LCGaster
LCGaster
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@FayeZahara said:
Kinda like the themed cosmetics quite beautiful phantom of opera wraith is nice. When they said they decided against doing classic monster cosmetics this halloween was like... Ouch my heart nuuu but then we got a pretty derpy drool face doctor so im happy. I know clowns been done for christmas but i think he should have cosmetic for saint pattys day cause need a ginger clown. Jeff Johanson should get the passion of christ cosmetic for easter.Oh yes, I want to play as Jesus now
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For Valentines day the Wraith and the Nurse are gonna dance together
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I don't have a good PC
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This would be fun in private matches with friends but broken in public matches
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I don't like this power, it takes away all the skill from the game. You just let the hound free, follow it, it finds survivors and injures them for you, AND it drags them to you, then M1 and that's it.
Also you need to work on the perks. Blood struggle is just unfair and doesn't make much sense, Great Destruction is the same.
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@Shad03 said:
The Void is for survivors devoid of hope or anything that the Entity could feed off of. I am not sure about the conversion for killers, but it does state that the Entity will spend forever breaking a person until they become a killer.Oh ok, I remember in a dev stream they said that if a killer is not convinced to do as he's said the Entity will get rid of him/her and send them in the Void
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@Orion said:
It is, and they do. When they stop having strong emotional responses, they get cast out into the Void.Wasn't the Void only for killers who don't follow orders/the Entity didn't manage to convince through torture?
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I don't dodge lobbies when I play killer, I play no matter who I go against (Maybe I change killer or load out if I go against a 4 man flashlight Claudette squad). When I leave the lobby is either because no one is joining other than three people already there or if I have to do something important IRL
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DS is extremely strong, but in the end it depends on the survivor using it and when it's used. I consider myself a decent killer, DS is more of a nuisance in my opinion, if the survivor I managed to down was good I'll try to dribble them, otherwise I let them waste it by walking backwards, standing still or trying to get them stuck somewhere. I managed to get one survivor stuck behind one of the entrance doors (You know, the one you can hide behind) in Lery's, the guy DCd right after, I never laughed so hard.
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@anomymosbingbong said:
My only major problem with the killer is the fact that he would make a lot of perks already in the game useless e.g most of the exposed perk, things like brutal strength and bamboozle etc.
And how would the upgrade system work? And how long will the upgrade animation take. Just seems very time consuming to playI'll think about it a bit, I'll see what I come up with
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@Mockingbird_X said:
Hello, you should not worry about people being hard on you - I don't think it's anyone's goal to be a jerk.Killer power
That said, I really struggle with understanding the game mechanics concept of this killer's power. It's a buildup killer made for endgame, obviously, but I have a few issues:
1. The power is very similar to the Shape's in terms of it building up, but it's building up slower: while the Shape gets both the increased speed, the lunge etc. - your Nobleman has to choose. I think you wanted more versatility, but it's a limitation.
2. The way of building the power is not very effective. By the time you get enough "upgrades" - most of the survivors are pretty much dead. 14 hits till maximum upgrade is three survivors hit four times, which means they are most likely dead. So your full power in most cases will be used to hunt the single last survivor. Which is also a limitation (this time in useability).
3. Even with the limitations I mentioned - the tier 3 upgrades are simply overkill: one is an indefinite Exposed status for the Survivors with no way for them to counter it; the other is a similarly indefinite haste with no ways for the Survivors to counter it.But I must admit that selecting upgrades is a uniqe and interesting idea. I like it.
Perks
Undying Hatred
This looks like a cross between Myers' Save the Best for Freddy's Last and Fire Up. It's solid.Hex: In Your Memory
Wa-ay too overpowered, I'm afraid. 20 seconds reveal is godlike high. I would argue that even a 2 second reveal every 60 seconds would have been too overpowered. It's borderline clairvoyance, and it has zero drawbacks for such a powerful perk. I think it needs to be reworked pretty heavily, or even replaced.Business First
This is very like the BBQ&Chili, but I guess the purpose is to prevent saves. Basically, it promotes camping at a larger distance, or I'm reading it wrong. Again, the aura reveals are too long. Also I don't think you need a time limit on the bonus bloodpoints - or is the limit there to discourage camping and encourage looking for non-hooked guys? In that case this perk is rewarding both camping and not camping and I'm really struggling to understand what it really is for, I'm sorry. If possible, could you please explain in more detail?Mori animation
Actually awesome. Kudos.
Thank you very much.
Just finished changing the perks, I'm still thinking about the power. With Business First I wanted to promote a no tunneling play style, going for the one who saves instead of the one being saved
I hope you find this changes a little more fair
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@HatCreature said:
I don't understand your totem, how can you see Auras every 60 sec for 20 sec? Shouldn't it be every 20 sec for 60 sec? Then you would see their Aura 3 times.Your last perk is a camping perk because it is Within, 25 meters. Most perks say outside of 24 or 32. Maybe switch that and then you can use it with Make Your Choice which I personally would enjoy.
Eveerything else looks great though, at first his power could seem OP but then I just reminded myself how long it took the Killer to upgrade his power. You have to constantly be hitting people and therefore hooking people so by the time you get rank 3 for the weapon upgrade everyone is already on their last hook. But I still think the Instadown should be on a timer, Myers has a timer and Devour Hope is a totem so if every Gen is complete and you have the 3rd weapon upgrade you basically have the original NOED which every Survivor sacrificed their entire family to make that a totem.
Other than that I lo9ve this idea

Thank you for the feedback.
I will tweak the Hex a bit so maybe you can tell me what you think of it then.
Tank you for pointing out the "within" thing on the last perk, I wanted to take it out but I forgot.
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@NekoGamerX said:
that a nice killer.Thank you : )
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I play on PS4, usually if there is one survivor left and I find the hatch first I will message them to tell them I'll let them escape, I don't do this as bait, if I say I'll let them go I'll let them go. If I find them before the hatch I'll just try to catch them
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It's being tested, when something comes up they will talk about it
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- If the killer has NOED, especially if I'm the last survivor other than the hooked one or the killer is close to me.
- If the survivor in question saved me previously.
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4) Kill all of them
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Did the same as Doctor, proud of myself. It started out bad for me, got down to two gens to do, and then they stopped repairing gens to go save their friend. There was only one solo survivor, I had to hook her once and they didn't even bother to save her
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So it's a weaker Trapper with a bit of Huntress mixed in?
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I dc'd only a couple of times, but because of me, I couldn't play because I was either too tired or something wasn't alright with me at the time. Otherwise I don't disconnect
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@Shad03 said:
John Wick is a confirmed killer (no he's not) so you'll see him running at you with a pencil.That would be pretty cool XD
Search ZombieGoBoom back to school edition on youtube, it's pretty good
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This is interesting, I like it
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This is actually pretty good! Good job man. When I first read the second Red add-on I thought it was op but reading it again I think it makes sense. Again, very well done
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Devs say time works in a weird way in the Entity's realm
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I'd say 1)
At least 2) is doing his job
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@DwightsLifeMatters said:
At what? Gentapping to counter prayers beads? Salty loser.At playing you entitled dumb*ss. When close enough you can still hear the Spirit walking even if she has the add-on, and unless the Nurse is really good you can still dodge. And calling me loser when YOU are the one complaining? Salty loser.
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I haven't gotten to rank 1 yet for time reasons, but I got close. I understand how stressful it can be, but I still enjoy playing killer, survivors are very strong but I don't feel like they are too op right now, I think it all comes down to skill at this point, if you are good at mind games you will probably have the upper hand. Also you will need to understand which pallets are safe or not, and destroy the safe pallets, try to block infinite loops if you can. And, even if you don't like it as much now, play survivor at high ranks, this would help you understand how they think and react, so you will have more success as killer as well, the same works the opposite way (At least for me)
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They have a whole stream dedicated to this, #117 I think
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@TheBushChicken said:
Hex: Rampage- The suffering of your victims brings you great pleasure and fuels your inevitable next kill. Upon the hooking of a survivor you gain a token, each token provides 2/3/4% movement speed stacking up to 4 times.Yeah, that's about right
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@TheBushChicken said:
Does this sound any better?It's would be weaker than Play With Your Food if it wasn't for the fact that PWYF consumes a token every time you try to attack. So yeah, better. Maybe raise the % of one
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@HatCreature said:
Oh not the movement speed, just the concept; that would be awful.Yeah, I mean that 105% movement speed makes it even worse
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@Ablutomaniac said:
Have a Link?https://www.reddit.com/r/deadbydaylight/comments/81dhwa/killer_idea_the_firefighter/
Here ya go fam
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@HatCreature said:
I've seen this mentioned before and it would be cool to have scarecrows around the map but I don't think teleporting to them or having them reveal Auras would be original and it would be like Hag.And 105% movement speed? Oof
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I would like a scythe, scissors, some kind of whip, a pencil (Surprisingly effective to puncture skulls, you can ask me how I know), a Northstar, chain or a medieval mace with a chain, and a spoon (For the memes)
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I think it's unlikely for it to happen, it might happen if they do some kind of sale. But I'm sure that they are going to do an event very similar to the one we had to get nectar vials every year for Halloween so we will have a chance to unlock more of them, of course more killers will get new skins for the events but we'll see how good those are
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@yes said:
mmm okay.I mean, you enter a locker and then what? Hope for a survivor to come by?
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Absolutely fooking not. Also Git Gud
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I don't care if the next survivor is male or female, I just care about the perks being good
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If the killer is camping, do gens. If you're being camped, staying on the hook and waste his time. If you get better and get to higher ranks you will find almost no camping killers
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So he's as fast as survivors are? I know you probably don't know but survivors move at 100% speed, Huntress, Hag, Spirit, Legion and Treatment Doctor 110%, all the others 115%, Nurse is the only one that moves at 98% speed.
Also Mistle-NO is Unrelenting (Basic Perk), Holiday's Folley is the perk Huntress' Lullaby but less powerful (Huntress teachable perk), and Yuletide Spirit is an immediate 3 tokens tier 3 Play With Your Food (Michael/Shape teachable perk)
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I posted a similar idea on Reddit
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As Legion is right now it's not even worth the shards, I'd say wait for a good buff. Also their perks are kinda useless except one
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@will_i_am_14_85 said:
When you get hit with an M1 attack from the Wraith who is using Sloppy Butcher, the effect of the blood splatter stays, from my experience, for the rest of the game, even if you are fully healed, which is killing the FPS rate on console, and is just annoying in general.Oh, I have been using it without knowing then. I will stop using it for a while
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Meh, I like it
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Wait, I think I'm the only one that doesn't know about this bug, what is happening?
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Git Gud
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Servers coming this summer. Learn to wait
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Honestly, this sound like a more powerful Huntress with a useless added power, entering a locker removes all pressure you can have as a killer and gens would be done fast
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Hex: Rampage is way too weak to be a hex perk. You need to work too much for too little of a reward, Play With Your Food is much, much easier to gain stacks and way better. Hex perks are supposed to be powerful, Rampage is definitely not.
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This is actually pretty decent. I like the idea of him being able to travel between lockers, the ability to yank survivors into lockers needs a bit of thinking but otherwise interesting