LordGlint
LordGlint
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- LordGlint
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Comments
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@Todgeweiht said:
Damn it looks real, where did you find it?
On his phone's SD card of course, lol. JK
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That looks VERY convincing, lol. They even have the killer name and everything.
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While I could see them maybe adding something cosmetic depending on devotion lvl, to add something that actually gives an advantage isnt gonna happen for afew reasons. One, it would be drasticly unfair to have an advantage right off the bat just because you've been playing longer than someone. Theres also two... someone could simply leave the game running and be afk. Lord knows the DBD main menu is in the background behind various windows on my computer all the time.
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@Flyguy115 said:
https://forum.deadbydaylight.com/en/discussion/154718/hello-baby-rank-1-killers
you're whats wrong with this community , also its pretty easy to abuse god loops and 360 on console .
Yeah...The 360s is probably one reason alot of people dont want crossplay and the PC killers that come with it. All of a sudden when your opponent has free control over their characters turn speed just like you do... That 360ing doesnt work so good, lol.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1296780#Comment_1296780
Still not a reason to DC. Go AFK or at least do your best. The only technical issue where it's acceptable to DC is if your PC/Xbox/PS is on fire.
Yup, im gonna close out the game before grabbing a fire extinguisher, lol
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1296969#Comment_1296969
U think he will get reworked?
I dunno, im just sayin things that I think would be cool. Hes gonna have his addons touched up, that much we know for sure. The devs have said they wanted to do his, Billys and Huntress's addons since they dont conform to the normal addon rarity setup that the other killers have.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1296949#Comment_1296949
That would make him a better map pressure killer, which Is great, he really need it, but how would he do it, what would his chainsaw do?
Honestly in that situation...Id be fine with nothing. Let him run around at about 150-175% with Oni's degree of freedom using the same button you'd push to reload your gun as deathslinger or crouch as Pig. He'd have a brief cooldown phase when he stops, similar to Oni, and then would be able to continue like normal. Im just spitballing here, but that would be really handy for not only getting around the map but also for zoning.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1296923#Comment_1296923
Who knows man, this Is just and Idea, he was rushed, maybe we get full rework or him, or maybe we won't get anything, who knows
It would be cool if he had some sort of mobility ability. Imagine if he could run around similar to Oni, but maybe slower without the attack tied to it.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1296891#Comment_1296891
But wont he be viable to other builds if he Is buffed?
I feel like your missing the point. The biggest advantage to using those 2 perks, nemesis and PWYF, was simply to offset the speed loss while revving. The numbers suggested would be giving that basically for free. Beyond that, Bubba is already viable with other builds. I didnt start using PWYF on him til after Oni released, and I did that without any slowdown perks. While I agree he could use some buffs, and theyve already said theyre gonna do an overhaul on his addons...what your suggesting would be equivalent to having 3 or 4 stacks of PWYF built in. I feel like that is abit much, which is why I suggested 92% speed while revving as opposed to the 100% or 105%. I do think it would be neat if they gave him something else as well considering we DO have a button free for Bubba since he doesnt have to use it for reloading or anything.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1296882#Comment_1296882
Hey i never told it was a fluke, i also managed to get 4k with different build, but at the start of this u were saying about PWYF build and i told you that not everyone want to play with that build and that killer shouldn't need certain perk build to make him playable
I had brought up PWYF because we were discussing speeds. Current Bubba's rev speed with 3 stacks of PWYF would feel identical to some of the buffs yall were talking about without the perk on.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1296684#Comment_1296684
Hey, good job on that, but everyone has good games, sometimes i i get 4k against swf, but most of the time if the survivors are good ypu wont have good time with Bubba
I was actually just using this screenshot because it has the build on it and I had it on hand. Me doing well with the build wasnt just a random fluke but just knowing how to squeeze every advantage out of bubba he has over just a normal M1 killer and make good use of his saw. Alot of it comes down to time management and area awareness, which most people lack.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1295976#Comment_1295976
But not everyone likes that playstyle, its used a lot on Leatherface atm bcs its the only build that can make him viable
Even that I'd disagree with. I was running THIS build before nemesis came out and was doin just fine. The whole thing is just knowing how to use the chainsaw to help you zone, while at the same time not chasing the same survivor for extended amounts of time.
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@Healthore77992 said:
PWYF and Nemesis can be good on almost all killers, i mean Freddy can teleport on gens, if u are using Discordance its great on him
Its all about who gets the most value out of those stacks of PWYF. It takes time to build the stacks, so if you can down someone using only 1, vs 2... its a big difference.
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@Healthore77992 said:
https://forum.deadbydaylight.com/en/discussion/comment/1295637#Comment_1295637
But he needs PWYF and Nemesis to be somewhat viable and even then its hard, and listen, we got Nurse who ignore most of the objects, Hillbilly insane map preasure and instadown, Freddy teleport and snares and list can go on.. With this buff he can be mid tier, bcs right now he is one of the weakst killera in the game. What is your opinion? What buffs he should get, tell me your opinion
I've said it afew times already but I'll say it again. Change his slowdown on the rev from 85% speed to 92% and update his addons. Some of his addons literally do nothing (chili, award winning chili). They were planning on giving his addons a run through anyways since hes one of the killers without an UR addon.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1295607#Comment_1295607
Most of the times if u arent right behind survivor u wont catch them, but Hillbilly gets slowed to 92% and can catch up in no time, Bubba gets to 86-87% and can't catch up if u are not really close to them, myb he gets slowed down to 95-100%? And when he release the chainsaw he can go up to 120 at the end?
What I'm saying is if he was slowed to about Billy's rev speed, he would only lose about half the distance during the rev and would be able to make that up in half the time as normal. It may not seem like a big change from 85% to 92%, but it truly is. He wouldnt need to be right on someones ass if it only took half the time as it does now to catch back up. That's about the extent I would change for him as far as his speeds go. His addons need work and thats a separate issue.
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@Warcrafter4 said:
Depends: If your the killer its ok to do(Killers have sole digression on who they target).
If your a survivor on a hook letting themselves be sacrificed to try to give the other survivor the hatch then its ok.
If you DC as a survivor to give another survivor the hatch then its NOT ok.
If you purposely work with the killer to kill your teammates as a survivor so you can have the hatch then its NOT ok.
Nicely put, was bout to say all that myself but seems ya got it handled.
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@Healthore77992 said:
https://forum.deadbydaylight.com/en/discussion/comment/1295607#Comment_1295607
Umm maybe we did not understand eachother, when charging chainsaw his movement speed goes to 100-105$ with maximum 115-120% at the end?
As someone who plays Bubba alot with PWYF stacks, thats the closest thing we currently have to what your describing. 3 Stacks of PWYF makes him move at roughly 100% speed while revving that saw. Its because of this that I can tell you... what your suggesting is too much. The survivor would drop after the first swing, let alone the swings after that when he gets faster. I already do this fairly regularly, which is why I'm saying it.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1295584#Comment_1295584
Hmm, maybe he could go 120% at most?
@Maperson Bubba's current top speed without addons is 126.5%. Most of that is used to catch up after slowing down for 2 seconds at 85% speed. If he's allowed to move at 100% or 105% or whatever else you guys are suggesting during the rev... it wouldnt matter what his speed would be while he was swinging because the survivor would be downed by the first swing. If memory serves right, I believe Billy gets slowed to about 92% speed while revving HIS saw. If Bubba were to get THAT, he'd lose about half the distance he currently does while revving and would take half the time to close that distance, so it wouldnt feel like you have to be on a survivor's ass before ya begin the rev. I feel like that's a pretty good sweet spot.
edit, forgot to quote your comment so youd know i was replying to ya
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@Splinterverse said:
No one should feel like they have to GG at the end of the match.
For example, a solo survivor dying to an Iri head huntress may not want to say GG. Likewise, a mori'ed survivor who was tunneled because the killer couldn't wait to do his/her mori, might not want to say GG. By the same token, killers who felt bullied by the survivors or had exploits used against them, may not want to GG. It's fine. Let them not say it or disagree with your GG comment. Honestly the salt the OP experienced pales in comparison to most salt.
This game (and its social) are very us vs. them (much like American politics ATM). There's bound to be animosity, salt, etc. Just close the chat window or leave the match ASAP if it bothers you.
Im not saying anyone has to say ANYTHING, but rather that the opposite is not true. You do NOT have the right to say whatever you feel like. If you cannot say something civil, you shouldnt say anything at all. That report for chat harassment button is there for a reason. If you felt like you had a horrible game and you dont wanna say GG, dont say it. All I'm saying is dont turn around and say "I hope you get aids and die you ****sucker" because you lost. I COULD share plenty of screenshots of worse things said, this was just the most recent. If you feel like looking through some of my collection, search through my threads for any titled "Salty endgame chats".
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@Healthore77992 said:
https://forum.deadbydaylight.com/en/discussion/comment/1295532#Comment_1295532
Lets be honest, that happens ones in who knows how many games, and who would do that intentionally
intentionally end it via sawing a pallet? Yeah, thats pretty rare, lol. I was just pointing it out because it was said he cant move while in tantrum, which is false. He CAN move, just very...very...slowly.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1295531#Comment_1295531
Perks doesn't change the fact that killer Is very weak, i also play Bubba, if survivors get caught in tantrum its their fault, good survivors won't make that mistake, plus u need to be directly behind them for chainsaw hit, if objects are close chance's are very low, he has better control than Hillbilly but gets slowed down much more, plus its not hard to hit chainsaw with him, he Is one of the 3 weakst killers in the game for a reason man
Im not arguing AGAINST buffs, just think what was suggested is too much. Being as fast or faster than the survivor while revving, then going up to 126.5% movement speed (without addons) is too much.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1295501#Comment_1295501
I watched video from otz and he also has good Idea but i like this one more, its really survivors mistake if they get cought by tantrum, he can't even move when doing so xD i think numbers are okay?
He can move, just VERY slowly. I've had times where I managed to end a tantrum because I was right next to a thrown pallet and breaking it via chainsaw ended tantrum early.
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@Healthore77992 said:
https://forum.deadbydaylight.com/en/discussion/comment/1295501#Comment_1295501
I think tanturm is not that lethal, i think bumping into object and getting 5 seconds stun is a lot, bcs he losses movement speed while charging and if he bumps on top of that... Can you explain why do you think its overkill? Just asking.
I play Bubba quite abit with PWYF, and the numbers I'm hearing would be very much like 3 stacks of PWYF while revvin the saw at all times...thats nuts. The big part of running PWYf on Bubba is just to offset that slowdown time while revving. Its really strong on him and the thought of that being his normal... As for the bumping, alot of times I do it on purpose for ppl doing locker jukes. Bubba has ALOT more control of his saw than Billy does, so if your bumping into trees or whatever mid-chase...yeah, you deserve to pay for it.
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@28_stabs said:
wow, a new Clown, cant wait to compare him to our old The Clown. Can we have a special storage for clown killers?
Nah, we'd have "The Clown" and "The Spider"...COMPLETELY different, lol
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@Bubbas_mallet said:
How is that build disgusting :D
Its got survivor guts on it, needs to be washed off, lol
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Really some of the stuff on here isnt that much of a problem. Bubba's tantrum for example isnt really comparible to Billy's bump time. Bubba's tantrum is still lethal. The amount of people I've downed with that chainsaw because of the tantrum time is unbelieveable. As far as the chainsaw swinging after hitting someone...thats not a problem either. Typically you can use that time to break a pallet nearby if you want or even a 2nd survivor. Getting 2 for 1 is rare, but it happens. I agree his addons could use some love, expecially the Chili addons, and he could use abit more speed while revving...although the numbers your suggesting is abit overkill.
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@SnakeSound222 said:
Punishing the player for doing well is a terrible idea. It’s one of the reasons why the Emblem system is hot garbage.
This just reminds me of Mario kart. You doin #########? Heres a bullet Bill. You in first place and about to cross the finish line? We made an item JUST for you...blue shell.
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The most broken killer is obviously Spirit. She's in pieces for crying out loud.
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https://www.youtube.com/watch?v=XJfYRRREooc https://www.youtube.com/watch?v=XFeGfa1ACQ4 https://www.youtube.com/watch?v=Uzp4FwQyzZU@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1295366#Comment_1295366
https://forum.deadbydaylight.com/en/discussion/comment/1295364#Comment_1295364
lol I'll try it. I never liked PWFY because it sort of forced you to go for someone else mid-chase like...why?
I'm a Nurse so everything I see has to die instantly, but I gotta try this out.
Nemesis and PWYF Bubba. Hope that combo doesn't get nerfed next patch. -_-
Heres afew examples
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1295344#Comment_1295344
https://forum.deadbydaylight.com/en/discussion/comment/1295349#Comment_1295349
I didn't know you didn't lose stacks when you revved your Chainsaw.
You're insured 1 Stack of PWYF whenever you're stunned, I get that but do you go for the current Obsession and down them, or change targets? That's what I don't understand. I guess I'll play around with it to get a better feel for it.
You can do either really. The game from the original screenshot I was constantly swapping targets. I'd get stunned and swap to move after someone else on a gen. This made it so people were either using up pallets in the area EXTREMELY fast or going down in seconds. I might chase after the original obsession if I dont know where someone else is at in which I'll purposefully drop chase and restart, but surveillance is good at showing me alternate targets.
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@LALYTHIA said:
https://forum.deadbydaylight.com/en/discussion/comment/1295308#Comment_1295308
Its perfectly fine for survivors to express their frustration and their feedback in post game chat, yes. And they don't have to do it using "killer approved" verbiage. Just like Killers don't either. If someone is being an ######### and they tell them they were being an #########...yeah, I deem that fine. You deserve to know the truth about what people think of your game play. If you don't agree, or you have your own opinion, that's fine too. Both parties are free to leave post game chat at any time.
Also, it's never ok for anyone to use racist remarks - Killer or Survivor, and doing so is reportable.
I play Killer as well, and I very rarely get rude post game chat. Certainly not 80% of the time...maybe 10% of the time - even when I 4k, which is pretty often. Why? I don't play like an #########.
Harrassment is harrassment. It doesnt have to be a racist remark to be reportable.
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@BigBrainMegMain I should also point out those screenshots were from various games, not the same game. The one complaining about slugging, I was using a build with the perk infectious fright and had no problem leaving someone on the ground if another chase was readily available.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1295327#Comment_1295327
I noticed them claiming you slugged, and 3 of them had DS. That's the price they pay for having it, and I'm an Avid DS Supporter. It's the price we pay for using the perk and I'm glad to see more killers slugging.
https://forum.deadbydaylight.com/en/discussion/comment/1295335#Comment_1295335
May I ask, why is it strong? Stunned at pallet, stunner becomes Obsession then what? Ignore the Obsession and go for someone else?
As Suicide said... Nemesis makes you the obsession, which helps grant PWYF stacks that Bubba makes GREAT use out of. The fact that they were constantly blinding or stunning me means they were constantly insuring my current obsession was directly infront of me for more stacks. I feel like some of the people in this thread missed that part. I had brought it up not because I felt bullied or anything, but because its incredibly stupid to stun the killer who has nemesis. You're playing into his hand and making him stronger.
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@thesuicidefox said:
PWYF/Nemesis Bubba is really strong, not gonna lie.
But I find nothing wrong with it. Just drop pallets early, he can't chainsaw them or he loses tokens. Alternatively don't drop pallets if it looks like you might get hit, just take the hit and run off. He's betting on you dropping the pallet whether he gets a hit or not.
Oh I dont tend to M1 very often, lol. Typically if you plan on just running off without dropping it...im gonna use the saw. Either way though, doesnt really matter what a build is... doesnt change the fact that you should remain civil in the endgame chat, which was the whole point I was trying to make. Apparently some people on this thread disagree with that.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/154483/salty-endgame-chat-dont-say-gg
You're meant to be a punching bag and that's it.
That's all we're suppose to be to them. I've been ignored too many times last year from GG's I stopped saying it.
I dont mind if people dont say it back. Its the people who start gettin rude for no reason other than losing at a videogame that I'm talking about here. Theres even people in the thread excusing it because "thats how survivors are suppose to vent" or whatever.
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@Shocktober said:
Honestly this post reminds me of this video
https://www.youtube.com/watch?v=OEKmg9IaUio
"MY EYES STILL HURT AFTER THIS GAME"
When in reality, he got blinded like 5-6 times, and I don't think they made 1 flashlight save? Hardly even worth a video, beyond noting the fact all 4 survivors had flashlights.
Salty endgame chat is standard in DBD.
Why are you so intent that harassing messages in the endgame chat should be normalized? Why should I just accept being targeted because god forbid I played a videogame on the opposite side as someone else? Why is it a bad thing for me to say to keep things civil?
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@LALYTHIA said:
https://forum.deadbydaylight.com/en/discussion/comment/1295282#Comment_1295282
Your chat indicates otherwise. I wasn't there, so I'm not going to pretend to know for certain. However, it doesnt negate anything I said. The fact is, Killers have in game retribution, survivors have post-match venting. That's how it is. You don't deserve a GG when someone doesn't feel it was a good game. You don't get to control how someone expresses their frustration or feedback with your play style. And you have yet to post anything that is a "barrage" of harassment. Someone called you disgusting? You're gonna live.
How does my chat indicate anything? The chat didnt use the words camp, slug, tunnel, ect... You can clearly see I didnt bring a mori. They just went straight to calling me disgusting. And no btw, I'm not saying anyone HAS to say anything. I'm saying what your mom told you when you were a kid about if ya dont have anything nice to say...dont say anything at all. You dont get to spew hate at the endgame chat just because the game doesnt give you enough ways mid match to show hate. As a matter of fact, its specifically against the rules and something to be reported over.
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@LALYTHIA said:
You are always going to get spicy post game chat. Especially when you camp, tunnel, or slug people - because its not fun to be on the receiving end or have a teammate be incapacitated by any of those things.
And while Killer's have plenty of potential in-match retribution, either in the existing match causing them strife or the next match because they strap on some iri addons and a mori, survivors have literally nothing that relieves their frustration except..........end game chat.
So no. Survivors are not going to continually take it up the arse by a killer who gives zero ######### about their enjoyment of the game and just GG you at the end. Just like most killers don't just let teabagging, flashlighters have nice safe unhooks and a shot at the hatch or save their moris for last hook after a match where they got annihilated.
Suck it.
GG
Leave chat.
Problem solved.
Except I didnt do any of that... and no, just because you had a rough game doesnt mean your allowed to blow off steam by barraging anyone with harassment in the endgame chat.
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/1294165#Comment_1294165
'Form of politeness' in a game with a chat setting. Nah, don't buy it. I've been in enough games where it's meant to be sarcastic. Besides, it's DbD. Just about everybody is toxic, so even your 'form of politeness' is devalued.
Want to be 'polite?' Say nothing and move on to the next match.
Just because you take everything someone says as sarcasm...doesnt mean it is.
Heres a game I had recently that I went ahead and took a screenshot of proof that there are infact people out there who can lose and still keep their composure. We ended up chatting for abit and laughed at some of the highlights from the match. Personally...I say "GGs" in about 95% of my matches. I'll admit every now and then I have a game so rough I dont even wanna see the score screen and just hit the continue button immediately.
another example...
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@InnCognito said:
Reply to post:
Angry mobs are forming because of
- DC Penalty
- Items completely ruined
- No fixes to campers abusing DC penalty
- pallet fort issues im hearing?
Whats camping have anything to do with the DC penalty? Just because your not allowed to ragequit with a DC if something doesnt go how you want it to, doesnt mean anyone is "abusing" it.
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@KettleWettle said:
I agree I also think he needs a nerf. I think they should just make it so his power gauge goes all the way back down to zero when he picks someone up because it only goes down half way when he picks someone up and that's not enough because he gets his power back wayyy to fast right after he hooks someone.
Just putting this out there... Oni loses part of his power guage for each person he downs. Oni also doesnt keep "half" his gauge, he keeps whatever wasnt used. That could be 90% of it, that could be 10%.
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@Mushwin said:
https://forum.deadbydaylight.com/en/discussion/comment/1294439#Comment_1294439
People do it to engage a reaction, i have in the past gone back at them for it, mostly people do it when they have lost or failed, but i learned from a friend best way is to smile, i had someone other say say i was tunelling and i wasn't, salty as i killed them, i just smiled, said back isn't it wonderful and they are like no i am a pos, i just kept smiling and saying good things back and know what it works! lol but i am sorry to hear it
I just take a screenshot to add to my collection and report it if its really bad. Cases like THIS one shouldnt be let go.
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@PalletsAndHooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1294421#Comment_1294421
I should probably get nemesis. I've been using pwyf and furtive with most killers since GF released
The combo is REALLY good on 1 shot down killers. I mostly just use it on Bubba and Plague, although I'll also put it on if I'm running Myers with a tomestone piece build.
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@Mushwin said:
i say GG when it IS a good game, killer or surv and i am able to send a message, i do it with a smiley too
I typically dont start bashing people if I have a hard time. I might get a little heated if I get completely wrecked, get DSed at the exit gates by someone who clicked flashlights while teabagging to safety and all that jazz... but the worst thing I'll do is leave without saying anything. I never got people like this who feel the need to be nasty.
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@PalletsAndHooks said:
https://forum.deadbydaylight.com/en/discussion/154483/salty-endgame-chat-dont-say-gg
Isn't that montos build?
I know fungoose uses it, but Ive been usin nemesis+pwyf since Oni's released and been using ruin+surveillance since the ruin change.
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@Falkner09 said:
https://forum.deadbydaylight.com/en/discussion/comment/1293627#Comment_1293627
I had a similar experience the other day. I was queuing up a Legion game on my partner's account, to do his "break 20 pallets" challenge. he has limited perks available for killers, but lots of bloodpoints, so I splice together the best build I could. I notice that one is a twitch streamer according to his name, so I used a red mori in case they're toxic. They were indeed teabagging like mad right at the beginning, even though they had no progress at the time and were wasting pallets. So I mori that one and sacrifice the others, with 2 gens to go at the end, even though I didn't have any slowdown perks. I wondered why they did some of the things they did, so It occurs to me I can just go into the chat and ask, right? Well two of them were actually talking in one stream it turns out, so I got 2 perspectives. the link below is of the Feng Min in menus after I Mori'd him, while his Dwight friend is still in game:
Thats a 3 hour video with no timestamp about which part is you. Either way though, this can be considered naming and shaming.
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@PrettyFaceKate said:
This is definitely the kind of quality content that I'd expect from a Trusted poster. Level-headed, rational and constructive, just like the people in that chat convo.
Meh, I'm not a Trusted. That being said, I always keep my chats level headed.
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@Nurgling7 said:
You ruined that poor man's video compilation of "Double tapping" and ######### talking baby killers.
You monster.
No GG for you.
Darn, lol. Personally I like to think I gave em a pretty good match considering how frightening a chainsaw weilding killer coming out of nowhere must feel with them CONSTANTLY having the oblivious status effect on, lol. I kept ping ponging from 1 survivor to the next pretty rapidly to build stacks, get rid of pallets and get people off gens.
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@Icery said:
That happens to me too. They just blame the perks.
If its not the perks, its the killer is OP or you did something thats toxic... This isnt to say that theres not good sports out there, cuz there is. I have had players that can say GG and give positive feedback after getting their asses handed to them. The sore losers though...blah. Personally if a game has me riled up too much that I dont wanna say GG (which I do 95% of the time) I just leave without saying anything. Heres an oldie of "toxic slugging".
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@5thPerkSlot said:
https://forum.deadbydaylight.com/en/discussion/comment/1293421#Comment_1293421
The original meme "play something else" by Coté didn't mention the version of Civ though
No, but your title does. Its not civ 4 thats free right now.




