Kolonite
Kolonite
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- Kolonite
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play a game you enjoy then?
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@Spirez said:
https://forum.deadbydaylight.com/en/discussion/comment/1719021#Comment_1719021
How am i refusing to. I play all killers. I have every killer in the game with all perks maxed in every killer. I played a clown match and by the time I got to the other side of the map 2 Gens done. I down someone. The next gen done. 1 hook 3 gens. All survivors in red ranks have to do is seperate and a killer with no mobility can’t do anything about it. My SWF group use this tactic and killers cannot win. We don’t even use any items.
That same clown game two people had insta heal syringes and 3 people had adrenaline. So the pressure I was doing to hit multiple survivors is gone in seconds. There is nothing you can do.
@TheClownIsKing would beg to differ
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/1718988#Comment_1718988
Retribution and Thrill of the Hunt also synergize with other hex perks. You could easily say they're "designed to be used in conjunction with another hex perk" the same as Undying. Except that Retribution and Thrill of the Hunt also function completely on their own (Retribution can make survivors Oblivious and Thrill of the Hunt slows cleansing speed on dull totems and gives bonus bloodpoints even without another hex equipped.) Undying also functions entirely on its own, it gives an aura of any survivor near a totem, even without a hex perk.
And if you look at all the other perks none of them REQUIRE a second perk. They all do something on their own. I seriously doubt that's an accident. I believe it's an intentional design decision to make it so, regardless of what the bloodweb gives you and what perks you may or may not have unlocked, you will always get at least some benefit out of any perk you equip, even if you only equip a single perk.
As I said above, you're trying to rebalance a perk combo you think is overpowered, and that's fine. But you should find a different way to do it that doesn't try to make Undying literally useless by itself.
Undying doesn't just synergize. It's whole purpose is to always be used with another perk. No one is ever going to run undying just on its own. I'm not saying to nerf Undying. I don't really care either way, but the fact that it would be unique in the fact that it requires another perk to have any real use isn't an issue. It would just be a new kind of perk. A perk that buffs other perks. It doesn't need the aura reading at all.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1718966#Comment_1718966
See you in the next 2 seconds lol
I'm just looking for the excuse tbf
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/1718586#Comment_1718586
If Undying had no aura reading then it would be completely useless on its own. All perks have to have at least something that they can do on their own. Even Thrill of the Hunt for instance on its own makes all cleansing take longer and gives you a bloodpoint bonus. But Undying by itself only has the aura reading, nothing else. Take that away and it's a useless perk on its own.
But undying was designed to be used in conjunction with another hex perk. It doesn't need a secondary use.
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I'm gonna jump head first off a building the next time I see someone complain about swf
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Mobility is the least of her worries so it seems kinda useless on her. I hated using it on Deathslinger because being able to spear a survivor is much more important that a bit of a boost. I hear it's good on pig because you can use it while crouching.
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@Chechia said:
https://forum.deadbydaylight.com/en/discussion/comment/1718844#Comment_1718844
I have nothing to complain about. My killer stays solid at rank 1. But I still don't think that ranking up is easy because I see the games that I have every single day and I only win them or kinda win them because I play this game a lot. Don't really know if we just have different games or why do you think it's so easy. Because I clearly don't think it is easy to rank up against the current gen rush meta.
I didn't say the game was easy. I said it's easy to rank up. It's just a measure of time not skill.
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@Chechia said:
https://forum.deadbydaylight.com/en/discussion/comment/1718802#Comment_1718802
No, you don't but most 2k's are a brutal because you get punished if survivors are doing all the gens.
While survivors, as you said, have other things they have to do, for killers it all comes down in the end about how many hooks and therefore kills they got.
You will most likely never experience a 4 man escape that grants you a pip, no matter how good you were playing.
I wouldn't call that easy, at least not in red ranks.
If you're having enough 4k escapes to complain about it I really don't know what to tell you. The fact that 4 escapes won't give you a pip doesn't mean it's hard to rank up.
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@Chechia said:
https://forum.deadbydaylight.com/en/discussion/comment/1718773#Comment_1718773
True but as a killer you actually have to kill people while as a survivor you don't even have to escape.
I think we can all agree that getting Rank 1 as a killer is in many ways harder than as a survivor and will take much longer if you are not that skillfull.
You don't have to 4k to pip. A survivor doesn't have to escape to pip. Escaping isn't all that matters when playing survivor. There are players who carry their whole team and end up dying. They would still deserve a pip. Killer pipping maybe be harder, but it doesn't mean much when both are easy.
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@DarKaron said:
https://forum.deadbydaylight.com/en/discussion/comment/1718740#Comment_1718740
And if you happen to encounter another, or a squad who just stomps you? That's probably an hour of time lost trying to GET BACK to where you started, rather than improving your rank.
I'll tell you right now, depending on the circumstances, Rank 1 on Killer is far from easy to get to. The 2.5% of Steam players who have the achievement for it would probably agree.
I play again until I've gotten back the 2 pips I lost. You aren't facing depip squads every game. If you aren't pipping maybe you should attempt to change your playstyle into a more pip friendly one? In my red rank experience it's very easy to get double pips as Blight.
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@Chechia said:
https://forum.deadbydaylight.com/en/discussion/comment/1718649#Comment_1718649
This is about killers, not about survivors, my friend.
Yeah, it's not hard to hit rank 1 on either side. It's literally just a measure of how much time you've put into it.
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@DarKaron said:
https://forum.deadbydaylight.com/en/discussion/comment/1718649#Comment_1718649
I see someone hasn't endured a depip squad in his life, yet. Lucky you.
I have... Afterwards I simply play to get back the single pip I lost
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Yeah, it was. The one just on top of that one wasn't though.
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@Speshul_Kitten said:
He was gutted.
Here is how the list goes of reworked killers to make them more “skillful and fun”
Nurse
Billy
Pyramid Head
Next on the “more fun to play” list will be:
Deathslinger
Spirit
Freddy
Mark my words. 😐
He was not gutted. His addons do be trash now tho
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@Hopesfall said:
https://forum.deadbydaylight.com/en/discussion/comment/1718610#Comment_1718610
my point is i want to be able to use more than a handful of perks and killers if I want to actually win. The game is not designed in a way that every killer can win at red ranks with builds that aren't meta or ultra sweat. I'm constantly rank 1 so the whole "git gud" is a lazy response, getting good isn't the issue, it's having the ability to use interesting builds on any killer and not getting dick punched because of how the game's designed.
To be fair it's not hard to hit rank 1. Git gud.
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They'd prolly just use corrupt and pop
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My guy if you want to break the meta then do it. You don't have to use those perks. There are options... Plenty of them. Just because you won't do something isn't the fault of the game. It's the fault of the player. You don't need to use the best perk for every category. Surge is serviceable. Surge and Surveillance isn't a bad combo. Put Mindbreaker onto a stealth killer or onto Death Slinger with M&A. Run around as Myers with Bamboozle and ruin those loops. Enduring and Spirit fury. Nemesis and PWYF. @TheClownIsKing uses coulrophobia and distressing and wins ffs. You have options and you simply don't use them.
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*Crab walk intensifies*
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What’s the goal that’s set for survivors?
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I main killer. Just don’t let it bother you. It’s models moving on a screen.
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Myers from what I know. You can effectively snowball in T3 while hooking everyone you down because of the rush.
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I don’t think so really. There are definitely underrated ones. Alert and I’m All Ears are slept on.
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I’d like a rework, but I’m sure it’ll just be a skin.
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/1716633#Comment_1716633
How was it "dumb" not too? Rank 1 was better than Rank 3.
No one had any idea when the change would happen so saying it is "dumb" to keep it at Rank 1 is, frankly, dumb.
Discordance 1 isn’t objectively better than 3. At 3 you can accurately time how long until the gen pops based on how many times discordance 3 has gone off. Discordance 1 is just a constant nagging.
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Bruh just level it to 3 lmao
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I doubt it’s because of double bp as they’d earn more just playing like they did before the event.
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Basically only when I have a Billy or Bubba challenge. I like to keep the basement brothers spirit alive.
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Favorite survivor is either Dwight or Felix. My favorite killer is Ghostie Boi.
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lmao
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@Hazz1123 said:
Definitely Wraith.
Deathslinger is a close second. Hex: Retribution is okay but not super useful.
Freddy has worse perks than Deathslinger imo
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It’s not. There are a lot of things in the game that are broken and people are going to use them as long as they’re available
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@Grum_P said:
https://forum.deadbydaylight.com/en/discussion/comment/1714459#Comment_1714459
Ok I know I've only had the game for half a year and just recently got on the forums but as someone who plays both sides equally I can say pretty fairly that just saying "get gud" isn't a very valid argument. For all we know you're playing at rank 20s and are killing them so fast you don't actually pip and you're not as good as you think you are. And for all you know he is the unluckiest person in the world and gets a full red-rank SWF on Ormond every single game since Blight came out. Don't just hurl insults at people.
I’m red rank and play against mostly red-purp ranks. They don’t need to remove playing with friends for a month. They’re never going to take that option away. Your only option is to get better. I don’t care that it’s not appealing to you because that’s the only thing you can do. I also didn’t insult anyone. Saying he needs to improve isn’t an insult. He did attempt to insult me and failed spectacularly though.
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@Slashstreetboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1714468#Comment_1714468
Yeah tell Trapper players about it :P
Nah jk glad your main Killer is less affected! It´s extremely rough for almost every other Killer.
The only two killers that are going to be affected to any real degree by a solo player with OoO is Hag and Trapper. Which is fine. There are perks that counter certain killers. Spinechill counters stealth killers. It’s only broken when a swf is using it and using it well.
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It’s a pvp game. Neither role is supposed to be in control or the power role. You can play a single player game if that’s the fix you’re looking for.
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The only time it’s broken is with a coordinated swf. I mostly play GF so OoO bothers me far less than most.
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@B_Random said:
https://forum.deadbydaylight.com/en/discussion/comment/1714239#Comment_1714239
You know what's extremely frustrating, dealing with this survivor friendly bullshit.
The devs treat the survivors like they're babies with: Dead Hard, DS (Except when it's ACTUALLY USED FOR IT'S REAL PURPOSE), Technician, Adrenaline, so on, so forth. I play both killer and survivor, yes there are good killers who know what they're doing, there are killers who do well but still can't break through the stupidity known as "Balanced Perks". I mean come on dude, have you played killer at Red Ranks, it's annoying how much I have sweat my balls off, just to make a dent into these monkey brained idiots. I'm just saying, if a survivor needs more than one Second Chance, they have no skill.
I have and 4k regularly. Get good.
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Don’t allow people to have fun with their friends >:(
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Only if it works for the killer too. Zimbabwe Bubba here I come.
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I mean technically you only spent 3k more shards on one skin with the 9k they’re giving everyone. Still sucks tho. I think they should just refund everyone.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1712195#Comment_1712195
People can complain as much as they want, but people can also be wrong as much as they want. If people are insulting other people for just playing the game, they are wrong to do so. If you're frustrated about a 59 second DS and you say, "Darn, I wish they would nerf DS! I don't think it should last so long." that's different, because you're complaining about the state of the game instead of insulting the person for using it.
Weird you keep bringing up insulting people when I already said I don’t support insulting people lmao
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@StibbityStabbity said:
https://forum.deadbydaylight.com/en/discussion/comment/1712199#Comment_1712199
That's fine, but they should really do major "game health" overhaul to focus on optimizing the game and weeding out all the bugs so the future of the IP can grow safely.
100% agree. The game needs to pull a Siege Operation Health and just spend time fixing the game and not making new content.
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But I like the skins doe
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1712132#Comment_1712132
If you play against someone running DS and you think DS is OP, that doesn't mean you should insult them for using DS. You might think DS is broken and assume that person feels the same way and is just exploiting something that's OP. Turns out that person is just a weak looper and is getting really discouraged that they die first so often. They're just trying to survive, as well they should.
If you think something is broken, you should instead submit respectful and detailed feedback to the devs. I have no problem with people complaining when other use hacks or exploits, but complaining because someone is running a perk you don't like is uncalled for and shouldn't happen. As they say, don't hate the player, hate the game.
I think someone has the right to complain if they got a 59 second DS. Never said to insult them. I said you can complain about it to that person. If you don’t want to have interactions postgame turn off postgame chat. I also didn’t say DS on its own was op. I said DS+Unbreakable was. Also, I never said they can’t run those perks. People have the right to voice their opinions about what the other side does to the other side. I personally don’t even complain. I say gg wp and dip after every game. I just don’t agree with your ideology of people not being allowed to complain lol
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I don’t really rage. In the games where I just straight up don’t get a kill it’s usually my own fault and because I played poorly. I’ll maybe take a break and watch some videos after hitting everyone with a gg. It feels like you lost. Which everyone should know the feeling of lol
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Basement Bubbas are the only killers legally allowed to camp. If they aren’t the king report them
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@[Deleted User] said:
Nobody should complain about the other side using things that are in the game in their build, regardless of how OP they think they are. If it's in the game, it's fair game. No one has the right to dictate how others play. That goes for survivor mains, killer mains, and everyone in between.
If people think something is OP, unfun, etc. they should just submit feedback saying as much in a respectful manner, along with justification for why they came to that conclusion, suggestions they may have for how to improve things, etc.
People definitely have the right to complain about a product they pay for. Moris, keys, NOED, DS+Unbreakable, Iri Hatchets+Infintry Belt, Tombstone Myers, Freddy in general, and even more are all unbalanced. I don't personally care all that much what people bring. I don't complain on the forums about people's builds or items they bring, but to say someone doesn't have the right to complain about people actively using broken game mechanics is kinda foolish.
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@Moundshroud said:
Because Wraith can be tough enough to deal with already? :) He is the FASTEST of the Stealth Killers with his Add-On(s), and a Survivor's best defense is to spot him quick to get the maximum head start.
No killer should be reliant on addons though. It's one of the reasons I've been taking a break from GF while event items take up bloodweb space lol
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Let’s think about the layout. It’s a 1v4 game. Of course it’s gonna feel tougher playing as survivor. They need to have to killer be powerful enough to compete with 4 people lol
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Personally I'd go full selfless. Botany knowledge, Desperate Measures, Deliverance, and maybe Second Wind. Definitely not meta, but it's something I've been thinking about trying myself.