Marigoria
Marigoria
About
- Username
- Marigoria
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Comments
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@Gladonos said:
This is not happening. Nice try.
I dont think they're trying to inflate the kill rates but they are indeed ruining it for everyone else.
Just now I had a match with a dwight sandbagging everyone else.
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The only problem it has is not giving me extra BP.
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Not even that because they also nerfed stealth perks like spine chill and iron will.
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@TheLastHook said:
https://us.v-cdn.net/6030815/uploads/4F230MLVWQ9C/bubbatrial-jpg.jpg
Survivors never complain about SFW and Discord though.
Apples and Oranges
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@JibbyNeutron said:
"If I were a survivor main, I would have quit. Good that Im a killer main"
Hexy based
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3085725#Comment_3085725
Meanwhile the Artist and the Twins powers doesn't work near the hook.Second line.
Are you saying they should work near the hook?
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Depends,
If I see someone without any prestige in lobby, I usually check their profile to see playtime.
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They care about the game, they just forgot solo q exists.
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I had a nurse camping and tunneling yesterday on midwich with double range addons and at least 2 slowdown perks so I feel you.
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Pretty similar experience to mine.
First 2 days my escape rate was around 10%. Now is around 20-25%.
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@Dunkinspunkin said:
"guys I think mmr is broken because sometimes I lose!"
Once you have 500 hours in this game, you should know all you need to reach a soft skill cap. You aren't new anymore. More hours won't mean better players. Mmr working fine.
Lol no MMR is def not working fine
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@AcelynnBen said:
https://forum.deadbydaylight.com/en/discussion/comment/3085542#Comment_3085542
not sure if u are being idiotic or just trolling but, if u are running those perks and losing HAVE U CONSIDER CHANGING THEM?
or u just gonna focus on the fact that i said crutch perks ? and obviously u are annoyed that u lost too many games because MMR has been treating ya badly
I could be using 4 old dead hards on my build it wouldnt matter since I'm low MMR and stuck there.
I'm the one focusing on the perks? You're the one who conveniently didnt mention all the other basekit buffs killers got.
It's gonna be ok, dead hard is gone, it cant hurt you anymore.
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@AcelynnBen said:
https://forum.deadbydaylight.com/en/discussion/comment/3085510#Comment_3085510
there many other perks that are crutch, dead was just the prime example, so you know what I GUESS BOTH, or perhaps u should change your loadout if u are losing too much.
But you just said it was MMR, so is it MMR or me using crutch perks that got nerfed?
kindred, bond, lithe, inner strength. Which one is the crutch?
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@AcelynnBen said:
https://forum.deadbydaylight.com/en/discussion/comment/3085494#Comment_3085494
its a perk called MMR, its perma equipped
But you just said our games are worse because of dead hard, so which is it? MMR or dead hard?
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My perks are still the same since they werent changed, so which "crutch" perk did I change to make my matches worse?
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Pretty bad in solo q.
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Billy, Bubba (yes, even facecamping ones), Freddy
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This is exactly what BHVR did with this patch. Gave killer's a way to act on their power hungry fantasies.
That last phrase was the cringiest thing I've read on these forums and I've been here for a while.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3085168#Comment_3085168
Because survivor escape rate is still high. Despite what some people claim.
Where's the source?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3085047#Comment_3085047
Haha. look at the score for the escapee. Did they hide the whole game?
Most likely yes.
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@Murgleïs said:
You know it’s already broken and banned in comp right ?
Imagine thinking kinship is OP and "broken".
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It's implied when you think DS is too much to be activated in end game.
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@NightmareKT said:
https://forum.deadbydaylight.com/en/discussion/comment/3081413#Comment_3081413
You’re not entitled to survival.
Where did I say I was? Quote me
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@NightmareKT said:
https://forum.deadbydaylight.com/en/discussion/comment/3075783#Comment_3075783
i assume its because they dont want to be stating the obvious
Stop assuming and start reading then.
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@NightmareKT said:
https://forum.deadbydaylight.com/en/discussion/comment/3081389#Comment_3081389
so the base kit bt and haste when unhooked is a nerf? Gotcha
Its not a nerf it's a meaningless buff. But I'm sure you're bias approach wont acknowledge that
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@FriendlyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/3076045#Comment_3076045
It has always amazed me how apparently no survivor on the forums used dead hard. I guess the 3/4 of survivors who were running it just don't post here.
Here's one screenshot before the update (you can see since there's no prestige icons).
I was already running the same thing I am now.
Any questions? Still doubting it?
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@Grandpa_Crack_Pipe said:
https://forum.deadbydaylight.com/en/discussion/comment/3084952#Comment_3084952
I figured it was something like that, I'm just trying to figure around how he's trying to say it.
Survivor bad because.. hold M1? And killer can't hold M1? Is hold M1 bad because I'm not being kicked off the generator and shocked IRL if I'm not doing speed puzzles?
I'm not particularly thrilled by M1 being so dull either, dude.
He is trying to say that he thinks survivor is easy so you can just relax during the game and killers cant.
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Here's mine the pass couple matches (I was doing the kicking gens challenge).
Seems to be working fine.
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@Murgleïs said:
https://forum.deadbydaylight.com/en/discussion/comment/3084912#Comment_3084912
https://m.youtube.com/watch?v=w8Yo1jmXZSA
Go watch good players and learn from them because you are obviously doing something wrong. DS is still strong, if you can’t make it work it’s because it requires skill now…
I'd rather play the game then waste my time watching random streamers.
What I am doing wrong is still playing solo q when I could be playing more killer instead. My pig games were going amazing.
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The game is indeed NOT unplayable. I can join a match, press keys etc. It is very bad though.
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It's about another killer main that still thinks the game is survivor sided.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3084929#Comment_3084929
Well tunneling camping issue is tunneling camping issue (which never fixed for some reason lul), killers making the game itself is not exactly a bad thing.
Killers making the game is a bad thing. Skill should make the game.
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@fulltonon said:
It's been the case for all the time, at least they are not an underdog anymore.
Prior update, it was a quite strange situation, because killers are the one decide how the game goes yet they were on the weak side for some reason.
The underdog in this game is solo q and always has been.
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@Murgleïs said:
https://forum.deadbydaylight.com/en/discussion/comment/3084875#Comment_3084875
You can still escape by the hatch. Your MMR won’t decrease this way (won’t increase either).
If your MMR is too low, I advice you to play these perks in soloQ : deliverance, ds, clairvoyance (to find the hatch if your team is throwing), exhaustionperk. You can also try circle of healing, it’s a huge help the team overall but you have to know totems locations because randoms love to break full totems.
Play selfish as hell, don’t take any risks. Play for the hatch if you have to.
If you are still matched with 20h teamates while having thousands of hours playing these builds, there is no hope for you then.
DS is useless now.
My build is already the best I can get for solo Q. Like you said hatch doesnt raise my MMR, so it would just still keep me in low MMR. That isnt helpful at all.
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@Murgleïs said:
https://forum.deadbydaylight.com/en/discussion/comment/3084866#Comment_3084866
Don’t you understand it’s 4 survivors versus 1 killer ? If your 3 teamates are not used to the new meta, there is nothing you can do. Wait and the MMR will adjust for everyone.
No it wont because everyone who is dcing and suiciding at 5 gens is dragging everyone else down with them, and once you're low mmr there is no way up unless you swf.
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@Murgleïs said:
You were boosted by your perks and matched against killers too strong for you, lose more games and your MMR will adjust.
None of my perks were changed and my matches are way worse.
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@Murgleïs said:
https://forum.deadbydaylight.com/en/discussion/comment/3081798#Comment_3081798
And yet you were complaining about having 20h teamates lmao.
Your point?
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For me the ones I enjoy going against:
Billy, Michael, Freddy, Deathslinger, and funnily enough Bubba.
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@M4dBoOmr said:
could be Survivor Mains trying to fake bad killers so bhvr changes back the meta that they can continue bully killers with their teammates
or since the playerbase numbers dint change its Survivor Mains showing their common gamestyle (harassing/bullying) as they play killer since they cannot do it as survivors anymore
Na, a lot of killer players already played like this before.
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@ChurchofPig said:
https://forum.deadbydaylight.com/en/discussion/comment/3083859#Comment_3083859
Labeling someone doesn't automatically make you right. I play both sides fairly equally and don't consider myself a main of either side. You know why this update hasn't been bad for me? Because I didn't cling to the meta ever prior to the update so my ability to play the game doesn't depend on 4 perks.
My perks weren’t changed at all and the game is worse.
Blaming everything on perks while hiding the fact that killers got a lot of basekit buffs isn’t very sincere.
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Pretty much.
Doesn’t help that they made chases end faster with killer basekit buffs plus gens finish slower.
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@dugman said:
Based on the unofficial aggregate data I saw the kill rate went from about 49% pre-patch to about 64% currently so it's definitely been a boost for killers. Some of that increase though is a survivor learning curve because, for instance, 70% of survivors used Dead Hard and many were using it for distance and doing their loops and routing a particular way knowing they could take advantage of it (e.g. loop a car 3 times instead of 2) but now have to kind of relearn some of those loops to do it without the perk. Also survivors need to get used to the faster recovery speeds on killers and such. I think as time goes on they'll adapt a bit more and the kill rate will decrease to maybe 55-60%, still higher than it was pre-patch but not the rate it is today.
As to the original question, is the game survivor- versus killer- sided, I think pre-patch it was pretty even. Like I said above, the kill rate was just slightly shy of 50%, so maybe a very small bias in favor of survivors overall but nothing too significant. After this patch I think the balance has shifted to the killers a bit, it'll still probably end up being reasonable in the long run as things stabilize but there's definitely a skew in the short term this week.
And of course there's always that issue of solo survivors having lower escape rates than swf survivors. I don't think the patch made that gap wider, per se, but it's still just as wide as it was so hopefully the devs will eventually get back to working on that HUD change for solo survivors they talked about in January. I believe it was temporarily put on hold to make way for everything else in the pipeline this year but better later than never. 🤷♂️
Where did you get that data?
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"There is no reason to camp any longer"
Me 1 min ago:
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Honestly didn't expect you to say anything different from this considering your post history and that you're a killer main.
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/3083205#Comment_3083205
You're right, they did. They sucked up how awful it was and changed their strategies, like they were told.
Its hard to not make this an us vs them argument when one side is so vehemently unwilling to change.
How did they change their strategies? By camping and tunneling? Then what is the excuse now?
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/3083201#Comment_3083201
then everyone must have quit, but for some reason i still see people playing
Killers still played when dead hard was a thing, your point?
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@Ryuhi said:
its just the usual review bomb tactic. Why people put more effort into that than actually adapting to patches is beyond me.
There's is nothing to adapt.
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Now this is something I can get behind.
If you are on steam, if you're unhappy with the update let it be known by living a game review.
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@Sumnox said:
https://forum.deadbydaylight.com/en/discussion/comment/3083098#Comment_3083098
I respect the idea behind it. Nobody cares about solo Q.
Behaviour doesn't care about solo Q, they only delivered empty promises for years, blatant lies. Killers don't care about solo Q, and SWF doesn't care about solo Q.
Apparently, even solo Q players (self proclaimed) don't care about solo Q. At this point, since this is an absolute joke, I 100% support giving everyone what they want. They want a ######### show and they want a joke? let them have exactly that.
I care about solo q.
You guys solution to fix solo q is to make it even more miserable than it already is. You're adding to the problem, not fixing it.



