Kumnut768
Kumnut768
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Comments
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@TheWarNung said:
https://forum.deadbydaylight.com/discussion/comment/1625950#Comment_1625950
Obviously she's moving and not standing still. She's trying to predict what you're doing and you're trying to predict what she's doing. Seems legit to me.
Killers have to make predictions about survivor movements All. The. Time. It's why you see them playing mindgames and trying to cut you off instead following directly behind you like a little lost puppy.
I guess it's only a problem when survivors have to do it too.
playing spirit i stand still at downed pallet, survivor on the other side, im faking my power to see which direction he commits to, he has 4 choices
a) stay at the pallet at which point i will use my power release half way on the loop use the speed burst to zoom around the other half and smack him in the face
b) walk left i start my power go up hear his breathing and/or breathing release smack him the face
c) walk right start my power go up hear his breathing and/or footsteps release smack him in the face
d) vault into my arms and then i smack him in the face
and dont say i dont know spirit works or that i havent played spirit enough to know how to counter her
i mained spirit since her release up until right about april this year, and i still think she is one of the most annoying things ever added to this game
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@I_am_Negan said:
https://forum.deadbydaylight.com/discussion/comment/1625908#Comment_1625908
If your on a gen and hear the whoosh sound walk away
In a Chase keeping an eye on her lead her to any structures she can't overlook that can give you away to sneak away
Don't walk at her if she's just standing there wait a sec or 2 and walk away (away from her)
If she's phasing lead your scratch marks to a window or if your out in the open walk away go left or right double back be as unpredictable as possible.
If you're passing a pallet don't camp it drop it.
It's also good not to be hurt
Play her to understand how she works
Mind game the mind game
so basically just stealth as well as burn through every rescource on the map
and all of these counters in chase dont even matter since good spirits use their power in short bursts so they get fast recovery and can use their power again 5s after a phase
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@TheWarNung said:
https://forum.deadbydaylight.com/discussion/comment/1625908#Comment_1625908
Read your opponent and predict their movements; it's not guessing, it's mindgaming.
ah yes read them, when their not moving...
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someone please give me a counter that doesn't involve plain guessing and takes skill to do
and dont say run iron will/spine chill
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because then no one can play swf, killer games become a lot easier, queue times get extreeeemely long because no one wants to play solo. that is why this will never happen
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correction: im bad at a killer so theyre automatically the worst killer in the game
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eww reddit
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@xenofon13 said:
Your logic screams "killer main"
NOED rewards bad killers and punish good survivors then.
noed will only ever get you one extra hook it isnt even that great of a perk
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@UsernameAndPassword said:
https://forum.deadbydaylight.com/en/discussion/190559/i-want-to-talk-about-spirit
I recommend these perks against Spirit
Iron Will (Tier 3, so she can't hear you while injured)
Lightweight (Tier 3, so its a little harder for her to track you with scratchmarks)
You can hear her footsteps when shes phase walking near you. If you try to blind her and it doesn't work, then shes phase walking.
Those perks are recommended against the Spirit. You can use 2 other perks with them.
if only their was a perk to make survivors moan and breathe louder PeepoPolice
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can we just make this a thread about how much of a beast fingerguns is?
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@MadLordJack said:
Shelter Woods is a map whose strength is determined almost entirely by RNG. It can be one of the weakest, or one of the strongest. There's not really that much else to say, except that even at its weakest gens are still easily doable thanks to its size and easily chained tiles, pallets notwithstanding.
this
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and thus the cycle repeats
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your first priority in a match should be push people off gens not get downs
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1623507#Comment_1623507
I dont care how rare you think they are. The fact that its possible means everyone not doing that is bad at the game since its clearly possible. Theyre also not nrarly as rare as people suggest once you hit r1 and 2. And even if they come for the dude during egc and you get 3 or 4 hooks out of it, how does that invalidate what im saying. Theres nothing fun about chasing survivors through 14 pallets and 15 windows to get 2 or 3 hooks before gens done and then have to camp to hopefully eek out a kill during egc. Thats lame af.
i dont "think" theyre that rare i know theyre that rare, boring players are boring players, the devs cant balance de pip squads because they have no control over the way people play
same with camping or tunneling you can discourage it but not stop it
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@timbologna said:
If survivors stomp in high ranks shouldn't that be accounted for in balancing? I'm betting survivor survival in high rank games is probably around 70 percent.
the survival rate is 30% dont know where you got 70% from
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1619509#Comment_1619509
Its not one group of matches. Depip squad proved all this a long time ago. Its not new.
how rare are the de pip squads let me make this clear not swfs, not death squads, real depip squads that leave teammates to die on hook just to do gens in order to depip the killer, because i meet those squads once every like 200 matches
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freddy or phead
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@GrimmReaper said:
https://forum.deadbydaylight.com/en/discussion/comment/1621546#Comment_1621546
I wasn't being toxic lmfao. I let them do the gens and escape for booping the snoot. I was being a friendly killer.
that was obviously a joke
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its a bug because it only occurs on a few killers
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1620819#Comment_1620819
Just eat the ds it's a one time perk which give you 5 sec. God you are a Killer main who tunnel everyone to death right?
ok so lets say im versing sentient survivors and i down someone hook them and then on bbq and chili i see someone on a gen and i go over there quickly down them the other guy gets unhooked and now has ds active, i see no one on bbq so i begin patrolling gens and find the guy with ds active while he is on a gen, i down him and get hit with ds, but im not tunnelling and thats the issue with ds, people are fine with the actual anti tunnel aspect of it, if you complain about that your just a bit of a ######### killer imo and people just want it solidified as an anti tunnel perk
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1620799#Comment_1620799
God... are you a Baby Killer main who cry for a Ds/Bt/Ub/DH Nerf?
if all 4 survivors have ds unbreakable its 4 minutes of invincibility scattered through the team which is enough time to do every gen on the map,
as for bt and dh i really dont care bout those
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1620709#Comment_1620709
That's two different things. Ds only works against tunnel
ds is no longer an anti tunnel perk, its a "im invincible for a minute so ill sit on a gen in front of the killer and hop in a locker when he comes close" perk
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do bones
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@Kikki said:
https://forum.deadbydaylight.com/en/discussion/191723/nerf-ruin-pls
And DS+Unbreakable isn't op? If Ruin get nerfed,DS should too.
this isnt a thread about ds, the whataboutism is strong with this one
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@Lx_malice said:
Yeah. As someone who mains Nurse on console I think pc survivors are considerably harder to play against than console survivors. Pc players are very used to playing against Nurse because pc is pretty much the only place you'd find Nurse players. Console survivors, however, would only play against her once in a blue moon and the majority of those times the killer would have no idea what they're doing so when they'd play against me they'd just have to wing it because they weren't used to playing against a competent Nurse. That in tandem with the massive frame drops I get and with the smoother movement and flow of gameplay pc survivors have can make it very hard to play against them.
I imagine it's a similar case with the Huntress but to a lesser extent but I don't play Huntress so I can't really say for sure on that.
i mained hunty on console for ages and yea pretty much thats how it goes no one knows how to properly verse a hunty
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@Blindninja said:
Buddy if you switch to a pc that gets over 60fps steady and doesn't drop into the 30s during a chase, and you lunge at someone doing a 360, believe me you are gonna find out real quick what the advantage of pc is. You console guys got a lot to learn with all these posts that display your ignorance to what it means to be a pc gamer. I mean that with respect.
i switched a while back but i can say survivor is the exact same on both platforms but killer is waaaaaaay diffrent
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i have lost all respect for ayrun and oracle, agony should've won 4 HOURS earlier but because of a bug with ds it went on for way longer than needed and the minute they were losing a match they conveniently got a "bug" and was allowed a restart
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@Magnathema said:
As a console Killer there's just a couple things, like I'm easier to 360 than a PC killer would be and I can't hide my light while chasing. Generally not a big deal with the killers I play. Framerate is worse but since it's always been bad I'm kind of used to it.
As a survivor there's very little except I get more questionable hits on me if the killer is from another platform. Like I'm falling out a second floor window and get hit partway through the fall. I think that's happening to everyone, though.
I also don't have enough experience facing a Nurse as a survivor, haha those were almost a myth on PS4 until now.
umm you can 100% hide your red light mid chase on controller, i do it literally every game
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dbd is no tournament game.
you cant pull out one group of specific matches and say oMG SuRvIVoRs oP, there are way too many variables that go into dbd matches especially at high level play. you cant say there was nothing they could do, because there are LITERALLY MILLIONS of outcomes of a dbd match based heavily on a players decicions early game and RNG
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@GrimmReaper said:
https://forum.deadbydaylight.com/en/discussion/comment/1619469#Comment_1619469
It was. But that's because it was a poor attempt at the system. I'm hoping when it returns it's a lot better than what it once was and what we currently have.
even a perfect mmr system wont work, it would remove all variety from the game good killers only verse sweat squads. good survivors only verse nurse and spirit
and it isnt going to work because you cant actually depict skill using a machine in dbd there are too many variables and rng possibilities for this game to ever accurately depict skill
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remove dbd
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mmr was so much worse smh
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damn, bro thats crazy
anyways
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i agree to some extent, but i wouldnt say most swfs use meme builds, because smol pp build is still a thing and i see most swfs use it, maps also play a big part on whether or not it is "unfair"
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(to people who think spirit has counters)
spirits use their power in short bursts so even if you throw them off they get their power back in 5s and do it again
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1618518#Comment_1618518
What is going on brief me real quick.
complained about genrushing, while playin a low tier killer
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im gonna go back the point pyramid head needs a lesser cooldown for missing m2 but needs a longer CD for cancelling, and hook perks should activate for cages on both sides and needs to make the speed of the attack a little faster and he would be so much more fun to verse
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@azame can you explain this to the brainlets, im going to bed
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corrupt, early downs, slugging.
the only time i would say its completely impossible to stop an early game genrush is strong tiles you can chain together
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1618187#Comment_1618187
And look how many of them were in the tournament. None. I think Billy could have done good but still he wasnt used..
Notice the common theme among the most picked killers...
Nurse, Spirit, Hag, PyramidHead.
4 killers that can’t be looped indefinitely and don’t rely on survivor mistakes in order to get a hit.
Because when you use a killer that needs the survivors to misplay, wasting time being forced to kick pallets is not viable when you know for a fact this is a team on discord and the rest are sat on gens.
not every game is gonna be tourney squads
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@Endstille said:
The most sad thing is how little bhvr care about it to the point that hexy doesn't even want to do another one.
this game just isnt tournament ready yet, we still need map seeding proper spectator mode and a matches without the amount of bugs live servers have
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that would look goofy af
add it
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@Zenro said:
https://forum.deadbydaylight.com/en/discussion/comment/1614653#Comment_1614653
Why does a killer need "consistent counterplay"? If its consistent then the survivors basically get to dictate how the encounter goes. That's what makes bad killers no? You've got to look at the whole picture.
oh yes you know billy, huntress, oni, demo, nurse all killers that are strong and have fun counterplay
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for the people who claim spirit has counter, spirits use their power in short bursts so that if you do throw them off 1 time it doesnt matter because they get their power back in 4s anyway and do it again
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@I_am_Negan said:
Because they keep falling for the stand still mind game
They keep camping pallets
They run when they should be walking
Their not keeping an eye on her
retro active counterplay, this stuff dont work against a good spirit
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jason
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@Jed_Olsen said:
We need a mode without SWF, a laid back version of what we have. Maybe everyone gets random perks or something but no comms.
If they're going to bring in MMR you need a casual game mode where people don't have to stress about pips or kills etc.
this is never gonna happen, because no one would be able to play this game with friends plus every killer would only ever play in this mode and just get easy games
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1616272#Comment_1616272
They are really bad I wish they reverted last patches flashlight.
i still dont get why they changed em in the first place

