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MaTtRoSiTy

MaTtRoSiTy

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MaTtRoSiTy
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  • I am going to be as tactful as I can here....

    When you see who has a major role in making balance and game decisions and you watch their own gameplay footage. It will probably make a lot more sense as to why these inexplicable choices are made

  • Nea, mainly because I have most perks on her. Killer is Nurse as I got sick of playing weak killers and feeling helpless and looping started to bore me senseless

  • @Tsukah said:

    "Assassin" "Murderer" "Companion" ? Yeah this dude is trolling, I can't take this post seriously LMAO.

    Just a translation thing I suspect, some nationalities call the killer 'the maniac' in English lol. Sounds weird but I guess it still makes sense

  • It would certainly help as the healing speed with COH in only part of the problem, with the biggest issue being that it still will give 3 of your team mates a free 5th perk regardless of whether the heal speed is moderately reduced.

    1. Stale/toxic meta (toxic killer tactics in response to survivor sided mechanics)
    2. Grind
    3. Perk bloat
    4. Newer killers are very unfun to verse (subjective of course)
    5. Toxic community
    6. Survivor sided mechanics such as COH
    7. Very rough learning curve for new players
  • @Piruluk said:

    You dont want to hurt anyone feelings in 2022. Thats the world we live in today.

    Yup, I am a big boy now and I am old enough to be able to cope with people saying naughty words or mean things so I wish we could opt out. Some of the censored words are absurd as we all know.

    I think they did it as it saves them going through a lot of reports for people being rayciss etc since they cant type the words in the first place. Though people still find inventive ways around it of course

  • Win or lose depends almost entirely on the survivors and RNG, unless you play Nurse or Blight well and even then if you get say Lery's with Nurse you are going to have quite a hard time.

    But the weaker M1 killers are most definitely not viable against a moderately capable SWF and the experience is likely to be pretty miserable. Hence why less and less people want to play killer and in particular the less viable ones...

  • I just never verse enough good Nurses to really feel that strongly that she needs to be nerfed, especially as she already has been nerfed hard.

    However I can understand the objection to range as that is pretty broken, along with the bookmark which never made sense to me.

  • Yeah I feel you with all of this, I have quit but have been hanging on as I have stopped for nearly a year at one point but returned a couple of times now. But this time I think I may actually be done, or at least not ever return to playing a couple of hours a day every day and til dawn on my days off work. Unfun killers, a stale and toxic meta and survivor sided game play sucked the fun out of the game for me personally.

    Besides this game not being what it once was, I am feeling that there are a lot of other great games out there and there and sinking too many hours into one game is a waste.

  • Oni is definitely not OP, if you are a team of good survivors then you can completely deny him of his power and turn him into nothing but an M1 killer. Any killer that can be denied their power by the survivors is never going to be top tier, Oni relies on survivors giving him easy hits early on so he can snowball.

    Against potato survivors Oni can be very strong but then so are most killers but against survivors who play it safe and deny him free hits an Oni is not going to have an easy time

  • I play lots of other games but DBD is the game I have the most hours on. At present I am playing Elder Scroll Oblivion again as I got it for free for GOG on Prime and installed it just to have a 'quick' look... 40 hours later...

    I used to play a lot of CS:GO and PUBG but the cheaters in PUBG drove me away. I originally took a risk on DBD when I saw Sweet Anita playing it back in 2018...

  • Not at all, the effects of PWYF are very strong against good survivors who know the timings to make every pallet and window. Just a 5% increase makes a big difference to an experienced survivor, though baby survivors will be none the wiser.

    I think the perk is fine as it is

  • It will be very unlikely much will change any time soon as the majority of the player base are survivors and we all know BHVR panders to them. That being said, the current rate they are losing players cannot continue and will hurt their bottom line.

    We have all seen high profile members of the community who are both respected and have a track record of wisdom (Otz being an example) who have given popular advice that has been pretty much entirely ignored. So I don't expect much to change until things become critical

  • I don't think flashlight saves are toxic, they can be frustrating when you get caught out but not toxic.

  • Actually pretty reasonable opinions that I think are probably more popular than not

  • I stopped playing killer since MMR too, in fact I stopped playing altogether at this point. Killer is by far the most frustrating and stressful side to play but I also found survivor got worse too, as killers now default to tunnelling off hook and hard camping to compensate for survivor sided mechanics.

    There have always been tunnelling camping killers but in the past they were the exception not the norm. The whole thing has become a vicious circle of everyone playing sweaty to compensate and it makes for a very toxic and unfun experience in general.

  • To be fair, she is another killer that is not much fun to play against, at least in my opinion (though it seems this is a pretty popular opinion). In fact a lot of killers post Oni are some of the last fun to play against imo... I miss 2019 DBD so much

  • Unless you go against average solo queue players, the game is extremely balanced in the survivors favour. It can also be very RNG based so if you get bad RNG you are more or less doomed to lose based on that alone, which doesn't feel very fair.

    There is also massive perk bloat with survivors having so many 2nd chance perks or just plain broken perks (like COH) which make things harder still for killers. Gen speeds are generally pretty rough but for killer you have many band aid solutions to fix this underlying problem and the game tends to push you towards oppressive gen control builds just so you have a chance.

    I think the game is not in a good place which is why I am not playing at present and coming back now would be pretty rough for that reason.

  • At present nothing could make me want to play DBD, 1.5x BP events wont do it so a measly 100k BP sure wont make me play the game. Though it could make me log in and immediately log out again if that is all they are wanting to happen...


    Things have to change though or they will keep bleeding players until the game falls away into total irrelevance

  • As someone who is a Nurse main when I play killer, my answer is oddly M1 killers without stupid or obnoxious anti loop powers (think Trickster, Twins etc).

    However playing the basic M1 killers is generally a pretty miserable experience if the survivors aren't babies. But for survivor chases are the most fun thing and being able to use resources on the map is very enjoyable. For killer I would enjoy these chases more if it didn't feel like there are endless pallets while gens fly at light speed.

  • Just to add a final insult and make sure the match is as miserable as possible right up to the last second. I guess these survivors really love long queue times and want to make them even longer? As a mostly survivor main myself... when the match is over I just damn well leave if there is no reason for me to stay.

  • Because survivors cant bully them or get easy wins if the player is good.

  • Lol yeah I saw that, I have never given the slightest crap about charms so this is certainly not going to get me to log in this month. If others like charms then great for them but for me they were always completely pointless and not worth my attention

  • @C3Tooth said:

    https://forum.deadbydaylight.com/en/discussion/comment/2899192#Comment_2899192

    How do you code that? Whats the requirement to make the collision removed?

    An 'if/else' code statement with a timer?

    Either way, OP you should report it if you can as this is holding you hostage. I have had it done to me before too, I ended up just going out and walking my dogs etc and when I came back the match had finished (I died obviously).

    People like this should face at least a temp ban, the game already has enough toxicity without this BS on top of it

  • You cannot ever completely balance an asymmetrical game by its very nature, the entire basis of the game is unbalanced by design. However of course you can do a lot to reduce the inherent imbalances but it seems to have always been a constant battle for BHVR.

    The current situation is clearly an imbalance towards survivors but I think they will do at least the minimum to address this, as the reducing player numbers and unpleasant gameplay meta that has resulted has hurt the game and will ultimately affect their revenue stream (the only thing they really care about).

    Will this be successful? Well when you have people who are embarrassingly bad at the game making major balance decisions... I am not so sure.

  • Twins. A killer that promotes camping and slugging as the best way to play them is a terrible idea. I can't think of a killer I hate going against more than Twins

  • I actually played a few matches for the first time in a while and the matchmaking seemed pretty good actually. I was matched with familiar players I know have a similar number of hours and experience in the game.

  • The perk should not exist imo, it was a terrible idea from the start and no amount of nerfing takes away from the fact it gives your 3 team mates a free perk

  • It is a luxury perk not a necessity. I used it a lot on Nurse when I was still in the early days of learning her but I had to wean myself of relying on it and ended up wishing I had just learned to play without it.

    Worthless perk as far as actually winning matches go but that increased FOV sure is nice

  • COH was completely broken and should NEVER have been put in the game in the first place. With all due respect, if someone cannot understand how broken this perk was (and still is by merely existing), then I find it hard to take their opinion seriously as it suggests a poor understanding of the game and a very survivor sided perspective.

    The reality is, the perk still allows a survivor to provide their team mates with a free fifth perk that gives them free heals. This is still broken and should not exist.

    Oh and as far as perks go, you will rarely see any truly OP perks at all now as the OG meta perks are still game changing (DH still giving them a balance headache). They wont want to introduce OP perks that will have big unintended consequences that will require a lot of work to correct. Though when you have people who are embarrassingly bad at the game making balance decisions, the odd one like COH slips through but anyone experienced in both sides is likely to agree that COH should not ever have existed in the first place.

  • @Madjura said:

    https://forum.deadbydaylight.com/en/discussion/comment/2892860#Comment_2892860

    Also use the "Did you have fun?" rating thing above the scoreboard.

    🦆🦂

    True and I do use this myself but not every match, which I should change as it is another form of feedback for them

  • I think it is very worthwhile filling out surveys so you can be brutally honest with the devs. If many people feel the same (and I am sure they do) the results will be very hard for the devs to ignore.

    I hear you too, while I won the vast majority of my killer games, I found I was not having fun at all in the process. So while win rates do provide raw data it most definitely doesn't tell the full story. Contributing to surveys is far more effective

  • Well I wish I could say this as I got so worn out with sweaty survivors I stopped playing altogether at this point (not the only reason). It seems if you main Nurse the game will keep throwing the sweatiest lobbies your way.

    Perhaps play Nurse if you are half decent? You will get pretty tired of the sweaty survivors pretty fast I would say...

  • @JeanCharpentier said:

    https://forum.deadbydaylight.com/en/discussion/comment/2886899#Comment_2886899

    I'm playing high MMR since the SBMM release, have faced like 2 or 3 cheaters (obvious one) in maybe 500 hours...

    There are not more cheaters than in any other games, sure it is annoying, sure they must improve the anticheat but you act as if you face cheaters 80% of the time while it is not even 1% of the time...

    I clearly know the ppl whining because they get outplayed and call the opponent cheaters, it happens in every game.

    Interestingly, the majority of the whining I see is from survivors not killers. But the majority of cheaters I have seen on streams or in person were survivors. Not that there aren't cheats on both sides.

    Not sure how you determine that you are high MMR either but I will just take your word for that one...

  • @JeanCharpentier said:

    Stop to talk about cheaters as if there was one in every trials. I rarely face one...

    So... because of your subjective experience we should all just pretend there is no issue?

    FYI: Cheaters tend to be in high MMR so if you are low MMR/skill level you will rarely see them

  • They have financial targets they wish to meet, so they are going to prioritise that over everything else and will do something big only if it affects their ability to bring in cash. Which at this rate it is going to start affecting their bottom line, so they will do something to protect that revenue stream

  • Totally fine with it, I would probably play bot matches by choice at times, just to relax and take a break from the toxicity (of mostly survivors). I say bring on the bots FAST! I just hope they are a bit smarter than the ones in the tutorial

  • @DrDeepwound said:

    https://forum.deadbydaylight.com/en/discussion/comment/2886816#Comment_2886816

    Twitch is not the same as it used to be. Just google they just unbanned that Narcissa person, and what they did was far worse than a bot.

    Unbanned like nothing happened.

    Oh I totally agree, I have quite a few friends who are streamers and I used to support them a lot but giving any money to Twitch hurts my soul. I can't say too much here but there are shall we say 'ideological' agendas with the way Twitch is run that make me despise the platform more and more.

  • Yeah I have just been watching one play, their account just got banned (again) though lol...

    But they just set up another account and are right back to it and Twitch doesn't seem to do anything about it. I realise bot matches are permitted on Twitch but I would think it would not be the case if that bot is the result of manipulating code with the intention to exploit it

  • @Kurri said:

    DBD in a Nutshell;

    1. Nurse is the best Killer in the game, because she is hard to play, but very rewarding.
    2. Lower tier killers seriously need a buff or else all the Killers are going to start practicing playing Nurse, and that's all your going to face.
    3. Too many Nurse players, please nerf Nurse, you've nerfed weaker killers for less.

    Ngl it's funny to watch.

    Lol so accurate.

    This was why I became a Nurse main in the first place... I got sick to death of playing weaker killers and feeling helpless.

    Though make no mistake, anyone who says you just pick up Nurse and 'voila' you get 4k's every match is full of it or playing against babies. Even with Nurse you have to be on form as gens go so fast! But the experience is even more miserable for weaker M1 killers and to be honest I like to play killers like Myers or Trapper but it just isn't worth the frustration.

  • @Tsulan said:

    Can´t be. According to some forum users Nurse is a easy no skill 4k. /s

    On a more serious note though, she has the lowest kill rate for a reason. Her learning curve is really, really steep. So don´t worry if you get constant 0ks with her. Totally normal for the first 200 hours.

    This.

    It took me hundreds of hours to get decent at her and even then I still had days where I struggled. Nurse is not easy and you can dismiss outright those who try to claim they mastered her in a few hours. Against baby no brain survivors you will have no trouble but against half decent survivors you don't just get easy 4k matches back to back.

    There are a lot of okay Nurses but not many god like Nurses for that reason - it takes a long time to get really good and you are probably gonna be bullied a LOT. Most give up and in all honesty that is probably what makes Nurse bearable, as everyone being gods would get a bit much pretty quickly

  • Why don't you become a killer main then? Be the example to everyone

  • It is still a free 5th perk for other 3 team mates... it should never have gone live in the first place. I guess it is still an improvement on the current situation but the perk should be deleted altogether

  • I really like Mikey but yeah, playing him can be pretty miserable as he is a relic from a different time in DBD. Now though, his terrible early game pressure can be very difficult to come back from as gens just go too damn fast. Plus with COH in the game he suffers the same issue as every M1 killer in that injuring in tier 2 is useless as they can just heal in a few seconds.

    Tier 3 is too limited and takes too long even with addons and if you don't manage to snowball you will likely lose with Mikey. Shame as he could be a fun killer but the current experience is generally just frustrating

  • @Aven_Fallen said:

    Funny how many people claim to like this map. Starting when it got removed.

    I am glad that it is gone and I hope it will never return.

    Same, horrible map on both sides imo

  • No, there is no point in most as they are obviously just skins with nominal to outright useless perks. I still only run the classics when I play survivor as the OG perks (DH, BT, IW, Windows, Adrenaline, SB etc) are still the top perks all these years later. COH is probably the only stupidly OP perk in recent times imo

    If you like the look of a survivor our you want to use a quirky perk they have for the sake of it then sure go ahead, it is your money so spend it how you want. But we will rarely if ever see more meta perks like the OG perks, as the impact they have and unforeseen consequences create a lot of work and headaches for the devs I would say, so I imagine they are keen to avoid that

  • Trickster, Twins, Pinhead and GF because breaking him out of stalk is so inconsistent and Huntress just because hatchet hitboxes can be utter BS with the slightest bit of latency

  • @Tr1nity said:

    https://forum.deadbydaylight.com/en/discussion/comment/2864968#Comment_2864968

    But why do immediately run to the best of the best?

    I can assure you there is little that can do that.

    Huh?

    You do understand that you are meant to waste the killers time, not be able to completely avoid them even downing you at all right?

    There are plenty of counters to Nurse but most survivors seem to be clueless and don't even attempt to adjust their play style.

    A weird problem I had when I was playing a lot of Nurse is that I got so used to survivors being really bad that I would get sloppy and lazy and my skill level dropped. So when I did face survivors who were even slightly decent I struggled as it can be easy to get used to everyone being hopeless.

    I guarantee these hopeless survivors are the same ones who come to forums to complain about Nurse. Not saying that a truly good Nurse isn't really difficult to go against in public matches either... but the reality is most Nurses aren't that good, it is just that most survivors are REALLY bad.

  • @Tr1nity said:

    https://forum.deadbydaylight.com/en/discussion/comment/2864079#Comment_2864079

    So basically only the best survivors can deal with her?

    If you think that being capable of using more than one counter over and over and actually understanding the basics of the killer being played against makes someone one of the 'best' survivors... well it may be time to start looking at oneself instead don't you think?

    Most people playing Nurse will struggle to get a single kill against the best survivors, even the comp level Nurses need to have limits on survivor perks to make it fairer on them.

  • When I was still playing killer and was a Nurse main, I found that many survivors are absolutely clueless against Nurse. They pretty much make it so easy to down them you would have to be blindfolded to not hit them. Others on the middle of the scale are a bit smarter, they will at least try a juke such as an obvious double back or corner juke etc... but they tend to only have the same trick or two and once their DH runs out they are all out of ideas (Nurse mains tend to memorise your tactics so they know how to predict what you will do - you need to shake it up).

    Then there are those teams that know every Nurse counter and they can draw every chase out as much as possible. They break LOS, are unpredictable and force you into having to guess their next more. Good survivors give you nothing as Nurse and you know pretty much straight away when you are facing them.

    Anyway... yeah most of the people complaining are clueless, they want the killer to be changed as it is far easier than them putting in the effort...

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