Mandy
Mandy
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- Mandy
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@Frontdoor6 said:
https://forum.deadbydaylight.com/en/discussion/comment/2698902#Comment_2698902
I was in a match with MYC, it didn't activate at all even though i was sure i was far enough away. Maybe killers should get a way to know if they're far enough away for it to activate
There is a notification of if they're far enough away - the perk lights up to show it's active, same with Devour etc.
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First of all you need to make an in-game report against both players, that flags the match so we can be sure that it occurred.
Then you would need to send a report from to our Support team: https://support.deadbydaylight.com/hc/en-us/requests/new with evidence of it happening (video evidence in this case). I would suggest uploading the evidence to YouTube or equivalent first, and putting the link on the Support form as often the bandwidth is too high to allow the report to go through otherwise.
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32m is also the Terror Radius of most killers (without additional perks etc), so it sort of makes sense that MYC is set for 32m as well - at least in my head it does. I think making it a smaller distance would make it too strong also tbh, at least at 32m the survivors have a chance to get away (ok harder if it's a nurse etc but there's still a decent chance), 24m the killer will be back to the hook really fast.
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"ring a bell" 😕
I'm banning puns!!
☺️
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2698832#Comment_2698832
Additionally sometimes if you break off of a survivor you can’t catch they sometimes follow you hoping to get you to chase them some more if they think you can’t catch them. In which case you’ve got two people not doing gens for the price of one chase.
That's very true, it's the cockiness sometimes that gets them killed!
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I'm closing this due to "the child" reference.
We've already had the discussions about how all our characters are over the age of maturity.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2698749#Comment_2698749
Disagree.
If another target is outpositioned or less optimal in looping it is not a mistake.
Chasing someone you can't get in decent time is a mistake.
I'm inclined to agree with this. I think it all depends on map positioning as well - if I'm chasing someone and they're in a particularly strong set-up even if they're injured I'll often leave them, especially if I know there's other survivors in weaker map positions...it's just wasting time to continue that chase as you lose so much pressure.
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/2698798#Comment_2698798
May I ask, is there a reason why this chapter was announced so soon ? If you can say of course
That's something I can't comment on I'm afraid.
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I was watching these threads pop up during the night after we made the announcement (it was midnight for me), and it was interesting to see the difference on our social media platforms. Discord and Twitter went into absolute hype mode and I said at the time, the forums will start discussing power & perks before hyping things....glad to see I was right!
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I'm a bit at a loss with this thread quite frankly. To say we hate two of our popular characters because a new chapter is announced is a stretch for sure.
And whilst I appreciate the passion in this thread, to actually draw any conclusions about how comparable Spirit is to the Ringu chapter at this stage is slightly over the top due to no information being made public as to the character, the power etc - the only thing that's known is that it's the original Japanese Ringu and the month of release...nothing else, no powers etc.
I suggest waiting for more information closer to the release, before making judgements on it.
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You will need to contact Support to receive further information on why you were banned: https://support.deadbydaylight.com/hc/en-us/requests/new
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@Myla said:
Back when End Game Piggy was strong that survivor whined and got her traps nerfed to it's current state
nope, it was changed specifically when EGC was introduced to the game, nothing to do with any complaints etc.
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@Greencoffee73 said:
https://forum.deadbydaylight.com/en/discussion/comment/2696583#Comment_2696583
No, not that! I meant a short amount of free auric cells for everyone, during this winter event or something like that.
We have never said that there will be auric cells given away to everyone - I suggest only listening to our official sources for information.
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There have been some giveaways on the Official Discord and Auric Cell packs have been included in the giveaway, maybe they were referring to that.
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Can we all please remember that whilst we are experienced with the game that there are many new players recently - and to some of those new players they may well feel that something is overpowered or unfair, instead of attempting to make fun, maybe explain why you don't feel that character is overpowered, so that people can learn and understand the game without being ridiculed.
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I rarely see Hope being used, and I think it's a pretty good perk.
I think it's just so difficult to move away from the meta perks because they're either 1. very strong or 2. they're good to deal with other issues that occur in games - ie DS and being tunnelled.
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@Dipper said:
https://forum.deadbydaylight.com/en/discussion/comment/2694895#Comment_2694895
The fact that it also bans you when they have a server error doesn't make it any better. But yeah I get it. I just think that no matter how long your ban will be, you should never get penalized for something you really didn't do.
Server errors are actually pretty rare - so those shouldn't be more than a 5 minute ban, and with things like Steam Maintenance taking longer on average than 5 minutes, the ban is over prior to that maintenance. What it does cause an issue for, is the people who've DC'd and then get the timeout for server issues, then those have the longer ban - but that's been earnt from DC'ing in the first place.
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It's not going to happen just because you were AFK in one match - it's gonna be over the course of a lot of matches (and we're not talking a permanent ban here either).
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You can report for AFK yes, as it's not normal gameplay.
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They don't see the aura of the totem, nor the "blue area" that it covers. When they're in range of the totem they will be able to hear it and need to be in line of sight to see the boon totem (same as for any other totem other than a Hex).
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2695024#Comment_2695024
They haven't cloned yourself or those who sift through the tickets yet??? ;)
we can't clone me, believe me the world couldn't handle two of me
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There's currently a longer than normal waiting time with Support I'm afraid.
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When you wish to report a bug, please use the bug report section of the forum as I'm afraid we're unable to move threads to that area due to the set up of that sub forum.
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The MMR doesn't reset with Grade reset as it's a completely separate system...however, whether you win or lose matches, it will eventually adjust itself until the matches are around your skill level.
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The charm is removed temporarily, it will hopefully return in the future...right now there's no way to get it.
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it's a bug that you can't hear the chase music.
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@DbDPlaya said:
There should be community/in-game tasks or something to reduce/remove ban time. I don't know how but in a way to encourage the person with DC penalty to behave in a positive way and in return reduce/remove their ban time. This should not feel rewarding for the person with DC penalty but should remind them that they are going to have to work towards the reduction/removal of the penalty.
I think DC penalty system should be reworked. I don't know what the community thinks but the current way it is, it just sucks. You sit and miserably wait whereas there should be something you can do.
Opinions?
DC penalty is supposed to "suck" - sitting and miserably waiting for that penalty to expire and to calm down from what caused you to DC in the first place, that's exactly the intention of a DC penalty in any game. It's not supposed to give you something else to do whilst you wait, as there'd be less incentive to DC then.
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@AstroLive8333 said:
will I get an item for the Trickster if I don't own the Trickster
yes you can get the items even if you don't own the character.
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@Dipper said:
BHVR offers a disconnection ban appeal at their bug report section, only to send an auto message that disconnection ban appeals are not supported (I could even prove that it was their servers, not my internet so it's just brazen of them)
https://us.v-cdn.net/6030815/uploads/8WF7AAM23HYQ/2021-12-12-10-12-13-window.png
https://us.v-cdn.net/6030815/uploads/WGFXBYCFRMLC/2021-12-12-10-12-27-window.png
(Then why offer it at the website if you do not offer it anyway???)
The way it's set up, is that for temp DC bans, we have a bot to answer those questions as there is nothing we will do to release temporary bans.
If we didn't have that section on the report form, all DC ban appeals would go to customer support and they'd have even more work to do by replying to everyone to say that we do not release these bans.
Whilst I appreciate your frustration that you got a temp ban for something that you feel was out of your control, your ban was longer due to your actions in dc'ing from games previously.
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Feedback section is so useful. There's always things that the Designers are looking to implement/change and we use the section to give the feedback to them. They make the final decisions about what they want to implement though.
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Whilst I appreciate your frustration around the penalty, it is ultimately your responsibility to ensure that you're on a stable connection to play online games. No matter the reason for the DC, you are still ruining the game for the other 4 people playing.
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@Plsfix369 said:
https://forum.deadbydaylight.com/en/discussion/comment/2692575#Comment_2692575
hide the names dude
no need, this is not breaking forum naming & shaming rules. A post breaks those rules only when it reflects negatively on a person or persons - this does neither of those things.
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https://forum.deadbydaylight.com/en/kb/articles/305-f-a-q-cross-progression all the information that's available on Cross-Progression can be found here.
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Yes the progress should be saved under your account, so it will be there if you decide to purchase the DLC's yourself.
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@Zaibatsu said:
https://forum.deadbydaylight.com/en/discussion/comment/2690435#Comment_2690435
I've tried to contact support in some way, but it seems pretty useless.
In the guide to redeem the code they says:
"Select the STORE menu, navigate to the FEATURE tab."
on console there isn't any "feature tab" but a "redeem code" button only that I usually use to redeem any other code I had in the past...
Really don't know...
I'm going to message you privately
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OMG these videos and screenshots are making my day, please keep them coming.
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@Beezzie said:
https://forum.deadbydaylight.com/en/discussion/comment/2689873#Comment_2689873
I have video evidence of me not getting anything, I have played SERVEAL games as both survivor and killer and have gotten nothing. I have received a total of 3 items. three. every game i play i get hit in the snowman, or leave as the snowman and have gotten nothing. While the people I am playing with have gotten something. I verified my files and everything and nothing seems to be working. What can I do to fix this issue?
I suggest contacting Customer Support in this case as they can validate your account with the video evidence.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2687535#Comment_2687535
I haven't seen any issues on my Xbox One X.
I'll test the Series X later today.
you just want to boast about having a new console :) (joke, congrats on getting one, I'm still waiting to nab a PS5).
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2687535#Comment_2687535
I know I'm not console however there's been minor freezing upon the first couple of breaks of a snowman as killer per session.
you're having this on PC as well yeah?
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I like that the majority on this forum (well those that entered the poll at least) go for Style over Stealth, we're a stylish bunch!
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I am glad I didn't read this thread just before sleeping, I have enough trouble getting off to sleep as it is!
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Can you screenshot your inventories to show that the items are not there please, I think quite a few people just didn't realise that the items were actually in their inventories after the match.
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I'm afraid this is something that we are unable to assist with on the forums - please contact Customer Support and they will be happy to assist you further: https://support.deadbydaylight.com/hc/en-us/requests/new
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It's an interesting perk this, I've not played with it as killer yet, I'm looking to see which builds it will work well with on the weekend
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@ggsk said:
https://forum.deadbydaylight.com/en/discussion/comment/2689446#Comment_2689446
Should not respawn it. I hate check it by M1.
And can easy switch chase member.
The snowman only respawns if you (as a killer) break an empty one, if you break one that a survivor is in, that doesn't respawn.
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Would you like to explain further about what you have done, it does seem like you made cosmetic purchases for characters that you do not own yet?
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The snowmen look so cute ambling down the streets of Haddonfield
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@Aurelle said:
One of my favorite Snowman moments:
https://us.v-cdn.net/6030815/uploads/43ZKJI7IE3KX/deadbydaylight-2021-12-09-12-01-21.png
https://us.v-cdn.net/6030815/uploads/LA0D4K64A36R/deadbydaylight-2021-12-09-12-01-30.png
We were working on gens as Snowmen. It was pretty fun and the killer (Clown) was being chill and playing along with us. He let everyone escape with a Snowman, too. Props to that Clown, I appreciate his kindness.
hahaha I love that one!
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The OP does now have their DLC's - they wrote another thread about it.
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@gelukrait said:
https://forum.deadbydaylight.com/en/discussion/comment/2687535#Comment_2687535
Hook freeze issue is back, killer/survivor selection screen and lobby screen are likes 5-10 fps. Other things run smooth in trial. I tested with Doctor, Legion, Wraith and 1 survivor game.
Edit: I am on PS4 pro.
thank you for the information