LCGaster
LCGaster
About
- Username
- LCGaster
- Joined
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Comments
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Yep
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I am just a simple straight white male, I'm not homophobic or racist I swear
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Yeah, it makes sense. I decided to make it Apollyon because there is no way to contain it, but since it needs a certain set of events to happen it could be Keter, you're right on that. I'll change it right away.
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@ClogWench said:
https://forum.deadbydaylight.com/en/discussion/comment/391841#Comment_391841
He's not situational if you play with a plan in mind. Find an area with 3 gens at reasonable distance and focus on keeping them locked down and control chase routes near them with traps. You may not get people caught in them but just having them there can deny an escape route entirely. He's still not fantastic by any stretch but in comparison to Doctor who has very little if anything he can do to really impact survivors other than tracking (which is worthless in a chase) trapper offers much more pressure.
With Doctor if you time the shock right you can get a hit by stopping them from vaulting and dropping pallets.
I do play Trapper, I think he's situational because, as you said, the traps most of the time don't even come into play. Knowing that the killer is Trapper can make a good survivor paranoid at best. And it takes too much time to put down traps, putting down traps means losing all map pressure for a few seconds, which is a lot for killers due to how fast gens are done nowadays.
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I play most killers but my favourite is Wraith.
Why? He's the only one who can Bing Bong the bell.
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https://www.youtube.com/watch?v=StZcUAPRRac
Lately I've been enjoying this a lot
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The good old times
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Aaah...the good times
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Niceee!!!
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@friendlykillermain said:
https://forum.deadbydaylight.com/en/discussion/comment/394229#Comment_394229
Hold on let me find that room
Don't let it become an obsession ๐
'Guess I'm gonna go play some Dead by Daylight now
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You better get some sleep, my friend ๐
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Haha, nice. I hope you're having fun at least.
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Yes I did, but you are free to write it down for everyone to read ๐
'Cause I wasn't home 'till an hour ago and my phone was almost dead, and it's not midnight yet here in Kansas ๐
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Hey everyone, I'm in a mood for a Q&A for some reason.
Ask any question and I will answer if I can.
(In general because of my personality I like to answer questions) :)
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On the first idea I have to disagree, even with a delay survivors could still abuse it.
About the new idea you can already kinda do it in KYF, or if you want to do it the way you were talking about I still think it should only be in private matches, in public matches it could be distracting and cause a de-pip
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Watch the show
Ash Vs Evil Dead
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You can check on your forum profile for the date
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This new emblem system punishes good players as well
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I joined in July 2018, I think it was because I wanted to be more active in the community
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Yeah, it would be fun.
I tried my best to not think about something that would make the killers too strong
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@XavierBoah17 said:
https://forum.deadbydaylight.com/en/discussion/comment/389097#Comment_389097
I thought the object classes stood for their danger, like Euclid is no idea which I thought was the entity because you cant properly learn from it without being taken
When I first started to read SCPs I thought that was the case as well but then I looked more into it and found out that object classes actually meant how hard they are to contain. Then they have a few others that are given to specific SCPs, for examples the ones that have been destroyed have the object class: Neutralized. Etc.
It gets pretty complicated
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Trapper: His traps become bigger, giving survivors less chances to avoid them.
Wraith: When 16 meters away he's completely invisible (I would love this to be in his base kit).
Hillbilly: Making him faster seems fine.
Nurse: She is fine as it is but I guess she could benefit from a shorter stop after the blinks.
Micheal: Survivors' amount of Evil to gain is replenished by 50%.
Hag: Either her traps become resistant to flashlights or she can teleport to any trap on the map as long as it gets triggered by a survivor.
Doctor: When a survivor's Madness level goes up they have a 35% chance of gaining a random affliction (Kinda like the Crimson King add-on but less powerful).
Huntress: When reloading hatchets she no longer stops to look at it (Much faster).
Leatherface: When charging his chainsaw he's slowed down much less.
Freddy: I honestly don't know.
Amanda: When standing up from crouching her terror radius stays zero for longer.
Clown: The gas occupies a much bigger area.
Spirit: Either her passive phasing is much more prominent or the duration of her power is extended.
Legion: I don't know.
Plague: I don't know
For the ones I wrote "I don't know" is because I didn't play those since I didn't buy any of them, yet
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Let me think for a few minutes, I might come up with something ๐ค
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You lose a token if you miss as well.
And yeah, Legion is kinda the proof that they don't test all perks on killers ๐
What I'm saying is that creating a whole new part of the power for one perk is just too much work, I'm not saying I don't like this idea.
Then there are some more problems with this version of the perk, what would some power upgrades be for some killers? Like Trapper, what would he get that he doesn't have with add-ons? Same goes for Legion. And gaining tokens is not that difficult, especially with Wraith.
Making a killer OP just because you lose your obsession 5 times doesn't sound good as well, by this I mean your example of the Doctor and Myers, but I might have misunderstood Myers.
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@ShyN3ko said:
https://forum.deadbydaylight.com/en/discussion/comment/393096#Comment_393096
Play With Your Food is useless since release.
So after 2 years, they have enough time.
I don't think it's completely useless, just meh.
Upgrading the killer's power would be very difficult, especially with all the killers they have and will have in the future.
It's too much work for one single perk.
They could just change it so that when you hit someone you lose a token, it would already be much better.
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Yesterday I was trying to play, it was late and I couldn't find a single game, guess it's because it is region locked now and every killer was sleeping. During the day I had no problems
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Since I don't have Borrowed Time for my main survivor I would probably do gens if the killer is camping.
Or if the killer is not facecamping I'll wait for him to go far enough away and save.
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The reason why they changed Tinkerer is because it's a pain to work on each killer to make their power fit one single perk.
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@Blueberry said:
The corn maps just need adjusting. Either remove the holes in the walls to actually make them mind gameable and adjust the corn or simply just shrink the map sizes down a lot to compensate. They need something.
Oh, yes. Please cover the see through walls
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I don't dislike any of these. Maybe my least favourite is Shelter Woods? I'm not sure
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@[Deleted User] said:
Tbh I think infectious fright is the scariest on Myers when he goes into EW3.
Look at my example above, Infectious Fright is at it's strongest on Micheal with the right perks and add-on
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I like him.
His power is simple and effective, his weapon is very pretty as well.
Many say he's weak but he's definitely not.
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I don't agree with Doctor being under Trapper, the latter is way too situational.
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Now I just thought of the way to get the biggest terror radius possible. I want to try this.
Micheal Myers. Perks: Distressing, Monitor & Abuse, Infectious Fright, Other perk of your choice. Add-ons: Dead Rabbit, Other add-on of your choice.
Get to Evil Within 3 and chase someone. The terror radius will be huge! Down someone and let Infectious Fright do the rest.
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Yeah, I messed up with my words, it does max out the category faster, and makes your terror radius bigger
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I think it would be awesome for Doc.
Infectious Fright + Distressing. This will be great, you get more BP and makes IF much more functional.
Oh my God! Micheal at Evil Within 3 with Distressing and Infectious Fright, plus add-ons that make his terror radius bigger when in Evil Within 3. Holy #########!
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@MhhBurgers said:
https://forum.deadbydaylight.com/en/discussion/comment/391516#Comment_391516
What a great argument, he's standalone so he has to be somewhat pay to win it's okay.
Well they nerfed leatherface's camping potential but it's not like they can nerf facecamping.
They will nerf if it's necessary, they're not that dumb.
Example: Leatherface and BBQ, those who buy Leatherface is for that perk usually
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Fix console problems and then maybe
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First, calm down.
Second, Ash's perks do sound good on paper but who knows how good they will be in practice.
Third, he's a licensed character so they probably had a date by which they had to release him. And since he's a standalone character they had to give him some great perks if they want to get more people to buy him.
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The first two points I can kinda agree, for the third I cannot.
I personally find Survivor as casual and Killer as competitive.
Killer is still very difficult, the devs didn't buff them as much as you say they did.
About your complaint about the Plague keeping gens "blocked" for 60 seconds, take risks, the gen is not blocked, you can still work on it. It does give you a disadvantage, but who cares? Get on the gen with your pals, complete it and cleanse yourself if the Broken effect is that big of a deal for you.
If you escaped only 3 times it's most likely because you made mistakes, killers rely on survivors' mistakes to win a chase, unless they are Nurse, Huntress or Plague with the Corrupt Purge. And since in those 14 other games either all died or one got the hatch then the killers must have been good at mind games.
Just please don't blame the devs just because you had a bad day, if that is the case.
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I feel ya. But don't lose hope, not yet
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@Detective_Jonathan saves the day again
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And you're the newcomer waiting to get banned for attacking other users
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Since it's a single, licensed release they probably decided the date with the license holders
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Why are you so angry lately?
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Cover the names before a mod bans you.
Also report them in-game and on steam
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Found my new main as survivor, bye bye Jake
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I went from survivor main to killer main, now I'm slowly getting back into survivor so I'm kinda halfway.
I would like to know your rank if it's ok with you, just to get an idea. (And please type @LCGaster so that I receive a notification of your reply)
At first I hated NOED but after a while I just stopped caring, if there was NOED I would avoid the killer as much as possible, I am pretty decent at stealth and very good at the chase, but then it depends on the day and how tired I am. I got some salt from fellow survivors "WhY dIdN't YoU sAvE mE?!?!?!" because there's NOED and the killer is camping.
I used NOED when I first started playing killer, sometimes it gave me a lucky kill 'cause I sucked, one time I got a message when using it on Doctor "Don't use NOED", the problem is that I just started to level up Doc and I had nothing better to use, the other perks were literally useless. Nowadays I never use it, except for meme builds like the Gate Nurse.
DS got nerfed because it had no counter play and stopped all of the killer's momentum, NOED does have counter play, I know you read it a billion times already but if you see a dull totem during the match cleanse it, it doesn't take that long and the more you cleanse the less you will need to look for NOED, if there is. Totems spawn in specific locations, so try to memorize them.
To be fair, I started to cleanse all dull totems I see fairly recently, when I was a survivor main I was the troll/toxic chase guy, I am not proud of it.
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Broken English or bait post?
She slows down when charging the vomit, holding it, and after she pukes. She can infect 3 gens, yeah, it's not like it's the end of the world, take risks, work on gens. She is not OP.