Marigoria
Marigoria
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- Marigoria
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Comments
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Mine are either camping and tunnelling or everyone slugged on the ground at 4/5 gens 😭
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How are the killer buffs and survivor nerfs good if it mainly affected solo q players?
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I mean after the dead hard nerf I’ve already seen people on here complaining about lithe. Some people will only be happy when all perks are as bad as self care.
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@DBD78 said:
https://forum.deadbydaylight.com/en/discussion/comment/3077789#Comment_3077789
I love this "killers said" you know how many people who play this game? This update was recently there is no way you can make these assumptions already. It might be survivors now angry about the game being more balanced who camps and tunnels in protest.
It’s funny how you have a problem with me generalising killers and you do the same about survivors literally in the same post.
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@CluelessWanderer said:
https://forum.deadbydaylight.com/en/discussion/comment/3080316#Comment_3080316
You all must have been dead by the time she was finished.
She wasn’t finished, she died. But we were also all dead with still 4gens left.
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I had a claudette yesterday self care against a blight that was using sloppy. She didn’t have botany or anything, just self care.
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@Gary_Coleman said:
How do we get survivors to work on gens instead of running around like monkeys? These games are winnable in soloQ, if people do the objectives.
Mine have been dcing at 5 gens or suiciding or all end up slugged at the same time.
What are we supposed to do if this is the new norm?
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@weirdkid5 said:
https://forum.deadbydaylight.com/en/discussion/comment/3080236#Comment_3080236
I mean you can believe whatever you want. Most of my thrill in this game comes from running and hiding from the Killer. This is something I've been hearing since 2016, that because I call other Survivors out on their nonsense, that suddenly I'm not a Survivor main.
Is it so hard to believe that perhaps, just maybe, that I disagree with the majority of what Survivors say? No no, can't be. I MUST be a Killer main.
I have almost 6k hours in this game, 5k of those easily being solo Q. Solo Q is definitely not fine, and anyone who actually plays it would know that.
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@weirdkid5 said:
As a solo Survivor main, cya. Game feels just fine to me.
Also as someone who's been playing since 2016, I've personally seen Survivors crying wolf far more than Killers have on the forums, but this is anecdotal evidence and doesn't really mean anything. Most of the toxicity I've seen in this game has came strictly from Survivors.
I really doubt you’re a survivor main when all your posts are so negative towards survivor.
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Upsetting. That’s the only thing I feel about it at this point.
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I really don’t want to see my team mates self care with sloppy + thana.
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Only games that were okayish today was when I played duo.
Solo Q has been miserable. First game of the day I had a facecamping bubba. Then I’ve had so many blights stacking thana and dying light and everyone dying at 5 gens.
A lot of plagues as well stacking thana with other slowdowns.
Team mates dcing at 5 gens, everyone down at the same time and I have to pick them up etc.
Keep getting people below 100 hours in my lobby.
I don’t even know what to say or do at this point.
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@Bardon said:
https://forum.deadbydaylight.com/en/discussion/comment/3079750#Comment_3079750
"Killers are at fault for camping and tunnelling"
You do know that both camping and tunnelling are perfectly legitimate strategies, as confirmed by the devs, right?
Okay facecamping isn't great but it's also not very efficient use of the killer's time, hence why it's important to distinguish between facecamping and proxy camping.
But regardless, neither strategies are toxic. For tunnelling in particular, blame the devs - when they made Killer MMR solely dependent on kills it makes the most sense to eliminate people one at a time and improve your odds with each death. Add in the insanity that is CoH which renders the hit & run playstyle unusable what do you expect?
I'm bored.
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/3079713#Comment_3079713
Just as the Killer gains stacks by hitting he looses them by hitting the obsession. The obsession in your team should go and tank hits, preferably while the Killer carries someone. Therefore you prevent from the perk stacking up. Ofc keep healing up and keep tanking over and over.
I play solo q. Want to come to my games and tell the obsession that yourself?
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@ausanimal said:
https://forum.deadbydaylight.com/en/discussion/comment/3079404#Comment_3079404
The killer is no way at fault here if survivors rush the hook and unhook someone in the killers face before they even have a chance to walk away sorry but your going to pay for your teammates choice of actions, why couldn't your teammate wait 10 sec to unhook you giving the killer time to get away from the hook. If your teammate unhooks you in front off the killer start blaming your teammates not the killer yes the killer can be nice and let you go but then survivors will never learn to wait to unhook.
Killers are at fault for camping and tunneling.
Are you gonna tell me a facecamping killer didnt have a chance to walk away? I'm sure that's why they already had insidious in their kit wasnt it?
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Yea just earlier I had a 90 hour player in my lobby, again.
Cant find anyone to swf for more than a few games either so I'm stuck in low mmr.
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/3079564#Comment_3079564
Love how ppl ignore the fact that sfbfl has counterplay. That makes sound everything busted and dramatic right?
What's the counterplay?
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@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/3079696#Comment_3079696
They won't touch it for now. They usually let changes roll for a few months before doing anything. That's the trend. Can't admit they didn't test balance properly before pushing to live.
It's weird how such a big company with so much money doesn't have a dedicated QA team that actually works.
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@JibbyNeutron said:
https://forum.deadbydaylight.com/en/discussion/comment/3079402#Comment_3079402
as long as it can be turned off I dont mind its existence. If someone can speak english cool, I will use it. If not then they get muted.
So people only get the benefit of it if they speak english?
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/3079404#Comment_3079404
Well sry but I am not gonna let them unhook or get away for no reason lol
Yea I'm sure the bubba who facecamped me this morning in the basement thought the same.
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We can blame both. People who farm you from the hook and the killers that are still tunneling and camping.
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Proximity chat would be a disaster in EU where people dont speak the same language.
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Huntress, Pinhead and Wraith.
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@KerJuice said:
https://forum.deadbydaylight.com/en/discussion/comment/3078583#Comment_3078583
Why no “gg” when you lose??
He does gg when he loses, I have seen it.
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3078591#Comment_3078591
It may also be you are still being grouped with survivors at a too high spot for their MMR. (At best, I'm "medium" MMR myself)
It's one of the kind of depressing things, in a funny way. I'm a way better killer than a survivor. I can see some of the killer I verse are not too good as I can easily judge their moves. But it's still enough to get me downed. xD (Unless its a Nurse, then I can keep up a bit)
And why would that be? I played around 6 hours or so yesterday, why would it still be trying to my mmr or whatever?
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3078442#Comment_3078442
Really? My matches look like this:
https://us.v-cdn.net/6030815/uploads/1N8G85EOVJJD/inked20220721144902-1.jpg
https://us.v-cdn.net/6030815/uploads/Q4DZQ9O1T9JQ/inked20220721105556-1.jpg
https://us.v-cdn.net/6030815/uploads/8ORTY1YAUVG0/inked20220721101030-1.jpg
https://us.v-cdn.net/6030815/uploads/8JCRSAAZ4TSL/inked20220721094555-1.jpg
https://us.v-cdn.net/6030815/uploads/VQDTTE695EI7/inkedinked20220721092920-1.jpg
https://us.v-cdn.net/6030815/uploads/0NCUQPUNOCW1/inked20220720204704-1.jpg
In case you wonder, i had some survivor dailies.
Only one that lasted longer was a plague with thana and I got the highest score of 19k.
Probably still just stuck in low mmr since the only game I escaped today was literally against an afk freddy.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3078502#Comment_3078502
Solo que is solo que. We both know it's a mess. You could give them kindred and DS as basekit. Gens still won't get done, because they're not doing #########.
It is a mess, but right now it's wayyyy worse. Like it's not even funny.
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Hopefully not until they fix their crappy matchmaking that got even worse with it.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3078485#Comment_3078485
We can disagree on that. That's ok. I do think the changes were neccesary for chase mechanics. Holding W and pre drop should not of been as strong as it was. It's just ALL of the changes together is too much. Gen speeds need to go back. DS needs to go back. STBFL needs adjusted.
Not without solo q buffs no.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3078419#Comment_3078419
It's a bit of both. It is noticeable that some people relied on dead hard to inflate chase times, and are just total potatoes without.
Gen speeds arnt noticeable at the start. They are once you get a snowball going though. I'll keep saying my take about this. Gen speeds should go back to 80 seconds. STBFL needs adjusted to compensate for weapon wipe and speed boost changes. DS needs to go back to 5 seconds.
Killers didnt need basekit buffs if they didnt give anything for survivors to compensate.
I was fine with just a dead hard nerf.
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@Tsulan said:
Yes, my teammates have improved over the span of the day (with the exception of one toxic body blocking claudette...).
What i noticed were some really long matches. Where i got around 28-36k bloodpoints. Which isn´t nesserarily a bad thing.
I wish. I'm lucky to get to 10k points in a match rn.
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First game of the day and got face camped by a bubba at 5gens.
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@Little_Kitten said:
I musn't have made myself understood, yet I felt like I was saying some pretty simple things.
The survivors who were still playing with DH used to be able to completely negate the nurse's attack with the push of a single button.
Which was, by the way, completely illogical and 100% no-skill.
Now that they don't have that option, it will force them to learn to change their gameplay, that's all.
But it doesn't change the power of the nurse. Survivors who were playing her without DH, for example, don't see any difference 😀
Wrong. I played without dead hard and I 100% see the difference with gens taking longer and chases ending faster because of BASEKIT KILLER BUFFS.
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I'm probably changing to killer if I dont find a swf group yes.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3077780#Comment_3077780
More recently than the stats @Murgleïs posted, BHVR devs mentioned that the kill rates were lower than what they would like them to be, which is safe to say lower than those stats which are now several months out of date, and across all skill ranges mind you.
Ok, but mentioning is one thing. I want to see the actual graphs with the stats. Where are those?
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@Murgleïs said:
https://forum.deadbydaylight.com/en/discussion/comment/3077780#Comment_3077780
https://us.v-cdn.net/6030815/uploads/SMEO0MALZERW/image.jpeg
My poor nurse is struggling. Need a buff asap.
58% kill rate is low.
I'm sure you also think, by your logic, that freddy is better than nurse.
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@Killing_Time said:
https://forum.deadbydaylight.com/en/discussion/comment/3077886#Comment_3077886
Yes it is. I can finally use Legion again with Thana. Look on the bright side... BBQ was killed, pop was nerfed, ruin is dead, AND NOED IS DEAD. Rejoice!
Me: solo q is not fine
You: it is, I can finally use legion and make gens last 164 seconds.
Delusional 101
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@Killing_Time said:
https://forum.deadbydaylight.com/en/discussion/comment/3077882#Comment_3077882
The patch is fine. You'll adapt in time like you always do.
The patch is not fine for solo q.
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@Killing_Time said:
https://forum.deadbydaylight.com/en/discussion/335996/10-wins-out-of-12-with-no-gen-regression
This just shows how BS them second chance perks were. DH alone made chases hell.
I didnt run any second chance perks and I'm also doing way worse. So no, it's not just about "second chances". It's about the basekit buffs for killer with nothing to compensate on the survivor side.
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/335996/10-wins-out-of-12-with-no-gen-regression
You are Freddy in the dream realm. Wake up man, you were never a red rank or ever played Killer.
Do you know how math works? 10x5 is 50.
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@Roaroftime said:
Idk what you expect the kill rates were 2 (50%) they were perfectly balanced but devs for some reason increased them and that’s what’s happened so ye killer is easy now most of us r getting 3k-4ks every round unless ur exceptionally bad even with the countless buffs
Maybe we should all give @TheLastHook a hand since they seem to be struggling with this heavily survivor sided patch.
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/335996/10-wins-out-of-12-with-no-gen-regression
You are Freddy in the dream realm. Wake up man, you were never a red rank or ever played Killer.
Ranks dont mean anything anymore, so try again
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3077829#Comment_3077829
I´m also not referring to you.
https://forum.deadbydaylight.com/en/discussion/comment/3077801#Comment_3077801
Considering how the devs "never" wanted to increase gen times and all the other changes looking like they were made to increase camping. I´d say that those stats must have been really low. Maybe so low, that releasing them would have caused a major outcry. So they decided against it.
That's just assumptions though. Why didnt they share the stats? They even shared stats on how much perks are used.
I thought devs were better than just "trust me bro" as source.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3077793#Comment_3077793
And then there´s people that take statements from last year out of context.
I'm not referring to you. I'm referring to someone yesterday who claimed so.
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@Murgleïs said:
https://forum.deadbydaylight.com/en/discussion/comment/3077808#Comment_3077808
OK I thought you were doing this from the start. If the match is over, that’s OK.
I was, he was facecamping at 5gens. We still were able to finish all the gens, he got claud last, didnt let me unhook and I escaped.
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@Murgleïs said:
https://forum.deadbydaylight.com/en/discussion/comment/3077803#Comment_3077803
You have to be smart and lure the killer to a good spot for you, not a dead zone. It’s not braindead perk anymore, I give you that.
DS being 5 seconds was fine. 3 seconds is not nearly enough to get you to a good spot.
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@Murgleïs said:
https://forum.deadbydaylight.com/en/discussion/comment/3077698#Comment_3077698
That’s throwing.
How is it throwing? He was going to facecamp everyone, I just saved myself.
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@PlayEvilDead said:
https://forum.deadbydaylight.com/en/discussion/comment/3077764#Comment_3077764
yeah working wit the killer is fun for a few games, but it's a literal crapshoot whether it'll pay off when you can q as killer now and let the guys bleed out one at a time while playing a different game most of the match and get sharts and bp for essentially free until there's nothing left but swf when it'll be time to move to evild ead full time
I didnt work with the killer though. He got my team mates by himself and I did try to unhook. He just didnt want to kill me.
And matches where killers are merciful are like only 10% or less.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/3077777#Comment_3077777
Love to see comment with stats in Feb 2020 are same ones that in this post say they are from April 1-7 2019. Nearly a year and the stats were considered close enough to just reuse same graphic. https://forum.deadbydaylight.com/en/discussion/61114/community-community-data-requests
That's why I'd really like to see the "low kill rate" stats we have now. It's just weird how they haven't shown a stat graph this time, specially for such a big claim.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3077763#Comment_3077763
It really is. Almost like being a main automatically invalidates a opinion or something like that.
Its save to assume that everyone on this forum likes the game. Some prefer playing only one role, some like to play both roles. But independently on what roles someone plays, everyone can have their opinion. Calling someone out for having a different opinion is simply ugly.
There's different opinions, and then there's people saying they escape 90% of their matches in solo q.