Marigoria
Marigoria
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- Marigoria
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Comments
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@Sumnox said:
https://forum.deadbydaylight.com/en/discussion/comment/3082317#Comment_3082317
Actually I can really respect this. I genuinely believe you're 100% correct lol
You respect people ruining solo q, nice to know.
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@Alphasoul05 said:
Oh boy, let me give this a whirl.
The basekit BT was there mostly for newer players, or those who don't have access to perks like OTR/BT. If tunneling is still such a massive issue, put one of them on if you see nothing but tunneling every game. The basekit BT isn't there for you to have a very strong effect for free.
Gens are not too long, an extra 10 seconds per gen in the grand scheme of the game is not long at all. If you're going to complain, direct your complaints to specific gen regression perks or combos if you feel they're too strong.
Bill is free, so what you just said it's accurate. Everyone gets BT for free as soon as they get the game.
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@egg_ said:
I swear if I could know beforehand who the killer was I wouldn't do it as much as I do.
But after so many Legions (regardless of Thana) and terrible nurses who just win because of their broken builds, I just can't take them any longer.
Man I had a hag (HAG!!!) that played like every hag in existence, yet I actually enjoyed that game
That would never work unfortunately since people would always dodge the strongest killers like nurse and blight .
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Bloodpoint bonus aren't fixes for me.
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All of them since the buffs were applied to all of them.
Plague and legion moved up 2 tiers tho.
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@Tsukah said:
- Kindred basekit with 12m killer aura
- Basekit BT/movement speed increased to 10 seconds
- DS stun time back to 5 seconds
- Gens take 85 seconds
Do you think that would help improve solo queue a little bit @Marigoria ?
Yes, that would be a really big good start indeed.
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@StarMoral said:
https://forum.deadbydaylight.com/en/discussion/336406/please-stop-dcing-and-suiciding-on-hook
"But you don't get iiiiiit! I can't use the perks i've been using for 5 fudging years and I dont know how to plat without themmmm! How am I supposed to loop the killer when I can't loop exactly three times and dead hard a fourth? The gane is literally ruinnnedddd but I still play itttttt!"
-Survivor-ONLY Main#42069
You're missing the point.
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@Vetrathene said:
https://forum.deadbydaylight.com/en/discussion/comment/3082293#Comment_3082293
I'm here in the SoloQ with you, I don't DC or kill myself on hook, and I've been having a great time with the extra challenge. I've actually been playing more survivor then killer since this update.
No challenge in a 3v1 at 4/5 gens now, it's just a lost game.
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If he had no addons it's a cheater.
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@Spcmcory said:
https://forum.deadbydaylight.com/en/discussion/comment/3082293#Comment_3082293
So I did what you said and 1 gen got done. Not for me, the game is destroyed for average level survivors or lower, on solo queue. Running sb and ds but still tunneled off hook. Update did nothing to resolved this problem.
MMR is still broken, teamed up with weak survivors and getting killers that are clearly a lot better. I've started playing killer and you can tell how bad it is because I'm queuing 10 mins for a game as killer, no-one wants to play survivor.
Not every game is going to be good. Right now, most of them are going to be pretty bad for solo q survivors. I'm aware that a lot of killers are still camping and tunneling, but there is something you cannot control unfortunately.
I advise you to not use DS anymore though, it is completely useless.
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/3082423#Comment_3082423
I'm on here too much but there is definitely a chance I missed the thread.
The people with that 'Can't force anyone' mindset are probably the very same players suiciding and DCing. Rejoice in the fact that while they don't believe in common sense DC enforcement, they're definitely not having fun either.
Here you go:
@Marigoria said:
Second game of the day, second game people dc at 5 gens. This is constant now + people who suicide on first hook.
Would there be a way for the game to see a pattern of someone suiciding a lot on first hook and giving them a penalty too? I mention the pattern because if someone really has to do it once or twice it's one thing, but if people do it a lot please start giving penalties to these people as well.
Also I understand that sometimes your game just crashes, but make it so it is a 30 min penalty if they quit the game manually. Sure so people will alt f or turn off their pc/console, but the ones that do so manually need a bigger penalty.
Solo q is unplayable when 70% of the games are already a 3v1 at 4 or 5 gens. Clearly the penalties aren't enough.
Sure they aren't enjoying the game either, and honestly I'm not having a good old time either, but suiciding/dcing just makes that not so great time into a even more miserable one for everyone else.
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/3082410#Comment_3082410
I hope that's the truth.
Edit:
https://forum.deadbydaylight.com/en/discussion/comment/3082400#Comment_3082400
Wishful thinking. BHVR would only be so kind to start filtering out the crap once and for all.
Just the other day I made a thread asking for dc penalties to be increased and for a system that detects people who constantly suicide on hook to get them penalties too, but the response was still the same, that we can't force players to stay in a game they dont like.
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@BenSanderson55 said:
https://forum.deadbydaylight.com/en/discussion/comment/3082388#Comment_3082388
No it actually shows that soloq has been neglected for far too long and some of us are not going to sit back anymore, be quiet & take it.
Then like you said you can simply stop playing. If you don't enjoy the game, stop playing and show the devs the number of players dropping.
When you still play and dc/suicide on hook, it not only affects you, it affects everyone else in the match.
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/3082391#Comment_3082391
That's not what you've said before.
I'm aware of what I have said before, and it was out of frustration, because reality is that I don't do it.
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@fulltonon said:
This thread really shows why soloq can't be better no matter what.
It can get better. They need to start making a different queue for people who dc and suicide on hook constantly. Make them play with each other so they can do that all they want.
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/3082381#Comment_3082381
Does that mean you're going to stop suiciding?
I don't though. Not even when I am being facecamped.
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/3082293#Comment_3082293
Ironic, isn't it?
It is. Not only ironic but pathetic as well.
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@Raccoon said:
If/when additional changes come out, these people will be stuck in MMR hell.
It will certainly be a struggle for them to get out.
Already there and I dont dc or suicide. They will drag down everyone who happens to be in their games with them.
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@BenSanderson55 said:
https://forum.deadbydaylight.com/en/discussion/comment/3082297#Comment_3082297
I read your posts the thousands of hour soloqer that regularly gets paired with 100 hour megs. Everybody in soloq is terrible except you, you blame blame blame. I agree with most of what you say about soloq however. People dcing/suiciding is just part of the game just like nerfed to the ground survivor & buffed killer is now just part of the game. If you're going to give in and adapt to the new update that includes adapting to more DCs/suicides.
First of all I never said in any of my posts that everyone else is terrible. I do get a lot of low hour players though. These past few days I have gotten at least 10+ people with just under 100 hours of playtime.
I don't know why you decided to get so defensive and passive aggressive just because I'm asking people to not dc and suicide. Maybe you're doing that yourself?
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@BenSanderson55 said:
I'm with you. Too often in life people (excuse the language) let other people, companies, governments, you name it, f*ck them in the ass and just give in. If there's a huge increase of DCs and suicides this will show dbd they have a problem on their hands & to fix it sooner than later, the more players that just give in aka "That's life" perpetuate that they're okay with being screwed over. Remember your dcing/suciding teammates arent screwing you over the company is..
Both are screwing me over. Awful team mates and devs who don't play solo q enough.
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@Moxie said:
When I load into Thana Legion or Nurse/Blight with all slow downs, I am out.
When they correct the current anti-fun meta, I will stick it out. Not before.
Do not reply to me "I am part of the problem". I don't care.
It's funny how some of you claim to want better solo q, yet here I am, someone who mains solo q asking you people to stop ruining it even more and you refuse.
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@MilManson said:
No thanks, if the game is going badly I'm gone.
Then don't queue because most games are going to go badly.
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Yea, it was pretty obvious even before the patch was out that all these slowdowns would buff camping.
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Can't blame you. I'm close to uninstalling soon but I'll wait for the new RE chapter and then I'll decide.
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Trying to finish the tome challenges and my killer queues are like 5 to 7 minutes long.
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Why would anyone want to listen to your opinion at all if you're telling others to "get a grip"?
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The game went from frustrating to upsetting to me. It genuinely makes me upset just to think about playing solo q. Unfortunately at this point I have spent so many hours on it and it's difficult to quit.
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/3081389#Comment_3081389
I have 2000hours on survivor dude. Not my problem if you dont know how to play it well 🤷♂️
Ok dude
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/3081420#Comment_3081420
I don't but I just played smart kindred as all most always in my build and I also didn't get camped and tunned every game maybe once in every 10 games someone would get camped or hard tunneled. I said somewhere between like 70-80% I definitely escaped way more often they I died. Even spent 5 match where I didn't touch a gen but chased the killer around with a flashlight trying to get good at saves 3 of those ended in a 4 man out.
Guess I'm dumb and a lot of other people are too since my build has kindred on it 100% of the time and I surely don't escape 70-80% of the time.
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/3081616#Comment_3081616
They didn't say what you can't "buy" either nor what the burger is. Point is still dead.
The burger was an analogy to escaping.
The burger/escape being 5 dollars, while swf has 10 dollars, and solo q has 5 dollars.
If you remove 3 dollars from both groups, solo doesn't have enough to buy a burger, while swf does just cant afford to have fries with it anymore.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3081303#Comment_3081303
No, that is important to the question too. You need to discuss how much that loss impacts each individual and why. In the hamburger example, both have lost the same amount but one can still buy the hamburger and eat while the other might starve to death due to that loss of money.
Anyway I'm not one of those who is all doom and gloom about the update so I'll leave it at that.
Thanks for understanding what I mean.
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/3081335#Comment_3081335
What did solo lose that SWF also didn't lose exactly? What is the "food"?
I’m sorry but at this point the only reason you don’t understand why this update made solo q worse is because you don’t want to and I’m tired of repeating the obvious.
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/3081061#Comment_3081061
As someone who plays exclusively solo I will say solo is definitely alot tougher not as impossible as some make it out to be but I would say I went from a 70-80% escape to 50-60%. I've also played against some baby killers that can't have more then 100hrs in game and I have 1500+ and I've had the reverse when playing killer where I shouldn't be playing these guys they had no chance.
I felt so bad one game I just stopped and let everyone go the one time I checked before the match started.
Do you stream? I would have loved to see your 80% escape rate in solo
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/3081168#Comment_3081168
"Out of position" is a term the community has had for over 5 years. This is not new.
And yes, you are supposed to go down in chase. You are not supposed to get seen in the first place. There are perks to help you find Survivors, but no perk is perfect and you only get four slots. For all the whining about "gen regression" perks you are now worried about location perks? How many perk slots do you think killers get?
Camping and tunnelling are the Killer doing their job to kill you. You are not ENTITLED to an unhook.
You’re not entitled to kills.
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/3081396#Comment_3081396
I dont play SWF and Im main killer I do play killer cuz I pass of getting potatoes but thats but just mmr problem
I found surv that even repair in killer face when im looping really close and then I got those who just crouch in a corner or those who have a crow crown all game but you know? I dont cry
I mean if you main killer right now and are still crying what do you want next? Survivors to spawn on the hook?
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@Gladonos said:
Why is it only survivors that ever need to "git gud" why does this never apply to killers?
Because the only time killer mains play survivor is in swf that’s why they think it’s easy.
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/3081332#Comment_3081332
Devs litterally buffed soloq but ok dude 😂
No, no they didn’t. But thanks for giving us confirmation that you don’t play survivor at all.
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@NiiiCX said:
https://forum.deadbydaylight.com/en/discussion/comment/3081356#Comment_3081356
I let myself get hooked when I see this. I don't want to waste 30 minutes in a game. just to press M1.
Then why even queue?
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@M4dBoOmr said:
https://forum.deadbydaylight.com/en/discussion/comment/3081362#Comment_3081362
it did, for the last 7 years ...
Wait I lost the 7th anniversary?
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/3081283#Comment_3081283
Sure but they both lost 3 dollars. The question is not what they can buy its how much did they lose.
Solo q lost the opportunity to buy food SWF didn’t
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@Somna said:
All I can say is, they're doing something right. This is an hour where usually survivor queues for me is at 10-20 minutes. Now it's less than 2 minutes.
Has always been instant for me and still is.
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/3081261#Comment_3081261
No both sides got the same time increase, why would it not effect SWF?
Solo was already weak and got weaker sure. But it didn't get nerfed by a larger margin as far as anyone has shown.
Taking away 2 dollars from someone with 5 and someone with 10 doesn't mean the person with 5 loss more than the person with 10, they both lost 2 dollars. Could they afford it is a different discussion, but they both lost 2.
You need to buy a burger that is 5 dollars.
Someone has 10 dollars another one only has 5 dollars. You remove 3 dollars from each.
Who is gonna suffer with the less 3 dollars?
Solo Q here is 5 dollars and SWF is 10.
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@Gary_Coleman said:
https://forum.deadbydaylight.com/en/discussion/comment/3081255#Comment_3081255
Not tonight. Last night I escaped in half of the games I played and I was doing 3-4 gens per match. I had a few games where everyone escaped through the gates, but there were definitely games where I was the only one to escape through hatch woth 1-2 gens left. The feeling I got when we all escaped made me think its possible to do more often, even in soloQ.
Yea for me I don’t see hatch escapes as actual escapes since it’s a matter of luck and not an indication on how the match went in general.
Gates escapes for me have been like 1 out of 10.
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@Gary_Coleman said:
https://forum.deadbydaylight.com/en/discussion/comment/3081232#Comment_3081232
Then it isn't worth escaping. At least I now know that some people have no intention of escaping.
Are you escaping a lot? Because I’m rarely escaping even when I’m trying my hardest.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3081226#Comment_3081226
You mean like all the "nerf nurse" threads? Most Nurse players aren´t great or even good. Yet our community has decided that nurse needs to be nuked, because they face a god nurse once per year.
Not nerfing DH, because some people don´t know how to time it would be a terrible idea, as most people actually know how to use it.
We can´t have double standards.
I don’t care about nurse and I didn’t use dead hard.
My problem are the basekit buffs for killers.
This patch had been perfect for me if they only nerfed dead hard and tweaked some useless perks.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3081221#Comment_3081221
You know, people said the exact same thing, back when the devs introduced the little icons that tell survivors when they are affected by this or that. While the intention was good, it ultmately also helped SWF. Like giving out information when being close to a totem, while Undying is active. Or seeing that you are affected by Unnerving or Overwhelming presence, even before you hear the heartbeat.
I highly doubt, that inbuild Kindred would be any different. Also, survivors got inbuild mini BT + Speed boost and still complained about it.
5second BT is 90% of the time useless.
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Gen times were increased and everyone stacking slowdowns you barely get any blood points for doing gens…
Dying because I only did gens and getting like 8k bp aint worth it.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3081216#Comment_3081216
Its just a survivor nerf. Nothing aimed specifically at solos. Even when some people make it sound like its goal is to bring solos down.
Nerfing a role where part of it was already not good is indeed more of a problem to that part that was already bad.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3081067#Comment_3081067
Well its hard to balance around solo and SWF. Since every buff to solo also benefits SWF.
That’s not true. kindred basekit and icons showing survivors icons wouldn’t benefit SWF.
And you can say kindred isn’t good because your team can ignore it, which is true, but at least I could free a perk slot to put on prove thyself and try to genrush since that’s everything you’re supposed to do now.
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@Tsulan said:
People are just exaggerating. It's not a solo queue nerf.
Then what is it?
