Linkdouken
Linkdouken
About
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- Linkdouken
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Comments
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Probably a good option the devs should consider for custom matches
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Just bloodpoints as they wouldn't want to intentionally hide additional incentives for you to part with cash
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I don't mind it until they are running hex blood favour on haddonfield
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I've said this for years. If Leatherface can run hit chainsaw all the way though a survivor in a mori, there should be a large split in the torso
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I like boons just for something a bit different to do and they can be viable but yes,there needs to be more boons and invocations (but make them better)
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Oni having a rage every second in 2v8 waiting lobby is very distracting especially when on voice comms. I tend to change the mix to mostly party audio or scroll through the store to less noisy characters while I'm waiting
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I would expect it to only be for the survivors that released before the Casting of Frank Stone. I have the Murder Mill shirts and I'm quite certain I haven't been given any more for Taurie or Orela
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Didn't Behaviours game Deathgarden have a Terminator licence going on? I wonder if they would allow it in DBD after that game failed
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Scratched mirror myers or Ghostface or terror radius suppressing builds can get the jumpscares going.
As for the defences against the killer, what do you expect? Sounds pretty boring if there's no way to survive
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I love the Resi stuff butI would prefer they focused on other IPs at this point
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@PetTheDoggo said:
I really hope it's going to be better than last prestige reward we got (ugly portrait cover). That annoyed me enough to stop playing for almost a year. They simply lied about what it is going to be on stream.
The red scratchmark portraits are very pointless indeed
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That must surely be a bug as if you have both invocations, you can do one after the other
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I like the music too
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Buy now 9000 iri is pretty fair for character unlocks
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The Evil Within. Got some pretty decent enemies that would suit being DBD killers
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Nurse perhaps but for the sole reason I am absolutely terrible with her and I cannot see myself getting any better
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Ouch 18 in a row is quite a lot. Are you counting hatch as a loss in this scenario?
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first main: Ace survivor & Hillbilly killer
current main: Felix survivor & Trapper killer
fav map: macmillan
fav perk: Lithe - survivor & Save the Best for Last - killer
fav item: commodious toolbox or a decent medkit
fav chapter: Halloween due to the opening the floodgates for licensing
how many p100s?: 0 but working on Felix
hours: 6k to 8k in total probably
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For survivor I think Lightweight is fantastic
For killer Lethal Pursuer does give you a strong start
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@TheSingularity explain yourself
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If I'm consistently having bad matches and it's getting to me too much I do try to tell myself to stop playing and switch to a different game or stop playing things for the remainder of the day
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This must be a complete exaggeration or indeed cheating
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@Chiky said:
they would have done it already
The game isn't really that old so I would assume they would have liked to have waited until the majority of it's fanbase had finished it before releasing a potential spoiler chapter
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@Smoe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3899354#Comment_3899354
It appeared on the last license Survey bhvr held in 2024, bhvr listed it last month on their twitter alongside DBD for the Quebec Games Celebration and i still hear Cote talk about it every now and then (recently in fact at the Tadaima fan event in japan)
So i don't think it's unlikely that we'll eventually get it one day, based not only on how there are enough of a loud percentage of people asking for it to become a chapter, as well as the fact that BHVR owns the game itself and can do with it as they please at any time.
I didn't know it was talked about during the Tadaima event. Were good things said?
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The invocation perks are designed like they should have really strong effects for the trade off but unfortunately they do not at all and for whatever reason the devs don't really seem to want to tweak them much from what I've seen. I would expect to see more introduced but whether they are worth running is another story
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Fitting DBD killer? Yes but I have no idea what Fear and Hunger is.
Kinda looks like pyramid head and the artists love child
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@Mooks said:
I hope so. Not sure if BHVR sees enough potential Profit here.. but the designs are already here
The game has many flaws but it is very fitting in the DbD world and the killers Design is great!
As for the survivors, I dunno maybe Linda and/or Maddie as the Main surv while other Characters may fit as legendary skins for them and other original survivors (Bonnie as a Nea legendary or even Augustine Lieber as Taurie legendary)
That's the biggest reason I believe they could introduce it as a chapter - the fact the design and lore is already there.
TThe second reason I think they would like to introduce it into DBD is to potentially reignite interest in CoFS
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Getting a bit of everything done - winning chases, saving or hooking survivors, completing or preventing gens.
Also getting value out of perks is satisfying
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@dbd900bach said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3896611#Comment_3896611
It's not exactly different from adult animated shows. The character depicted, The Ghoul or Ken Kaneki was vividly and brutally tortured prior to entering the fog. He has an advanced healing factor so his fingers and toes were repeatedly cut off, and a centipede was allowed to burrow into his ear and claw at his head. The Manga is even more graphic, the core concept overall being cannibalism. Doesn't sound like a cartoon to me.
Having not read the manga and just finished season 1 I was in shock at how brutal the torture was in the show. Definitely not intended for kids and certainly qualifies as horror
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I quite like a totem build on him as he is one that can defend them with traps. Otherwise it's normally pretty basic with Brutal Strength, Save The Best for Last, Oppression and Nowhere to Hide
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You need to link both your playstation account and Microsoft account to your Behaviour account
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Never really used it myself. Always found there were more useful perks than a 1 time endgame perk
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The one I don't like is Ghostface because it's so quick for him to mark and the reveal mechanic is messy (although sometimes beneficial)
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I feel like the only way to nerf the Nurse is by making her turnrate locked to around 90 degrees when she blinks as a big part of why she is so strong on PC is because she can blink or someone and hit them from any angle severely reducing what can be done against it.
I don't think her or Blight need longer cooldowns
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I quite liked Pebsie as he would do videos testing certain perk combos etc to see if things would synergise or bug etc
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I agree with the Skilled Huntress. It's pretty crazy considering it's not unfair to say it's harder to get hits with a pad.
The other trophy/achievement I'd change is the 3 blink and grab with Nurse. I did it once on xbox and I'm not going to do it again
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IT'S RAW!!!
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@F1Billy said:
I think this still counts, as its classified as sci-fi horror, but Godzilla (1954).
I'd say it counts as that probably was scary back in the day. Legendary creature feature for sure
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Are you on the same platform? If you are on playstation for example, I suggest trying to join via playstation account friends list as opposed to in game - could have a better result
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This is the problem with having so many perks and descriptions that still aren't considering variables.
These all sound like they should have synergy. It's way too inconsistent
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@KatsuhxP said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3892480#Comment_3892480
I assume op means the fact that people still getting unhooked after being downed while umhooking. I think you have time to around half the bar to down the survivor, after that the unhook will happen even if you down the unhooker.
That makes more sense, thanks. I thought OP was trying to say that if anticamp bar filles up, you automatically unhook even if you don't want to, but I've never seen that be a thing
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There was an auto-unhook?
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No dancing but more suitable emotes sure
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@100PercentBPMain said:
Only thing I actively dislike is that he triggers my misophonia; the sound tricksters make by spamming knives/main event while you are on hook seriously bothers me.
Why do knives sound like shattering bottles? I call Trickster "bottle kid" like from Trailer Park Boys
I kinda like the clinky sound of the knives but I get it 😆
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I know The Game has a lot of pallets but it's pretty good for the onryo to build condemned stacks on isn't it? I guess the problem is capitalising on it against players that know how to deal with her.
Genuinely curious as I've only played public matches with her a few dozen times
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I let it get to me too much sometimes too when things aren't going well consistently.
Set yourself different goals for matches like doing rift challenges or self imposed rather than being disappointed about not getting kills or escaping.
If that doesn't work then take a little break and come back again to see if you feel differently.
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I wouldn't say it's important but it can certainly help a lot on a killer sided map and of course it depends on what kind of build you are going for as it may be more beneficial for that perk slot to accommodate something else
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Yep, still love the game despite occasionally getting a bit too frustrated with it.
I hope DBD keeps going for a while yet as there is still nothing else like it
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Cannot stand it when the game prioritises an 9ff camera locker instead of a vault, that has cost me a few times. Items I haven't had much of a problem with