Laurie268
Laurie268
About
- Username
- Laurie268
- Joined
- Visits
- 8,242
- Last Active
Comments
-
I would love a bowling alley map or even a carnival map. So many interesting places for maps but sadly we only get 2 maps a year.
-
@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2852491#Comment_2852491
You know, every one of those killers are broken if they make no mistakes, just like how "good nurse" which never makes a mistake will be broken no matter what.
Did you just really call wraith and legion broken? And compare 2 m1 killers to a killer that can literally noclip through walls?
I don’t condone suiciding on hook but against a nurse with stacked slowdowns I can understand if my teammates kill themselves. If you don’t ######### then, you’re only delaying for 1 or 2 more mins till she kills you.
People want to loop killers using windows and pallets and actually mindgame eachother. All you do against a nurse is hope she misses which isn’t counterplay. So if teammates want to move on to a more fun and interactive killer I’ll happily join them.
-
@Mr_K said:
Does the OoO bug only crash the killer and not everyone?
It only crashes other survivors as far as I know, only when object is paired with empathic connection
-
Nurse is the only killer that ignores game mechanics, they should imo remove nurse and buff all other killers by giving them more mobility. It would stop the braindead hold W strat.
Every game I played yesterday had atleast 1 suicide or dc against a nurse because she’s broken. Her being killswitched for a month showed everyone how unhealthy she actually is in the game now that she’s back.
Pallets work against every killer except the nurse, they even buffed her pallet stun duration after blinking like she needed it. Noclipping through walls is not balanced, she should be reworked
-
@TWiXT said:
- Let yourself get up to 5 stacks of condemned.
- See teammate on last hook getting chased by Sadako.
- Grab a Tape and run to the TV you have to deliver it to in order to remove stacks.
- Wait at said TV until you become fully condemned.
- Watch Sadako break chase to come after you/teleport to you.
- Pop in tape while she's teleporting.
- Enjoy the fact that you just saved your buddy, probably from across the map, and she teleported to you for nothing but another exhaustive chase.
I used this with my friends last night, worked like a charm!
Thanks for not begging us to message you and actually sharing something useful
-
@GoodBoyKaru said:
no youve just gotten unlucky and/or they found it previously using floor collision
Didn’t they patch that out a few months ago? Can you still “feel” the hatch?
-
@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/2836315#Comment_2836315
Iron will + Q & Q, lol
I was talking about making noise while entering a locker with Q&Q, not inside the locker. Try entering a locker with Feng and Q&Q and you will hear yourself
-
@WesCravenFan said:
Well, for starters... do not hold shift to enter/leave.
Secondly, there is a perk for this called Quick & Quiet.
You still make noise even with that perk, you can hear survivors moan when they enter a locker with Q&Q
-
I usually stay a minute or so to meme around with the others and celebrate but never to be toxic to the killer. Not everyone that waits at the exit does it to be toxic, killers should stop assuming that everything a survivor does is aimed at them.
-
I can count on 1 hand the number of times a 99ed gate got me killed while people who open the gate immediately got me killed 20+ times.
By opening the gate prematurely you’re giving the killer the upperhand and you seal the fate of the person getting chased. All the killer has to do now is make sure you can’t leave the loop for a guaranteed kill.
I think what Jawsisthenextkiller said is the best thing to do so the game doesn’t drag out too long, though I would search for the totem if there’s Noed 😜
-
This perk will be really strong when paired with a flashlight, you can palletstun the killer then blind him and just dissapear. If the killer finds out you have it they will also start respecting pallets more which means more loops
-
I have alot of respect for killers that let you finish your glyph challenge. I had a huntress wait till I finished a red glyph before downing me.
All you’re losing is 2 seconds for a easy hook so why not let them finish it? Though in this case it wouldn’t have mattered much as you need to bring the white glyph to the basement
-
I think you need to git gud. If they still have their DS at endgame you’ve lost already
-
You could just run mindbreaker (whatever it’s called now) to counter DH and other exhaustion perks. Whenever a killer runs it, I always forget I’m exhausted during a chase causing a easy down. It works really good
-
You’ll have to catch them first though
-
I think they’re both fine, finding out the killer has noed after all gens are done actually makes the game more scary and exciting. DH is easy to bait out most of the time
-
@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2812762#Comment_2812762
Why so salty for removing a cheat LOL
I never said I’m salty, I’ve never used stretch res and never will. All I’m saying is that the survivors that are currently using it will still be able to loop really well even without it. It’s just that killers can’t blame stretch res for their loss anymore
-
@shalo said:
Watch for the Survivors suddenly saying Killers are OP! Their crutch has been removed and they have nothing.
Good survivors don’t need stretch res to loop, I have never seen streamers like ayrun or probzz use stretch res and they can loop for ages.
The only thing that changes is that people can’t accuse the other side of using stretch res anymore though they will probably call them hackers now. It can never be their own fault
-
Blight is more fun to play against so I don’t really mind. His chases are way more interactive and actually have counterplay. He forces you to loop so you can’t just hold W either while that’s all you do against a nurse. Pallets also actually work against the blight unlike the nurse
-
Why do you keep mentioning decisive strike and borrowed time? The only time they work is if the killer starts tunneling. If you don’t tunnel survivors lose 2 perks. Also nemesis is pretty bad against good survivors. If you want 4ks consistently master blight, nurse or oni.
-
Now that the ranked rewards are 1 million BP, they should increase the cap to 5 million. I have nothing to spend it on and I can’t save it till the Ringu chapter either
-
It isn’t possible to play optimally every single time, people will make mistakes. So you’re saying that they should be left on the hook?
-
I got mine yesterday too! I hope everyone gets their shards soon
-
I finally reached rank 1 today because she’s disabled. I did get a lot of blights but atleast they’re fun to play against with counterplay
-
The only thing that’s still scary to me after 1k hours is perm tier 3 Myers with tombstone. Hag traps are pretty scary too, especially when you don’t know who the killer is yet.
-
@espooked said:
https://forum.deadbydaylight.com/en/discussion/comment/2801817#Comment_2801817
I know I am so upset. IT'S A LUNAR OUTFIT WHY ARE THEY HOLDING IT
They’ve just released dwight’s outfit as a prime reward, looks like we’re out of luck 😭
-
Everything got released except Jake’s outfit :( pls BHVR I need it
-
Did one of the other survivors have blood pact?
-
Still nothing here sadly, I’ve played him during the 5th anniversary so I should’ve gotten them by now.
-
I got 100+ lunar toolboxes and firecrackers on my Jake so I’m happy :), also getting 60k bp every match as a survivor was a nice change of the usual 15k
-
Headphones
-
@[Deleted User] said:
Hit the person going for the unhook twice
Get out of here with your crazy talk, OP needs 10 pages of people justifying the mistake he made. It can’t be his fault
-
I don't have mine either, could it have something to do with me having accounts on different platforms with the same name?
-
@freak_115 said:
https://forum.deadbydaylight.com/en/discussion/comment/2787456#Comment_2787456
bring the old iri-head in the current meta and believe me... it will balance out! because the game is survivor sided!
or would you rather have huntresses facecamping you because the nerfs effect the gameplay to much?
Iri head + infantry belt promoted facecamping because there's no way to unhook when she's holding a hatchet. I main her and she really doesn't need it at red ranks. You just need to get good
-
@Pulsar said:
Yeah I never got my appropriate Hawkins compensation and I'm still pissed
Shards are worth way more imo because they take so long to grind. 6,000 shards is 50+ hours of playtime while you can gain 1 million BP in 2-3 hours of playing killer. That’s why everyone is pissed off about not receiving them.
-
You got bullied so in return you’re going to bully innocent survivors that probably think boil over is broken too? Makes sense to me
-
Can we get an official response on this?
-
Iron will is a must imo, so you can stay stealthy even if injured. Other perks I would recommend are Left Behind, DH/Sprintburst and kindred so you can see where the killer is heading after your last teammate dies.
-
I used to think pc players are better than console players too but it’s just a myth. I’ve had games where console players try to save me from a noed killer while the pc players just open the gates and buzz off.
As for leaving immediately, I can understand why they do it. Doing everything for your teammates to only have them leave at the end without even trying to help you happens way too often in soloQ.
Ofcourse there are awesome people too that sacrifice themself for you but it’s too rare. Playing selfish is the way to go unless you’re playing with friends
-
@steamed_hamzzz said:
Some people are really missing the point of the argument
the major issue wasn’t that “4% is OP”
the primary issue was the fact that it’s only 4%, so survivors use it as a tool to rage quit and screw over their teammates without actually quitting and receiving a penalty
the fact that it also screws over killers when it does actually work is just the salt in the wounds of a bad mechanic
removing it would make solo queue survivor a better place primarily
People would just find other ways to kill themself like running at the killer or spamming lockers. Removing the 4% wouldn’t fix anything
-
I don’t have mine either 😭
-
You know everyone has to redownload the game right? 30gb is alot for most people, you should check it again in a few hours
-
Probably a stupid question but where can I watch the dev stream?
-
Nope, it isn’t over till you’ve either killed all survivors or they escaped.
-
I mean survivors feel the same when playing against a good nurse, your skill doesn’t matter if she is good enough you will go down. Same with blights/onis that know how to flick
-
After only escaping 3 times today in 4 hours of playing soloQ, I think I know the reason... this game is nothing more than torture for both sides.
Why play this when I can play a relaxing game of left 4 dead 2 where I can actually have some fun? Or any other game? I don’t get how streamers haven’t gone insane yet
-
@FreshCoal said:
https://forum.deadbydaylight.com/en/discussion/comment/2743160#Comment_2743160
That doesn't even make any sense. One-hit downs counter Dead Hard, because you are able to instantly down a healthy survivor and not let them even use dead hard. Do you even know how the perk works?
I think you’re the one that doesn’t know how the perk works. Smart survivors will stay injured after their first hook so they have the ability to use DH making the killer’s one-hit ability mostly useless
-
Why not?

