MechWarrior3
MechWarrior3
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- MechWarrior3
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Comments
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@TheArbiter said:
Definitely not, like clockwork for me after about 8pm I get 100% killer bonus every night
Same
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3805700#Comment_3805700
But the lullaby isn't directional, and back then it used to play for awake survivors, not those who are asleep.
This is original description from his very first power, the one most Freddy mains want to return:
- -Survivors who are awake do not see The Nightmare.
- -Once targeted by The Nightmare's Power, Survivors enter the Dream Transition for 7 seconds.
- -During the Dream Transition they can see The Nightmare intermittently.
- -When the Dream Transition has elapsed, the Survivor is pulled into the Dream World.
Once in the Dream World:
- -Survivors' Auras are revealed to The Nightmare whenever they are outside of his Terror Radius.
- -Survivors suffer an Action speed penalty of -50 %.
- -To exit the Dream World, Survivors can find other non-sleeping Survivors to perform a Wake-up action.
- -Failed Skill Checks can wake up the Survivor.
- -Getting hooked wakes up the Survivor.
And this, if I may share it, is my proposal for him:
-Survivors who are awake do not see The Nightmare.
-Once targeted by The Nightmare’s power, survivors enter the Dream Transition for 7 seconds.
-During the Dream Transition Survivors can see The Nightmare intermittently and they suffer from the Incapacitated status effect.
-When the Dream Transition Lapse, the Survivor is pulled into the Dream World.
Once in the Dream World:
-Survivor’s auras are revealed to The Nightmare when they are outside of his terror radius.
-Survivors suffer an action speed penalty of 40%.
-To exit the Dream World, Survivors can find non-sleeping Survivors to perform a wake up action.
-Failed Skill Checks can also wake up.
-Hooked Survivors wake up.
Special Ability: Dream Projection
-Teleport to a Generator in view. Releasing the button early will cancel the action.
-Survivors cannot interact with the targeted Generator.
“You have nothing to worry about. This won’t hurt one… little… bit.”-Freddy Krueger
If the 50% penalty is too much then I say we nerf it but keep his mobility. The Incapacitated status effect solves the problem of being unable to interrupt survivors and then he should be golden!
I can only dream to play this version of Freddy ;)
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@Valimure said:
For an Iridescent add-on... Sacrificial Knife sure does suck. It's supposed to block all nearby vault locations when Dredge emerges from a locker, but it's more like "when Dredge regains movement control" which happens two seconds after he actually opens the locker, rendering this add-on virtually useless except in a few niche locations in various maps.
Can this be reworked to actually do what it says? It's an Iridescent add-on. It's supposed to be good.
oh shocking! An Iri Addon on a killer that is awful. Sadako can relate heavily in the course of her career.
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@SweetbutaPsycho said:
I mean as Coconut pointed out in his new Video, with the right setup with corrective action, hyperfocus and friends that run the same build, it is possible to do gens in 15 seconds with 3 people or gens in 30 seconds with 2 people. That is without iri addons or special toolboxes or even having to hit skillchecks.
This Patch at least in regards to perks just seems like they designed it and then instantly pushed it out into PTB hoping that all the overpowered stuff hopefully gets found before it goes to live. Seems like they gave very little thought to balance and synnergy and stuff beforehand at least imo.
SM on the other hand is just a killoff and everyone knows it. Seems like they either dont have the time or resources to fix her now so she gets killed of until she can be eventually reworked In a couple of years. From what I can tell most killer players are annoyed that it gets sold as nerf cause she was way too strong when most of the time matches with her are just survivor suicide fests. T
With such a massive company how do they not have the time or resources is what gets me. Then again they did just fire a crap ton of people….
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@Donyjunior said:
Some players don`t understand that the condemn power is not there to kill anyone. The condemn effect primary function is to make survs lose time delivering tapes. If they neglect this task, they gonna be punished with death. Her power lies in her capacity to patrol gens with the TVs teleport hitting survs that are working on them. She is not good on chases. The correct way to capture survivors is to hurt them first, leave and come back later to take them down by surprise or in a better spot.
Most people do understand this. Condemn can be a viable way to kill someone but it relies on survivors not shutting off TVs.
My 2 biggest issues with her. The poor stealth ability which I think we can all agree on at this point, and there are no downsides for holding a tape. Only upsides for the survivor . -
@CrossTheSholf said:
Burt0r is right about lightborn, however there is another way, one that survivors may consider..... Unnatural.
Join me, use weave attunement and franklins demise, together we shall consume the items of the survivors and form a new empire in the fog. Give in to your hate
says menacingly “There is no mercy”
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@burt0r said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3803970#Comment_3803970
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3803971#Comment_3803971
Yes, yeeesss, more believers. Praise be lightborn.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3803984#Comment_3803984
Thank for your kind words my friend and follower of our dear sister church of franklins demise.
We love our more aggressive brothers and sisters 😜
wHaaaaaaaaT iS ThAt MeLOoooooooOdY!?!?
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@Prometheus1092 said:
Literally every single match I played tonight there was at least 1 angry survivor mouthing off post match. I even played survivor a few times to see if other killers had the same experience, turns out they did. It's unbelievable how many survivors get worked up post match over anything and everything. If your one of those salty survivors that tends to mouth off post match (you know who you are) please come up with something better than "touch grass" or "you only won because you tunneled" :)
They can't help themselves. I get hate mail all the time post match on Playstation. The salt is for real and for what. Take your loss with stride and keep moving. Its really not that serious but then again that is all part of playing an Online Video Game. :D
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@ohheyitsbobcat said:
I feel like people are over-reacting personally.
The Skull Merchant changes could have been handled better I agree but it's also not the end of the world.There is almost zero chance Zanshin and Corrective Action go live as they are. No idea why people are talking about them as if they're already in the game.
The Mori system could have been handled better but it's also not a big deal. People talk about photobombing and what not as if it was a super common thing. I don't think I've even seen a Mori in months unless I ran one for a challenge and none had photobombs. They're basically extinct.
Distortion was killed which is a shame but they might find some middle ground come live. That is the point of PTB's after all.
Everything else in the patch was either a good change or so minor it's not worth mentioning.
I agree some stuff could and should have been handled better but all the doom-posting is way overblown.It might be overblown which I agree, but this update if not polished up is far from good.
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@BlackRabies said:
So much hate from what? just the SM butchering? The other killers got small nerfs or changes and the perk changes are all much better except for maybe one or 2 perks that might need to be tone down before release.
People are unhappy about the new Mori System too.
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Overblown? Hardly.
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@WolfyWood said:
Atp he feels worse to play against than pre-nerf Blight.
At least Blight's end the game fast, every game against Chucky for me so far has just been a cheesy slog win or lose.
I've also encountered so many Chucky's ragequitting after one bad play.
I feel like he could use some more nerfs.
Nobody deserves the Skull Merchant treatment…period.
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@letsgobrandon24 said:
As a killer main with probably decent mmr it’s an absolute nightmare trying to pick up a survivor. Every single time you do there’s three flashlights coming at you from every direction. Is this not toxic? Is this how we’re playing the game now? Don’t get me wrong, flashlight/pallet saves are awesome and I respect it. But when you have one survivor already ignoring the game just to follow you around, now all survivors are ignoring actually playing the game just to beam you is this not against the gameplay?
Honestly, lightborne does not come off my build anymore. It saves me a lot of time, hooks, and I get intel out of it
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You can't expect people to not post a counter opinion on a place like the forums. Its not going to happen especially when you are putting your "opinion" on here.
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I have fun. There’s no hate as long as you don’t open endgame chat.
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@GloomySpooks said:
Idc about medkits, keep them the same, but give me back self-healing CoH so it's actually useful again.
COH is still very useful. Before it was a little TOO useful.
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I played a few times as Sadako without an issue but I agree with the OG post. Besides - lights out just isn’t for me. I wouldn’t be sad if it disappeared forever.
Bring back my 2v8 and now we’re talking! I got to play with old friends that took a long break from Dbd so it was nice to catch up again.
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@ppmd said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3802651#Comment_3802651
Voting based on population of this forum is a guaranteed outcome.
When even the survivor mains also agreed in the previous polls, yes, I would guarantee it. Those are a given when it comes to a balance issue.
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@Langweilig said:
It is just a slap into the face for everyone who still plays survivor and it makes killer too boring when it is so easy
Keep getting 4ks. It won’t be “too easy” very quickly.
You’re welcome to shareplay on my console with my MMR if you’d like, but you’ve seen what I go up against. 🤣🤣
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@MrMori said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3798349#Comment_3798349
Good news is that she's actually getting another rework, later. They're just temporarily gutting her so people will stop complaining about her until then, which frankly they could have just written in the patch notes.
It solved nothing. People are still going to complain because of how they gutted her. It was a bad move on BHVRS part. A few small nerfs…sure…or leave her until they rework her. Not destroy her……
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@Royval said:
doesn’t a variant still have one of the old house of pain tiles
Most of them do.
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@Paternalpark said:
Plague is really strong wdym?
She's a strong killer. Not an OP killer. There's no need to nerf her. I dont know that they are going to do that. They haven't spoken about what they are doing with her or pinhead.
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@doobiedo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3802633#Comment_3802633
I agree badham could be considered survivor sided, eyrie, garden of joy which you didnt even mention. Your other examples I don't really agree with especially the game, that map can be very killer sided depending on which killer and such.
To be fair, when we did polls on these maps several months back, most voted in favor the those maps are in fact survivor sided.
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@doobiedo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3802401#Comment_3802401
Its exactly the opposite. How can you possibly say most maps are survivor sided? If they were the kill rates would not be so ridiculousy high.
Believe it or not a lot of maps are still survivor sided. Maps that are Survivor favored in my opinion; 4/5Badham, Prenn, Game, 2 MacMillan maps, Hawkins, Eyrie, 1 of the Yamaoka's, Nostromo…..
Maps that favor killer. Haddonfield & Rotten Fields.
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@HolyDarky said:
https://forums.bhvr.com/dead-by-daylight/discussion/427397/badham-horrible
The developers said in their recent AMA that they want to change Badham but mainly the mainbuilding.
I agree with you that Badham is a horrible map and it makes no fun to play on it as a killer because it just chasing the survivor from one strong spot to another with breaking strong filler pallets between or walk five busness day from one generator to another if you play a non mobility killer. In my opinion they should remove Badham 2, 3, 4, and 5 and keep Badham 1 because this one is the most average one and not many players, especially the average ones, can separate all these badhams from each other (If I show you a picture or layout of one of the Badhams, I am pretty sure 90% cannot tell me which Badham this is. This is only confusing and make the game in an unfair way difficult to learn for new players). Then nerf the mainbuilding (give the basement an always spawning hook, make the mainbuilding a bit smaller), replace the house of pain with the Haddonfield one, nerf the double storey house by removing one window and let the killer break only one breakable wall (the other one is open), make the fences shorter, remove the filler pallets around the shack, and make it so that the pallet spread is more fairer.
We've been waiting for them to change it for Yeaaaaaarrrrrrrrrrssssssssss.
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@KatsuhxP said:
https://forums.bhvr.com/dead-by-daylight/discussion/427397/badham-horrible
Because they simply hate good balanced maps, ether they are garbage for survivors or they are badham, eyrie or garden of joy xD
Literally. I just don't understand it. Just balance it and call it a day.
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@Gucci_218_TTV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3801671#Comment_3801671
You on PC or console ? Its definitely the servers
Im on both.
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@Paternalpark said:
Plague is really strong wdym?
Plague is strong but not unbalanced.
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🌻🌼🌸
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Lightborne has never been an actual issue.
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@Gucci_218_TTV said:
Never had many issues with this until the past 3 days on PS5 its at least 5 games a day where the game will just crash and boot everyone out (SWF in party) so i know everyone in the match was kicked. Its not ever a DC issue its literally just the server craps out... not sure why yall having server issues these past few days but holy cow is it frustrating most of the time its pretty far into the match if not the endgame collapse when it crashes for we dont earn any bloodpoints and any progression towards challenges are negated as well so we are wasting 10-30 mins from this. Next update can come soon plz for im on the edge of uninstalling this game for awhile if this continues much longer. Love the game but if im not even able to finish a good chunk of games everyday its just not worth my time. 5 times a day = anywhwre from 50 mins to 2.5 hours for 3 days roughly 3 hours - 7.5 hours is just unacceptable in my opinion.
This has been an ongoing issue for me for months. Its definitely a server issue.
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Reinforcements - Call in a helicopter to drop down a care-package of a few different items ranging in rarity.
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3801041#Comment_3801041
Glad to be of service!
Hopefully my fellow Freddy players got the message.
I got the message loud and clear. I will ease on playing Freddy xD
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3801531#Comment_3801531
i am saying it protects against wrong type of aura reading. i would sometimes use this perk for nurse but this version of the perk, i'd probably never use. the old distortion which is 3 stacks is better. i think they buffed to 4 stacks at some point.
Fair enough. Needless to say I am thankful its getting changed. Gens pop so fast especially when I play Sadako and it'll be even faster with the new quick gambit buff and corrective action.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3801508#Comment_3801508
yes which means that it will likely proc multiple times against aura reading abilities inside chase like clown cigar box and I'm all ears but will not help vs detection aura reading threats.
It'll still protect you from your aura being read regardless. It recharges in chase consistently.
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Just remove them.
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@nam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3801515#Comment_3801515
The proof is here, in those videos killer get 4k just cause surv are not playing in the right way, in the video, the total chasing time is 73s, and game ends less than 5min, how can the killer slow gens down with only 2 hooks? How can the killer be faster with these pallets and accelerate perks?
There is no proof. You showed us a screenshot.
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@KatsuhxP said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3800742#Comment_3800742
There isn't? I was so sure there is actually an option to deactivate it xD
Sadly no :(
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@Backmon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3800772#Comment_3800772
And saying that developers is not survivor sided is just strange. Look how they Freddy and SM not because they strong but cause survivors cry over how unfun they are (translate as i cant loop this killer on 5 gen and then tbag them on exit gate). Imagine if killer main cry about survivor perk and this getting gutted from very strong to very situational perk (no, cause this never happened)
Those are 2 killers out of over 30 that we have. SM has been fine up until recent nerfs so that leaves one killer in the roster that would need the most help aka freddy. Your point?
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@SipSipSip said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3800708#Comment_3800708
Yes, but the value far outweighs any of the costs.
The only way for survivors to win is to pop generators. You'll always get value from it in every match for zero input.
Survivors choose never to cleanse not to have to deal with red puke? Well too bad, now everyone's an easy down. Survivors choose to cleanse? Well now everyone constantly has to deal with the strongest part of her kit, her red puke.
I dont believe that to be true. You lose 20 seconds on your power even if you collect it from a fountain regardless if you lose a gen, but you still have to lose a whole gen for it to take effect. I'd say that is a huge cost.
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@Altan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3800760#Comment_3800760
You say this as if the game isn't survivor sided. I can outsmart normal players, which don't exist anymore, because every survivor just come with the same try hard builds for looping/gen rush.
The simple fact that some maps have 2 windows that allow looping for a few minutes shows how they don't care about killers.
I’m in a high mmr and have been for a long time. I’ve outsmarted a lot of vets. Is it easy? No. It’s duable.
The devs have been reworking maps all this year and some last year. Are they perfect? No… badham for example…..but your whole post screams I want free kills -
- ”It would be the same if both roll was equal. But for now playing survivors is an ez mod.”
1) Survivors Mains would disagree that survivor is an “Easy Mode/Mod”. As a killer main. Survivor is not easy..it’s nearly a 42% chance to escape.
”And a killer roll is hard mode when you need to be sweaty and play on comp level to atleast make a tie.”
2) Killers are nearly at 60% in kill rates. The odds are in your favor.
“So dc penalty for killers should be gone according how frustrating and hard this role are compare to ez mode survivor role.”
3) It’ll only increase queue times more and that could be a while to wait based of a region that already has to wait a hot minute. As killer, you are alone. You have to think for yourself. Outsmart the survivors. Your mistakes are yours alone.
“And killer would not dc so often if developers stop listening survivors only and actually make game fun for killers.”4) Not sure if we are playing the same game, but killers are getting a lot of tweaks and buffs for the most part. The developers have stated over and over they do NOT favor one side over the other. Also, survivors have gotten a lot of nerfs within a years timeframe.
From everything you said, you sound like you’re struggling to play as killer and you will need to find new strats for yourself on what works best.
Maybe find a different killer or a killer main friend to help you. If that doesn’t work then killer isn’t for you.
(Not sure why it’s bullet pointing my stuff and spacing. Sorry)
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@Altan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3800739#Comment_3800739
How is farming points in a game going sour even an option?
When you go afk survivors just waste time trying to get you to do points for them, maybe you just wanna start another game asap instead of doing whatever you're forced to do while waiting for the game to end.
And I don't see the point of playing through a game of survivor trolling the heck out of you just to feel more miserable and hating the game more.
Here’s a thought. Try to out smart them. If you can’t do that, go play survivor, or another game. 🤷🏼♂️
if you’re not willing to learn and adjust your strategy, that’s on you, as a killer you need to be prepared for whatever they throw at you. There is almost a counter for everything. Use your head. -
@Altan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3800733#Comment_3800733
What do you think people were doing when Kate wasn't a survivor
It’s like as if they had to learn how to play the game and figure out where the loops are? Oh god. That’s asking too much of a player who got the game now. 🤣
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I’ll pass on that. Especially with the new quick gambit and corrective action buff coming to play. Gens already fly. So after these changes I better just get good with nurse and call it a day.
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@Backmon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3800743#Comment_3800743
Survivors already doing this without penalty and game is still alive, so it wont be the end of the world if killer could do same.
Survivors are not doing this….and yes it would. It would affect queue times horribly. Survivors get penalized for dcing, as for hooks. It’s not always instant. Sometimes they Coby, sometimes someone gets them anyways. There’s time in between. Hence why it doesn’t hurt queue times.
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@Backmon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3800739#Comment_3800739
None of this option are good. Just remove dc penalty (only for killers)
They’re viable options. Losing is part of the game.
Removing dc penalty for killer is a horrible idea. That would be dumb to implement that. Killers would dc at any small inconvenience and not be penalized.
So, new idea please. -
@KatsuhxP said:
https://forums.bhvr.com/dead-by-daylight/discussion/427116/give-option-to-disable-auto-aim
As far as I remember you can deactivate it, I'll look it up later but I think it was an option xD
He’s talking about general auto aim. Not singularities bio pod if that’s what you mean.
There is no way to turn it off. Sadly. I wish there was. It ruins so many hits that would’ve actually hit. -
@GeneralV said:
I like Lights Out, but what I cannot stand is the fact Freddy isn't available… again.
I want to play my favorite killer. If I cannot do that, what is the point?
Yeah that’s bs honestly.
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A few suggestions;
- Go farm points
- Go afk and make a snack.
- Go do another activity until it’s over
- Suck it up and play it through, learn from the mistakes made and keep trying.