LuffyBlack
LuffyBlack
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@MasterofSFL said:
Hooked Survivors in your terror radius and within 10m of you have reduced death progression shortly after being hooked, while you're not in chase.
Obviously people have complained repeatedly over "face camping" and there are those who defend the idea of "camping" as legitimate. Camping is a problem, when it's blatant. Not only does it create a frustrating situation for the unlucky survivors to be caught, it ruins the thematic flavor of the game itself. Yes, killers who camp are more likely to lose, but this isn't an excuse or justification, it's simply what can happen. However, "Bait & Ambush" is a legitimate strategy and it does add to the thematic flavor of the game. Forget tunneling or blatant camping, Bait & Ambush is using the survivors and their altruism/self-interests against them, forcing plays and creating confusion.
The only way to permanently solve this issue is to split the two forms of camping into a form that's punished and is discouraged and a form that's legitimatized and balanced around. Killers who don't have the powers or the builds to Bait & Ambush shouldn't be hanging around hooked survivors the entire game, nor should they be rewarded with ensured kills/bloodpoints for doing so. Killers who do bring builds to specifically Bait & Ambush ought to be favored as a style of play.
I will say this. I love the idea of bait and ambush myself. Especially when you're rescuing a friend from a basement Leatherface, it's immersive and feels like the actual films he's based on.((Which originated the whole hook thing if I'm not mistaken)). The game is too restricting on players for my liking.
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@Zucker_Schock said:
I think i speak for most players, survivor or killer, when i say: new killers are meant to bring fresh wind into the game.
But if i look at the recent history of killers, i would say they arent very unique, the gameplay is most of the time similar. If you want to make the game more fun, please try to think outside the box|out of the box|beyond the box or outside the square.
Be a little creative with the killers or get inspiration from the community. Do something completely different instead of building on the same base you build the last 4 years on.
I feel like the core elements become a little stale if nothing new gets implemented.
I think with the game as it stands, it's going to be hard to get a killer that's going to really shake things up. Our only purpose is to kill and guard gens, that's it. Meanwhile in Friday the 13th: The Game((God rest its soul)) there's a ton of objectives to kill and a lot of map to roam around in, you throw in other killers in that game then the opposite side might see new and interesting objectives. You could use killers like The Pig or Freddy to usher in a cool new game mode however.
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This game has strange and unclear win conditions.
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@kornrad_711 said:
Anyone else have this problem? You go against a really good survivor team and they do gens quickly and efficiently. They finish all the gens and you know your not gonna win the game at all so you head straight to gates and open so the survivors can leave and you can finish the match quickly. But instead they sit their and t-bag until you get close to them or the EGC timer starts to run out.
Why do they do that I've completely given up but you still want to waste my time by t-baging I don't get it. (I didn't even tunnel, camp, or slug all game.)
I hate to break it to you, but they're going to treat you that way no matter how you play. I blame either this forum, the steam forums, or the subreddit for this misconception. Everyone's going to give you some crap about ignoring it when you shouldn't have to. Survivors need to not fall into the hive mentality and call each other out. I do it all the time when I play solo or even SWF. I don't play that mess. They're the reason we have EGC.
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@Zayn said:
https://forum.deadbydaylight.com/en/discussion/comment/1672313#Comment_1672313
You're definitely someone who plays Spirit or are a killer only main. Spirit is a cheap way to get free wins especially with perks like pop, corrupt, ruin and any other slowdowns along with stridor and decent headphones. I play both sides and have played Spirit enough to know how unfair she is so I'm sure a lot of people care based on the fact that this is a discussion to begin with.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1666896#Comment_1666896
Doesn't matter its apart of the game and people constantly talk down on survivors. "Oh you got swf" "why are you dcing just rush gens" "survivors never want to change just bully." Like damn why is this accepted.
Not one person on this thread did that, you just wanted to hop in and derail. Do you think disconnecting from a match is acceptable?
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@Zayn said:
Anyone who thinks Spirit takes any skill at all probably plays Freddy with double slowdowns and pop, spamming dreamsnares at T and L walls. I only play Ghostface and have since his release at rank 1 so when the Spirit tome came out, I played her at rank 1 with no perks since I can't be bothered to level her up at the moment. I consistently got 4k after 4k because of how easy she is. You can fake survivors by just standing still and even if you don't do that you phase, wait at the middle of a loop and listen before coming out of phase with her speed boost to down the survivor.
Who gives a #########...? I'm sorry but that crap is getting old
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1672036#Comment_1672036
I read what you typed, no need to type it again.
Then where are you getting that I am saying only killers hate having their builds insulted? 🤔If you read what I typed and misunderstood it then hopefully I cleared it up.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1671911#Comment_1671911
Yes because only killers take offense to being insulted for their builds /s. Are you trying to prove my point?
"This post isn't attacking both sides, it's attacking killers. And no...it implies anytime you say something people don't like, they'll respond. The OP in this instance is acting in bad faith, I expect people to respond in the same fashion even if they're addressing survivors."
-What I typed.
If a killer made a similar post about survivors then naturally they will get responses from survivors or killers that aren't fans of said behavior that will be negative as they should as it do not foster healthy discussion, you're just looking for an online brawl at this point. I have my own opinions about killers, survivors, and shaming but it's irrelevant here.
That out of the way, I am doing my best not to insult your intelligence but you're being insanely disingenuous. If my point is that you're so hot blooded that you lack reading comprehension then sure, I proved your point? Please work on that.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1671820#Comment_1671820
Right that's why every post attacking both sides gets bombarded with killers in the comments. Even if there are an equal number of users on "both sides" then that would mean that killer biased users are more easily offended, emotional, and illogical, no?
You're going to get negative feedback anytime you post something people don't like. Make a post about SWF then you'll get people that lean into the survivor side responding negatively and often you'll get killers who share the same sentiments as them. This post isn't attacking both sides, it's attacking killers. And no...it implies anytime you say something people don't like, they'll respond. The OP in this instance is acting in bad faith, I expect people to respond in the same fashion even if they're addressing survivors. Were you hoping for an echo chamber? I don't understand this post.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1671750#Comment_1671750
I guess not tunneling isn't counterplay. And who ever said this forum wasn't killer biased?
It is no more killer biased than it is survivor biased
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If this was an actual Ted Talk, you'd get booed off of the stage. Nothing of any substance, just trolling. More bad faith regardless of whom you're addressing.
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@theArashi said:
https://forum.deadbydaylight.com/en/discussion/comment/1671333#Comment_1671333
I usually don't take screenshots from them but I do have one where I got death threat from a twitch streamer... yea, sucks
Yeah they could be pretty awful
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@MadLordJack said:
You're blowing most of these completely out of proportion. Ghostface, for example, doesn't make a giant DING when he goes into stealth or begins to mark a survivor. He doesn't scream at the top of his lungs when he breaks a pallet, searches a locker, or swings his knife. And he doesn't make an enormous boom when someone reveals him.
That'd be hilarious. "Ouch my ######### foot!!!!"
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@LetsPlayTogether said:
https://forum.deadbydaylight.com/en/discussion/comment/1670248#Comment_1670248
Yeah good thing youre even rewarded to be scummy as killer. LOL
How is bbq scummy...?
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1670902#Comment_1670902
What? I0ve been here a while and the harshest ones have been racists, but, death threats? Can you please give an example? This is way too far for a videogame, LMAO
Racism is way too far for a video game, if you ask me. lol
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@TheCoolDBDGamer said:
If your an experienced spirit player with good headphones and the following perks:
Corrupt Intervention,Ruin,Stridor,Pop Goes The Weasel and using her addons
Your going to 4k with literally no effort whatsoever.
Here we go with the killer shaming. There's literally no killer you could pick up then easily win just as there's no such thing as an unbeatable killer. Either all of them are brain dead and the person who is playing them sucks or magically they all have no counters.
I have never had an instant 4K with any killer lol.
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They could introduce an exciting new game through Freddy with a new objective, actually bring it closer to the villain from the films. Going against Freddy should be awesome and terrifying.
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@Xyvielia said:
Memeing helps revive this game from the everyday grind. I find it refreshing on both sides... wish it happened more often, imo.
I'm pretty sure we should be pressuring the devs to end their ######### FTP mechanics in the game instead of placing this responsibility on the players. There will be no grind if we did that. I wish killers and survivors would both wise up to that, but they never do.
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@Carlosylu said:
Xbox, rank 1 killer.
I played 4 games yesterday as trapper, no addons, no perks, cause he's my main and I wanted to know how good I could actually be as him, I played tryharding every game, no tunnel no camp and trapping exit doors and basement since the start of the game and I got a 4k in all of the games. It was one of the toughest experiences ever, but I managed to get what I wanted.
Post game private messages:
"You're a noob"
"Trapper is OP"
"Mexican = OP killer like in real life"
"No way you won this without any help hacker"
"You should get yourself raped"
"GGEZ"
What the hell is wrong with this community...? I know we're not all like that but... come on...
You could babysit them and serve as their personal escort then they'll still call you slurs or threaten you. Survivors never call each other out too, they join in. It's the reason I always say something when I play solo.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1668888#Comment_1668888
Survivor is easier than killer but that doesn't mean getting good isnt hard. If you were to verse an actually good killer high. You are losing. That's a 1v3 to your team. Also if you ran a nurse on edibles she clearly was not good.
She was fine. Good enough to make me panic that they kicking in during the chase
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1666327#Comment_1666327
Dont say various. The only real skill is nurse. An average slinger with average aim can use his zoning to make up for the poor aim. Huntress has generous hitboxes. I guess you could say they take skill. In my opinion it's not the most due to how they have cheesy powers.
I honestly like to chase your survivor as oni. You are exaggerating heavily on how easy survivor is. You don't really earn pop or bbq you kinda just do your objective but ok. Dead hard isn't gonna fix multip mistakes. DS isnt crutch it doesn't help in chase. Unbreakable is doing what it is supposed to do. Counter slugging.
No, survivor is way easier than killer. When I play killer, I need my wits about me and the slightest thing going wrong means that I have lost the match meanwhile I have played survivor stoned out of my mind and has managed to not only survive but rescue others. Hell---I ran a nurse around while high on two edibles.
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I really can't see V serving a tyrant like the entity, I see him being more so a survivor.
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Who cares? You don't need a justification for using a mori.
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I think the last time I was tunneled was a month ago and the match was a breeze. I ran the killer around while I was high on two edibles, my muscle memory go me through the entire thing and gens popped off left and right.
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@Ihatelife said:
I'm honestly so tired with all these LGBT and Black lives matter stuff that is constantly being bring on your game account on twitter/facebook etc. If I would want to hear what is happening in the world I would just turn that bullshit TV. Thank you. And yes I'm talking about this as the gay myself.
If the account is about to discuss and promote your own game, then maybe focus on fixing bugs on polishing it first, because it's honestly ######### annoying that you guys prefer to focus on stuff that have nothing to do with the game.
We were about to get new graphics settings. Where is it? This isn't normal that we should change the game files in order to turn off Vsync.
Our feedback was about to be very important to you guys. Yet, you guys make a ######### changes to the perks that will not change anything.
We get a ######### cosmetics for a hillarious price that no asked. Honestly this game is getting more as clothing simulator than a horror game.
We were about to get more info about balancing the keys and moris. Where is it?
Honestly care more about your game and the community (The real players that are here with you for a long time period), because the game is getting very unfair, when both sides are constantly using the most broken op items that are still in game from about 3-4 years ago.
Solo Q is ######### unfair and unfun from about 2 years or longer and yet you guys did nothing about it, even though most of the players are complaining about it.
This post will propably trigger a lot of people, but I don't care, because the game is getting way more toxic than it used to be earlier. Honestly part of me wished that the game would never get to this such a point. Thank you for attention.
We can't even escape you reactionaries in the game forums. Imagine thinking that the very idea that we exist is "political". For all of the back and forward about entitlement, this is the behavior we shouldn't find acceptable.
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@AChaoticKiller said:
Im not even gunna read this, you can't compare a social deduction game to an asymmetrical horror one. coms have always given the players that use them an advantage you can basically replace among us with literally any competitive team based game.
As a person that play both games, they make good points. If you're not going to even bother to read the post so you'll see where they are coming from then why even bother? Your input hasn't any meaning here.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1663624#Comment_1663624
How comms completely break them. Are you truly that dense?
It's a thing they usually do, they pretend to miss the point and act in bad faith.
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All I could do is shake my damn head. They had the perfect set up too like they were experienced, had comms, and were streaming? They were going to bully the hell out of you. I went through that myself, I'm amazed no one ever talk about the bullying culture towards killers that streamers created.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1665286#Comment_1665286
Cant you say the same thing when ruin was changed. Killers quite litterally quit the game. Call this whataboutism but is it the survivors fault slinger has the most uninteractive chase?
It's not like the subject matter isn't about survivors disconnecting from a killer they don't like
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@nea_the_entity said:
Im just gonna say this I hate I mean HATE how I lose my rank just because I get tunneled an moried and I mean I can't do a gen and the killer obviously isn't gonna down another survivor anytime soon and another thing I hate how myers instead of trying to hit survivor he basically just stalks until he gets tier 3 and when it stops he stalks until he has it again. The game is not bad other than wait time, campers, sluggers, and toxic killers.
Ummm yeah, that's how Myers powers work?
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@Sluzzy said:
Slugging isn't the problem, it is the devs fault for buffing killer too much indirectly through a series of unnecessary survivor nerfs alongside too many killer buffs. Look at Freddy and Doctor. Huntress has never been touched since she was released and look how much survivors have been nerfed since then.
Either play with friends or play ez mode killer if you don't like being slugged all the time.
LOL "EZ Mode" you funny
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@Ryan489x said:
https://forum.deadbydaylight.com/en/discussion/comment/1664591#Comment_1664591
Of course I'm playing to win, but I can play without being a toxic #########.
#########? It's toxic just to want to win? I've gotten crushed all the time when I ran cake offerings as killer. Have we reached the point of the rulebook where we can't even want to win anymore? lol
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@Mario36719 said:
https://forum.deadbydaylight.com/en/discussion/comment/1664504#Comment_1664504
It's all good. Any discussion where it's not a screaming contest is overly welcome. I get what you mean though.
Yeah, I'm trying to get better about that.
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@Mario36719 said:
https://forum.deadbydaylight.com/en/discussion/comment/1662667#Comment_1662667
Thats more of a double standard. "We can, but they can't." C'mon, really? It can be used creatively on both sides. Survivors might do it to protect someone and killers will use it to prevent something. These ideas that there's some kind of set of do's and dont's is despicable. The only parameters to how you have to play are intended game mechanics. As long as something is still feasible and allowed through said parameters it's game. Survivors are given the capability to survive and killers are given the tools with which to kill the survivors.
I get what you're saying and I feel you, but I only ever see Killers block people in the basement then just sit there which is uncool. It's different from the body blocking survivors do. That's what I meant really.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1657975#Comment_1657975
So what facts do you have to support this. A 15 second nerf to a still strong perk?
Every corporation is on the side of money tho. Behavior isn't your buddy cause they made your favorite game. They're going to make whichever decision that will keep the gravy train going despite people's complaints.
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Autassassinophilia
The thought of sweet release absolutely excites you
Survivors performing actions near you while you're on the hook see a slight increase in speed. Does not work with items.
((I'm not good at valuables but I imagine it'll increase by each tier.))
"The wait before being greeted by the Entity fills me with such me excitement that I can't stand it anymore"
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@Mystic_Flower said:
https://forum.deadbydaylight.com/en/discussion/comment/1661589#Comment_1661589
Actually there r many ######### killers who camp, body block, and rly try to down everyone in 5 mins before hooking survs. They need to stop that. Even tho u can block any player, which btw, the game doesnt even let u opt out of crossplay, I should be able to make a choice whether I want to play with out of network players or not. 🙄
Uhh no? The only thing I don't approve of body blocking, Killers absolutely should not do that as it's holding the game hostage. Other than that you're describing a killer playing the game. I hate it when a SWF bodyblock me as a unit, I despise it just as much as getting camped as it's annoying and they always know where to find me in order to do it too. But I get it, they're creatively implementing ways to win the match.
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@Tactless_Ninja said:
Let's apply Spirit's design to every other killer:
Trappers traps are now 100% invisible.
Wraith can uncloak instantly.
Billy is invisible while chainsaw dashing.
Clowns gas is invisible.
Myers is invisible while stalking.
Pig is invisible while beartrap is on.
Are these changes making you want to play survivor? Anyone? Why is it taking so long for a match? Hello? Where'd everyone go?
I mean there was a way to play on a crazy difficulty just to test my skill? Sure. That sounds crazy
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@Blueberry said:
Pink maps are actually pretty decent in a totem build with Inner Strength, QnQ, Head On etc.
Especially while were in a hex meta.
It's so weird seeing you without the Spirit display pic
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@HoneyBadger said:
https://forum.deadbydaylight.com/en/discussion/comment/1661920#Comment_1661920
I respect your opinion but have heard the phrasing it's just a game. If you want to go sweaty there is fortnite.
Thank you, I respect yours as well. But I think due to the nature of this game that's unavoidable. Friday the 13: The Game I feel does a better job at this. You could lose and still be chilled, I never felt punished. Meanwhile playing killer in this game makes me depressed. lol
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@HoneyBadger said:
Put some because not all survivors do that. For example idc about ph. I really want to have fun but both. Some killers and survivors are sweaty. Get them upset they dc from the game even when I play survivor my teammates will dc or kill themselves on first hook. Yesterday I face a chill legion with chill teammates. Wish every match is like this.
That's no excuse. No one should be punished for playing their best, there's no such thing as sweaty
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Play against him as you would normally, don't let him get any stalk and he's slower than a tortoise's boner with these add ons. I usually see all gens powered up before it works. I usually get kills when people are being cocky.
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@Xyvielia said:
Everyday there’s more bullying about
BT/DS/UB/DH
I seldom, if ever, even use these perks, and I find those tyrannical tactics against people who do, mildly oppressive and intimidating.
Perks are perks, some get nerfed, some get buffed... if you have them, use them.
Adhere to the regulations, don’t be toxic
Play your game and let them play theirs.
No matter what, don’t be rude & have fun!
No it isn't. There's complaints sure, but they'll never win you the badge of shame Noed will. I'd argue that having four other players ridicule you is worse. Brain dead and unskilled are words 80% of the time thrown towards killers.
This isn't me being biased, I've lurked here for a year before finally making an account. Try telling people you play Freddy with Noed then seen how they respond. Lol
It's called the survivor's rulebook for a reason and it has become worse.
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@Orion said:
- Swing the ban hammer around a little more freely, to get rid of toxic players.
- Improve the reporting system.
- Balance around the top players.
- Change the rank system so killers would need to kill and survivors would need to survive in order to pip. Without a 3k, a killer would only be able to get a black pip at best, and the same for a survivor who didn't manage to escape.
- Ban smurf accounts.
- Prevent new players from being matched with more experienced players.
- Rework all second-chance perks. In particular, rework DS so it becomes an anti-tunnel perk.
- Add a totem counter to Small Game.
- Lock survivors' items after 30 seconds in a lobby. The killers can still change their loadouts to adapt to what the survivors are bringing.
- Either give all players a SWF indicator or split the queue between those who want to play with/against SWF and those who do not.
- Make regular DCers play together, regardless of skill level, so they don't ruin everyone else's trials.
That's off the top of my head.
Hired
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If Dead by Daylight was my game. I would:
- This is one that isn't talked about but I'd introduce new game modes, provided we're working with the base game I'd introduce these new game modes through the killers. Going against the Pig? Well she could either use the Jigsaw boxes or you could make use of mode switches that will allow for new games like digging through a pit of used needles to find a key or a cure for a deadly poison; You could also replace hooks with death traps that other players most free them from. These new modes would be exciting because the survivors will have no clue what they're up against even if they know the killer. If you're going to put killers in the role of entertainer then provide them with more tools to do so, I'd want my survivors to compete against me but at least leave with a theme park like experience. Freddy is the biggest crime for this because Nightmare on Elm Street tends to have all of these creative nightmare realms. I think this is Freddy's biggest weakness is that he's a powerful character with so many possibilities limited by DBD's design.
- Get rid of Dead by Daylight's limiting gameplay design for both killers and survivors. I don't want camping or tunneling to be punished, but I want cool tools and tactics for fighting against them. Got a teammate stuck on a hook and you want to make a risky play? Have sabotage take down the hook with the survivor on it, the hook will be stuck in the survivor thus causing a mangled status effect. You will need other survivors to remove it for you. Have Leatherface's Barbecue and Chili actually cook the survivor alive then have a consume option in order to see auras, you could only do this once per survivor. Give the Trapper for example various traps to work with or mix them. Think of how cool it'd be to step into a hunter's net designed by the Trapper.
- Alter all perks to where they're useful enough or diverse builds. Survivors could experiment with neat and meme builds, I want killers to have that too.
- A more diverse roster of characters with different cultures, sexualities, and etc. DBD does this well enough, but more wouldn't hurt. Also give the characters some personality. The skins are so damn dull, the characters are forgettable too. If I had it my way, there would be a metalhead Claudette skin by now complete with corpse paint.
- More flair and fan service. I loved the siren going off at the Midwich Elementary School but I'd take it a step further. Have a little jingle play when a survivor's opening the exit gate that matches that particular franchise. "Hello Zepp" from Saw when a reverse bear trap is ticking downwards. The stages from the film franchises shouldn't feel like another stage. Get people pumped.
- If you're going to introduce bullcrap like free to play mechanics and battle passes then make your game free. I would. I detest live services and see them as a blight to the gaming industry.
- Moris would be varied with different kill animations. They will actually have Gore. Along with other animations like characters repairing their wounds.
- Gruesome attention to detail, this factors into giving personality to characters and more gore. Claudette using self care only you see her wounds in great detail this time around. Jake using calm spirit, but he bites down on an object while he's injuries are being repaired. Traces of blood on Hag's lips after her attack animation.
- I'd add weather effects to a majority of the stages, it'll add even more of a risk then change things up a bit. Hard rain? Well the killer won't be able to hear you properly, but careful around puddles or leaving a trail.
- An actual useful report function. Too much racism, homophobia, and griefing.
- A killer with friends mode. The same game but two killers and more survivors. Imagine idea one like avoiding the Pig's games while using what you know against an additional killer.
- A casual mode so people could have chilled games.
- I'd delay DLC releases to focus on bugs, but I would at least tease the introduction of the next character through Easter Eggs of some sort.
- Foster competition between killers and survivors in a fun and engaging way. The rivalry could actually be awesome if done right.
- Experiment with DLCs, step outside the box the way Identity V does. I'd kill for Tomie or Joker to be in DBD
That's it really. A long list, but in short I'd want a game everyone could enjoy.
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@YaiPa said:
tbh, if I was the big boss, the head of the company, I would:
- utopian solution: realizing how much toxic the game has became, how many people is making angry, tense and feel unworthy, I'd just shut down the whole project, screw the money;
- merciless capitalistic solution: basically the way they're doing right now, skins and rift are the priority, bug fixing only when we have time;
- healthiest solution: either change the entire team, or waste a ######### ton of money to remake the entire code from scratch, like among us. It would probably be a colossal waste of money, considering you should gift back every copy + DLC sold, and the company would probably fail after 4 months. But, that's why I'm not a business man, because I think on what's best for the consumer, not the best for business.
This. Not only because I despise the concept of Capitalism in the first place but Dbd has Ftp mechanics in a game that cost 💰. It should be free then it'll be more acceptable. I definitely detest battle passes
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@Godot said:
https://forum.deadbydaylight.com/en/discussion/comment/1656193#Comment_1656193
I can see the second thing you mentioned being the original purpose of DbD.
But in that case, I would also make it so that survivors can do much more things and earn more BP. Because obviously, if you don't escape, you lose a few BPs.
I think what they mean is that they want a more traditional horror experience, you don't expect to make it out but it's awesome when you do
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@bubbabrotha said:
I don't know why I'm posting this here, but I need to vent to someone, and this community comes to mind.
She died last night, from pneumonia. It was peaceful, and she didn't feel any pain.
I feel like its my fault. I didn't talk to her enough.
Like I said, I'm posting this here because I trust you guys.
My condolences. I wish the best for your family
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1655092#Comment_1655092
Oh, I don't doubt that for a second. I just never expected people to do so on the level that they did.
That's fair.
