Lord_Tony
Lord_Tony
About
- Username
- Lord_Tony
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
maybe because the game is survivor sided and only 2 killers are viable at red ranks
-
sounds like you should permanently have that anti flashlight perk on
-
there is no time in the entity's realm.
he also has access to alternate dimensions
and any place in time
-
Uhhhhhhhh pig takes place in like 2004
That's not that much far away from 2021 lol
-
@gendoss said:
It's almost like he moves the same speed as Huntress... The same thing applies as Huntress and Slinger you can't use your power around small rock loops like that you just have to force an M1 or the pallet.
true but huntress and deathslinger can injure in 1 hit.
trickster cannot with his knives
-
Survivors should be injured after falling from a large height after 2-3 times.
That would balance haddonfield out real quick
-
@OniWantsYourMacaroni said:
He already got buffed with the newest DLC though.
He's not the worst killer anymore,because Trickster is 👐
no he got heavily nerfed his traps no longer trap survivors for like 10-20 tries
-
@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2074418#Comment_2074418
There's plenty of things not healthy for the game man, why punish people for playing with there friends, I can say most swf don't even use cons.
this is not true once you get to red.
-
@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2073828#Comment_2073828
So your going to make the solo experience even worse , because you can't handle a swf...
Oh it's not just me who can't handle SWF a large majority of killers can't handle SWF
or else queue times wouldn't be 10 minutes long for survivors but instant for killers
SWF needs to be dealt with because it's not healthy for this game
-
I mean if the laceration didn't go away in 15 seconds and required a mend then it would be OP.
But as of right now it would have been fine
-
@Todgeweiht said:
Sorry but that add-on was just busted, from the gameplay I saw it allowed trickster to melt survivors way too fast with too little input.
huntress with iri head can down survivors in 1 hit.
trickster with trick blades can down survivors in 8 hits IF all hits were bounced.
Even then it's no where near the level of iri head
-
@TWiXT said:
https://forum.deadbydaylight.com/en/discussion/comment/2073869#Comment_2073869
This isn't even about how bad his recoil is, just that the recoil exists. They could've easily had the momentum of the throws going in the opposite direction for the same amount, and that would've been more accurate physics wise.
isn't the entity's realm some alternate dimension?
You can fall from a great height and not get hurt
physics can be wrong it's all about perspective reality.
-
his recoil doesn't seem bad on PC
but then again I'm using a high DPI mouse
-
So then why not just limit SWF to 2 instead of 4.
2 is more fair than 4.
-
@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2073835#Comment_2073835
I just don't see how you can remove swf when friends can still communicate through other devices.
simple don't let people have a party
-
seems like the only solution is to remove SWF since it ruins killers AND solos.
why are we catering to 10% of the game population?
-
I was chasing a survivor only for them to tap the generator for like a second to stop regressing.
the entire time I'm thinking "am I a joke to you"
get rid of gen tapping
-
@IlliterateGenocide said:
No lol, why not give survivors a slot for an exhaustion perk either way it's a bad idea
But their 5th perk is comms so they have free room for an exhaustion perk instead of wasting it on kindred or something
so no they don't need a ######### 6th perk.
-
aren't killers suppose to be slightly OP anyways?
They are suppose to feel like bosses.
-
shouldn't myers be higher he has add-ons that are literal moris.
-
he needs better tracking since he stalks survivors he should also expose their auras for a few seconds.
-
he will get an update 4 years from now
-
he's far too slow to be useful and you just run around a rock and never get it
-
this is an elimination game technically you're dead on first hook its up to your team to help you
-
I've went from red to green because of him
-
meanwhile legion can pip with all that sweet sweet chaser even with 1k
Trickster depips at 4k :(
-
I got 3k and still depipped.
Had 0 in chaser.
Like ######### so I can't use his knives or I depip?
Well I can't m1 because he's too slow
-
well they need to balance SWF somehow
-
What makes the most sense is just limiting SWF to 2 party instead of 4.
-
@Sauceman_Tim said:
yup, iri head is still in the game but darn that ds amirite
not my point lol
and huntress needs iri head for SWF
-
kill rate is 70% because new survivors dont know what they are doing.
against SWF the kill rate is lower
-
@swager21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2071149#Comment_2071149
in solo queue every killer is s tier, ive seen solo queue teams get destroyed by a baby trapper with no perks or addons
and against SWF every killer except for nurse and spirit are D tier.
trickster in Z tier.
So again, either nerf SWF or buff killers.
Now 4 player SWF is like 6% of the playerbase so it's kinda weird they won't nerf SWF despite the fact it's only 6-10%
-
@Negi said:
I feel like both sides should get a dedicated 5th slot with niche perks. Something that helps but doesn't fall in line with gens, information, healing, or direct chase potential like haste/exhaustion/window sealing.
survivors already have a 5th dedicated perk slot.
it's called discord voice chat
Survivors don't need a 5th perk.
-
@Yords said:
So because SWF is unbalanced we should buff all killers by giving them a 5th perks slot?
What about solo queueing survivors? What about already strong killers?
you have a 10 minute queue for a reason
killers don't want to play anymore because it's too hard.
Either nerf SWF or buff killers that's the only way to fix this
-
@swager21 said:
do you know how painful solo queue would be? i already get matched with 7k hour nurses+green rank teammates
blame SWF then because SWF is so unbalanced it caused the meta to only play nurse and spirit
nurse and spirit can't get nerfed or else the entire killer playerbase will quit because then no killer can compete against SWF
-
@ukenicky said:
Being able to bring a powerful Hex for free would not be healthy.
Hex perks are high risk high reward. An extra, "free" perk slot like this exclusively for a Hex perk removes much of the risk involved in bringing a Hex perk as, part of the risk is in the fact that if it gets cleansed you're out of a perk for the rest of the match which is a pretty big deal with only 4 base slots.
This balancing around SWF idea isn't healthy as it would completely crush poor solo queue players who, contrary to popular belief, matter.
If a 5the perk slot was added on either side it would need to be on both and even then I can't see that ever happening as it could cause too many issues.
swf gets comms which is not only technically their 5th perk but it also replaces the need for over 10+ survivor perks and it makes some killer perks useless like knockout.
yeah swf running around with their 5thperk (comms) is healthy
-
I end chases faster with scratched mirror myers and he's slow as hell
trickster can't keep up with anyone
-
scratched mirror myers feels faster than trickster lol
-
@Freki said:
then don't play him if you don't like him.
I like him the problem is HE IS TOO WEAK
I want to play him but I can't because it's so miserable.
-
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2067886#Comment_2067886
what is a solo SWF?
before SWF survivors would lobby hop until they found their friend.
they will ######### do this just to get 6 perks AND comms
-
@Marigoria said:
Sure, if solo survivors can have 6 perk sloths.
then "solo" SWF will just keep ######### lobby hopping until they find their teammate.
NO
-
also there needs to be a hatch opening animation that they can't 99 on.
Too ######### often I am in mid chase with a survivor on a closed hatch and they just open it instantly and I don't do anything
-
they did it's called trickster
-
hatch open animation would be nice
-
@Zixology said:
https://forum.deadbydaylight.com/en/discussion/comment/2067402#Comment_2067402
How does Discord help me communicate with randoms?
that's a solo problem.
Don't pretend SWF is balanced though., It's not.
-
If trickster was that good to down players he wouldn't need 60 damn knives when he only needs 16 to down
-
his knives should give broken OR SOMETHING
I had a survivor heal to full health while I was pelting her with knives.
These survivors aren't afraid of this killer at all he's so weak
-
So run DS then
-
@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/2067535#Comment_2067535
oh right "survivors" are complaining "players" "people" often many of them, "a large group" and of course "why does everyone" / "why doesn't anyone"
Well killers aren't complaining about DS being useless.
So who else is complaining then?
-
the problem with solo que is they need aura reading perks.
swf doesn't need that it's called discord.