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Komodo16

Komodo16

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Komodo16
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  • @Squirrel_Thicc said:

    By the way you wrote this thread...I think you should calm down too.

    Eh I wrote this actually from a calm place and got worked up while writing it. But in all honesty, I was calm as could be if I remember correctly.

  • @itsaconehead said:

    https://forum.deadbydaylight.com/en/discussion/comment/1729045#Comment_1729045

    It's mostly on Tumblr I see them or wattpad, there are so many cringe worthy fan fictions of the killers. Or fan art, it's quite worrying that people somehow think a killer that hacks people and hooks them till a spider creature takes them is sexy...

    Yeah its weirs

  • @Raccoon said:

    There are certain users that spew the same old tropes in the same old topics.

    You'll quickly learn to identify them and disregard their posts.

    Hell I'm relatively new compared to some veterans like azame and Orion and them but even I can spot the repeating posts that just add gas to the fire. People refuse to look at things logically for the most part

  • @dspaceman20 said:

    I can attest to this. I made a post on DS a few days ago and some of the responses were questionable. To thr point were I determined they didn't read what I had to say at all and misinterpreted it. It seem like DS is a taboo topic.

    Only if you look at the subjects logically

  • @itsaconehead said:

    That's why I don't argue, almost got into an argument in another thread about an opinion I had so I just decided to nope out after explaining my opinion, what worries me more right now is the weirdly sexual comments in this community. Reminds me of Tumblr when the true crime community turned into people romanticising serial killers.

    UUh wow. Also what "sexual" comments

  • @tippy2k2 said:

    https://us.v-cdn.net/6030815/uploads/JVD80NPYB9A5/society.png

    I'm....not sure what else to say here. I just kind of wanted to make The Joker...er....joke.

    Good, very good.

  • @Buttercake said:

    Unless it's The Shape. 💖

    When killers face-camp me I usually pan my camera away so I dont have to look at them. Might look at a teammate squatting in a corner...or a little crow sat by some gen.

    But if its The Shape...I always stare back...usually blushing. ☺

    Also, Clown is fabulous to look at but he rarely face-camps me.

    Billy always seems shy\confused when he does it and I usually feel bad for him and dont mind if I get sacrificed.

    Does anybody else have a killer they dont mind so much being camped by?

    Also, of course I'd rather not be camped at all but sometimes the view takes the sting out...

    Well you signed your death wish. People don't care anymore on the forums they will just red herring their way out of this topic to turn it around.

  • @solidhex said:

    https://forum.deadbydaylight.com/en/discussion/comment/1728218#Comment_1728218

    thanks. that's excatly my thoughts after reading the thread. I'm in no way a guy who tells other people to "man up" or to not be sensitive or something like this, since i know the struggle of mental health issues, being triggered/ traumatized etc. And it's good to empower people to tell their feelings and worries and talk about stuff. Those things are unfortunately part of this world and i think that a horror game should be able to imply stuff like this, maybe with some kind of trigger warning in some cases.

    Personally, i don't see why massacring people in unimaginable ways and inflicting heavy suffering is something that's acceptable in video games but any offense that has some sexual- or hate background is a no-go for people. I personally can't watch SAW, i did watch one movie and it was so uncomfortable for me to watch those peoples suffering, seeing their beloved family members getting tortured and killed and they can't do anything. But i would never call for a change of those movies because of that. I just don't watch them anymore.

    And speaking generally, i have a big problem with this kind of cancel culture that is going on right now in the world. Everyone who feels offended or affected by something, seems to automatically achieve the right to have some kind of definatory power over the situation, to achieve the right to cancel something or someone out without some sort of discussion over it, because the offended person is always right. That doesn't mean that people shouldn't speak about things that make them feel bad, and we should still listen to everybody and give them space, but there should be some sort of discussion if other people have a different opinion.

    I only tell people to grow up if they get offended at jokes, this is a bit different as they weren't offended but expressed discomfort. I can watch almost anything but #########. It brings an anger and disgust out in me, even if its fake it makes me want to hurt someone.

  • Look no disrespect, but you're a little TOO sensitive. In no way am I saying it is bad to be sensitive to these things, because they come from a place of sympathy or empathy and many other things. But the sad truth is these things happen ALOT, humans are the worst things to have lived in my opinion and Krueger shows that. This is an 18+ HORROR game the game is supposed to be scary and mature and if you cant handle the aspect just do your best to ignore it, if you dont you will just hurt your own mental health. But don't start calling for cancel culture or removal of certain things because they make you uncomfortable because some people appreciate these deep stories for immersion. Also im sorry you feel that way.

  • @PanicSquid said:

    The bed was defintely there in the movie, since there was the fight scene with Freddy around that bed. The mattress, I don't recall, but it might have been there too, but I don't think Freddys hidden room is in the game.

    It is. Its the hole in the wall by his bed

  • @carnage4u said:

    https://forum.deadbydaylight.com/en/discussion/comment/1724134#Comment_1724134

    They like human interaction? They came here to say "Screw you I'm leaving" Good for you if you care about the coming and goings of every player.

    I don't specifically, but empathy is a thing. Also I don't feel the incessant need to belittle and insult people who are upset.

  • @carnage4u said:

    https://forum.deadbydaylight.com/en/discussion/comment/1722973#Comment_1722973

    putting effort into coming into a forum to say your quitting is as effective as spitting into the wind. No one cares. You of course are going to get snarky comments to your last ditch effort for attention. It is what the internet was created for. That and porn.

    And some people like human interaction. Quit putting others down for their choices of expressing their feelings. Yeah posting crap like this is dumb, but he has a right to post it and let his feelings be known, this is a community not a segregated city where you discriminate others.

  • @LordSturm said:

    https://forum.deadbydaylight.com/en/discussion/comment/1722127#Comment_1722127

    Yes, hiding is, in fact, one of the core mechanics of this game, integral to surviving.

    If you just run in the killer's face all game, you will obviously die.

    No I dont mean like that. I just run if I hear a terror radius I dont try and sneak away. So im a visible target.

  • @AskingForHelp said:

    It’s too easy for killers to walk from gen to gen and people are going down way too quickly. Something has to change whether it’s increase some of these maps size, spread out gens a bit more or during chases just make it so killers have to either take a hike or break the pallet. Otherwise what is the point of a wall with a pallet in the middle of it if they can just walk around it faster than you can go through the animation of dropping the pallet? Terrible game design that survivors are getting smacked every single game. I know these people are lying when they say “oh I can’t get any kills Survivors are op” 😂 no they lose almost every single game. Some killers actually make it too easy and consistent. Some don’t and you have to work a bit harder. But overall killers are still way too OP. They rarely ever arent always finding someone. And you can’t win like that imo.

    As much as it sucks just try and avoid the killer when he is nearby. I usually am the first found and I never try and hide so I am the first dead unless the killer is bad or my team is good. Now I realize I have to try and avoid him at the start so he can get his pressure rolling and I can do my objectives and then I will get chased after I gain some points. I dont play immersed mind you, but I wont be chased at the beginning anymore if I dont have to.

  • @StibbityStabbity said:

    Post feet

    If you give me a sub ;)

  • @DKMistress01 said:

    Well, my experience so fare has been absolutely depressing. All the PC players I’ve come across have played like garbage. They’ve taken tunneling, proxy/face camping to a whole new level and it’s absolutely disgusting, it’s no wonder that out of us PC has the worst reputation. I’ve talked to a few of my buddies who play this god forsaken game and have said the same thing I have...remove cross-play!!

    I'm console but same can be said for console. Turn off crossplay. I do it and even though pc players talk crap my xbox teammates without crossplay are better. Its because people think the others suck and so the people who are good at the game or want to win turn off crossplay thinking they will get better matches and then they do because they are matched with others like them. If you play with crossplay you might get people who find it fun to see how long they can hide. Its basically more players is more trash but the more good players who get bad teammates, turn off crossplay means if you do it they will be your team

  • @GamerGirlFeng said:

    Iri-Head Huntress

    Haddonfield

    Slugs 3 survivors within the first minute.

    4th refuses to come out of hiding.

    1 slugged DCed.

    2 and 3 bleed out.

    4 is caught and slugged til bleed out too.

    Killer proceeds to trashtalk the entire team.. of which I'm the only one who can read the chat since the others were console.

    Wasted Y4 cakes.

    @DanielJ said:

    https://forum.deadbydaylight.com/en/discussion/202453/i-never-wanted-to-dc-more

    I Got lerys as blight 3 out of 5 matches today I just sat in a corner and watched a video till they finished the gens so I could open the gate myself, I just shut the game off after that

    3 natural midwich in a row so I dc or let myself die each time and then I got better games and was happy and then got midwich again, then again, again and then I gave up because this time for the first time A PERSON BROUGHT THE DAMN MAP. yeah 3 times in a row skip a few games and then 4 in a row.

  • @GoodBoyKaru @MusicNerd_TC @notstarboard @MadLordJack i cant remember the rest and for some reason toxic Myers is banned and azame so you guys have been very logical and civil for the most point. Karu was nice enough to help me and music was always sensible and notstarboard even defeneded me! And madlordjack is always calm and logical in my experiences oh and @SCP_FOR_DBD he has always been pretty nice

  • @TheCoolDBDGamer said:

    Console players should have legacy as they didn't have a chance to unlock legacy legitimately. As ps4 and xbox one players the game was released in June 2017 way after the legacy cutoff, I'm fine with PC Players having to of earnt legacy but on the console versions since they didn't have a chance to play when the bloodweb grind was super bad i think they have a right to have legacy unlocked.

    Also with the Dwightcrow charm you said "You were not going to do any more exclusives" and relying on Fog Whisperers to give out the code(s) and limiting their usage you are being a bit unfair.

    Also i saw what the codes look like and if your on console there is no way you will be able to enter the dwightcrow code in time. The only way would be to plug a keyboard into your Console for entering the code and then unplugging it but even then, you did say that you weren't going to do any more exclusives.

    Also fix the game because of how shittily survivor-sided it is.

    Dude the amount of daughter codes are more than the player base. So no every One can get one eventually or so says the king. Second pc players earned those skins and people earned event skins from before. NO ONE is entitled to those skins. I am console and am mad I got the summer bbq skins and if I got a free legacy that is DUMB. Those players who ushered in the era of dbd today had to deal with worse than we have to. They grinded bp like crazy to prestige. Prestiging is easy now. No one deserves legacy except for the people who earned it and kickstarted this game

  • Yeah. That was not a point that I was bringing up. Im glad we clarified

    in 1v3 Comment by Komodo16
  • @AVoiceOfReason said:

    https://forum.deadbydaylight.com/en/discussion/comment/1716691#Comment_1716691

    Never said it was fair. I said it's a strategy to win. I've let people live if 2 people DC and just farm and watch as they leave the gates. 3 people and I killed 1 means I've did what I needed to do to win while the team did nothing. I don't mean tunneling someone out. I try to give everyone a chance at survival. I usually win with a 3k-4k but sometimes everyone gets out and I lose all 4. It's the nature of the beast. I don't get in my feelings. Like I tell people watching my channel. It's just a GAME. It's RNG in the map layout. You won't always win. Sometimes you might get curb-stomped. Don't get in your feelings. Just take it and move on. Give them a gg. They earned it.

    Ahh you mean killing people without tunneling. Well yes thats the survs fault. I mean if you tunnel one person or mori them at the start and turn it into a 1v3 there isnt much to be done. But if you dont tunnel and wreck that's on them

    in 1v3 Comment by Komodo16
  • @GoodBoyKaru said:

    Well to everyone saying "Shadownerf! Shadownerf!" I hate to say it, but you were right.

    https://us.v-cdn.net/6030815/uploads/Y1JVS4R6K6D0/image.png

    Depending on your stance about this topic, it's either a yay or a nay, but personally I'm happy about it. She needed something changed to her kit, it's just kinda a shame that they didn't announce it. Anyway, what're your guys' thoughts on this change? Good? Bad? Not enough? ######### you BHVR what are you doing? I'm curious to know, though please keep it civil. Thanks.

    edit: am dumb, this has always been there, but in my defence i was trying to shiny huny a zekrom at the same time.

    A kitten keeps interrupting my typing, buuuut its great. I've been able to drop pallets to save myself and actually have a chance. If you are in her terror radius or in a chase you cant hear her though. Well if you are close enough, which is fair because that means she isnt gutted. And your perk colors are epic but isn't that bankable, if so you should hide it😂

  • @KeiOrtem said:

    Ok so this isn't a post to bad talk Ninja but just... why him? Like out of all the popular DBD content creators, why did they pick Ninja? I don't really watch him but I've seen clips here and there so idk if he ever plays the DBD or not, but it just feels off that someone like Puppers or Tru3 or another popular creator(just a few examples) that the community has gotten to know is not a part of the stream.

    Not to mention that I'm rather worried about how intense Ninja can be, it's true that DBD can be a rather intense game but with the way he will act towards others(the whole Among Us situation with other content creators) I'm worried that it may put off new players that are interested in the game. There will for sure be some new people as we are talking about a popular streamer and an actor from a highly popular show. I just don't feel like Ninja was a good choice for the stream is all. What do you guys think? If not Ninja then who would you guys like to have seen play with Gaten and the devs?

    Why have dbd content creators who most of US know. Bring a big streamer like ninja and you get more players. I'd prefer pewdiepie since he has the biggest fan base and he only played the game when it was bad.

  • @piggypablo said:

    There have been plenty of time where a survivor DCed early on in the game and we still won. One less noob to unhook/heal. Narrowing it down to 1v3 sometimes makes it easier to win as survivor.

    Yet again I am sure that I said you can if the killer is bad

    in 1v3 Comment by Komodo16
  • @AVoiceOfReason said:

    Remember, DC Penalties are bad. Its alright if someone wants to push quit during a match and hurt the other 3 teammates lol. Also, not the killers' fault on this. Finally, if the killer stomped someone out that quickly with no gens done, that's also on your team.

    Sorry but that doesn't make a 1v3 fair.

    in 1v3 Comment by Komodo16
  • @Sonzaishinai said:

    Dang when you quit to do chores then you know something is wrong.

    I can't imagine how bad it must go for me to say

    Screw this game, imma vacuum

    She is bad at the game and I was using a friends account to do his rituals so she still got like a green rank bubba who tunneled her. So she was like screw it, ill just do my chores.

    in 1v3 Comment by Komodo16
  • @Clevite said:

    Hence, why tunneling is meta now.

    Yeah all killers just want easy wins ;) right isnt that the accusations going around for everyone now:/

    in 1v3 Comment by Komodo16
  • @dugman said:

    If the survivors haven't completed a gen or two by the time someone is dead that's on them really. The first gens are the easiest ones to finish, that's how the game is supposed to work. And most games are supposed to end with some survivors escaping (i.e. say 60% of games have 0-2 kills) so those first couple gens are, again, inteded to be quick while the last couple are the ones where most of the action is going to take place if it's a 3-4 kill game.

    If you mori someone off first hook and are a decent enough killer or the player was bad you now have a kill that would take 2 minutes of tunneling if not more depending on the situation

    in 1v3 Comment by Komodo16
  • @Babyyy_Boyy said:

    ...

    Omae wa mo shinderu. All people will answer is with keys.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1714311#Comment_1714311

    The Walls in the Saloon itself and on Midwich are pretty Survivor-sided. Midwich-Walls are better than the Saloon-Walls, since you can break them on the go (and in general, the map is terrible as a whole for both sides anyway). But the Saloon-Walls are basically "You need to break them or you cant play the game".

    But yeah, not all Walls are Survivor-sided and the ones on the Saloon are probably the worst. Like, I dont think that MacMIllan needed Breakable Walls, but if the Devs thought that the Main Buildings were too weak after the Rework, I guess they are fine.

    I mean the saloon can be done on the go and you only need to break 2

  • @Aven_Fallen said:

    The thing is, Breakable Walls are bad when they

    a) make Tiles way easier than they should be

    b) are 100% mandatory to break

    And I am also quite sure that BHVR also knows that Breakable Wall were a failed design, but they want to stick with it.

    The thing with Walls for a) is that e.g. Shack does not need a Breakable Wall. It is a Tile which is strong, but playable for Killers. This obviously goes for every Structure which is like that.

    Walls which fall under b) are equally bad. Like the Saloon-Walls, you should not have to break some Walls to play the game. Same for the Storehouse-Wall, even tho I think that this falls in a even worse category, because it turns the Storehouse from Survivor-sided into Killer-sided instantly when the Wall is broken, while you still have things in the Saloon to work with (some unsafe Windows or Pallets nearby).

    Walls which are good are the Badham School-Walls or Walls in the House of Pain which cut off the God Loop. And this is how Walls should be, giving the Killer a choice. E.g. if you down someone in the Preschool, you can think about breaking one Wall, which allows you to have access to Hooks or to the Gen inside, while opening a Loop for the Survivors.

    I agree But I disagree that they are do survivor sided like people say. In a game where every choice matters you should be able to choose which wall to break with a good and punishing reaction

  • @TheButcher said:

    https://forum.deadbydaylight.com/en/discussion/comment/1714222#Comment_1714222

    Yeah! Exactly and that's what I mean by dynamic. Not just the copy and paste of "Oh this was strong loop, me put wall here, now not strong loop" - making the Killers go "Oh no longer strong loop. Me not break wall, because me no want strong loop again"

    Like look at house of pain it is now dumb I mean it changes a loop pattern but with no variation. Hell if they put breakable walls in the house of pain to change directions or force a window itd be cool

  • @TheButcher said:

    The only thing, and only thing. I don't like about the doors is that most times it's just better not to break them. All because the map design for the breakable walls was lazy and they literally went "Strong loop? BREAKABLE WALL". So as the killer, it just makes more sense not to waste your time breaking them, and making the game harder on yourself.

    Lower down on them, and have more breakable walls that just changes the dynamic of the game -pacha just right meme- . That would be perfect.

    Like just imagine. You facing a killer, you loop him a few times. Then BAM! Breaks the door in the middle of your loop, and now you gotta run a whole other loop you might not even know that goes through the door he broke.

    Also like. Why does it take so long to break walls? I want to be terrifying. I want my hearbeat to get louder as I get close to a hiding survivor and then just straight up go all The Shining on them, and break through the wall getting a hit in and just making the poor shmuck literally [BAD WORD] their pants. BHVR why didn't you let me do that?

    They have to give survivors time. And yeah that would be AMAZING, sadly they did it half assed in some.cases and breakable walls shouldnt be strong by having them for the killer. They should make loops weaker once broken. Or a mix of your suggestion and mine

  • @MusicNerd_TC said:

    https://forum.deadbydaylight.com/en/discussion/comment/1694309#Comment_1694309

    Yeah, but the killer has to spend time kicking the wall. The breakable wall is massively in the favour of the survivors.

    But once its gone the survivors have NOTHING

  • @chieften333 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1694255#Comment_1694255

    Oh that one, yeah they need to take a look at how they're using breakable walls.

    Like many people are saying they're being used as an excuse to make infinites.

    Wth dude. 2 doors on dead dawg to avoid an infinite groaning storehouae has one. Anyone who complains about 6 seconds maximum breaking a door is just weird. Hell badham got its strength halved and the house of pain is gone too

  • @MadLordJack said:

    Something about the killer also knowing where it is, lets all ignore the fact that that never helped in the instances where everyone knew where the hatch was.

    It doesn't really matter though, if someone's petty enough to think that keying out is actually worth something or shows skill, whatever. Let them have their fun. It's kind of like... I dunno, Devour Hope with a Dead Dawg offering. Not exactly impressive, but whatever.

    Undying and devour on Hawkins with ghost face. Also yeah "we need more offerings what we have now is boring." Adds a bunch of blueprints to give an advantage to one side. "Wow so survivor sided and if they have a key I cant do anything even of they're bad" ive RARELY ever been screwed by a key and I dont play killer as much as others since I mainly play survivor so by all means i shouldn't be as good as them. But then again until keys and moris get gutted people will always complain.

  • @spiritnurse said:

    https://forum.deadbydaylight.com/en/discussion/comment/1707331#Comment_1707331

    Can't master hatchet without using some perks to help. Play on whichever account you like, and focus on being patient and PREDICTING the survivor, not moving your screen.

    I highly suggest just play on your original account without perks to level it up and get them. Huntress ain't that reliant on perks.

    If you're wondering what perks are good for her, I recommend Umbra's classic perk loadout or you can go for CoconutRTS' loadout. They're both really nutty with their hatchets.

    Personally for a start I recommend Discordance/Corrupt to find survivors quicker,

    I'm All Ears/BBQ/Bitter Murmur as one (or more) of your Aura Perks,

    And the other slots are up to your preference

    Hmm I guess you're right. But it's weird that no one is talking about Ralph

  • @TripleSteal said:

    https://forum.deadbydaylight.com/en/discussion/comment/1711492#Comment_1711492

    Yeah, but that's only getting better with tons of practice; no forum advice can help with it.

    True

  • Dude he cried about the good spirit change

  • Damn his comment was deleted and good thing I aint trying to be banned for schooling a guy like him. @MandyTalk thanks for deleting that, I dont know if it was you but if it was one of the others can you thank them for me

  • @TripleSteal said:

    https://forum.deadbydaylight.com/en/discussion/comment/1707331#Comment_1707331

    Understandable.

    Just a bunch of advice - the guide APoipleTurtle suggested is a must-watch imo, it's by far the best huntress guide out there (I've watched most of them i think). I don't like Scott, but this thing is good.

    As for hatchet practice, give Umbra a shot as a source of inspiration. I can't say she's a god tier killer player overall since she only plays like two characters, but the way she uses hatchets is spectacular up to a point that I'd call perfect.

    I seen the video I know HOW to play her but its harder than the videos if you get me

  • @itsaconehead said:

    As much as I'm used to this game after almost a year of playing, there's still moments I end up screeching at. Usually as killer when I'm hunting down survivors and end up pallet stunned out of nowhere. I play both sides, but survivor I'm chill unless there's a Myers I haven't found until I turn around and he's watching me, so what's been the scariest moment for everyone else?

    I was swf with my cousin and I ran away from a gem we popped on abbotoir and I see my teammate in front me like a small glimpse of black and then I looked behind me, then back ahead and bam ghost face and I screamed. It was terrifying

  • @SCP_FOR_DBD said:

    The thread isn't closed. And all instances in which someone asks why something was closed normally gets ignored, jailed, or banned. Just so you know.

    Wow that's dumb

  • @Kamizake12 said:

    https://forum.deadbydaylight.com/en/discussion/201102/huntress

    Are u talking about this thread?

    It isn't closed

    It wont let me find it

  • @Marc_go_solo said:

    It boils down to the basic "Why can't you be more like me?" want. Someone makes a statement another disagrees with, and they feel offended or annoyed that this person cannot see what they see, whilst ironically refusing to see why the other believes in what they do.

    Instead, they demand you change and become insulting. They'll tell them they're "sheeple" for towing the line, yet if you changed your mind to their way of thinking you are a free-thinker, when actually the complete opposite has happened.

    Some have forgotten how to be civil and debate with empathy. You won't win those battles, so try not to participate in them. Instead, debate with those with different views who respectfully challenge you, rather than make vague comments.

    However, I wouldn't recommend telling people to get schooled. That's asking for flak.

    True

  • @APoipleTurtle said:

    I personally think smurfing is kind of a despicable action, whether it's for practice or not. I'm with your cousin on that one.

    On the more supportive side though, check out online guides for tips and tricks. Former Huntress Main (and current Blight Main) Scott "spun" Jund has an "Ultimate Huntress Guide" on YouTube that helped me out a ton when I decided I wanted to get better at playing her.

    https://www.youtube.com/watch?v=IQRDijaX5Io

    Otherwise, just practice practice practice at whatever rank you're at. Playing her against inexperienced gray-rank players is probably going to slow your growth at playing her (besides maybe improving on basic aim), plus there's plenty of incompetent survivors at the higher ranks too (I'm probably one of them more often than not). I used Rift 4 as an opportunity to play her exclusively for a while and got way better at landing long range shots and making good hatchet predictions (still terrible at snap-shots, but I'm on console and don't expect to ever nail those down).

    If you'd like to make life a little easier off the bat, use some of her add-ons to make her power a little more wieldy and convenient. Try things that give her more hatchets (both belts), increase wind-up speed (Babuska or Manna Braid), increase reload speed (Deerskin Gloves), or even decrease cooldown between throws (hafts). Once you feel more confident in using her with some of these benefits, you can gradually challenge yourself more and more by not relying on these add-ons as often.

    Oh also, Whispers, BBQ, and/or Nurse's Calling are all some of Huntresses best friends. I'd always bring at least one of those perks in any loadout (Whispers is especially great while learning her). They're another thing you could wean yourself of later if you so choose.

    I know those parts its just on console its so hard to play her they can 360 and I cant flick to hit them. If they change their movement I cant keep my aim centered and wait and also I only played huntress for the most part when I played because it was giving me my own pace to learn. Also I wasnt choosing to not play on an xbox I didn't have the choice to play one

  • @TripleSteal said:

    I'd say you are overthinking and there's nothing wrong with what you are doing.

    Clever M1s are an essential part of mastering huntress, btw.

    True but I want to master hatchet

  • @Eleghost said:

    https://forum.deadbydaylight.com/en/discussion/comment/1707306#Comment_1707306

    smurfing is using a new/different account to go against new players/less skilled players. The intention is usually to well wreck them.

    That's definitely not What i want

  • @ToxicMyers said:

    https://forum.deadbydaylight.com/en/discussion/201102/huntress

    Smurfing is intentional deranking to bully babies, so you aren't smurfing.

    Idk just makes feel bad

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