MechWarrior3
MechWarrior3
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- MechWarrior3
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I greatly look forward to bulk blood point spending 🥰 I needed this feature like last year 🤣
I wonder if it will come with filters? 🤔
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@Langweilig said:
The thing is you can already bypass the cap and get hundreds of million bloodpoints with codes and tomes/quests.
There is literally no reason to have one and I really hope the devs don‘t decrease it again, which they said they might do when the bloodpoint bulk option comes.
The devs confirmed recently they will not decrease the cap that they will just leave it.
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@zumer said:
why does the game have wallhack perks? is this a horror game or what? why can't a survivor play stealth? for killers you encourage different game tactics camp, tunnel, slug and others. why survivors don't have any tactics except genrush?
If they remove aura perks for killers, then for sadako I better be completely stealthed. No lullaby, not flickering in and out. lol
All jokes aside…survivors get intel perks too, why shouldn’t killers? -
I disagree. Every Ghostface I have had has done pretty well.
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@Senaxu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3931422#Comment_3931422
Agreed. The Ghoul currently sits in a spot where the effort-to-reward ratio feels disproportionately low. His movement options are too forgiving, his pressure comes too early, and there’s minimal counterplay in solo queue especially. What’s most surprising is frequently seeing calls for buffs despite all this.
Balance discussion should always start from a place of fairness…. not just fun for the one who’s playing the killer. And in Ghoul’s case, it’s clear that a re-evaluation is overdue.
I would agree. 💯 Good points!
I see we are on our second page. I had no idea this thread was going to be as big as it turned out to be. I just wanted to post something out of my own awareness.
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@Venusa said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930661#Comment_3930661
Don’t worry—honestly, even if you made the most perfect play, some killer-sided folks here were still going to say that it was your fault just to invalidate your opinion. It’s not about your gameplay; it’s about them not wanting to admit that the killer is flawed.☺️
Facts which is wild. I am a killer main. Anyone that knows me, knows this. I can safely admit, this design for the ghoul, is neither fun nor balanced to go against.
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@YamamuraVideoRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930823#Comment_3930823
I tried playing a killer game in 1v4 a few days ago. The survivor bonus was only 25% too at the time! Surprising I know. That queue took about… 4-5 minutes to load. Not ridiculously unreasonable, but still far longer than I'd like.
It would be for me too. I have been lucky I guess. I’ve only had to wait a minute.
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I love this outfit SO good. They need to give her a terror radius please too!
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Whats stopping you from playing killer on 1v4? In my region it takes around 2 minutes or less to get a game…What region are you in?
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I really love side objective killers. Hence why I love Sadako so much. I love giving survivors other things to do then be up my Generators butts xD
Pig is a lot of fun and Pinhead too. I have never been a FNAF fan by any means but we shall see what he has to offer dbd with his power.
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@Twiggsy said:
In a interview with Matt himself he confirmed Springtrap will have the most heavy side objectives for Survivors to do.
Do you think this will cause him to be hated
I love killers that give survivors side objectives. Hated? Probably. lol.
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@OPXtreme_ttv said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930728#Comment_3930728
Kaneki has more counterplay than both of those killers. They're also both stronger than him. He got nerfed so bad that they actually reverted his 2nd nerf wave almost completely. While that wasn't the problem in terms of survivor frustrations, it ended up making him feel awful to play and alot weaker since his cooldowns were massive just for breaking a pallet
It doesn't change my mind on how I view him with what I am experiencing.
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@Gibberish said:
Undertuned. His power is very high-risk, low-reward.
Plus his addons are just awful.
facts 100%
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@IlliterateGenocide said:
all perks that can affect multiple people should tbh, its not really needed but its nice touch
I thought so too :)
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@terumisan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930692#Comment_3930692
you forgot about the part immediately after where kaneki jumps right after him he should have doubled back to the window
Double back? Really? He will down me nearly instantly or as you said, 1.5 seconds. I would have went down either way my guy.
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@ChuckingWong said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930686#Comment_3930686
No we actually do know what you would do since you keep repeating it. And this is what would happen:
Last response for you.https://us.v-cdn.net/6030815/uploads/PTOF7S4D6CV4/image.png
Sorry bout your situation @MechWarrior3 you really needed a health state, or shack pallet here to do anything. Getting stuck in that corner of the map with Kaneki is never a good spot to be in. Especially if your mid map has no resources.
You ran distance as it was your only option in search of something. Sadly there was nothing. You did everything right here.
Hope you dont run into him more. It is a bit of an annoyance.Thank you so much for your words and your diagram! That was pretty neat to look at from a different perspective. It also really helps clear up what is happening in that moment. :D
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@Glaive said:
I understand the frustration, but without the landing hits (leap, land, M1) he would be utterly useless.
Then rework him.
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@CrossTheSholf said:
Without power cancel he's just a slightly better legion. He needs the cancel
Slightly is a far understatement.
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@terumisan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930665#Comment_3930665
i would've because i would've used shack window first it's an option that isn't run to an immediate deadzone
You would have went down even faster than I did.
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@terumisan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930657#Comment_3930657
it's not as safe as a normal shack but it's still an option than nothing also if i were in that position i would've vaulted shack window either ran back to the gallows or went towards the saloon buildings since he's a m1 killer at chained loops
Its a terrible option. I would have went down even faster. Lets be so for real. You never would have made it back to the gallows with Ghouls current position and you're lucky if you would have made it to the Saloon Buildings if I couldn't even reach the pallet in front of main outside of shack.
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@ChuckingWong said:
Yea I mean kaneki is getting 2 downs here.
Shack was thrown, and you are on the window side against Kaneki. Shack window isnt an option;would be a nonstarter of an idea. People who are saying to use shack window are not saying anything genuine here.
Plus you arent making any distance against the slug even if you do this. You are just delaying a 2 down, in the same area.
You played the only thing you realistically had. You didnt do anything wrong here.
Outside of giga delay aginst kaneki on top of the slug. Which would be pure 50/50 rng on that weak pallet, or that dumb window idea people are using, you are just dead.
None of these responses were genuine to you which is unfortunate @MechWarrior3.https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930624#Comment_3930624
Yea totally agree. What needs to happen with the top tier killers is their main issues that … were not touched.
Main issues with the top tier killers:
1) Too much distance
2) No reasonable cooldowns
Kaneki has an added one.
3) A free first hit.THANK YOU! I am being completely honest and reasonable. Am I perfect at looping? No. Am I pretty damn good at it? Yes. I am an ever better killer but good lord. Ghoul sucks. Exactly. I didn't even talk about the other 2 points.
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@Brimp said:
So what was the point of the clip? What you had an issue with multiple other killers could have taken advantage of to very similar degrees of success purely from your pathing.
Even if you couldn't cancel power mid leap he still would have got you before you reached the pallet in front of saloon.Multiple other killers, aren't The Ghoul. His ability to get free hits is awful. I woulnd't even have been injured had he not used his tentacles to wrap around a wall I was completely hidden by cover with. We can start there as well.
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@terumisan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930649#Comment_3930649
why didn't you just use shack window instead and then run to a safe loop like the buildings or ran to that pallet afterwards
Shack window was not safe to use at all. He broke the door down and the pallet was gone at shack. I wouldn't even have been able to make it to gallows pallet from where he was.
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@OPXtreme_ttv said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930650#Comment_3930650
Gallows pallet was still up, granted your teammate went down under the pallet, thats misplay by them for not splitting up and maybe dying edge 11 instead of beside you.
He cannot instantly hit you, theres a 1.5 second window post ending power that prevents him from performing any action. Unless you mean hitting the second hes capable of doing so (after a whole 1.5 seconds) then yeah, i guess in your mind hes instantly hitting.
The least you can do before complaining about a killer is to realize this one has counterplay. Its not like Blight, Oni or Nurse, you can actually cut their distance or catch up power entirely if you just double back on leaps when you know hes gonna slide away from your shack vault for example. You could've lasted a whole lot longer if you played shack and gallows, but you didn't.
Blight and Oni are easy to loop. Nurse is beyond stupid. I rarely EVER complain about a killer. Literally.
There is no time or space before he can just whack you again.
https://youtu.be/seI9uf8V1vg?si=7BcWULhmMJ7MGChpJust like here. Downed instantly. Couldn’t even make the pallet that is literally right there.
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@OPXtreme_ttv said:
https://forums.bhvr.com/dead-by-daylight/discussion/445759/i-can-t-stand-the-ghoul-genuinely
That was your fault, what is that pathing? You ran past shack window and left gallows pallet, expecting to last when you didn't know there wasn't any resources mid map?
Troll post
Used the pallet at gallows I thought the other survivor was going to use? I didn't bother to throw it because of that.
Still doesn't change the fact he can hit you instantly out of power. Troll Response honestly.
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@terumisan said:
https://forums.bhvr.com/dead-by-daylight/discussion/445759/i-can-t-stand-the-ghoul-genuinely
that wasn't an instant hit you literally ran to a dead zone and blamed ghoul
I ran through shack and was headed towards the cart pallet in front of main. That was the only resource in that area. No other pallets generated in that area other than shack which was used.
Oh okay sorry not instant. I had 0.25 seconds of time. What was I suppose to do? It doesn't change the fact I cant stand him. It wont change the fact that he is frustrating to go against for survivors. His design stinks.
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930628#Comment_3930628
Oh his music and mori are incredible. It’s a huge shame I don’t really like the power :/
I feel ya. I really wanted to like him. I truly did, but holy. I really hate to be that guy but I will be going next when I see him. At least until the Go Next Prevention comes out. I never do that nor like to, but I just cant.
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930624#Comment_3930624
Balance aside, I also find him kind of overstimulating to play against. Really this is just a personal gripe but the constant yelling is so annoying to me.
I agree with that too. The only thing I do love about him is his looks, and his terror radius music. The mori is cool too.
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@OnryosTapeRentals said:
I think The Ghoul is kind of a design failure to be honest.
He’s one of those killers that’s doomed to be unfun for one side regardless of how they tweak the balance.
Either he’s allowed to get free injuries to make up for the fact that his power can’t directly down (much like Legion). And in doing so is very frustrating for survivors.
Or they drastically reduce his ability to get free injuries to make him funner to play against but in doing so he’s going to be frustrating to play since his power can’t down.
The only way to make him good for both sides would be to rework. But then they’re alienating the people who like him as he his.
So it’s a lose-lose-lose.
I agree. I can't be bothered when I see him as the killer. The nerfs helped sure, but they nerfed the wrong stuff. I have several videos like this where I can't even make the pallet because of the insta hits. I have videos where the pallet is WAY closer and I STILL can't make.
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I like this idea. I agree 100%
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@SkeletonDance said:
Let it show killer location similiar like infectious fright
Not a bad idea!
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@UndeddJester said:
Its very unique, and I wouldn't want to just make it an aura perk....
However it's big problem is that even if you detect the killer, and the killer is slow moving enough to effectively leave... you still don't know which way the killer is going because you only got a vague direction indicator a single time.
I might suggest a 2 tiered warning system where:
- When the killer first moves 36 metres of you, get a directional auditory warning and Premonition activates for 10 seconds.
- Once activated receive an auditory warning when you look in the direction of the Killer within a 15°(was 45°) cone and at a maximum range of 36 metres, and Premontion deactivates.
- Premontion goes on cooldown for 60/45/30 seconds.
This would then at least work passively and let you have some idea which way to run.
That’s a really good idea!
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@crogers271 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3926572#Comment_3926572
Are you going off how the perk is described? Because lots of aura read could be psychic, but are conceptually something else.
Like Alert seems to be more symbolic of the character's incredible powers of perception, more than a psychic ability.
Still Sight and Object of Obsession seem to be meant to be psychic links, though the 'bond' created by Object might be a psychic bond and not a psychic power depending on what you are looking for.
Yeah I was more or less going off of descriptions and titles, taking into account also what the perk does :)
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The healing herb sure. The Yellow Herb heck no.
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@LockerLurk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930255#Comment_3930255
Yes… their connection to a server that is too far from their region, that's a region issue, should all those people move?
No? Its a simple fix. Put a server closer to their region so they can play without 100+ms. Its not hard.
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@OnryosTapeRentals said:
Happened to me once a few days ago Thankfully has not happened again since.
They really should fix this. Has been an intermittent problem for like a year now.
One of the Devs said "Its not our servers, check your internet" Like ummm, sir, it is.
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@Callahan9116 said:
Pallet rebuilding in regular mode would be obscene. And there are already maps that spawn with like 30+ pallets? (Saw map)
I actually counted the pallets on that map. There is only 25 :)
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@Nazzzak said:
Sadly it looks like it's been intentionally removed. I liked using it too but I guess not enough people did for the devs to continue monitoring it.
I doubt they ever monitored it. It was a useless feature just like the "Thumbs Up"
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@WalterBlack said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930306#Comment_3930306
Emphasis on remaining - I hate being forced to essentially "steal" the victory from myself by abandoning - if I don't want to wait at least a full minute+ for the bots to stop being annoying.
I get it.
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@Skeleton23 said:
I'll try this thank you
You are welcome.
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@WalterBlack said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930300#Comment_3930300
I would, if I didn't want the remaining bloodpoints I worked for. Doesn't help that, somehow it's considered a "loss" for the Killer as well, as far as I read :)
And why should I have to abandon? I won! Does that just mean nothing?
Oh I agree with you 100%. For sure.
I think you get to keep your BP.
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@WalterBlack said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929899#Comment_3929899
Why need I unnecessarily prolong the match because hook spawns screwed me, and the developers neglected to code an "It's over" setting for the bots? It's a little ridiculous you expect me to run around like a chicken without a head where there is essentially no point.
Wait, couldn't you just abandon the trial too if its just a bot left so you don't have to waste anymore of your time?
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I have noticed a lot of hook on certain maps are placed next to a wall in the same exact direction.
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@Darth_Ivos said:
So since the cenobite is now gone their perks are supposed to get new names and go into general perks, but I havent seen them in the bloodweb once. Anyone know what's going on?
I have no idea, but just type cenobite. They should come up?
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Interesting choices! Unfortunately none of these are my taste. At least not to be in Dbd.
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With my lore accurate builds I have been assigning to my characters, I have REALLY enjoyed Premonition. It has saved my butt more times than I can count. Underated perk for sure.
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Tips for Singularity.
- Keep a few Biopods around the map at high elevations in mostly open areas so you can not only see but ping those pesky survivors with your pods.
- Always keep a biopod in Shack and outside of shack window for easier downs.
- Never use your biopods to camp Gens unless you have to.
- Big no no, dont TP on a survivor with a pod if you are right next to them, you just give them more distance. (Sometimes killers do this in a panic for a quicker down. You are hurting yourself.)
- Singularity is great in chase. Use slowdown to compensate. If you want a chase perk though, Save the best for last is great on him.
- Mindgame at windows when you are in Overclock. You can hop over windows lightning fast.
- If you find yourself sitting eating too many pallet "Stuns" in overclock, use the purple addon that reduces this slowdown by 20%.
- At EGC put a pod at each gate to keep an eye on those pesky survivors trying to leave without permission >:)
- If you are not getting a fast down with him move on. (General advice.) He's really good at chase so go focus on someone else if that survivor is looping the house down boots on you.
- Most importantly. "Only hook them if their genetic integrity is above 50% otherwise leave them by a dumpster. Not worth your time) :p
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@ToadMagic said:
Protip, if you drop a pallet on his head it cancels his power.
Protip, if you hop in a locker, he has to cancel his power to get you.
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@LockerLurk said:
How would they fix this? It has to do with the player's connection, they can't make everyone get better internet…
This isn't true. If everyones ping is that high over a 100ms it means they are on a server that is too far from their region.
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@meg_solos said:
There's no point in playing survivor in the 2v8 game mode. Survivors received nothing new they literally TOOK herbs away. And they added a BUFFED oni that can use a perk that lets him be undetectable the entire match. The killer that can travel the entire map in 2 seconds and one shot people can have perma undetectable. And they left the killer that can just leave everyone in deep wounds 24/7. These incompetent devs are aware too which is why they offer butt loads of bp for playing survivor. Give survivor some thing for once add two new classes one that focuses on old deadhead and flash bangs also give survivors basekit made for this but with 5% speed instead of 3%.
The herbs were too much first of all. Delete whole hook states with them and healing entire health states. I wouldn't mind if they kept just HEALING herbs, but not the hook state ones.
Perma Undetectable Oni is false. This isn't a thing. It goes on a 30 second cooldown and its also swapped to the other killer for a bit before coming back to you.
While legion is in frenzy a lot he cannot keep you in deep one 24/7. Also, if this is happening that means nobody is countering him/her or making 0 effort to.
I agree though, survivors could use more classes, that would be fun.