Lixadonna
Lixadonna
About
- Username
- Lixadonna
- Joined
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Comments
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@Dwight_Fairfield said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3826082#Comment_3826082
That's like saying Bubba will match Billy because they both use a chainsaw.
They did do that with Overheat mechanic.
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Ghost Face will match Shape changes since both Stalk.
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Look at how Overwatch 2 does Modifiers. Events like Mirrorwatch and April Fool's Heroes are ridiculous. But people have fun in the mode.
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Gets Wraith'd and immediately nerfed for being "wee bit powerful."
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I always hated Hex Plaything. My Feedback history proves that. Perk is so unengaging for Gameplay.
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Wrong board?
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What is the +5 more?
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@BurnedTerrormisu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3824309#Comment_3824309
so you want to tell me, that all the changes that made the last year have changed nothing? that would be highly, highly unusual.
therefore, I am making the claim that the new data could concern the playerbase and that is why it is being held back.
Do you think Kill Rates have declined? What are you seeking to validate that could be a concern to Playerbase? Do you even believe the Kill Rates from that time?
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Because the Devs idea of Balance is to remove everything deemed Survivor favored and turn it into Killer favored.
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If Killer rely on a cheezy way to get hits not as intended you bet it will be removed. Survivor "tech" don't work all the time and Killer can still manage a hit. Locker "tech" was removed because truly unavoidable in coordination.
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There is no MMR. The playerbase chose shorter wait times. All the Matchmaker does is group by wait duration.
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If you are competitive and want to win so bad then you should accept all that comes with the "High MMR" fantasy.
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Please don't Plot Twist upon Unhook. It counts as a penalty to Unhooker.
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@Royval said:
I don’t really care for these right now. I rather then focus on Freddy honestly.
No one cares about Freddy. Not even the Devs.
Topic— Garden of Joy needs weaker Main Building. Haddonfield is a flop.
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Players ask for Basekit Unbreakable. Instead we get Altruistic Unbreakable. Just like Babysitting Altruist Unhook against Tunneling.
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3819413#Comment_3819413
They won't answer you because they know you are right. You're making too much sense right. ;)
More like no answer will be good enough and talk in circles. 🤡
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@Emeal said:
Sounds more like you are tired of being mori'ed and wants revenge, Revenge fantasies is not a good way to do Game Design.
More like Devs giving too much power to the Power Role which leads to one sided fun. Devs treating Survivor like a joke role to Killer fantasy when they all say Dead by Daylight should be horror.
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@RFSa09 said:
They buffed Springwood? What changed about it besides that window?
Downstair Window and Destructable Door removed.
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Insignificant change. Survivor stagger. Still free for Killer to hit.
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How do you know SWF? Could be warming up.
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Need a filter on these Forums to mute "Map Offerings." It getting Old and Tiring.
High MMR but wants it easy.
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Any Streamer will tell you Survivors quit because of Vault Hits.
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@Yggleif said:
I don't know why but survivors melting down when they have to earn their perk is so funny to me. You still start with the two tokens the perk is still good and will still get 1-2 more tokens over the course of the game or 3 tokens if you're actually good at chase. I don't know what people are crying about you just don't get unlimited aura hiding now.
Because Killer role increasingly braindead with every Nerf that happens to Survivor. Killer should learn how to Track and search Survivor instead of crutching on Aura.
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R.I.P. stealth element.
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withdraw
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Use the Search Bar. Window of Opportunity been talked to death.
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@cruelb said:
Is your default; unhelpful and obnoxious?
???
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@HexHuntressThighs said:
Trapper, Hag, Doctor, Nurse can all shut down pallets. This is nothing new lol.
@bjorksnas said:
I mean there are like 37 in there and they all have to complete the same objectives, theres gonna be overlap
if its so easy make one up thats unique apart from the rest and ill judge it for you
What I am saying is a string of new Killers. Devs have to make sure new Killer has anti-Pallet in their Kit and do well in Chase.
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Saw someone with Twitch Shirt. Never had #ShirtMySurvivor in titles or any other requirement. But definitely Best Friends with Fog Whisper.
Program is nepotism.
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You just last second swap. Makes the Killer mad and they can't change their Loadout.
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If the Devs hate Stealth Gameplay so much they should remove Iridescent Emblem requirement for Survival.
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@KatsuhxP said:
https://forums.bhvr.com/dead-by-daylight/discussion/416415/you-effectively-killed-exhaustion
What makes you think that you have to run calm spirit for those perks to work? xD
Languish Touch. If you so much as scare a Crow in chase your Lithe or Dead Hard is unusable.
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I forgot to add Unalive Yourself Simulator.
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I-T I-S B-O-R-I-N-G G-A-M-E-P-L-A-Y.
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@[Deleted User] said:
Cleanse the Totem.
@VomitMommy said:
Have you heard about that super tryhard tactic of finding and cleansing a totem? It might help you with this problem…
I miss when we had NOED hunts for all totems. I have no idea how can anyone have an issue with totems now, they are so easy to find.Doesn't change the fact its still BORING AF.
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Don't you worry. It will be Nerfed. The Devs have shown a penchant to listening to Killer Mains for Balance advice. Because you know 60% Kill Ratio is top priority to anything else.
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@Coordi said:
If you have received an error, can you try again? <3 The codes should be working now.
Still unable to proceed after Step 1.
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I can't get past Step 1. Frustrating process.
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It is not worth the time to play on. Killer gets free hits. Too small. Projectile Killer has it easy.
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@Royval said:
so killers should be forced to give survivors bloodpoints what?
Who said anything about forcing? I say Buff Bound Envelope so it's 100%.
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Also nice to be a Meg Main and constantly never spend a dime on Cosmetics. 🤣🤣
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Those two Perks are examples. They are not exclusive to my point.
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@Royval said:
Learn how to play against her
Tell that one to the people who Rage Quit.
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@Brightened said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3701377#Comment_3701377
That's how I've been playing too, but I have to imagine that it's not fun for the other solo queued individuals I'm playing with either. So it just becomes miserable for everyone lol.
If Killer not responsible for your fun than don't be responsible for others. This is a game of selfish agendas.
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If Killer wants 4K so bad I'm not going to stop them. Go next. Your MMR drops and you get easier Killer.
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They just care about the Meg player in her Deathgarden Mask having a good time.
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@HamsterEnjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3681421#Comment_3681421
What do you think the 3 other survivors are doing in this time
OP could just hook let them self unhook and tunnel them. It's all Killers are programmed to do mindlessly.
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@LiveBritishReaction said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3681421#Comment_3681421
Heaven forbid the killer employs counterplay to a perk.
Rich you think that is counterplay because for every other Perk Survivors use Killers are quick to cry NO COUNTERPLAY.
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So petty. Heaven forbid Survivor does anything fun besides slamming Gens.
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The Killer lost 4 gens in 4 hooks. Certainly looks bad. They then force themself to win by playing aggressively. Then they get matched up with Survivors they can't compete with then write about it here on the Forums that SWF need nerfing.
No kind of Skill Expression because the design of the game is dictated by Kill Rate. Even bad players get boosted by game design.