sadako.

  • @Memesis said:

    I think some people here need to actually play singularity

    facts. lol

    I also main him and he takes a lot of skill still.

  • @turksmall236 said:

    1v4 survivor sucks, very sweaty and frustrating, I hate that. 2v8 was so fun, chaotic, and casual, a lot of people love 2v8. I'm done playing dbd until 2v8 comes back, I will be playing other games in the meantime while I wait for 2v8 to return

    Felt that.

  • @Revvium said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3773938#Comment_3773938

    Yeah its a sad sight to see Trickster in the state he's in for so long.

    -Rev 😘

    I get it - They still haven't given Sadako her buff that was scheduled back in January. Its been bugged ever since.

  • @ChaosWam said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3782035#Comment_3782035

    I think my idea was more retooling some lesser used addons to inflict debuffs for x amount of time when taking a tape, but that's also not a bad idea.

    Hahaha sorry my friend! Then a blend of our ideas together ☺️

  • I want more variety for condemn addons. It’s too limited and her addons aren’t even that great if not useless.


    The tapes I believe @ChaosWam brought up would be neat as his idea if you hold onto a tape for too long it starts adding debuff effects due to holding onto the curse for too long. Every 20 seconds is a new effect. Blindness, oblivious, hindered, than exposed.

  • They will put more incentives in for survivors and bump up blood points.

    It’s not as hard as you think it is to fix queue times, not to mention a bit here or 2 won’t hurt to get lobbies moving faster.


    It’s not a hard fix. They will work it all out. They’ve got a lot of smart and capable individuals despite what people say. BHVR deserves more credit than what’s given.

  • @sweezog said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3781388#Comment_3781388

    Please don't make a hasty decision on permanent 2v8. DBD is my favorite game but I have given up on it ever since day 2 of the 2v8 launch. It's simply not worth the wait, and playing as survivor feels completely meaningless in such a large game lobby. It should paint a clear picture when so much of the community is vocal about only playing survivor in 2v8 because of the massive blood point multiplier.

    If it goes permanent, I feel that the novelty will wear off for some after a while. If that happens we will have a population decrease AND a split community. I don't see how that wouldn't lead to an increased drastic effect on finding games.

    This is just not true, and queue times can be fixed. The game can have more than one game mode and still keep its 1v4.

  • This isnt helpful Feedback. What do you mean?

  • @joel84 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3781388#Comment_3781388

    permanently? Please don't do that. The Q times were a horror... I can do without them

    They can fix Q times easily.

  • @Devil_hit11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3781729#Comment_3781729

    i agree. the tapes after ptb was most genius version of mori mechanic that provided fair interaction between the killer getting a reward for playing well and survivor repressing her ability. now that it is nerfed, sadako is least cannon killer in the game because your holding cursed object and it is doing nothing.

    It is like imagine pig that has head-traps that don't kill you but they add 3% hindered or something. I don't feel like i am playing vs Sadako as survivor. I feel like i am playing vs a killer with a model artwork of Sadako. escaping as survivor is like any m1 killer.

    i agree. the tapes after ptb was most genius version of mori mechanic that provided fair interaction between the killer getting a reward for playing well and survivor repressing her ability. now that it is nerfed, sadako is least cannon killer in the game because your holding cursed object and it is doing nothing.

    I am in agreement 100%. Shes had a lot of "Tune Ups" but shes a hot mess still. They gotta go back and fix her. We've made a lot of suggestions to help. I have made countless discussions advocating her, all through ptb's, making general suggestions and feedback to just plainly speaking about her out of frustration due to whats going on with her in a live match and that doesn't even include if you are going up against higher level opponents lets not even start there.

  • Sadako is better now for sure but she’s still a hot mess considering after the reworks.

    Some decisions just seemed “off”

    They’ll make it right

  • @kosaba11 said:

    Either make it possible to give up or add the ability to pick yourself up to the survivor's base kit. I'm so sick and tired of crap killers being allowed to slug an entire lobby just because they think getting a 4K means anything. It's not fun, it's not fair, it should be bannable and there needs to be something that makes it no longer a strategy they can go for.

    Its not smart to remove it entirely. You don't always have the option to hook someone.

  • Dont be sorry! 2v8 is a game mode. Chaos was just a modifier :P

  • @VantablackPharaoh91 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3778411#Comment_3778411

    OK, but what do you do when you're mid-pickup facing a wall and hear the little click?

    And as a reminder, not everyone plays with headphones. Some players are hard of hearing. Not everyone hears the click.

    Flashbang needs a better counter than a really soft hard to hear soundcue.

    Exactly. Did they ever respond? Likely not. lol. There is nothing you can do. Which isnt cool.

  • @Mindbender said:

    For context, I have roughly 4,000 hours across Steam, Playstation 5 and Epic Games Store, playing mainly survivor. I only play killer for grade rewards, rituals. matchmaking incentive and tome challenges. I find killer boring and stressful to play, so while I an above average survivor, my killer skills are average.

    Ever since they nerfed basically every single slowdown perk, I found myself struggling to get kills with most killers. Everyone knows how to loop and never falls for any mindgame and I don't like to tunnel and slug.

    Most survivors I face know exactly how to counter my power and does exactly what they are supposed to do. They never fall for any mindgames and sit on gens shortly after the game starts (I can see them with Lethal). Also, all survivors now how to loop and run some good perks.

    Therefore, I refuse to play killer for the forseeable future. All the millions of BP I am losing out on every month no longer incentive me to play killer. I didn't even complete the killer challenges this tome, but I am almost done with the survivor challenges from the entire compendium.

    I really don't understand how people enjoy playing killer. I don't expect to win every single match, but having 10 matches back to back where you barely get 5 hooks is annoying. The only times I won was when I tunneled and slugged and I find it to be absolutely disgusting.

    I also don't understand why slowdown perks keep getting nerfed. I guess they balance the game for people that walk around the map, barely touch any gens, have no clue how to run a loop and leave you to die on first hook so the killer doesn't get them.

    On the other hand, as a solo queue survivor, I often find myself playing against decent killers, but with teammates that barely have any knowledge of the game. I had an entire team of 3 survivors match up with me and I could see that they had less than 50 hours combined. Meanwhile the killer had somewhere around 1k hours.

    For example, when I play against Plague as survivor, my team rushes to cleanse without them even being broken. When I play Plague, the survivors refuse to cleanse (what you are supposed to do). When I play Legion, survivors refuse to heal (what you are supposed to do), but when I face Legion, survivors heal like there is no tomorrow. Something is going on with MMR. I am clearly not skilled enough to face the survivor I face as killer and I am clearly more skilled than my teammates as survivor. No, I am not a god survivor or anything, but at least I know the bare minimum….

    Am I the one one feeling this way?

    I totally feel ya honestly. It’s annoying for sure. Killer is definitely stressful not gonna lie. That’s why I loved 2v8 so much. I don’t feel stressed.

    I main Sadako m1 killer and she’s a hot mess right now so I get it. Hope Bhvr will readjust her.

  • @bjorksnas said:

    Don't we already have this one

    We have Sadako. She is from a different movie.

  • @wsm10 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3780287#Comment_3780287

    Again, that seems like a pretty ludicrous answer, but if that's how you feel I know your entitled to do so. Bottom line is everyone knows exactly what's being done when they do that, and it's pretty pathetic & disrespectful.

    I expect better from people, no matter what I'm doing, so I'll continue to advocate for better while some people settle for whatever there is. I guess in that respect, it is personal. People show who they truly are in everything they do, especially anonymous online modes, and it's concerning when someone only finds happiness in going out of their way to be miserable to others. If hitting on hook, imitating sexual assault and being an obnoxious jerk to everyone else is how they find happiness, that's obviously not healthy & shouldn't be encouraged.

    Also although it's ridiculously stupid to do, the whole teabagging nonsense is easy to handle by the killer. Push people out the gate or catch them while in chase. Not even comparable to not having any out without penalty from a bm'ing/toxic killer. Again, your entitled to believe whatever you'd like. Hope your matches are good.

    You’re investing way too much thought into this.

  • @wsm10 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3780267#Comment_3780267

    "Because there's no design for it??" That's an... interesting explanation I've never heard before. And I understand it's an online game. Doesn't mean anyone should have to deal with it, or not try to make it better. That's why things are where they are with online gaming in general. I don't ever take it personal, per se, but I think it's a little obtuse to chalk it up to bad people do bad things, just deal with it & move on."

    Edit: I don't understand how someone hitting a player on hook 7-10 times every hook isn't a perfect definition of griefing, considering it does nothing to further the game & the player knows it. Excessive is an understatement.

    Walking on a slugged body isn't "Sexual Assault" that's completely made up and delusional. DBD does try to make it better but there also isn't much that can be done but that doesn't mean that don't do anything. That's like me reporting every survivor I see because they are teabag spamming me. Its the same with hitting on hook. There wouldnt be any players left. You view it as toxic. They are viewing it as just having fun. At the end of the day, its not hurting you physical. Its just hurting you emotional or otherwise you wouldn't be this in depth about it. So yes, move on or go play an offline game. This will always be apart of online games.

  • @Chocolate_Cosmos said:

    I like the addon that just forces Survivors at early game to eat mimics to take damage or give you info and waste their time, its hilarious haha.

    There is always at least 1 treasure chest that rolls a 1 or no?

  • @wsm10 said:

    I've got an even better one for you. I sent in a player report; someone was nonstop hitting on hook to everyone, was also doing the sexual assault thing to everyone on the ground as well. A real gem of a human being. I recorded all of this, and sent it in. I got a report a few days later that stated camping isn't a punishable offense. Nowhere did I say anything about camping, but that's how it was dealt with. It's good to know that the people who just want to play a normal game without the nonsense some people do can't even expect this company to make that possible, because they obviously don't care or can't be bothered to truly look at what is sent to them. Be lucky you got any response at all that was coherent to what your message was.

    First of all, Hitting on hook isn't reportable. Second of all. There is no such thing as "sexual assault" in this game as there is no design for it by any means. 3rd of all its an online game. Toxic behaviour goes both ways. It sucks, sure, but you gotta just move on and not take it personal.

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