Kolonite
Kolonite
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- Kolonite
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It's a tech that'll get you smacked lmao
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It's not cheating. If you don't use light tunneling/proxy camping on occasion as killer you are gimping yourself for some false sense of fairness. First off obviously tunneling off hook and facecamping is bad. I don't support that, but to call either strategy "cheating" as a whole is naive and really shows you play a whole lot more survivor than killer.
If a myers or bubba has some basement hooks and people want to swarm that's fair game to me. If a wraith wants to bait leaving a hook and come back to go after the unhooker that's fine with me too. Those are both examples of camping, but completely alright in my eyes as in one situation the survivors put themselves in that spot and the other is them going after the person that hasn't been hooked already.
Everyone already knows that actually tunneling and camping are BAD strats and won't get you wins against good players. If you want to win you need to work down 2-3 players hook wise while pressuring gens. Tunneling one person or camping while gens pop in the background is just gonna hand you Ls. I don't know where survivors have gotten this idea that tunneling and camping are these amazing strats. They're only good in certain situations. Especially with the common BT/DS/Unbreakable combo.
Obviously I wish the devs would just get better at balancing the game so meta perks don't need to be run. I don't like always having to bring a slowdown perk or two. That means you get less creative builds and it's boring, but that's the state of the game.
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@LALYTHIA said:
https://forum.deadbydaylight.com/en/discussion/comment/1374394#Comment_1374394
You said it's meant to stop Killers from steam rolling people...and immediately followed it by you dont know why devs thought the game needed that. I'm still confused how you don't know why developers wouldnt want Killers to be able to steam roll people. Everything in my previous statements stands...if you want to argue semantics and replace the word "tunnel" with "steam roll" because thats a better word in your book, by all means, do so. LOL
I didn't assume anything. I just don't see how you could say in one sentence that it's meant to not allow Killers to steam roll people...and then the very next sentence say you don't know why the game would need that...its pretty obvious.
If a myers downs your whole team with one tier 3 and hooks you all he deserves the win. You got steam rolled. Someone kobes off and everyone gets unhooked and then has 60 seconds of immunity and gets to DS isn't anti-tunneling. It's anti-momentum like the devs want it to be. If you get steam rolled like that you deserve it. Tunneling isn't steam rolling. Tunneling is focusing one survivor until they're out of the game. I think DS is fine and has it's place, but it's not purely anti-tunneling. Don't act like it is lmao. Steam roll means you are ######### ruining the whole team. Tunneling isn't that. You want it to be that because you're so caught up with your campaign against tunneling that everyone that says anything about DS is for tunneling lmao. So, actually... You assumed a whole lot, bud. LOL
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@LALYTHIA said:
https://forum.deadbydaylight.com/en/discussion/comment/1374368#Comment_1374368
You don't know why they thought the game needed that (or BT for that matter)? Because they actually want to retain survivors...because they are 80% of this game. If Killers can just hard tunnel everyone out of the game...people would just stop playing. It takes zero skill for Killers to play that way. Why would anyone want to play a losing game against people who don't actually have to have any skill to 'win'? LOL
DS/BT exists because of killers, not survivors.
If they called it an anti-tunnel perk I'd agree. They don't want it to just be anti-tunnel though. It's not tunneling to down and hook another survivor see someone you already hooked and then eat a DS because it was less than sixty seconds. I like BT and think it does it's job. Good perk. DS also does it's job from the developers standpoint. I said I don't get why they thought we needed an anit-momentum perk. Not anti-tunneling. I didn't even say that I didn't like DS being in the game. You just assumed I did because I said I don't get why the devs treat it like it's not anti-tunneling like everyone else does.
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@supersonic853 said:
Thought this might be a fun general discussion and might help people find builds for characters they havent played yet. So any and all builds are welcomed and of course some of these builds might already be used by other people or arent very unique. But everyone is different.
Since im a freddy main ill do my freddy build.
Ruin,survelliance,discordance,bbq (gonna replace discordance with pgtw when i get it). Good luck doing a gen though with the current one.
Survivor i have meg.
BT,Deliverance,Ds,Unbreakable. Bt into deliverance get unhooked killer slugs i get back up killer chases me i jump into a locker and ds him. Go ahead do something.
Thank you and hope to see some good suggestions. See you all in the fog!
Your meg build is just very strong and popular build. I don't know too much about Freddy though.
I play dwight with his base perks because the only good dwight is a baby dwight.
I play GF with Corrupt, Discordance, nurses, and BBQ. Covers his lack of strength at the start and then as the game goes on you basically know where everyone is and what they're doing for easy sneaks.
On Myers I run the basic Corrupt/Pop, Bamboozle, Infectious, and BBQ. I replace bbq with monitor sometimes for the extra range on infectious and the sneak factor, but I really like double BP. You end chases quick and snowball like a madman just to get like 20k at the endgame screen because the game didn't go on long enough lmao
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Only people that ever called it that weren't devs. Devs call it anti-momentum. It's not meant to stop you from tunneling. It's meant to stop you from being able to just steam roll people. Don't know why they thought the game needed that, but hey... Can't have the killers kill you too good ig
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Bro I never play survivor and escape in solos against rank 20s lmao
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Corrupt, Bamboozle, Infectious, and BBQ. BBQ isn't needed, but blood points are amazing and since you tend to end games pretty quick with myers with this build you'll want the double BP. If not BBQ then maybe pop or another perk to help end chases. Could use spirit fury and build it up before you pop tier 3 and just make shack a death trap. (Block the window and then eat the pallet)
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Only thing to blame is the emblem system. You get the most reward from hooks. Of course the killer is gonna slug for the 4k
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Yeah, it's sad but they're trying to fix it. I've started to play lots of myers and I mostly just get brutal even if I 4k and it's just because he snowballs like a god and the games won't always last long. I'm sure they'll fix it at some point.
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That would suck... A lot. Killer shouldn't be punished for bad survivors wanting to loop around the hook lmao
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You know you can't get banned for tunneling and camping, right? You're putting yourself in danger of being banned if you put out false reports lol
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Have you not been paying attention recently? Killers have gotten amazing QoL changes. Maps were shrunk and pallets were removed (Basically no more god loops). People can't stack on gens very efficiently anymore either. I hate to say it, but you might just have to get gud my guy.
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I use killer bp to level everything since they make it so much faster. Even if you play poor as killer you'll get 16k+bbq you do bad as survivor and you'll leave with 3-7k. I rarely see them with much more than 20. So, I just grind out with my favorite and most reliable killer and put that bp into the characters I want the perks from. Can usually get it done decently fast. You have to have the patience to do it because if you don't get any of the good dlc perks you'll likely get steamrolled and the shrine just isn't reliable. Only thing good it's ever given me is BBQ.
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Dwight and Dwight
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Well, for everyone 1 killer there's 4 survivors. Probably going to see more toxicity with more people
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@D3_destr0y3r said:
https://forum.deadbydaylight.com/en/discussion/comment/1349879#Comment_1349879
BBQ could easily fit into being in the killers' base kits, probably getting the BP bonus removed though.
Discordance would probably need to be changed, maybe to =>3 players and fewer seconds, or stay 2 or more survivors but change to 3 to 5 seconds of the gen being highlighted
That would be a buff. The less amount of time between the notifications = more info. That's why people don't buy discordance past tier 1
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fs pop and bbq should be base kit too while we're at it
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The map is trash for everyone that isn't a stealth killer.
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Yeah no
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I only play survivor to do dailies. I played survivor with my friends at first and never really enjoyed it, BUT I do have the capacity to view perks and powers from a more objective point of view without forcing myself to play m1 simulator.
I know it's more than just holding m1.
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Predator isn't gonna happen. He just got his own dbd type game
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That's a really garbage build lmao
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@DrDeepwound said:
The way you tunnel with ANY killer in the game:
- Hit survivor
- Hook survivor
- Tunnel survivor
- Hook survivor
- Tunnel survivor
- Kill survivor
It's actually:
- Hit survivor
- Hook survivor
- Proc BT
- Get DSed
- Tunnel survivor
- Hook survivor
- Proc BT
- Tunnel survivor
- Kill survivor
- Lose the game
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1370552#Comment_1370552
Indeed, this is a simplified model, but it's also for M1 killers, so no hatchets or chainsaws or anything like that. I created a more complex model (wrote the code for it and everything) that does take into account Bloodlust, but not the lunge. However, the model still presumes survivors run in a straight line. I could create a far more complex model with enough time and some assistance, even taking into account map design.
If killers didn't have powers and perks the game would be ez wins for survivors every game. That's actually a big problem with getting new players I bet. They aren't going to have all the best info and slowdown perks to give them the buff they need to win often. The grind is also ungodly
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@Orion said:
So similarly to Freddy, except he places the destination himself. I can see that improving him somewhat. I've yet to figure out how to use the portals effectively because every time I use one the survivors just close it.
From what I know the best use isn't even to patrol gens or anything. Just use Devour and use a portal and thrill to guard it and get stacks.
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@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/comment/1369576#Comment_1369576
And they dont have to, because swf advantages are so massive they boost any team way up. Or are you denying that a team of swf will usually perform better than a team of randoms of eaqual skill?
Where did I say that solos were just as good as swfs? I was just saying a vast majority of swfs aren't the death squads everyone seems to be scared of and you can beat them. Only way to fix swf is to buff solos to have just as good info and then buff killers accordingly
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Depends on how you plan to play him. If you want to stalk a lot and get instant downs like the devs want then maybe B. You get some good slowdown perks and info perks and just hit and run while using the best stealth ability in the game for free hits and pressure? A+
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@timbologna said:
It is a video game, are you saying people should be apathetic to video games? Why should people watch tournaments, support developers, or streamers then if they don't feel emotion behind the experience?
You shouldn't let it bother you to the extent where you're actually angry. There's a difference between apathy and lacking self control lol
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1369120#Comment_1369120
While you are 100% correct on that one, it is not really worth to learn Nurse. And this goes for pre-Nerf Nurse as well, because with Spirit, you can get similar results by just having ears. So while Nurse is without a doubt the strongest Killer, all the hours are not really worth it when you can learn a Killer like Spirit with a fraction of playtime needed to get almost the same results. Or you can sit down for 5 minutes and play Freddy, even tho it might result in brain damage for how easy he is to play.
I agree that spirit is a very close second and much easier to play. Don't know how this guy has come to the conclusion that nurse is bad lol
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My guy it's a video game and most swfs aren't death squads. The game certainly isn't balanced, but not many people are actually all that good at exploiting it
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I don't mori. It's boring and basically a guaranteed win. Even a green mori. Taking 1 survivor out early and then just steam rolling the three that can't effectively do 5 gens is boring. An iri mori is going to depip you if you kill everyone off hook and you'll get little BP. Just learn how to go against SWFs. If you have an effective build it's not all that hard for a lot of killers.
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No. The basement is supposed to be scary and game changing for some killers
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Infectious and corrupt. Need I say more?
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Daddy Myers could beat every killer in the game easy
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Ghostface. His stalk is better than myers and he's just the best stealth killer in the game. Myers is still the biggest Chad in the game tho
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All good birthday parties have a ######### clown
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1369329#Comment_1369329
It's not widely agreed it is just assumed with no data to back it..that's my point
Damn that's crazy
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I play the most immersed survivor. Ghostface
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1369308#Comment_1369308
Scott June won 50 games in a row with speed limiter bubba..many survivor mains are severely boosted...that proves nothing at all
Bruh it's widely agreed upon that nurse is THE best killer in the game. Sorry you have trouble seeing that. I don't really care to change your mind lmao
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People think BHVR did a lazy job so they're camping, tunneling, and using moris on Lisa players to try and get BHVR to lower the price or put more work into her. Bit dumb imo
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1369280#Comment_1369280
I mean..you've never really played her and admit to that..so honestly how would you know? A few hand picked yt games..?
You watch a stream from any nurse player and it becomes abundantly obvious she's a top tier. They'll stomp game after game
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@DraconDirnc said:
Franklin's Demise is your friend.
Don't even need it. You want them to have the flashlight so they'll buzz around you and not hold m1 for 80 seconds lmao
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1369247#Comment_1369247
Riiight...against survivors who dont know her maybe
ok buddy
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Otz is the best boobie streamer and 100% makes the best guides for the game.
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@Siberia said:
As a survivor main, I personally hate flashlights & it makes me mad that there’s sometimes challenges to blind killers. I’m bad with a flashlight for one (Yes I can admit it) But also I don’t wanna blind a killer, piss it off and pay for it by being targeted lol.
Though I had a toxic teammate the other day. She was clicking her flashlight at the killer while at the exit. She wasn’t far enough, got downed and killed LOL. Karma. It was great.
Yeah, Flashlights just seem to be a hindrance and tend to hand out free hits or downs
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1369170#Comment_1369170
Well dont say shes the best when most nurse mains quit playing her without evidence...those of is who are left have a miserable time because shes just free incrimints of five seconds worth of gen time every time she moves
but the chase time against a good nurse is insanely low. Her exhaustion state isn't bad at all
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@0mikeya0 said:
https://forum.deadbydaylight.com/en/discussion/comment/1369163#Comment_1369163
Omg I feel so stupid now lol sorry man!
I'll go sit in the corner.
You're good. It's hard to detect tone through text.
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Bruh I don't fw nurse. I leveled her in the background for her perks. Just like I don't play spirit. She's very powerful. She completely counters looping and can traverse the map insanely fast applying tons of pressure. She just takes a lot of skill.