LowSpecGamersMatter
LowSpecGamersMatter
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- LowSpecGamersMatter
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Comments
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1448904#Comment_1448904
the devs did express interesting in re-vamping the settings menu with the graphical overhaul; hold out hope.
When did they express interest? and did they give us any more informations?
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@SonicOffline said:
https://forum.deadbydaylight.com/en/discussion/comment/1448193#Comment_1448193
It literally does the opposite though.
No it doesnt, you are completely wrong. At least in the case of DbD
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@not_Queef said:
Go to:
C:\Users\YOUR_USERNAME\AppData\Local\DeadByDaylight\Saved\Config\WindowsNoEditor
Open Engine.ini in Notepad
Add the following lines to the bottom:
[/Script/Engine.GarbageCollectionSettings] r.DefaultFeature.AntiAliasing=0
Save and enjoy crisp visuals with no vaseline-o-vision.
doesnt work.. thats annoying. Why is this not simply in the ingame settings? Kinda annoys me rn
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@SocialDistomancy said:
gameusersettings in appdata, only change the top settings that relate to the preset like post processing (get TONS of frames back) and AA that way you can get frames from post processing being low, remove the blur from the crummy AA, and not have the rest of the game look like [BAD WORD] with lego shadows, blurry undetailed textures or sparkly/aliasy effects like the glows
I had everything on 0 already but it still looks smeary
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@SonicOffline said:
Why do people even want to turn this off? It makes all the edges look super super jagged and it's harder to tell fine detail, like survivor's hair/random decoration their outfit has over background textures.
I simply dont like to have a smeary blurry picture. I want sharpness.
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@StereoHEAD43 said:
I found this video:
https://www.youtube.com/watch?time_continue=642&v=vfBUIjlUI2w&feature=emb_title
Guy was literally having 3 Urban Evasion and used cheat engine to hide the rest. And no you didn't have any hex so it was impossible for them to keep getting revived by themselves.
thats crazy..
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@Almo can you confirm my thought?
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@Peanits is there any possibilty to pick yourself up mulitple times outside of No mither and Soul guard?
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I couldnt see their perks because of the tally screen bug. It wasnt showing any perks. Maybe they didnt even equip any perks to make it look like a tally screen bug and hide their cheating? Idk
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@KingFrost said:
Link the video?
Its going to take a while, its 2GB big and my upload speed is terribly slow.. Before I waste my time and overloud my connection traffic I want to find out if any perk can do that
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@Aven_Fallen said:
Did you have a Hex active? There is a new Perk called Soul Guard which allows the Survivor to pick themselves up if they are cursed aka a Hex-Totem is active.
no I was using stridor, corrupt, pop and STBFL
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@SMitchell8 said:
What did they do to him? I'm late to the party? He was fun to go against
Our fellow Killer died... killed by his own parents.. Worst case of a murder :(
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@Peanits said:
I don't really care most of the time. A lot of the time they're not doing it to be a dick, they're doing it to give you points (free hits) or buy their teammates who are still in the match some extra time.
That said, though, I find that the people who do actually sit there teabagging are usually the ones who went down in a chase in a matter of seconds, so you go out of your way to not kill them super early, and then they abandoned their teammates and sat at the gate letting them die. I usually just laugh those guys off. Proud of you champ, you did it.
This is so accurate lol. Its mostly the worst player in the team who does that
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@Vox_Nocturne said:
https://forum.deadbydaylight.com/en/discussion/comment/1425497#Comment_1425497
Thank you for finding it! This definitely adds more confusion over why they're doing this change if they seemed content with his power from both a killer and survivor perspective.
It feels to me that they could have focused more on Bubba. Plus, with the bugs surrounding Max, I'd rather them be resolved instead.
More focus on bubba, fine tuning him, adding a new chase music (get an ok from the licence holder) etc.
Bubba is much better now but I think it could have been done even better
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@ClickyClicky said:
I’ll tbag on his grave 😎
u have no respect? U are a terrible person for disrespecting someone like this.
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@LetsPlayTogether said:
F to bad players, who think BHVR killed billy.
U have no manners huh? Just pay respect to someone who died. Cant believe it...
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F.
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@DaFireSquirtle said:
https://forum.deadbydaylight.com/en/discussion/comment/1418540#Comment_1418540
Holding down a button is way to easy. With skill checks you have to basically earn your right to stay alive and it makes it way more intense and scary. Plus it motivates players to get better at skill checks.
Idk, I personally feel that quick time events are completely outdated in 2020. Little Nightmares has a similar mechanic: Hold M1 to Hold ingame and let go of M1 to let go ingame. This mechanic made the overall gameplay so much more immersive
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@PrettyFaceKate said:
The skill check is not the way to go. Sometimes, letting go is the right play. Everybody and their mothers asked to reverse the struggle phase mechanic. BHVR: skill checks. It's like they simply want to be contrarian sometimes.
Holding instead of repetitive pressing is what is has to be. Let go from holding and you let go ingame
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1404332#Comment_1404332
20 seconds is a 4th of a gen. If all 3 survivors are on gens (as they probably are) thats 60 seconds gone. I disagree, it is enough punishment. Most people arent doing that anyway.
That said, i dont care about the timer, i was just pointing out people get slugged either way. Theres 2 situatiins where ds is bs. When they arent being tunneled and i happen across them at 59 seconds and get hit with a ds i wasnt expecting, and at the very end of the match it virtually gaurantees a free escape.
So what is probably the best solution is to remove the timer entirely. It becomes deactivated when the survivor fully heals or interacts with a gen/locker/totem and doesnt work at all during egc.
ehhh duuuh, all 3 cant be on gens since at least 1 is unhooking. And in solo Q its not rare that noone is on gens since everyone is trying to unhook.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1404731#Comment_1404731
That's not a gamble worth taking
exactly, so dont go out of your way to find the cage to start tunneling/camping. Knowing the approx area is enough imformation to plan your next route for gen patrol.
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@immortalls96 said:
I love the bug fixes..HOWEVER...2 points need to be made
1..hillbilly audio loop was fixed bit not his camera..AGAIN!! Seriously it's starting to piss me off at this point, this is rediculous guys..
2..the pyramid head changes..I dont mind the change to lessen the tunneling boost..HOWEVER this also makes killers who dont use that style weaker as it removes potentially game salvaging information, I feel there should have been compensation for this as it removes an integral bit of info every hook gives..as it stands it makes cages a far weaker power play and a power shift should be done..otherwise it's just a straight nerd just to prevent a few bad players from securing a kill
but you can still kinda guess where the cage could be tho, at least the area
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1404029#Comment_1404029
Tbf though we slug them now for 60 seconds 🤷♂️
Exactly, and that at least punishes the killer if he stays on the slug or avoids tunneling by the killer leaving. But 30 seconds is not enough time to punish a killer for tunneling. especially when the timer is already going down when unhooked, because most killer start the chase around 10 seconds after the unhook happened (unless facecamping ofc) so standing on the slug for 20 seconds doesnt hurt enough
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1403020#Comment_1403020
Fully healed I mean. If you have time to fully heal, you arent being tunneled, or does the killer have any momentum to cancel.
Double heal with we will make it is pretty fast tho, Killer could just go to a gen and right back to the recent unhooked survivor to tunnel him (with mori)
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@Zaitsev said:
This is pretty much the most fair version of DS that can exist imo. Let me know
1. Only lasts 30 seconds at Rank 3, but never goes down during a chase.
2. Deactivates upon repairing a generator, entering a locker or being fully healed.
3. Only one DS is active at a time.
How about touching a rgeressing generator you ran past while being chased? Should this still stop DS?
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@FogLurker said:
Sorry for the situation but honestly it just might be time to upgrade your rig and future proof yourself for atleast another 10 years.
Idk about that. Its a Laptop, so "upgrading" parts is not possible. Upgrading means replacing the whole system :/ And since I have a really good Laptop Monito, flawless keys and every other game running good I dont really feel like spending 1k for a new system just for DbD :/ Maybe Im biased/entitled, idk.. But especially knowing that I was able to run DbD with very good framerate by just editing some lines is a big oooof for me to spend hundreds of dollars now just because devs said "nope u cant do that anymore", u know where Im coming from? + now with corona and stuff price tags are rising while I lost my side job. I have only my main job now so I need to careful where I spend my money.
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@Kaiju said:
https://forum.deadbydaylight.com/en/discussion/comment/1397957#Comment_1397957
Nope on a window like 530x300? idk I am not on my pc rn
oooooof thats a big pain in the ass! on thats small window you have that less FPS? Hey let me help you out, maybe I can squezze out some FPS for you. Im researching and trying out to increase my FPS for months if not over a year already. I know many tricks, maybe there is something which can increase yours aswell?
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@Kaiju said:
Be happy that u can hit 60 fps at least. I play on 20 fps :/ (30 if is lerys)
fullscreen? I dont hit 60fps on fullscreen. If I would play fullscreen I would have 20 fps aswell, if not less
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Do I not deserve Support? U got a lot of money from my pocket, u dont want to help me even when I helped you growing since beta 2016? I feel betrayed and it makes me sad....
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They already have it much easier to get the event cosmetics.
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Please, can we get a statement about it Devs? How is it supposed to be?
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@Owlzey said:
Weird how some people aren't seeing them. I'm getting event flashlights and medkits left and right on console.
Bugs can happen under certain conditions u know? And well, just maybe you arent meeting them conditions. Besides Im on PC.
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Do Devs aknowledge this or not?
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@Guiltron said:
https://forum.deadbydaylight.com/en/discussion/comment/1379261#Comment_1379261
You could've worded out your post better if you're speculating about something, but hey, I guess I am the illiterate one for not understanding your ambiguous wording.
I guess so too.
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@Peanits @not_Queen @PatBrutal @McLean
Can we get a statement? Im apparently not the only one who isnt getting event items in the web.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1379435#Comment_1379435
Yes, actually. Look at how much stuff can appear on the bloodweb.
I think its bugged for some people. And it wouldnt suprise me. Devs should take a look into it and if its really a bug they have to fix it. And if not they should change some parameters in the randomness and make event items more accecible during the event. Whats the point of an event if I cant even get 10 Flashlights and Medkits just because RNG didnt feel like it?
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@Biggs said:
for me it shows 2 or 3 almost each 3rd web sorry to hear that maybe you are really unlucky or maybe you are bugged... have you tried on different killer, surv ?
not yet, nearly everything spend into one survivor I main. and Im with empty pockets to try it out with another survivor.
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@Orion said:
It's not bugged, you're just unlucky.
unlucky for 1.5 MIllion BPs straight dumped? Sure. Why not.
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Why is no Devs responding to it? I feel like they only respond in "non sense" topics like "which killer would you be in real life" but those important topics like this where you could get banned gets ignored?
And its not only my topic I mean by that, I see that for other important posts by other people aswell. I thought this forum is usefull for important informations
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@Guiltron said:
https://forum.deadbydaylight.com/en/discussion/comment/1376679#Comment_1376679
You stated that these were confirmed on the title and that they were coming soon on the post. Also no, I'm perfectly healthy at the moment but thanks for asking!
I used quotations to signal its not really directly confirmed from BHVR and I also said "I guess". Not my problem if you lack reading skills.
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@Guiltron said:
These are like, a year old. Stop spreading misinformation.
what misinformation am I spreading? Im just sharing lines found in a file and made a logical personla guess on it. Are you high or something?
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@Mikeadatrix said:
https://forum.deadbydaylight.com/en/discussion/163978/2-more-gestures-confirmed
I said it years ago and I'll say it again: give Ace fingerguns. Maybe this is his time considering a certain set of info about the next tome. 👀
ace finger guns are the only "meme" gestures I would accept in DbD
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@Rokolell said:
Change at least button ingame, then go to %LocalAppData%\DeadByDaylight\Saved\Config\WindowsNoEditor and edit Input.ini :
e.g. this binds Struggle to Mousewheel up and down and to the Spacebar
ActionMappings=(ActionName="Mash_Camper",Key=MouseScrollDown,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Mash_Camper",Key=MouseScrollUp,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Mash_Camper",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False)A list with all buttons can be found here:
https://wiki.unrealengine.com/List_of_Key/Gamepad_Input_NamesI tried this but it didnt work. Have they changed it or something?
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As Killer I want to spectate my weapon
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@C3Tooth said:
Survivor gesture:
- Crouch, up, crouch, up
- Flashlight M2 M2 M2 M2 M2
- Pointing
- Come to me
- Nod
- Intense rotation while dying
- 3rd incoming gesture
- 4th incoming gesture
Killer gesture:
- Nod
- Slashing
Killers can also teabag and bm as GF, pig, trapper. Wraith can bing bong,billy can click click with his chainsaw
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its not specified for what character its going to be since neither the word Camper (stands for survivor) nor Slasher (stands for killer) is used in those lines. However, its most likely going to be survivor gestures
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@EvilJoshy said:
I wasn't too thrilled when the said they were adding breakable walls. To me it just feels like another pallet. Something else I have to waste time breaking instead of chasing a survivor.
exactly, and on top of that it throws off the balance. Either a loop/building is overpowered without breaking walls but balanced after breaking them... or balanced before breaking them and underpowered after breaking them. Its a lose end for everyone imo
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@mottigedel said:
there is something weird going on with the camera movement when injured/unhooked especially. while running and strafing (A & D) you will notice the camera jurks to the left or right abruptly
yeah its really pissing me off
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@chase131119 said:
https://forum.deadbydaylight.com/en/discussion/comment/1365031#Comment_1365031
Huntress is really easy to dodge, all you have to do is run into one of the 1000 rooms. Takes her at least two seconds to throw, at least Deathslinger is instant.
well, often you have a very long hallway and most of the time the rooms are mini dead zone which allow easy cornering. especially with a killer like huntress who doesnt have to break pallets
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@Nos37 said:
I wonder if they will use breakables on old maps to make current loops shorter, or if they'll make current loops longer and breakables have to be broken to shorten the loop length back down to the current length.
thinking about it: it sounds extremely silly :D for real, why doing the extra work just to piss off players and at the end after breaking the wall we have the same loop? What a waste of time imo