Twiggsy
Twiggsy
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- Twiggsy
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Comments
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Fix the Zombie AI and remove the Tentacle drag Tech that's a good start
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@Aven_Fallen said:
I mean, it depends how well he is designed at the end. And what those side objectives are. If they are fun, they will be liked. If it is just more M1-pressing, they will not be liked.
Then it also depends on how the rest of the Kit is. If the side objectives are a huge part, he should and cannot have much else in his Kit. E.g. you cannot give him a very strong chase power AND lots of side objectives, because this would make it impossible to escape him if you need to do 5 Gens, lots of side objectives AND also go down fast. So the more side objectives he has, the less interesting is probably the rest of the Kit.
And the most important aspect of those side objectives is how much they involve Solo-gameplay or Team-gameplay. E.g. the Side Objective for Wesker is to get Sprays, the Side Objective for Pig is to do Boxes to remove the RBTs. Those are fine side objectives. But the Side Objective for Pinhead is to solve the Box, which requires coordination. Same with Singularitys EMPs. Those Side Objectives will not be liked.
A simple "He has Side Objectives, will Survivors hate him?" is really such a way too trivial thought.
Idk he might just be a dracula and Pig combined
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@Pulsar said:
Depends on what it is. I don't think people mind Pig's Boxes but Pinhead's Box is almost universally hated.
Box is fine but people usually hate pig traps cause they take so much time. I'm geussing Springtrap thing will be a multitude of side objectives survivors will have to do we know Blast doors is one of them something with the cameras maybe as well
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@Valuetown said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3930519#Comment_3930519
Billy can't run into walls for 10 years to get a good angle.
Billy can't 720 flick around corners after his initial dash.
Point blank charge for oni to instadown takes less time than Billy.
Oni's slam repeats and can hit multiple survivors and render endurance useless, Billy can't do that.
Good thing devs don't balance anything in this mode and there to busy with getting Springtrap ready and these complaints will be ignored
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@MechWarrior3 said:
I thought I hated legion and Wesker but the ghoul is quickly making his way to the top.
The instant hits right out of a leap need to go. Cancelling your power mid leap shouldn’t be a thing.
Posts like this make me dread when Springtrap gets released and he's gonna get the same level of hate
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Bump
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@jamally093 said:
I'm sick of 2v8 playing survivor is boring and killer is a nightmare. Survivor is boring since basically you know what expect aka Legion and Oni. Killer you have to deal with I won't lie not good abilities aka Ghostface just getting short end of the stick and well gen rushing before you get a single hook which makes me think there is no gen speed penalty. 2v8 is fun the first three days afterwards it's boring but I can't go back to normal games since everyone is playing 2v8 meaning longer waiting to play killer and probably also for survivor. So far we've had lights out only twice, chaos and 2v8 I think same amount for both but just can we get a new game mode.
Here's one hard-core
No perks, scratch marks, auras, or terror radius the idea being relying on sight and knowing how to loop.
True chaos
Random perks,add-ons items and offerings
Pure silence
No noise imagine just a muting your TV sure you might get notifications but you won’t hear them go off and even the notifications will last for a short amount of time.
At the Springtrap reveal it's was revealed a new gamemode is coming POV Swap killers will be in 3rd person and Survivors in 1st
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@UndeddJester said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929962#Comment_3929962
Agreed, this would make them much more interesting to play as and against. I've not really got a good idea yet how to resolve it... I don't believe generally in nuking killers... and I like and defend Legion in 1vs4, cause in 1vs4 you do get to actually loop against Legion after a point, they can't just spam power forever...
However in 2vs8 there is literally nothing to do against Legion when they turn up... unless you get a pallet stun (which seems absurdly difficult to time sometimes) and Legion has to actually play DBD for a short time... for the most part he just runs around tagging people with little you can do to stop it.
Maybe some halfway solution exists, such as killer instinct on on the 1st, 4th and 7th hits, or Legion needs 4 hits before they get killer instinct, but gains a partial duration increase to compensate.
However in their current form the Legion player literally just turns their brain off and spams power, getting free pressure with absolutely 0 effort. Killers should be stronger in 2vs8 fine... but they should still have to actually play DBD still.
I similarly take issue with Wraith, since he has so many of his great add-ons basekit, it kinda removes most of the counterplay available to survivors against him... but Wraith still actually has to think and pay attention at least. Legion is just brain in hand and autopilot the whole game... if someone made a bot of Legion I probably couldn't tell the difference.
Legion would need massive duration buffs though for frenzy since we're switching him to a pure tracking killer from a homing killer since this would severely hurt him
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@Neaxolotl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929965#Comment_3929965
That's not unique to him though, his power isn't something that stops survivors from seeing ghostface, quite opposite
The 10% haste you get from night shroud and since your undetectable Fearmonger gives an extra 5% you pop this in chase your catching up very fast who cares if there revealing you you have already caught up and got the down
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Starting to think they should just artificially inflate the matches
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2v8 as an incentive should let you freely play as any killer/survivor you don't own and freely allow you to equip any cosmetic you don't own
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@scoser said:
They'd better have go-next prevention in place for the next 2v8, because I can foresee people in the "play while you wait" queue running straight to the killers to get downed so they can leave the game ASAP for their free killer game ticket.
It don't work like that
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Bug
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It's confirmed a bug but since devs haven't fixed wesker game breaking grab bug in a iteration don't get your hope up being fixed anytime soon
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@Aven_Fallen said:
Why does it have to be too strong or too weak? Cant a Killer be alright?
IMO Pig is pretty close to being "alright". I always wish she would get more love to her Stealth and Dash and her Traps would not get so much focus (some people seem to think that her Traps are her only Power). But I would not say that Pig is the Killer which needs changes the most currently.
She is solid and probably near the Top of all M1-Killers.
She needs buff badly to her dash she needs her two dash add-ons basekit for it to be any good
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@Volcz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3928023#Comment_3928023
Dredge coming to 2v8 would be so much fun & I'm all for it. I'm actually surprised the killer that literally forces darkness, isn't in a 2v8 chaotic mode like this. But hopefully soon!
I do think it'd produce some at first fun match ups but I can see people complaining about the Dredge + GF matchups as the event goes on, lol.
Do you not remember when dredge came out nobody liked nightfall? Survivors don't find it fun having limited visibility
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@Neaxolotl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929123#Comment_3929123
Not even sure about that, beartrap seems stronger than 10% haste with super easy counterplay
15% if you have Fearmonger
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I would love to place Ghostface if I wasn't getting revealed 24/7
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What could dredge do in this mode the locker amount hasn't changed, i guess nightfall can just last 2x longer and his antiloop could just be faster for him
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@UndeddJester said:
I'm almost at the point of suggesting taking away Legions killer instinct from Feral Frenzy, or remove deep wound from their kit... something that totally knee caps them, cause their pick rate is through the roof.
Legion's super lazy and 0 skill 2vs8 gameplay creates so many unfun combos and facilitates so many lame play styles that ensures facing them is almost alway obnoxious...
And killers need more help against the insane gen speeds survivors can crank... but such a change cannot come whilesoever Legion is there.
Then trade his killer instinct and give him back scratch marks and blood pools back
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929696#Comment_3929696
To be fair, I can confindetly say I was very happy with DBD before July of 2019, back then I really had no complaints about it.
But back to the topic at hand, I think the complaints here are justified. Especially regarding Legion, this killer just kills the fun in 2v8.
Generalv I know your a decent person with how nice you are on this forum this was basically for everyone else.
Back to the topic there's nothing Devs could do without some major rework to legion as a whole to change how he plays to make him more fun. They could nerf him but devs haven't balanced anything in this game mode ever and I don't think there going to. I remember huntress was considered to op in this mode in the 1st and second iteration and people wanted her nerf but devs didn't do anything
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Just let killer abandon after the gates are powered if survivors can leave if they are the last one downed then killer should be able too such a ridiculous double standard
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@thrive2survive said:
Just make it to where Legion only can stab up to 4 Survivors before getting a down on the next hit as usual. Not sure why they increased that number.
But then he would be getting downs constantly making him even better then now. You wouldn't like this change I swear
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Nothing is more defeating then landing a chain and then watching your chains be insta broken by the environment erasing your power completely that needs to be changed
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Wouldn't work they would have to completely change how lobby's and killers are selected and it would just wildly inflate queue times
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@AmpersandUnderscore said:
Or you could hook people, which avoid this whole problem and it's literally the killers objective.
Then what would you have killers that are literally designed to snowball and slug?
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Just to point out to everybody 2v8 doesn't have MMR at All if they did queue times would be 60 mins
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Y'all will never be happy with anything the devs do
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@thrive2survive said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929503#Comment_3929503
I enjoyed that. It'd be nice to get away from Generators though… Years of just Generators when that REALLY doesn't have to be the only objective..
I can't really see what they would do other then reskin them to be something else
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929301#Comment_3929301
Oni and Legion being way overpowered for 2v8, isn't a core issue with 2v8?
People complained huntress and wraith/ wraith and blight were OP in the first and second iteration Devs haven't made any balance changes in all the iterations so your gonna have to accept there gonna stay like that
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@thrive2survive said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929344#Comment_3929344
In 2v8 I love it. In 1v4 it leaves a lot to be desired. I really wish we had alternate win conditions.. Generators have caused so many of the people I play with to put the game down, due to the objective that is Gens just being boring and not fun to do. It's like watching a load screen.
What if they brought in the bloodgens?
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@BorisDDAA said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929300#Comment_3929300
I think they said it won't kick you. Your killer slot is paused until the survivor match is over.
Then wouldn't this just inflate queue times for both sides? If you have a long match the other people already ready wil have to wait longer
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@Iron_Cutlass said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929234#Comment_3929234
I believe the Wesker bug from 2v8 is still in the game as well. In fact, the new animations made it even easier to break Wesker.
Yes that is correct
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929249#Comment_3929249
An valid concern, and one that also plagued Friday the 13th.
I would add it, but as an optional feature, and maybe gave a small reward for using it.
Incentive and a penalty for leaving
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@OnryosTapeRentals said:
People would just leave once they see they've rolled survivor.
Take time next time to read there would be a lobby dc penalty
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@Aven_Fallen said:
I mean, in general it should work. Because you would have Killer players who can do something else while waiting and also you would have Survivor players who would make the queues faster for Killer.
It is a fix and a decent one. But it does not really solve the Core problems of 2v8. Plus not everyone who wants to play Killer in 2v8 also wants to play Survivor. (And I dont know if they make it that you are automatically queueing for Survivor or that you can decide if you want to queue for Survivor while waiting for Killer)
I mean not really? Killers don't want to play survivor they want to play killer like now they are just gonna go off and do something else in the meantime it's a decent solution but I doubt it'll be enough to fix queue maybe at most shave 1 to 2 mins off
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929289#Comment_3929289
A major part of the issue is that many of the killers are way more fun to play as in 2v8, regardless of whether or not there is a teammate. BHVR should just remove all the 2v8 killer buffs, and see what happens to the queue times. (Maybe the underperforming killers can keep the 2v8 buffs since they need the extra help).
Hard disagree removing the buffs would do nothing to effect survivor enjoyment survivors have said it themselves it's core issues
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@MechWarrior3 said:
It’ll be a nice fix. It’ll help queue times for killer, and also give them something to do while they wait. I would mind making some BP while I wait haha.
More than likely if you are playing Survivor and it’s now your turn to be killer. If you’re in the middle of a match, you will get yanked, a bot probably will take your place.Doesn't that destroy the whole not wanting bots in matches if it just yanks you outta the match?
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@Aven_Fallen said:
Strength-wise he is fine. Not a big fan of him being able to teleport to healing Survivors, but it is what it is.
He is super-boring tho. Both to play as and to play against.
Tp to healing survivors was a weird choice what if we changed it to tp to healthy sleeping survivors it could be a healthy change and lore accurate
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@CakeDuty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929235#Comment_3929235
By new toys I mean killers. Every iteration killers have gotten 2-3 new ones to play with, while survivors have recieved 0 new classes. :)
I mean they ain't really new toys just old toys brought back and people's personal killers put in a few licensed killer might not ever get in and I mean we get a buddy to play with that's all we ever wanted.
Survivor got fog crystals and previous to that got ults for there classes but I do think survivor needs a boon class already
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Strange enough in this mode Devs have not balanced anything in many iterations or even fixed the bugs from last time
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@Hex_Ignored said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929156#Comment_3929156
Feral frenzy no longer injures but applies some sort of debuff. I am well aware that this is going to make legion a lot weaker but it's imo the only way to make him not ruin 2v8.
That would require a soft rework to his power and his hits in deepwound what would his debuff even be
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@Neaxolotl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929151#Comment_3929151
His power in 2v8 is pretty much the Clown at the home
clown but he has a soda hat of haste bottles
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@Hex_Ignored said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3928361#Comment_3928361
They can however drastically change how feral frenzy works in 2v8 to make legion more tolerable
I doubt they will rework him for a gamemode what can they genuinely do to make him better
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@Massquwatt said:
I think it's a fairly easy way to implement such a feature. Once the EGC begins, if all survivors are within 32m of a powered gate then you can abandon freely. Because outside of very specific circumstances and builds, survivors have basically won in that moment for all intents and purposes, there's really no reason for all four survivors to stand around at an open gate for an extended period of time.
I'll take this at least
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No? Ghoul players don't like how they changed him and Survivors still dont like him and want more nerfs
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@Rokku_Rorru said:
at least he can move really quick with fearmongerer + Night Shroud to make him 130 percent (I think?)
Yeah he's a chase monster you can just pop night shroud during chase to get 10% haste and it lingers and the cooldowns is so short you never have to worry about it
Kinda defeats the purpose of power though
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Nooope it's still there
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Love his teleport and night fall but his anti loop is soooo boring for both sides
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@BorisDDAA said:
Yes. I saw a Wesker getting stuck.
Nobody touch wesker fr why haven't devs fixed this yet