Mario36719
Mario36719
About
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- Mario36719
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Comments
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@LuffyBlack said:
https://forum.deadbydaylight.com/en/discussion/comment/1663696#Comment_1663696
I get what you're saying and I feel you, but I only ever see Killers block people in the basement then just sit there which is uncool. It's different from the body blocking survivors do. That's what I meant really.
It's all good. Any discussion where it's not a screaming contest is overly welcome. I get what you mean though.
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@Zeezy4Squeezy said:
https://forum.deadbydaylight.com/en/discussion/196026/somethings-got-to-be-done-about-slugging
I definitely agree. And killers complain about DS, chill it's five seconds, you can still change a survivor. They usually tunnel you anyway after using DS. And When you get slugged and have unbreakable, they come after you again just to down you again. It's not community rules, it's to make it fun for everyone and any toxic killer who says otherwise can suck a dick.
My only real issue is with the last part. If the game is supposed to be fun for all parties involved, then clearly you have to be able handle what gets dished out. Yes there are toxic killers who's sole enjoyment is ruining any particular players experience, but there's also survivors who do it. There's a possible reason as to why you would chase the person with ds. You now know its inactive and you know where they are. And I feel the idea of it only being five seconds might be a bit selective. Those five seconds give way to a whole chase. Same with unbreakable. It helps lengthen the match by delaying a hook. Now, I'm not here to say you can't use anything, but there's always going to be ramifications for any action. Makes you wonder why after using ds it makes you the obsession. Hmmm, I wonder.
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@LuffyBlack said:
https://forum.deadbydaylight.com/en/discussion/comment/1662649#Comment_1662649
Uhh no? The only thing I don't approve of body blocking, Killers absolutely should not do that as it's holding the game hostage. Other than that you're describing a killer playing the game. I hate it when a SWF bodyblock me as a unit, I despise it just as much as getting camped as it's annoying and they always know where to find me in order to do it too. But I get it, they're creatively implementing ways to win the match.
Thats more of a double standard. "We can, but they can't." C'mon, really? It can be used creatively on both sides. Survivors might do it to protect someone and killers will use it to prevent something. These ideas that there's some kind of set of do's and dont's is despicable. The only parameters to how you have to play are intended game mechanics. As long as something is still feasible and allowed through said parameters it's game. Survivors are given the capability to survive and killers are given the tools with which to kill the survivors.
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@evil_one_74 said:
https://forum.deadbydaylight.com/en/discussion/196026/somethings-got-to-be-done-about-slugging
Agreed.... Sadly, some killers try to end it before it even begins, and they get their fun from that. I can't stand it. It's no fun at all. I like your idea about a faster recovery speed. My wife had this idea, and I'm with her. After being slugged for x amount of time ( say 15 seconds ) you get up automatically. Anytime you're slugged. I know that would cancel out unbreakable and no mither, but think about it. Killers would lose their minds. They would have to put in some skill, and effort to get kills. Take away unbreakable and no mither, and replace them with two different perks.
Thats gonna become a real mess. You might want to fully think through all the ramifications of anything that gets suggested. So now, you automatically get up after 15 seconds. Well, did you ever think that the killer might farm downs? And there's nothing you'd be able to do to stop it. They could walk you halfway to a hook and drop you because they know you'll automatically get up. That now prevents you from ever having a chance to wiggle out. They can always get basement hooks. So, you really sure that'll be a smart idea now?
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1661246#Comment_1661246
The fact that it can happen is wrong. Killers often say "You have X perk and Y perk to counter this situation" but we can't have every perk equipped that we need. There's bad matchups. If you bring healing stuff, oh it's a Plague so you lose. If you don't bring any anti-slug and they slug, oh well you lose. If you bring a flashlight and it's a Hag or Wraith, oh well they lose. Games are decided too much by matchup rng.
That's almost like saying you have to always be able to counter every killer. It's never going to the case. Even killers sometimes don't have the right perk build for the particular map or survivors. If it happens to them it'll also happen to you. And no, I'm not a main of either. All this BS of sides and having to be better is pointless. We're all here because we want to play the game. So let's ******* play it and enjoy it!