Marigoria
Marigoria
About
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- Marigoria
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Comments
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/2993424#Comment_2993424
Honestly moments like these are part of what motivate me to keep playing.
Although, maybe you could have survived if you ran pebble to assert dominance.
Was able to use pebble with a Bubba before. I had given up since we were 2 left at 4 gens, I just threw the pebble right in front of him and he looked in that direction and played along and let me go, so can confirm it could have worked.
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I'm ngl, I cant see anything well but if its something that isnt on the store right now it's a hacker
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@Tsulan said:
So... if i see the time stamps right. You spend over 30 minutes in total wasting on that locker?
Because
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@Satelit said:
I would've been petty enough to stay in there until the server closed down
I thought about doing that but I really wanted to play another game lol and he wasnt toxic or anything so all good
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He is one of the most fun to go against imo
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You clearly dont know what epilepsy means.
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@egg_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2993408#Comment_2993408
Ok wait for exhaustion to be over and lithe to yet another locker
Let's see how many you'll be able to enter
I thought about that since the hatch was still somewhere open after all, but all the lockers were too far away and he broke the pallet so i couldnt lithe away to the shack which would be the closest lockers rip
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2993413#Comment_2993413
I wonder why he wants the mori that badly lol. Maybe he forgot that meg bled out or something. Or he thinks it counts towards achievement.
I always hook people who jump in lockers when I play myers. Never gone for the achievement but got it anyways by just playing. Got 4 mori'd plenty of times actually. I don't think it is hard as people make it out to be. I think people are just impatient and want to get all the trophies in every game. They probably don't even play myers otherwise.
But this scenario is probably not about the achievement. It is just two peeps who want it their way. :D These moments some people would call frustrating but to me it is funny as hell, and I love that in dbd.
Someone else would probably make a rage post about it and you laugh it off which is cool. I respect that. We need to take this game less seriously. Props.
He was fully aware he wasnt gonna get the achievement, we talked about it in post chat, it was just out of wanting out way lol that's why it was funny
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Last update: He went really far away still in LOS and just nodded, so I left the locker and we met midway and I gave him the kill.
It was a PC killer so we were able to chat and he was a good sport.
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@Shaped said:
And people think I'm weird because I miss hatch stand off's in a way lol. Not all of it of course, don't get me wrong.
A lot of the times it was annoying af but it was also hilarious once in a while.
I had a good laugh in some situations.
Right? It can only be annoying if you really want that kill or escape, otherwise you can just let go lol situations like this make me laugh because it's just human behavior interactions, same with giving hatch/giving a kill etc
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2993404#Comment_2993404
The achivement does state though to kill all 4 survivors by your hand using tombstone. So its really the achivement making this problem. And its a difficult achivement. Coming from someone who plays a lot of myers? Its fricken brutal. 90% of the time all the gens are done before you even got your first tombstone because both iris increase stalk required.
One of the megs bled out so even if I gave him the mori kill right now he wouldnt get it, this is just out of stubborn from both sides at this point lol
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Update: I was able to lithe away to another locker when he was looking away
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@supersonic853 said:
I always wondered if this was hostage taking. The killer has to wait to get the kill for the achivement. But i blame that on poor achivement making. The survivor hiding in the locker is just denying the inevitable.
Not hostage since he can just take me out of the locker and hook me.
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@Pulsar said:
"we've been trying to reach you about your car's extended warranty"
POV: there's a jehovah's witness outside your door to tell you about our lord and savior Jesus Christ
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I wouldnt say he is boring but he does make me dizzy and my eyes water from how dark the games against him are so I just don't enjoy going against him.
A boring killer for me would be huntress or pinhead. Complete zzzz fest those 2.
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@Tsulan said:
Sadly, ingame voice chat seems to be the only solution. Simply, because whatever the hud presents to some survivors. They will happily ignore it. Just look at the amount of survivors that run behind a No Mither teammate, in an attempt to heal. Or when someone gets basement bubbad with Kindred, where Bubbas aura clearly never leaves the basement, and they still run happily into the basement.
That wouldnt solve anything specially in Europe since a lot of people dont speak the same language. I shouldnt have to learn russian to be able to have better games.
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@ShinobuSK said:
I personally find the most fun way of playing dbd. Chill and not stressful like killer is.
Lol not in my experience. As killer you need to kill 4 people, as solo surv you need to survive against 4 people. it's like a 4v1 but you're the 1 as survivor.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2992174#Comment_2992174
People shouldn´t be forced to play certain killers/full slowdown builds. Just to have a decent match.
Survivors also shouldnt be forced to use BT and DS to not get tunneled and camped but here we are
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If you want to play a game that is more than 4 mins, which most of mine are, just play legion with thana, dying light, ruin and some other slowdown.
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@Sluzzy said:
I would rather see slowdown and aura perks disabled.
That would nerf solo Q without aura perks.
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Terrible idea. there's already characters that are barely used, i dont want to see everyone using the same ones just bc they have the best perks.
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@Zachcjjj said:
https://forum.deadbydaylight.com/en/discussion/comment/2991785#Comment_2991785
new map is cool tbh apart from the hitboxes for certain killers
Looking cool =/= good gameplay. RE map looks cool but it's trash for dbd gameplay.
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Same people who dc when survivors open a gate. Just take your loss and BP, ,might as well if it was such a miserable game to just get something out of it
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I want Eddie as a legendary :/
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I wish killers also didnt pay attention to it so they'd slug you more. No mither is completely useless if the killer knows you have it.
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Devs dont play solo Q, they have each other to play with, that's why solo is the dumpster fire that it is.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2990954#Comment_2990954
Corn maps are known for being some of the most disgusting, unbalanced maps for a majority of the killer roster. I'm not saying anything that isn't common knowledge or opinion.
I personally dont have many problems with corn maps on either side, there are way worse maps for killers..
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Don't blame her for dcing. I hate hook farmers. As for the point you're trying to make... I dont get it? what's the problem with corn maps now?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2990541#Comment_2990541
im ngl ive given up on expecting more accessibility options in this game
At this point I will indeed have to buy resting glasses because my eyes just water and water after just 2 matches against him.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2990557#Comment_2990557
Seriously? The map from that chapter is being reworked. It brought a lot of bugs. Nemesis was another anti-loop killer. No one is using the RE perks and the characters themselves aren't very common. It did bring a lot of people in but i just don't think that update was very good.
Meanwhile with Roots of Dread, i think The Dredge is going to be very popular killer to play, Haddie i think is going to be fairly popular and Residual Manifest will be. And garden of joy is a decent map, with some issues, but i don't see it needing to be reworked like RPD is. The anniversary event itself is also looking to be the best one yet.
"That chapter" you mean resident evil. One of the biggest horror games of all time.
I see people using blast mine, flashbang and lethal pursuer.
Dredge can be popular, but Nemesis is also popular.
Haddie is not gonna be popular she looks like Nea had a baby with a troll and Haddie was born.
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Because if you compare to last year anniversary chapter, this one is pretty mediocre.
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@Mandy said:
Self Care being on the list (and on the graphic we showed) seemed to have surprised a lot of people. The basic data of that shows that Self Care is one of the perks that players who are at high MMR, so those who escape most often, use in their builds.
Escaping =/= being good. A claudette can hide all game and self care behind rocks instead of doing gens and she will escape.
So I don't see how any of the information about "people at high mmr escape and they use self care" is relevant tbh.
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He is not OP whatsoever but he makes me feel so dizzy and my eyes water from how his games are so dark... I really do hope they think the next killer better when it comes to accessibility because this is annoying.
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Much better than most new maps.
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@tippy2k2 said:
I would also like to have a word with whoever put Yellow Roots/Vines on the ground when you need to track Red Roots/Vine looking scratch marks when chasing survivors...
It's a neat looking map and concept but it's kind of a hot mess for gameplay when you can't tell where it ends because you chased the roots of a tree to a non-existent border...
They add so many plans everywhere, some bushes you can go through others you cant it's all so confusing, and now the walls too...
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A for All: threads like this one, veiled with "entitled this or that" but then it's a "US vs Them" thread. ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
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@GoodBoyKaru said:
Idk if it's too dark or something because it's giving me some chronic migraines (with me taking every reasonable step I can to prevent eye strain and headaches because I've had them before), but also idk what I expected given BHVR's track record with accessibility
I'm fine with it, it's not scary by any means but it's cool at least, but it just means I'll be playing a whole lot less after a single Dredge encounter
Same here. I played two games yesterday and got dizzy.
People defending it because it's "scary" will be disappointed when they realize it stops being scary after a couple matches.
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Survivors: I started by being a Meg main because of her perks... then I mained Nea because I liked her alternative look.
I main Quentin now and have done so since I watched the NoES remake some years ago. I think the remake isnt as bad as people make it out to be. I really like his character in the movie.
Killers: I started by being a pig main because I've always been a SAW fan and I like her stealth ability. Then I switched to Freddy (still old, old Freddy) and again, his stealth was one of the things I liked the most about his power and I thought it was really unique.
I still main these 2 now, just because it's what I'm used to.
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Nerf what exactly? You cant just make a thread saying "nerf x" and not elaborate.
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Why was he removed? what
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@TheKarn said:
https://forum.deadbydaylight.com/en/discussion/comment/2988218#Comment_2988218
No thanks, I need nightfall to be the scary claustrophobic "lost in the dark" event they told me about on the Killer's Reveal.
No thanks, aura reading perks not working would only nerf solo q and SWF would stay the same. Why do you want to nerf solo q? this game isnt scary no matter how much you wish it would be, unless you're playing your first 2 hours.
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No thanks, I need kindred to work.
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@_AdamFrancis_ said:
https://us.v-cdn.net/6030815/uploads/AYUGGL23LAHA/my-image.png
My personal survivor tier list on how good of teammates they are
Change the Bill for "farms you without BT even though it's his perk and doesnt try to take a hit". That's all the bills i get.
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Plague and Blight
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Yes. It just adds to visual clutter of an object you cant even interact with.
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Reporting in this game is like a full time job where you don't even know if youre gonna get paid or not. It's worthless.
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@The_best_killer_main said:
https://forum.deadbydaylight.com/en/discussion/comment/2982589#Comment_2982589
For one if you can read what I said right I said , when they constantly do it . Or when they stand at the exit gye and blind the killer for fun . It's using the "TOOL " wrong . And not to mention the clicking sound. Which is highly annoyed and usually means the survivor is trolling .
But "constantly" is subjective. Would you consider someone blinding a killer after every pallet "constantly"?
The only issue I see here is the annoying sound because blinding is just what flashlights do as intended.
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@The_best_killer_main said:
https://forum.deadbydaylight.com/en/discussion/comment/2982580#Comment_2982580
Well you talk like a person that contributes to the problem ,good for you if you don't just play survivor. I'm just calling out the people who actually do it on purpose. And like I said there is always something else to read if you don't like the topic. And finally yes using a tool WRONG is trolling , and you know it .
Define using a tool "wrong" because you did complain about survivors blinding the killer in your post, which is what the flashlights are for.

