Kumnut768
Kumnut768
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- Kumnut768
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Comments
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i havent been playin survivor but a load a people been missing them on me
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survivor mistakes just matter less in the outcome of a match this will always be in the game so long as it stays 4v1 game
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@Terro said:
U do realize is that all u said is that as a survivor your individual skill matters less. That doesn't imply killer is easier.
the one person who got it right
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@Kleer_mi1k said:
Old ruin
it did need to go whether your accept it or not old ruin was not healthy for the game and busted af
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@Hopesfall said:
https://forum.deadbydaylight.com/en/discussion/comment/1613436#Comment_1613436
why play PVP if you don't care about winning
pipping isnt winning
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boring
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its been added to the bug report already BHVR are on it hopefully its fixed in the next hotfix
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who actually cares about rank lol
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Ormond offerings, go brrrr
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dont heal, stay spread, dont greed, legion is seriously not that great of a killer
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@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/1610665#Comment_1610665
Guessing becomes a counter when you make her think you do 1 thing but do the opposite.
If you get into the mind of a killer you are allready countering them.
Yes it sounds weird but it is.
If she doesn't know what you are going to do because you're staying unpredictable and mix things up, sounds to me you are countering her.
Mind games is what it's all about against spirit 😉
Except the fact that spirit doesn't have to guess if your attentive you can do all the fancy stuff you want but at the end of the day, you didn't outplay a spirit the spirit made a mistake
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@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/1610616#Comment_1610616
When did I make the statement to genrush against her?
Don't know where you're coming from, but i never said that.
Al you need to do is a little out of the box thinking and mixing up some tactics.
When she's phasing she sees you as clearly as you see her.
So use it to your advantage, I gave several examples on how you can keep her guessing what you are doing.
Again (and that is my opinion and experience) I don't have any problems facing her.
https://forum.deadbydaylight.com/en/discussion/comment/1610603#Comment_1610603
Good and bad ones.
Just finished a game vs him just now, did the same thing.
I was out positioned and the locker was the best option, jumped in and waited for his sweep to finish.
Jumped out, he starts revving his chainsaw again and I run to a pallet and throw it down.
By the time I got there I had no other option, otherwise I would have either just ran or used a tree.
Was on MC millan Estate btw.
But even if there wasn't a pallet, at least I have waisted time on him for my team.
And that is what it is all about
guessing aint a counter bud
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let me say this your versing console killers, console killers are braindead
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@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/1610561#Comment_1610561
That is the problem a lot of people make, it's a 4v1 not a 1v1.
Yes in a 1v1 you will eventually get that person but that is to be expected.
If you play any killer as a 1v1 the game is over in no time.
I have vs many spirits (good and bad ones) and still get a long chase and escape.
Just a side note, I never run Iron will, unless it's a tombe challenge, I will never run this.
the problem with spirit is the 1v1 having no interaction and the fact that it its so boring, your making the statement "just genrush to counter" which you can do for any killer and is so incredibly boring for survivors, chase interaction is the only reason people play survivor long term
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1609960#Comment_1609960
No one has accepted in over a year I give up
you should do a stream where you just do 1v1s with people who say they can counter spirit, but you would probably die of boredom
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1609720#Comment_1609720
You're telling me I haven't faced a single good spirit as a rank 1 survivor? Cause the Fixated thing has ALWAYS worked for me against almos EVERY spirit, my whole team gets decimated and I'm the last one standing and I usually get the hatch or open a gate in those games
@ScottJund wanna 1v1 this dude for me
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this spirit thing wont work, you could have iron will with no stridor and a half decent spirit will end the power turn around and slap you in the face
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Learn how to loop not to 360
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1608868#Comment_1608868
When i play survivor, i do so with friends as too many survivors are in ranks they do not belong in. When the killer can be looped, the game is super easy and practicly comes down to this, throw every pallet, do not get hit there are enough pallets to do so. Also against say an oni this is what you should be doing in the first place in order to deny his power completely.
So what I took away from this is that you think survivor is easy because killers are bad, yea fair enough
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I played a few Billy games today and would have to spam the hook button like 50 times before it actually worked
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/189211/i-dont-get-why-people-think-this-way
Yes yes very interactive chases, i think it is super interactive when you can just drop every pallet at first touch to avoid to get the hit and your team just completes gens and the game is over in 4-5 minutes. Super interactive wow!
You seem like the person to refuse to loop optimally then say survivors boring
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@Bradyguy99 said:
https://forum.deadbydaylight.com/en/discussion/comment/1604725#Comment_1604725
Actually depending on the loop they are extremely loopable. Sharp corners and stuff is their weakness while Huntress can't shoot over high objects. Spirit power is mind games. Remove that and she's just a Blight without the slamming into walls.
Yea but they have strong points huntress can still get downs in jungle gyms a good oni can shut down any loop in the game and Billy can zone people pretty well at these kind of loops provided they have bam or enduring which most billy's use one of them
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1604504#Comment_1604504
Thing is, the counter to slinger is to Genrush and because of his awful pressure he can't do much about it. Gen-rushing is also incredibly unfun for both sides. Alternatively you could stealth around, and while this could be fun to survivors (it certainly is to me) it's really unfun for killers. It's just unfun counters to unfun things which is the opposite to what a game should be.
And if you like slinger, cool. All power to you. Just know many people hate them and their reasons are just as legitimate as yours are for liking them
If bhvr were to change slinger his 1v1 should be nerfed heavily and in return, he's made 115% and, idk, can shoot onto objects to grapple onto them and drag himself forward.
I really like the idea of slinger becoming spiderman and grappling all over the map
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@Bradyguy99 said:
https://forum.deadbydaylight.com/en/discussion/189211/i-dont-get-why-people-think-this-way
Because that's their power, ending chases quickly. Take away that and they have nothing. Not every killer is meant to be loop machine. Some are meant to be played stealthy around.
killers like huntress billy and oni are all killers that are hard to be looped and still fun and viable against good teams
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its not that he's op its that he isnt interactive in chases
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not before adding an unnecessary cooldown
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people are fine with the anti tunnel but they want it solidified as an anti tunnel perk for defensive plays not offensive
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1603231#Comment_1603231
Regardless of the fact if hes close enough to m1 I've seen PH use the ranged. If you ever go against an experienced PH you will see the unwinnable situations you are put into. This killer has been bs since day one. I was disappointed with his release.
facts
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then dont get spun its not hard
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1603009#Comment_1603009
Moris should only work after hooking everyone at least once because right now you may aswell let people die on their first hook because 99,9% of players that are using a mori will immediatly tunnel and mori the first person they managed to hook.
good name, that made me chuckle
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@The_Krapper said:
I'm on pc and Everytime someone plays a Mori a random will DC in the loading screen and I'll have to wait for it to finally load in to leave because I don't want a DC penalty, it's gotten pretty ridiculous lately to be honest
if you dc on loading screen you arent affected by dc penalty
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he can zone windows for free giving the survivor no chance, he can also tunnel people off hook with ease other than that hes pretty fun to verse
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just make moris on death hook then you can start releasing more mori animations in the store and stuff that'd be cool
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no lol
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2k still isnt a loss whats this obsession with "if you didnt 4k you lost"
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i wouldnt generalise this whole game on which side is favoured theres a lot of variables into it, i can say that azarovs resting place is a killer sided map but with a 4 man swf runnin small pp build then its survivor sided you cant say either side is favoured because of the rng in this game
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good spirits use their power in short bursts so if even if you can one they get their power back in 4 secs and do it again, also survs dont want a nerf but a change to make her interactive in chases
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1600802#Comment_1600802
Don't RELY on your power for downs.
https://forum.deadbydaylight.com/en/discussion/comment/1600818#Comment_1600818
What I am saying, as I always have, is don't replace your weapon with your power, quit playing on easy mode and learn the game LIKE THE REST OF US.
If you are going to misinterpret my statements, please make it somewhat believable. I have been over this argument about Hillbilly several times and my opinion will forever remain unchanged at this point, since I have faced so many Hillbillies, and especially ones who rely on the old insta-saw add-ons.
At least now Overheat will make people think about when to use their power more than just "see survivor, rev saw".
someone has clearly never versed a good surv as billy
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1600306#Comment_1600306
Ok, yes positioning is a thing, but as I have said in so many other threads, there are commonly games where at least 3 generators are in "unsafe" areas, and a power SHOULD NOT REPLACE A WEAPON.
And you know what's unfun? Having someone rev their chainsaw for a full minute because they don't want to commit to an actual chase!
I'm GLAD that Billy is now in the dirt in the eyes of a lot of people because they were bandwagoning on easy street! There. I said it.
bro your literally saying dont use your power to end chases quick
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@PigMainClaudette said:
Well, I'm going to be this thread's "that guy" and say that the overheat mechanic was made for people like you.
If people like you actually used your hammer more often, then people would be more accepting of Hillbilly or at least hate him less. You will also have a very sharp drop in overheat issues. Just saying.
so your advice is not use your power to cut down chase times, yikes
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for all the people saying "i never overheat" the overheat isnt the bad part the addons are atrocious and insulting to to billy mains like seriously 2-3 addons needed tweaking and now we got this #########
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the way you fix it would just be better matchmaking, when i do play survivor i just play with a group with no comms its not about information its about the skill of the other players
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who honestly cares tho, were all playin the same game
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######### YEAH DUDE
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boring players are boring players devs cant control the way people play. thats why bt exists
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i just want gen times to stop popping up and to those who think they should be increased clearly never play survivor because number one it would make solo survivor even more miserable, and survivor miserable in general doing gens is boring enough as is, people dont play survivor to just do gens all day
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@Aven_Fallen said:
SWF-Topics.
Yes, there are some strong SWFs, but the number of those is very, very low. And the existence of them is used as an excuse for losing, basically all the time.
And SWF will not go anywhere, so there is no point in discussing.
facts right here
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it takes half your overheat to cross the map so you essentially have 2 saws before you overheat
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@sad_killer_main said:
Bringing back old ruin.
old ruin needed to go, whether you like it or not it was busted, old ruin was just a band aid for poor map design, on maps like chapel and coal tower you would never need ruin