LetsPlayTogether
LetsPlayTogether
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If you ever had a voicechat in other games you would understand why a voicechat wouldnt be a good thing.
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Here we go again. Just a killer that obviuosly cant play the game properly and has a huge lack of game sense. its gettin boring guys.
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The game is fair in this aspect. Only problems are 4man-SWF that are traharding, but on the other side, you also have those players playing OP killer with OP-Builds and OP-Addons and Ebony Mori that tryhard the exact same way. So its equal on both ends.
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As long as the match was cancelled, what it surely did in your case, you still have your stuff, its just not equipped anymore.
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@Seltas0208 said:
It's seen as if you've just broken every Geneva convention.
(Linked comment is only there because it was at the top of my notifs. No idea what this person was trying to say though)
https://forum.deadbydaylight.com/en/discussion/comment/1163052#Comment_1163052
Take this thread as an example. I wanted to make the point that killers should have an early game so they have time to settle into the match and set up while saying your average player can't deal with 1 gen being done in 27 seconds. Hence I linked a video to show this so people wouldn't say "YoU HaVe No PrOof".
And around 90% of the comments are basically : "HE got a 4k so why are YOU complaining"
Or
"I'm going to try to get you banned because I don't agree with your opinion"
While this behaviour is exactly the things people point to when they say the dbd community is one of the worst..that's a different thread to be made by a different person who possibly studies psychology or sociology
there's some that actually read the original post ...as there always is. But It's worse than my previous thread where it was simply asking for an early game while making the endgame a little weaker. And the only major difference in the two is that one of them had a linked video.
Linking videos to provide a visual stimulus to your point shouldn't be looked down upon, and to respond to the oh so common reply of "they got a 4k" - of course they did. They wouldn't upload a 2k or a 1k because that doesn't make for interesting content. The survivor "equivalent" is cutting to the next game after you die or escape. Nobody cares about how the rest of the game goes they're only interested in the content creator playing.
It just makes absolutely no sense to post videos that only show the flaws in your own "arguments". And thats what happens 99% of the time, esp. with your threads. You just dont want to understand this.
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And the killer shouldnt get any bloodpoints.
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Every player who uses NOED should train more than compensating for their lack of skill.
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Double standards from killers at its best, again. You just show that the game is fairly killer sided.
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@Seltas0208 said:
https://forum.deadbydaylight.com/en/discussion/comment/1161681#Comment_1161681
Then good for you. Still doesn't solve the problem for the rest of us. And the only way to have that problem solved is to bring it up on these forums.
There is no problem. Just lazy players.
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@InTheBushes321 said:
https://forum.deadbydaylight.com/en/discussion/comment/1160214#Comment_1160214
No it isn't. Like 90% of my red rank games I've 3 or 4k'd with him, and I still think he's trash. Survivors control his power more than him, has 0 map pressure, his power is super buggy and hitboxes are cancer, etc. He is absolutely the worse of the 2 ranged killers, and it isn't even close.
Again just false accusations.
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Get into reality, boy. Nothing your talking about is real.
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New killer is just a waste of playtime. The only way to win is to throw down every pallet in advance and hope your teammtes push through the gens in time.
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Its not new. Since his rework you will find more than enough threads about him being "braindead" to play. And in total, thats right. As survivor you cannot track all pallets down, and there is no chance to know the longer the game goes on. Also his snares are braindead too, just put three, four five at a loop and get safe downs. Rinse and repeat. Oh i forget, just port back to hooks with a gen nearby, for a safe tunneling down. Pretty good job so far.
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There is no need for second chances on killer side. You know, this a asymetrical gameplay. Would be a good start to understand this.
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@Seltas0208 said:
https://forum.deadbydaylight.com/en/discussion/comment/1159921#Comment_1159921
Because we can't all be otzdava, tr3, scot , monto etc.
If your running on the logic that some can deal with it so that means everyone can deal with it. That in itself is illogical.
Iam far away to be a top killer and still i consistently get my 2k-4k every game in redranks without any cheap play. how about learning to play this game properly instad of wasting your time complaining for nothing?
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@hex_genrush said:
https://forum.deadbydaylight.com/en/discussion/comment/1155682#Comment_1155682
do you ever play killer?
Yeah and I dont care for some gens going to pop early, cause, its not my responsibility. And my Trapper doesnt care either getting at least 2k every game for weeks now.
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Why just not revert this really really stupid change?
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First WGLF needs a serious rework.
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Then bye. Youre obviously not suited for this game if you do not understand why survivors use these perks and think every game is a coordinated 4man swf.
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So everything here is entirely false. Do you even play this game?
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@YaiPa said:
killers might be hypocrites, because they know how the game works and might take their favors over some arguments, while main survivors are just naive, not knowing anything about frustration over an unbalanced game, not being able to do anything in some scenarios and etcetera.
You obviously reversed the two sides.
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@24Life said:
I'm deleting the game.
Who cares?
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@Seltas0208 said:
Yep. Perfectly fine. Totally not like doing a generator in 52 seconds, without using any toolboxes might I add, is at all anxiety inducing for an inexperienced killer.
It's not like any killer could've done anything about this from happening. And then the second gen popped a minute later.
Can we please add back an early game and make the endgame a little less strong?
As a side comment I don't like how this clip just starts with a ranting thing. I just saw it in my feed. Clicked it because I was bored. And had to do a double take when a gen popped at 0:52.
Why do you need an eraly game if the killer wins anyway? Your unlogical over and over again.
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Whats more frustrating are the hitdetection and the servers. I got hit through walls, trees, boxes, tires, and even cars and through other survivors, as well as got some "homing" spears, making curves to hit me, where they obviously shouldnt have hit. Also in my experience theres no action that has any effect on struggling: WASD nothing does anything, sometimes not even changing directions. Thats bs. With those 110% hits on windows its even worse. Hes literally unplayable against.
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@[Deleted User] said:
Because a perk shouldn't force just one specific killer to not be able to activate their power at all and be nothing more than an M1 killer.
But powering up the killer is ok? lol
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No, the cooldowns are needed to balance her powers.
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/1158381#Comment_1158381
So you get to unhook survivors in front of every killer's face without consequences? Got it.
Thats what BT should do yes. To prevent those 1-IQ-plays from killers. So if you wanna complain, complain about your own kind of players, that force survivors to use these perks.
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Ebonys are bullshit. No other opinion than that could be told.
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@Whiskers93 said:
So let's take Gear Head for the most recent example. This was a mediocre perk at absolute best in the PTB yet it got a severe nerf for no reason. This has just been one in a long line of bad decisions. Do you think they're aware of how stupid the changes they make are and just dont care?
Then mention those "long line of bad decisions" instead of making up a conspiracy build on something as nonsensical as a bad perk being changed into a bad perk, which literally doesnt change anything, so it cant be a bad decision.
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@Ksoni said:
https://forum.deadbydaylight.com/en/discussion/comment/1158384#Comment_1158384
Even if so, theres no reason to make this perk unviable even more.
Who cares as long as the perk wasnt even viable before?
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The game is designed to have just humanoid killers. Demogorgon is an exception, that from my point of view should have never happened. I really hate Demodog and i hope that never ever another "thing" will come into this game.
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Gearhead would have never become meta.
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Its probably "just" a wraith bug, thus it should be how BT works, to end the 1-IQ-plays of no TR killers.
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And nobody would do unhooks, cause nobody knows if it would be safe. Its still a stupid idea, dont repeat already mentioned nonsense.
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Really poor bait with this obvious nonsense.
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He is designed to be a camper. Like Oni was designed to be a slugger. Dont even understand why devs obivously favor cheap killer play all through this game, thus its just annoying for anyone else.
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How about no? There is a specific way how to double pip. Do it or not. Noone should be granted easy rank ups just by being a cheap tryhard as killer. and as long you just can tunnel, camp slug and mori survivors, no killer would even know what skill is.
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I would agree with @EvilJoshy that since the latest patch the MM is nearly Ok. I mostly played against redrank killers, ive not had in a long time before.
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1156334#Comment_1156334
You can't bait dead hard for distance. Are you high?
You can bait the DH before or you play smart, that they cant use it for distance. Or do you wanna nerf all other perks that give distance as well?
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1156228#Comment_1156228
If you can tell me how to play against a sudden speed boost for distance to get to a pallet or window as a normal M1 killer then please do...because you can't.
So you want to tell me that noone ever baitet DH or played with foresight so that its used for nothing? LOL Do you play this game just since yesterday?
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Learn to play against it, it's pretty easily avoided.
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An another example that killers lack serious game sense if you conclude the game would be survivor sided from what you told us. Hilarious.
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Tool boxes now feel entirely useless. No benefit to repairing and no benefit for sabo unless you run an entire sabo build with your friends. Dont know why to have them in game anymore, just waste of bloodpoints.
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Gen times are fine.
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"How to make a good killer OP 101" by a killer main.
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Double standards at its best.
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So the time needed to point couldnt be used to exit normally? LOL
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1153346#Comment_1153346
No, lockers can be countered. Sitting in a bush as a p3 claudette is different than a locker lmao.
It's not.
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Where is the problem? Survivors can hide in lockers where you cant see them. How about removing lockers?
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There is no immunity. Stop telling these lie every Day.